Pierce

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This page is about the projectile behavior. For the support gem, see Pierce Support.

Pierce is a behavior of projectiles that enables them to pass through targets, continuing along their original trajectory.

Pierce chance

Pierce chance is rolled independently for every hit. If a projectile fails to pierce, one of the other effects – chain, fork or return – may apply. Pierce chance cannot exceed 100%.

Arrow Pierce Chance

All projectiles have an Arrow Pierce Chance stat, regardless of whether the projectile is actually an arrow. A projectile's Arrow Pierce Chance is equal to the sum of all x% chance of Projectiles Piercing modifiers and x% chance of Arrows Piercing modifiers. Arrow Pierce Chance cannot exceed 100%. The Arrows always Pierce modifier found on InfractemInfractem
Decimation Bow
Bow
Physical Damage: (117.3-142.2) to (258.4-289.8)
Critical Strike Chance: (6.50-7.50)%
Attacks per Second: 1.20
Requires Level 53, 170 Dex(30-50)% increased Critical Strike Chance+(20-30) to Dexterity
(70-80)% increased Physical Damage
Adds (25-35) to (36-45) Physical Damage
10% increased Movement Speed
+(350-400) to Accuracy Rating
Cannot Leech Life
Arrows Pierce all Targets
Mark us with mercy, then press on with care,
Execute us steadily, notch away at our despair.
provides 100% Arrow Pierce Chance. Projectiles that inherently always pierce—such as those of Module Error: Too many skills found with q_where = skill.active_skill_name="Freezing Pulse". Please choose only one of the following ids:
MonsterFreezingPulseWhirlwind - Deals (4-736) to (6-1105) Cold Damage, Projectiles Pierce all Targets (page)
WbFreezingPulse - Deals (5-639) to (8-958) Cold Damage, Projectiles Pierce all Targets, (0-60)% increased Cast Speed, (10-40)% increased Projectile Speed (page)
—have 100% Arrow Pierce Chance.[1]

Sources

Sources of pierce chance include:

  • Greatwolf TalismanGreatwolf TalismanTalisman Tier: 4<Two random talisman implicit modifiers>CorruptedThe wolf greeted the king,
    In the light of the harvest moon.
    The wolf offered the strength of the wild,
    And the king paid for it in blood.
    , including the unique Eyes of the GreatwolfEyes of the Greatwolf
    Greatwolf Talisman
    Talisman Tier: 4
    Requires Level 52
    <Two random talisman implicit modifiers>Implicit Modifier magnitudes are doubledCorruptedI am but a vessel for a greater force.
    It acts through me. Speaks through me.
    Decides what lives and dies through me.
    And will change the world through me.
  • Horned TalismanHorned TalismanTalisman Tier: 2Projectiles Pierce 2 additional TargetsCorruptedThe Empire hides lies and falsehoods
    Behind a mask of politeness and civility.
    The First Ones teach us to look through the lies,
    And that no beast can truly cover their tracks.
    - The Wolven King
  • Lioneye's VisionLioneye's Vision
    Crusader Plate
    Armour: (1803-2418)
    Movement Speed: -5%
    Requires Level 59, 160 Str, 160 DexSocketed Gems are Supported by Level 15 Pierce
    (200-250)% increased Armour
    +(60-100) to maximum Life
    0.4% of Physical Attack Damage Leeched as Mana
    +160 Dexterity Requirement
    Enemy Projectiles Pierce you
    "The Virtue Gems are a gift from the land,
    our land, and we will not let our gifts
    be destroyed by savages."
    - Marceus Lioneye
  • VoidwalkerVoidwalker
    Murder Boots
    Evasion: (444-596)
    Energy Shield: (43-58)
    Requires Level 69, 82 Dex, 42 Int+(30-50) to Dexterity
    (140-180)% increased Evasion and Energy Shield
    30% increased Movement Speed
    20% chance to Avoid Projectiles while Phasing
    You have Phasing if you've Killed Recently
    Projectiles Pierce 5 additional Targets while you have Phasing
    Celestial Footprints
    Step into the void
    and experience true freedom.
  • Penetrating Arrow QuiverPenetrating Arrow QuiverRequires Level 25Arrows Pierce an additional Target, including the unique DrillneckDrillneck
    Penetrating Arrow Quiver
    Requires Level 36Arrows Pierce an additional Target(8-12)% increased Attack Speed
    +350 to Evasion Rating
    +(40-50) to maximum Life
    (10-14) to (19-24) Added Physical Damage with Bow Attacks
    Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce
    "Why waste such a fine arrow on just one man?"
    - Kiravi, Vaal Archer
  • Module Error: No skills found with q_where = skill.active_skill_name="Pierce"
  • Poacher's AimPoacher's Aim
    Viridian Jewel
    Limited to: 1Projectiles Pierce an additional Target
    10% increased Projectile Damage
    A sharp eye can be more deadly than a sharp blade.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
  • Module Error: No skills found with q_where = skill.active_skill_name="Projectile Weakness"
  • Passive skills
  • Possible implicit from corrupting a bow or wand using a Vaal OrbVaal OrbStack Size: 20Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again..

Additionally, some sources always pierce, including:

  • Module Error: No skills found with q_where = skill.active_skill_name="Flame Totem"
  • InfractemInfractem
    Decimation Bow
    Bow
    Physical Damage: (117.3-142.2) to (258.4-289.8)
    Critical Strike Chance: (6.50-7.50)%
    Attacks per Second: 1.20
    Requires Level 53, 170 Dex(30-50)% increased Critical Strike Chance+(20-30) to Dexterity
    (70-80)% increased Physical Damage
    Adds (25-35) to (36-45) Physical Damage
    10% increased Movement Speed
    +(350-400) to Accuracy Rating
    Cannot Leech Life
    Arrows Pierce all Targets
    Mark us with mercy, then press on with care,
    Execute us steadily, notch away at our despair.
  • Module Error: No skills found with q_where = skill.active_skill_name="Shrapnel Shot"
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Siege Ballista". Please choose only one of the following ids:
    TalismanT1SiegeBallista - +4 to maximum number of Summoned Totems, Projectiles Pierce all Targets, Totem lasts 8 seconds, Summons a Totem which uses this Skill, 33% less Attack Speed (page)
    SiegeBallistaRoyale - Arrows Pierce (6-7) additional Targets, +1 to maximum number of Summoned Totems, Totem lasts 8 seconds, Summons a Ballista Totem which uses this Skill (page)
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Spectral Throw". Please choose only one of the following ids:
    ThrownWeaponRoyale - N/A (page)
    ThrownWeapon - N/A (page)
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Tornado Shot". Please choose only one of the following ids:
    BeyondDemonTornadoShot - Deals (-10-30)% less Damage, Fires (0-2) additional Projectiles, Fires +3 secondary Projectiles (page)
    WbTornadoShot - Deals (20-60)% less Damage, Fires (0-4) additional Projectiles, Fires +3 secondary Projectiles (page)
    (initial arrow)
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Freezing Pulse". Please choose only one of the following ids:
    MonsterFreezingPulseWhirlwind - Deals (4-736) to (6-1105) Cold Damage, Projectiles Pierce all Targets (page)
    WbFreezingPulse - Deals (5-639) to (8-958) Cold Damage, Projectiles Pierce all Targets, (0-60)% increased Cast Speed, (10-40)% increased Projectile Speed (page)
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Frostbolt". Please choose only one of the following ids:
    GhostWarcasterElementalFrostbolt - Deals (10-1066) to (15-1604) Cold Damage, Projectiles Pierce all Targets (page)
    TotemMapBossFrostBoltTotems - Deals (10-1440) to (15-2160) Cold Damage, Projectiles Pierce all Targets, Totem lasts 8 seconds, 33% less Cast Speed, Summons a Totem which uses this Skill, (30-0)% increased Projectile Speed (page)
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Ice Spear". Please choose only one of the following ids:
    MountainGoatmanIceSpear - Deals (134-595) to (201-893) Cold Damage (page)
    IceSpearRoyale - Deals (14-124) to (21-186) Cold Damage, Fires +2 Projectiles, Second form has 400% increased Critical Strike Chance, Second form has +(30-39)% to Critical Strike Multiplier, Second form has 150% more Projectile Speed (page)
    (first form)
  • Incinerate

References

  1. Mark_GGG (November 22, 2015). "Deadeye Keystone Nodes should be more generic". Official Path of Exile Forums. Retrieved March 7, 2017.