Tier
|
Monster
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Description
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Possible crafts
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Level
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4
|
Ersi, Mother of Thorns
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Reveal a random crafting effect that locks a random modifier on an item when Harvested
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- Fracture a random modifier on an item with at least 5 modifiers, locking it in place. This can't be used on Influenced, Synthesised, or Fractured items
- Fracture a random Suffix on an item with at least 3 Suffixes. This can't be used on Influenced, Synthesised, or Fractured items
- Fracture a random Prefix on an item with at least 3 Prefixes. This can't be used on Influenced, Synthesised, or Fractured items.
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75
|
4
|
Janaar, the Omen
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Reveals a random crafting effect for Influenced items when Harvested
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- Remove a random non-Influence modifier from an item and add a new Influence modifier
- Augment an item with a new Influence modifier
- Remove a random Influence modifier from an item
- Randomise the numeric values of the random Influence modifiers on a Magic or Rare item
- Remove a random Influence modifier from an item and add a new Influence modifier
- Reforge a Rare item with new random modifiers, including an Influence modifier. Influence modifiers are more common
- Augment an item with a new Influence modifier with Lucky values
|
80
|
4
|
Namharim, Born of Night
|
Allows you to give an item a Synthesised implicit modifier when Harvested
|
- Synthesise an item, giving random Synthesised implicits. Cannot be used on Unique, Influenced, Synthesised or Fractured items
|
100
|
1
|
Wild Ursaling
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Reveals a random Caster modifier crafting effect when Harvested
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- Reforge a Normal or Magic item as a Rare item with random modifiers, including a Caster modifier
- Reforge a Rare item with new random modifiers, including a Caster modifier
- Remove a random non-Caster modifier from an item and add a new Caster modifier
- Remove a random non-Caster modifier from an item and add a new Caster modifier
- Augment a Magic or Rare item with a new Caster modifier
- Augment a Magic or Rare item with a new Caster modifier
- Remove a random Caster modifier from an item
- Randomise the numeric values of the random Caster modifiers on a Magic or Rare item
- Remove a random Caster modifier from an item and add a new Caster modifier
- Reforge a Rare item with new random modifiers, including a Caster modifier. Caster modifiers are more common
- Augment a Magic or Rare item with a new Caster modifier with Lucky values
|
|
1
|
Wild Hellion
|
Reveals a random Physical modifier crafting effect when Harvested
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- Reforge a Normal or Magic item as a Rare item with random modifiers, including a Physical modifier
- Reforge a Rare item with new random modifiers, including a Physical modifier
- Remove a random non-Physical modifier from an item and add a new Physical modifier
- Remove a random non-Physical modifier from an item and add a new Physical modifier
- Augment a Magic or Rare item with a new Physical modifier
- Augment a Magic or Rare item with a new Physical modifier
- Remove a random Physical modifier from an item
- Randomise the numeric values of the random Physical modifiers on a Magic or Rare item
- Remove a random Physical modifier from an item and add a new Physical modifier
- Reforge a Rare item with new random modifiers, including a Physical modifier. Physical modifiers are more common
- Augment a Magic or Rare item with a new Physical modifier with Lucky values
|
|
1
|
Wild Thornwolf
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Reveals a random Socket colour crafting effect when Harvested
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- Reforge the colour of a non-Red socket on an item, turning it Red
- Reforge the colour of a non-Blue socket on an item, turning it Blue
- Reforge the colour of a non-Green socket on an item, turning it Green
- Reforge the colour of a non-Red socket on an item, turning it Red
- Reforge the colour of a non-Blue socket on an item, turning it Blue
- Reforge the colour of a non-Green socket on an item, turning it Green
- Reforge the colour of two random sockets on an item, turning them Red and Blue
- Reforge the colour of two random sockets on an item, turning them Red and Green
- Reforge the colour of two random sockets on an item, turning them Blue and Green
- Reforge the colour of three random sockets on an item, turning them Red, Blue and Green
- Reforge the colour of a random socket on an item, turning it White
|
|
1
|
Wild Ape
|
Reveals a random Fire modifier crafting effect when Harvested
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- Reforge a Normal or Magic item as a Rare item with random modifiers, including a Fire modifier
- Reforge a Rare item with new random modifiers, including a Fire modifier
- Remove a random non-Fire modifier from an item and add a new Fire modifier
- Remove a random non-Fire modifier from an item and add a new Fire modifier
- Augment a Magic or Rare item with a new Fire modifier
- Augment a Magic or Rare item with a new Fire modifier
- Remove a random Fire modifier from an item
- Randomise the numeric values of the random Fire modifiers on a Magic or Rare item
- Remove a random Fire modifier from an item and add a new Fire modifier
- Reforge a Rare item with new random modifiers, including a Fire modifier. Fire modifiers are more common
- Augment a Magic or Rare item with a new Fire modifier with Lucky values
|
|
1
|
Wild Hatchling
|
Reveals a random Currency crafting effect with improved outcome chances when Harvested
|
- Reforge the number of sockets on an item 10 times, using the outcome with the greatest number of sockets
- Reforge the links between sockets on an item 10 times, using the outcome with the greatest number of linked sockets
- Reforge the colours of sockets on an item 10 times, using the outcome with the greatest number of less-common socket colours
- Improves the Quality of a Flask by at least 10%. Has greater effect on lower rarity flasks. The maximum quality is 20%
- Improves the Quality of a Gem by at least 10%. The maximum quality is 20%
- Upgrades a Normal Item to a random rarity 10 times, using the outcome with the highest rarity
- Reforge a Rare item with new random modifiers 10 times, using the outcome with the highest average modifier level
- Corrupt an item 10 times, or until getting a corrupted implicit modifier
|
|
2
|
Wild Bristlebeast
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Reveals a random crafting effect that changes the element of Elemental Resistance modifiers when Harvested
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- Change a modifier that grants Fire Resistance into a similar-tier modifier that grants Cold Resistance
- Change a modifier that grants Cold Resistance into a similar-tier modifier that grants Lightning Resistance
- Change a modifier that grants Lightning Resistance into a similar-tier modifier that grants Fire Resistance
- Change a modifier that grants Fire Resistance into a similar-tier modifier that grants Lightning Resistance
- Change a modifier that grants Cold Resistance into a similar-tier modifier that grants Fire Resistance
- Change a modifier that grants Lightning Resistance into a similar-tier modifier that grants Cold Resistance
|
|
2
|
Wild Snap Hound
|
Reveals a currency item exchange, trading three of a certain type of currency for other currency items when Harvested
|
- Exchange 3 Chaos Orbs for a Divine Orb
- Exchange 3 Orbs of Transmutation for 3 Orbs of Alchemy
- Exchange 3 Blessed Orbs for 6 Orbs of Alteration
- Exchange 3 Orbs of Alchemy for 6 Cartographer's Chisels
- Exchange 3 Chromatic Orbs for 6 Gemcutter's Prisms
- Exchange 3 Jeweller's Orbs for 6 Orbs of Fusing
- Exchange 3 Orbs of Augmentation for 3 Regal Orbs
- Exchange 3 Scrolls of Wisdom for 6 Orbs of Chance
- Exchange 3 Simple Sextants for 3 Prime Sextants
- Exchange 3 Prime Sextants for 3 Awakened Sextants
- Exchange 3 Orbs of Scouring for 3 Orbs of Annulment
- Exchange 3 Orbs of Alteration for 3 Chaos Orbs
- Exchange 3 Vaal Orbs for 6 Orbs of Regret
- Exchange 3 Cartographer's Chisels for 3 Vaal Orbs
|
|
2
|
Wild Homunculus
|
Reveals a random effect that exchanges Fossils, Essences, Delirium Orbs, Oils or Catalysts when Harvested
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- Change a stack of Fossils into a different type of Fossil. The new Fossil type may have a smaller stack size.
- Change a stack of Essences into a different type of the same tier
- Change a stack of Delirium Orbs into a different type of Delirium Orb
- Change a stack of Oils into a different colour of Oil
- Change a stack of Catalysts into a different type of Catalyst
|
|
2
|
Wild Chieftain
|
Allows you to Sacrifice a Map to influence Zana's crafting options when Harvested
|
- Sacrifice a Map. Add a free craft to your Map device
- Sacrifice a Map. Add a free Infused Anarchy craft to your Map device
- Sacrifice a Map. Add a free Infused Nemesis craft to your Map device
- Sacrifice a Map. Add a free Infused Domination craft to your Map device
- Sacrifice a Map. Add a free Infused Bloodlines craft to your Map device
- Sacrifice a Map. Add a free Infused Rampage craft to your Map device
- Sacrifice a Map. Add a free Infused Ambush craft to your Map device
- Sacrifice a Map. Add a free Infused Harbinger craft to your Map device
- Sacrifice a Map. Add a free Infused Perandus craft to your Map device
|
|
2
|
Wild Spikeback
|
Reveals a random crafting effect that reforges a Rare item a certain way when Harvested
|
- Reforge a Rare item, keeping all Prefixes
- Reforge a Rare item, keeping all Suffixes
- Reforge a Rare item, being much less likely to receive the same modifier types
- Reforge a Rare item, being much more likely to receive the same modifier types
|
|
3
|
Wild Bristle Matron
|
Allows you to sacrifice a Map to gain additional Atlas missions when Harvested
|
- Sacrifice a Map to gain 3 Alva Atlas Missions based on its colour
- Sacrifice a Map to gain 3 Niko Atlas Missions based on its colour
- Sacrifice a Map to gain 3 Einhar Atlas Missions based on its colour
- Sacrifice a Map to gain 3 Jun Atlas Missions based on its colour
- Sacrifice a Map to gain 3 Zana Atlas Missions based on its colour
- Sacrifice a Map to gain 1 Atlas Mission for each Master based on its colour
|
|
3
|
Wild Hellion Alpha
|
Allows you to sacrifice a Weapon or Armour to create Jewellery or Jewels when Harvested
|
- Sacrifice a Weapon or Armour to create a Belt with similar modifiers
- Sacrifice a Weapon or Armour to create a Ring with similar modifiers
- Sacrifice a Weapon or Armour to create an Amulet with similar modifiers
- Sacrifice a Weapon or Armour to create a Jewel with similar modifiers
|
|
3
|
Wild Thornmaw
|
Allows you to Sacrifice a Map to create items for the Atlas when Harvested
|
- Sacrifice a White or Yellow Map to create random Map Fragments based on its tier
- Sacrifice a White or Yellow Map to create random Map Fragments based on its tier
- Sacrifice a Red Map to create random Map Fragments based on its tier
- Sacrifice a Map to create random Map currency based on its tier
- Sacrifice a Map to create a random Scarab based on its colour
- Sacrifice a Tier 14 Map or higher to create a random Elder Guardian-occupied Map
- Sacrifice a Tier 14 Map or higher to create a random Shaper Guardian-occupied Map
- Sacrifice a Tier 14 Map or higher to create a random Unique Synthesis Map
|
|
3
|
Wild Brambleback
|
Reveals a random Weapon Enchantment that replaces Quality's effect when Harvested
|
- Enchant a Weapon. Quality does not increase its Physical Damage, has 1% increased Critical Strike Chance per 4% Quality
- Enchant a Weapon. Quality does not increase its Physical Damage, grants 1% increased Accuracy per 2% Quality
- Enchant a Weapon. Quality does not increase its Physical Damage, has 1% increased Attack Speed per 8% Quality
- Enchant a Melee Weapon. Quality does not increase its Physical Damage, has 1 Weapon Range per 10% Quality
- Enchant a Weapon. Quality does not increase its Physical Damage, grants 1% increased Elemental Damage per 2% Quality
- Enchant a Weapon. Quality does not increase its Physical Damage, grants 1% increased Area of Effect per 4% Quality
|
|
3
|
Wild Infestation Queen
|
Causes other seeds to offer an additional crafting outcome.
|
|
1
|
Vivid Arachnid
|
Reveals a random Attack modifier crafting effect when Harvested
|
- Reforge a Normal or Magic item as a Rare item with random modifiers, including an Attack modifier
- Reforge a Rare item with new random modifiers, including an Attack modifier
- Remove a random non-Attack modifier from an item and add a new Attack modifier
- Remove a random non-Attack modifier from an item and add a new Attack modifier
- Augment an item with a new Attack modifier
- Augment an item with a new Attack modifier
- Remove a random Attack modifier from an item
- Randomise the numeric values of the random Attack modifiers on a Magic or Rare item
- Remove a random Attack modifier from an item and add a new Attack modifier
- Reforge a Rare item with new random modifiers, including an Attack modifier. Attack modifiers are more common
- Augment an item with a new Attack modifier with Lucky values
|
|
1
|
Vivid Weta
|
Reveals a random Life modifier crafting effect when Harvested
|
- Reforge a Normal or Magic item as a Rare item with random modifiers, including a Life modifier
- Reforge a Rare item with new random modifiers, including a Life modifier
- Remove a random non-Life modifier from an item and add a new Life modifier
- Remove a random non-Life modifier from an item and add a new Life modifier
- Augment an item with a new Life modifier
- Augment an item with a new Life modifier
- Remove a random Life modifier from an item
- Randomise the numeric values of the random Life modifiers on a Magic or Rare item
- Remove a random Life modifier from an item and add a new Life modifier
- Reforge a Rare item with new random modifiers, including a Life modifier. Life modifiers are more common
- Augment an item with a new Life modifier with Lucky values
|
|
1
|
Vivid Leech
|
Reveals a random Socket number crafting effect when Harvested
|
- Set an item to three sockets
- Set an item to four sockets
- Set an item to five sockets
- Set an item to six sockets
|
|
1
|
Vivid Scorpion
|
Reveals a random Cold modifier crafting effect when Harvested
|
- Reforge a Normal or Magic item as a Rare item with random modifiers, including a Cold modifier
- Reforge a Rare item with new random modifiers, including a Cold modifier
- Remove a random non-Cold modifier from an item and add a new Cold modifier
- Remove a random non-Cold modifier from an item and add a new Cold modifier
- Augment an item with a new Cold modifier
- Augment an item with a new Cold modifier
- Remove a random Cold modifier from an item
- Randomise the numeric values of the random Cold modifiers on a Magic or Rare item
- Remove a random Cold modifier from an item and add a new Cold modifier
- Reforge a Rare item with new random modifiers, including a Cold modifier. Cold modifiers are more common
- Augment an item with a new Cold modifier with Lucky values
|
|
1
|
Vivid Thornweaver
|
Reveals a random Speed modifier crafting effect when Harvested
|
- Reforge a Normal or Magic item as a Rare item with random modifiers, including a Speed modifier
- Reforge a Rare item with new random modifiers, including a Speed modifier
- Remove a random non-Speed modifier from an item and add a new Speed modifier
- Remove a random non-Speed modifier from an item and add a new Speed modifier
- Augment an item with a new Speed modifier
- Augment an item with a new Speed modifier
- Remove a random Speed modifier from an item
- Randomise the numeric values of the random Speed modifiers on a Magic or Rare item
- Remove a random Speed modifier from an item and add a new Speed modifier
- Reforge a Rare item with new random modifiers, including a Speed modifier. Speed modifiers are more common
- Augment an item with a new Speed modifier with Lucky values
|
|
2
|
Vivid Razorleg
|
Reveals a random Gem crafting effect when Harvested
|
- Change a Gem into another Gem, carrying over experience and quality if possible
- Sacrifice a Corrupted Gem to gain 20% of the gem's quality as Gemcutter's Prisms
- Sacrifice a Corrupted Gem to gain 30% of the gem's quality as Gemcutter's Prisms
- Sacrifice a Corrupted Gem to gain 40% of the gem's quality as Gemcutter's Prisms
- Sacrifice a Corrupted Gem to gain 50% of the gem's quality as Gemcutter's Prisms
- Sacrifice a Corrupted Gem to gain 20% of the gem's total experience stored as a Facetor's Lens
- Sacrifice a Corrupted Gem to gain 30% of the gem's total experience stored as a Facetor's Lens
- Sacrifice a Corrupted Gem to gain 40% of the gem's total experience stored as a Facetor's Lens
- Sacrifice a Corrupted Gem to gain 50% of the gem's total experience stored as a Facetor's Lens
- Attempt to Awaken a level 20 Support Gem that can be Awakened with a 5% chance. If it does not Awaken, it is destroyed.
|
|
2
|
Vivid Sapsucker
|
Allows you to change a Map into other Maps when Harvested
|
- Change a Map into another of the same tier, prioritising Maps that you have not yet completed
- Sacrifice a Map for multiple Maps one tier lower
- Sacrifice a Corrupted Map. Create a new Corrupted Map of the same tier and rarity.
|
|
2
|
Vivid Parasite
|
Allows you to add an Implicit modifier to certain Jewel types when Harvested
|
- Set a new Implicit modifier on a Cobalt, Crimson, Viridian or Prismatic Jewel
- Set a new Implicit modifier on an Abyss Jewel or Timeless Jewel
- Set a new Implicit modifier on a Cluster Jewel
|
|
2
|
Vivid Striketail
|
Reveals a random Flask Enchantment that depletes as it is used when Harvested
|
- Enchant a Flask with a modifier that grants increased Duration. The magnitude of this effect decreases with each use
- Enchant a Flask with a modifier that grants increased Effect. The magnitude of this effect decreases with each use
- Enchant a Flask with a modifier that grants increased Maximum Charges. The magnitude of this effect decreases with each use
- Enchant a Flask with a modifier that grants reduced Charges used. The magnitude of this effect decreases with each use
|
|
2
|
Vivid Nestback
|
Reveals a random Map Enchantment when Harvested
|
- Enchant a non-Unique Map with "Has an additional modifier from Zana's crafting bench at random"
- Enchant a non-Unique Map with "Map doesn't consume Sextant charges"
- Enchant a non-Unique Map with "Map has a Vaal Side Area"
- Enchant a non-Unique Map with "Map boss is surrounded by Tormented Spirits"
|
|
3
|
Vivid Whipleg
|
Reveals a currency item exchange, trading ten of a certain type of currency for other currency items when Harvested
|
- Exchange 10 Chaos Orbs for an Exalted Orb
- Exchange 10 Orbs of Transmutation for 10 Orbs of Alchemy
- Exchange 10 Blessed Orbs for 20 Orbs of Alteration
- Exchange 10 Orbs of Alchemy for 20 Cartographer's Chisels
- Exchange 10 Chromatic Orbs for 20 Gemcutter's Prisms
- Exchange 10 Jeweller's Orbs for 20 Orbs of Fusing
- Exchange 10 Orbs of Augmentation for 10 Regal Orbs
- Exchange 10 Scrolls of Wisdom for 20 Orbs of Chance
- Exchange 10 Simple Sextants for 10 Prime Sextants
- Exchange 10 Prime Sextants for 10 Awakened Sextants
- Exchange 10 Orbs of Scouring for 10 Orbs of Annulment
- Exchange 10 Orbs of Alteration for 10 Chaos Orbs
- Exchange 10 Vaal Orbs for 20 Orbs of Regret
- Exchange 10 Cartographer's Chisels for 10 Vaal Orbs
|
|
3
|
Vivid Watcher
|
Allows you to enhance specialised Currency a certain way when Harvested
|
- Upgrade the tier of an Essence
- Exchange a Resonator for a Fossil or vice versa. Rare outcomes are more likely with rare inputs
- Upgrade an Oil into an Oil one tier higher
- Upgrade an Engineer's Orb to an Infused Engineer's Orb
|
|
3
|
Vivid Vulture
|
Allows you to modify a Scarab a certain way when Harvested
|
- Change a Scarab to another Scarab of the same rarity
- Attempt to upgrade a Scarab, with a chance for it to become Winged
- Split a Scarab into two Scarabs of lower rarity
|
|
3
|
Vivid Abberarach
|
Allows you to upgrade an Offering to the Goddess when Harvested
|
- Change an Offering to the Goddess into a Tribute to the Goddess
- Change an Offering to the Goddess into a Gift to the Goddess
- Change an Offering to the Goddess into a Dedication to the Goddess
|
|
3
|
Vivid Devourer
|
Adds 10 random Wild and Primal harvest outcomes.
|
|
1
|
Primal Rhoa
|
Reveals a random Defence modifier crafting effect when Harvested
|
- Reforge a Normal or Magic item as a Rare item with random modifiers, including a Defence modifier
- Reforge a Rare item with new random modifiers, including a Defence modifier
- Remove a random non-Defence modifier from an item and add a new Defence modifier
- Remove a random non-Defence modifier from an item and add a new Defence modifier
- Augment an item with a new Defence modifier
- Augment an item with a new Defence modifier
- Remove a random Defence modifier from an item
- Randomise the numeric values of the random Defence modifiers on a Magic or Rare item
- Remove a random Defence modifier from an item and add a new Defence modifier
- Reforge a Rare item with new random modifiers, including a Defence modifier. Defence modifiers are more common
- Augment an item with a new Defence modifier with Lucky values
|
|
1
|
Primal Dustspitter
|
Reveals a random Lightning modifier crafting effect when Harvested
|
- Reforge a Normal or Magic item as a Rare item with random modifiers, including a Lightning modifier
- Reforge a Rare item with new random modifiers, including a Lightning modifier
- Remove a random non-Lightning modifier from an item and add a new Lightning modifier
- Remove a random non-Lightning modifier from an item and add a new Lightning modifier
- Augment an item with a new Lightning modifier
- Augment an item with a new Lightning modifier
- Remove a random Lightning modifier from an item
- Randomise the numeric values of the random Lightning modifiers on a Magic or Rare item
- Remove a random Lightning modifier from an item and add a new Lightning modifier
- Reforge a Rare item with new random modifiers, including a Lightning modifier. Lightning modifiers are more common
- Augment an item with a new Lightning modifier with Lucky values
|
|
1
|
Primal Feasting Horror
|
Reveals a random Socket link crafting effect when Harvested
|
- Reforge the links between sockets on an item, linking three sockets
- Reforge the links between sockets on an item, linking four sockets
- Reforge the links between sockets on an item, linking five sockets
- Reforge the links between sockets on an item, linking six sockets
|
|
1
|
Primal Maw
|
Reveals a random Chaos modifier crafting effect when Harvested
|
- Reforge a Normal or Magic item as a Rare item with random modifiers, including a Chaos modifier
- Reforge a Rare item with new random modifiers, including a Chaos modifier
- Remove a random non-Chaos modifier from an item and add a new Chaos modifier
- Remove a random non-Chaos modifier from an item and add a new Chaos modifier
- Augment an item with a new Chaos modifier
- Augment an item with a new Chaos modifier
- Remove a random Chaos modifier from an item
- Randomise the numeric values of the random Chaos modifiers on a Magic or Rare item
- Remove a random Chaos modifier from an item and add a new Chaos modifier
- Reforge a Rare item with new random modifiers, including a Chaos modifier. Chaos modifiers are more common
- Augment an item with a new Chaos modifier with Lucky values
|
|
1
|
Primal Cleaveling
|
Reveals a random Unique Item transformation effect when Harvested
|
- Change a Unique item into another random Unique item
- Change a Unique into a random Unique Weapon
- Change a Unique into a random Unique Armour
- Change a Unique into a random Unique Ring, Amulet or Belt
- Change a Unique Weapon into another Unique Weapon of that weapon type
- Change a Unique Armour into another Unique Armour of that type
- Change a Unique Ring, Amulet or Belt into another Unique item of that type
- Change a Unique Jewel into another Unique Jewel
|
|
2
|
Primal Rhex
|
Allows you to sacrifice Divination Cards to create Divination Cards when Harvested
|
- Change a Divination Card into another random Divination Card
- Sacrifice up to half a stack of Divination Cards to receive between 0 and twice that amount of the same Card
- Sacrifice a stack of Divination Cards for that many different Divination Cards
|
|
2
|
Primal Dustcrab
|
Allows you to exchange certain Map Fragments for another of the same type when Harvested
|
- Change a Sacrifice or Mortal Fragment into another random Fragment of that type
- Change a Shaper Fragment into another random Shaper Fragment
- Change an Elder Fragment into another random Elder Fragment of that type
|
|
2
|
Primal Viper
|
Reveals a random Critical modifier crafting effect when Harvested
|
- Reforge a Normal or Magic item as a Rare item with random modifiers, including a Critical modifier
- Reforge a Rare item with new random modifiers, including a Critical modifier
- Remove a random non-Critical modifier from an item and add a new Critical modifier
- Remove a random non-Critical modifier from an item and add a new Critical modifier
- Augment an item with a new Critical modifier
- Augment an item with a new Critical modifier
- Remove a random Critical modifier from an item
- Randomise the numeric values of the random Critical modifiers on a Magic or Rare item
- Remove a random Critical modifier from an item and add a new Critical modifier
- Reforge a Rare item with new random modifiers, including a Critical modifier. Critical modifiers are more common
- Augment an item with a new Critical modifier with lucky values
|
|
2
|
Primal Chimeral
|
Reveals a random crafting effect that upgrades a Normal or Magic item's Rarity when Harvested
|
- Upgrade a Magic item to a Rare item, adding two random modifiers
- Upgrade a Magic item to a Rare item, adding three random modifiers
- Upgrade a Magic item to a Rare item, adding four random modifiers
- Upgrade a Normal item to a Magic item, adding one random high-tier modifier
- Upgrade a Normal item to a Magic item, adding two random high-tier modifiers
- Upgrade a Magic item to a Rare item, adding two random high-tier modifiers
- Upgrade a Magic item to a Rare item, adding three random high-tier modifiers
- Upgrade a Magic item to a Rare item, adding four random high-tier modifiers
|
|
2
|
Primal Scrabbler
|
Allows you to modify an item, resulting in Lucky modifier values when Harvested
|
- Reforge a Rare item with Lucky modifier values, keeping all Prefixes
- Reforge a Rare item with Lucky modifier values, keeping all Suffixes
- Reroll the values of Prefix, Suffix and Implicit modifiers on a Rare item, with Lucky modifier values
- Augment a Rare item with a new modifier, with Lucky modifier values
- Reroll the values of Prefix modifiers on a Magic or Rare item, with Lucky modifier values
- Reroll the values of Suffix modifiers on a Magic or Rare item, with Lucky modifier values
|
|
3
|
Primal Rhex Matriarch
|
Allows you to exchange Pale Court Keys, Splinters, Breachstones or Emblems for others of the same type when Harvested
|
- Change a Pale Court Key into another random Pale Court Key
- Change a stack of Breach Splinters or a Breachstone into Splinters or a Breachstone of another type
- Change a stack of Timeless Splinters or a Timeless Emblem into Splinters or an Emblem of another type
|
75
|
3
|
Primal Crushclaw
|
Allows you to exchange a Unique, Bestiary or Harbinger item for a related item when Harvested
|
- Change a Unique Item into Perandus Coins. Rarer Unique Items are worth more Perandus Coins
- Change a Unique Bestiary item or item with an Aspect into Lures of the same beast family
- Change a Harbinger Unique or Unique Piece into a random Beachhead Map
|
82
|
3
|
Primal Blisterlord
|
Allows you to add a random Atlas Influence to a certain type of non-Influenced item when Harvested
|
- Add a random Influence to a Normal, Magic or Rare Weapon that isn't influenced
- Add a random Influence to Normal, Magic or Rare Armour that isn't influenced
- Add a random Influence to Normal, Magic or Rare Jewellery that isn't influenced
|
82
|
3
|
Primal Cystcaller
|
Reveals a random Body Armour Enchantment that replaces Quality's effect when Harvested
|
- Enchant Body Armour. Quality does not increase its Defences, grants 1 Maximum Life per 2% quality
- Enchant Body Armour. Quality does not increase its Defences, grants 1 Maximum Mana per 2% quality
- Enchant Body Armour. Quality does not increase its Defences, grants 1 Strength per 2% quality
- Enchant Body Armour. Quality does not increase its Defences, grants 1 Dexterity per 2% quality
- Enchant Body Armour. Quality does not increase its Defences, grants 1 Intelligence per 2% quality
- Enchant Body Armour. Quality does not increase its Defences, grants 1% Fire Resistance per 2% quality
- Enchant Body Armour. Quality does not increase its Defences, grants 1% Cold Resistance per 2% quality
- Enchant Body Armour. Quality does not increase its Defences, grants 1% Lightning Resistance per 2% quality
|
75
|
3
|
Primal Reborn
|
Causes other seeds to offer a Lucky crafting outcome.
|
|
75
|