Energy shield

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Revision as of 22:45, 2 March 2016 by >Illviljan (Undo revision 185938 by Albatorz (talk) This particular stun avoidance always applies when energy shield is >0, Chaos Inoculation does not affect this behaviour in any.)
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Energy shield is shown on the player's life orb.
"Energy Shield" redirects here. For the basic passive skill, see Energy Shield (passive skill).

Energy shield is a form of defence that acts as an additional hit point pool on top of life. Along with Armour and Evasion, Energy shield is one of the three defence types that can implicitly appear on equipment. Unlike life, energy shield will quickly regenerate naturally after the character has not taken any damage for 2 seconds.

Every class starts with no energy shield, and gains 2% increased maximum energy shield every 10 intelligence.

Mechanics

Damage mitigation

If the character has any energy shield remaining when damage is taken, that damage is inflicted on energy shield first. Physical damage reductions and elemental resistances applies to damage before it is deducted from energy shield. Damage is only applied to life or mana once all energy shield is depleted. The exception to this is chaos damage, which bypasses energy shield. Shavronne's WrappingsShavronne's Wrappings
Occultist's Vestment
Energy Shield: (274-377)
Movement Speed: -3%
Requires Level 62, 180 Int(3-10)% increased Spell Damage(100-150)% increased Energy Shield
10% faster start of Energy Shield Recharge
+(30-40)% to Lightning Resistance
Reflects 1 to 250 Lightning Damage to Melee Attackers
Chaos Damage taken does not bypass Energy Shield
Shavronne's apparel became ever more extravagant
as her body and soul became ever more corrupted.
and Solaris LoricaSolaris Lorica
Copper Plate
Armour: (281-397)
Movement Speed: -5%
Requires Level 17, 53 Str+(10-20) to Strength
(60-80)% increased Armour
25% reduced Chaos Damage taken over time
25% increased Light Radius
Chaos Damage taken does not bypass Energy Shield
-(40-30) Chaos Damage taken
Give me neither havens nor solace;
They are for the weak and frightened.
Instead, light the path to greatness,
So that I may begin my bright pursuit.
prevents chaos damage from bypassing the character's energy shield. Corrupted EnergyCorrupted Energy
Cobalt Jewel
Limited to: 1With 5 Corrupted Items Equipped: 50% of Chaos Damage taken does not bypass Energy Shield, and 50% of Physical Damage taken bypasses Energy ShieldCorruptedNothing is immune to the Nightmare's twisted influence.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
causes 50% of chaos damage to not bypass energy shield, but causes 50% of physical damage to bypass it.

Start of Energy shield Recharge

Effect of #% faster start of Energy Shield Recharge

Energy shield will automatically begin to recharge if the character does not take any damage for a certain period of time. With Blood Magic, spending life instead of mana to use a skill counts as taking damage. By default, the delay period for energy shield to begin to recharge is 2 seconds. This can be reduced with #% faster start of Energy Shield Recharge modifiers from passive skills and equipment.

Let r be the sum of #% faster start of Energy Shield Recharge modifiers (as percentage). The delay period in seconds is given by:

200 / (100 + r)

For example, having 100% faster start of Energy Shield Recharge results in a delay period of 1 second.

Energy shield Recharge Rate

By default, energy shield recharge rate is: {{#ask:

-Has subobject::Character
Has stat id::energy_shield_recharge_rate_per_minute_%
|?Has stat text=
|format=ul
|sort=Has stat text
|mainlabel=- 

}} Energy shield will stop recharging when it reaches maximum or if the character takes damage. This recharge rate can be increased with #% increased Energy Shield Recharge Rate modifiers.

Stun avoidance

While the character has any energy shield remaining he has a 50% chance to avoid being stunned. This bonus is not additive with other stun avoidance modifiers from passive skills and equipment; the chance to avoid stun granted by energy shield is rolled separately.[1]

Skills

These auras increase energy shield of the character and nearby allies: Discipline,Vaal Discipline.

Unique jewels

The following jewels affect Energy Shield: Lua error in Module:Item_table at line 1971: bad argument #2 to 'format' (string expected, got nil).

Passive skills

There are passive skills that grant energy shield bonuses.

Energy shield

These passive skills grant increased maximum energy shield, more maximum energy shield, or additional base maximum energy shield.

Template:Passive table

Energy shield on shields

This passive skill specifically grants increased energy shield from equipped shields.

Template:Passive table

Energy shield recharge rate

These passive skills grant increased rate of energy shield recharge.

Template:Passive table

Energy shield delay

This passive skill grants faster start of energy shield recharge.

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Miscellany

These passive skills are related to energy shield, but do not fit into any other category.

Template:Passive table

References

  1. Mark_GGG (July 15, 2013). "0.11.2 Patch Notes". Official Path of Exile Forums. Retrieved February 5, 2015.