Ritual
Rituals are encounters that spawn from Ritual Altars. After activating the Altar, players must defeat the enemies enclosed within the Ritual Circle, gaining Tribute in the process. Players can then spend the earned Tribute to purchase various types of rewards including pre-identified rare items.
Ritual Altars
Ritual Altars can be randomly encountered while playing through the storyline and have an 8% chance to spawn in any end-game map. The amount of Altars that will appear in each instance can vary from one to four. It cannot be found within Heists or in Delve.
- Players must first slay the monsters guarding the altar in order to activate it.
- Then clicking the altar begins the ritual and the Ritual Circle appears on the ground.
- Monsters will spawn in multiple waves, each wave harder than the last. After defeating all the monsters within the ritual, the combat phase ends and players can loot the altar. If the altar was located near a boss room, then the boss has a chance of spawning (again) within the ritual.
- Clicking the altar displays the Ritual Favors interface that allows players to select their rewards. Some rewards are hidden and will be revealed after more rituals on the same map are completed.
- Players can then move to other areas of the Map and complete all the altars in order to unlock more rewards.
Small, moving blood pools will appear under killed enemies that count towards the ritual when activated. Luring faraway monsters into the circle will not add to the ritual encounter.
Players can use the Ritual Rewards button to view the number of rituals in the area, number of completed rituals and the reward pool.
Rewards
After completing a ritual, players can click the Altar to display the Favours interface that allows players to select their own rewards, in exchange for Tribute points.
- All items are identified and players can see the exact mods and rolls of the item before selecting the reward.
- After a reward is selected and withdrawn, it cannot be returned/refunded.
- All of the altars in the area are part of the same set, and share the same pool of rewards.
- Completing a single ritual will only reveal 1/2 or 1/3 of the possible rewards.
- Completing all the ritual altars in the area/map reveals all possible rewards.
Tip: If you complete all of the ritual altars in the area/map and then withdraw rewards, all the possible rewards will be revealed and you will have the maximum possible Tribute to spend on the most expensive rewards, such as Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers.s.
Types
Ritual rewards include:
- Fully identified rare items
- Fully identified influenced rare items
- Fully identified Synthesised items
- 5-linked or 6-linked weapons or armour
- Quality skill gems
- Corrupted skill gems (Level 21 or 23% quality; CANNOT have 21/23 gem since version 3.15.0)
- Quality flasks
- Chaos OrbsChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. (rare)
- Exalted OrbsExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. (rare, only in maps)
- All types of currency
- Delirium Orbs
- Divination cards
- Stacked DeckStacked DeckStack Size: 20A stack of unknown divination cardsRight click to take a divination card out of the deck.s
- Unique items
- Essences
- Fossils and Resonators
- Scarabs
- Maps and map fragments
- Jewels
- Cluster Jewels
- Talismans
- Heist Contracts
- Grand Heist Blueprints
Deferring
Deferring allows players to mark rare rewards that they cannot presently afford with the Tribute they have, and those same items will re-appear in a later ritual.
- Players must pay 15% of an item's original cost to defer that item
- This item will reappear in a random later area,[1] discounted by 10% of its original cost.
- This removes a portion of the items price, and makes it appear in rituals several maps later.
- It is currently undetermined how long it takes for deferred items to show back up, however, more valuable items will take longer to reappear.
- Items can be deferred unlimited times, but there is an unknown max to how many items can be deferred.
- If an item is deferred and shows back up, if players don't pay to defer it or take it, the next time they see it will raise in price, and then will disappear if not deferred or taken.[2]
Video
Types
All of the Altars in the area are part of the same set, and share the same pool of rewards. Each successive Ritual in an area is harder and offers better rewards. Rituals spawn in various types, giving a different set of buffs to enemies and environmental effects.
Ritual Altars can have various modifiers, listed below. Each modifiers gives the ritual a different set of buffs to enemies and environmental damage. Altars surrounded by a fence have all Ritual rewards of the same type, either all Unique items, or Currency items, or Divination Cards.
Category | Type | Image | Affixes
|
---|---|---|---|
Elemental | Infernal |
| |
Apocalyptic |
| ||
Bitter |
| ||
Glacial |
| ||
Fluctuant |
| ||
Volatile |
| ||
Chaos | Malevolent |
| |
Dreaded |
| ||
Foul |
| ||
Totem | Fortressed |
| |
Violent |
| ||
Sanguine |
| ||
Empower Enemies | Ensconced |
| |
Suppressive |
| ||
Charged |
| ||
Emboldening |
| ||
Invigorating |
| ||
Uncategorized | Haunted |
| |
Vaal |
| ||
Opulent |
|
Version history
Version | Changes |
---|---|
3.15.0 |
|
3.14.0 |
|
3.13.1 |
|
3.13.0 |
|
References
- ↑ Community_Team (January 19, 2021). "Echoes of the Atlas Week One Report". Path of Exile Forums. Retrieved April 14, 2021.
- ↑ Bex_GGG (January 9, 2021). "Path of Exile: Echoes of the Atlas FAQ and Q&A Summary". Path of Exile Forums. Retrieved April 14, 2021.