Blade Vortex: Difference between revisions

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Revision as of 16:58, 16 December 2015

Template:Gem Infobox Blade Vortex creates an ethereal blade that spins around the caster that deals physical damage, each blade lasts for the minimum duration of 5 seconds. Because of the duration nature of this skill, it is possible to have multiple blades active at the same time, up to a maximum of 50 blades. Once the limit is reached, creating a new blade will simply remove the oldest existing active blade, similar to Module Error: Too many skills found with q_where = skill.active_skill_name="Summon Raging Spirit". Please choose only one of the following ids:
SummonRagingSpiritRoyale - Maximum 10 Summoned Raging Spirits, Base duration is 4.00 seconds, Minions deal 20% less Damage, Minions cannot Taunt Enemies (page)
AshwakerSummonRagingSpiritOnKill - Maximum 20 Summoned Raging Spirits, Base duration is 5.00 seconds, 25% chance to Trigger this Spell on Kill, Minions deal 18% more Damage, Minions cannot Taunt Enemies (page)
.

Despite the fact that it does physical damage, Blade Vortex is a spell and not an attack. It does not utilize weapon damage in any way. Blade Vortex is one of three skills that work in this manner, the other two being Module Error: Too many skills found with q_where = skill.active_skill_name="Ethereal Knives". Please choose only one of the following ids:
WraithEtherealKnives - Deals (192-692) to (288-1038) Physical Damage, Deals 15% less Damage, 25% reduced Cast Speed, 25% increased Projectile Speed, Fires 9 additional Projectiles (page)
MonsterEtherealKnives - Deals (24-625) to (36-937) Physical Damage, 20% less Cast Speed, (0-25)% increased Projectile Speed, Fires 9 additional Projectiles (page)
and Module Error: Too many skills found with q_where = skill.active_skill_name="Bladefall". Please choose only one of the following ids:
IzaroDaemonBladefall - Deals (16-1521) to (23-2282) Physical Damage, +5 Volleys, 5% less Damage per Volley (page)
ExileWitchBladefall - Deals (16-1521) to (23-2282) Physical Damage, +5 Volleys, 5% less Damage per Volley (page)
.

Skill Functions and Interactions

Physical Damage: Because Blade Vortex deals physical damage, it can be boosted by supports and skills that are more commonly used to modify attacks, such as the Module Error: No skills found with q_where = skill.active_skill_name="Added Fire Damage" support gem and the Hatred aura.

Spell Damage: Since Blade Vortex is considered a Spell its damage can be amplified by Spell Damage on items and passives from the skill tree, as well as support gems that increase spell damage.

Leech: Leech effects that apply to Spell damage and to damage types dealt by Blade Vortex (Physical by default) will work as usual. Note that leech effects which apply to Attacks do not apply to Blade Vortex because it is a Spell, not an Attack.

Area of Effect: Due to the fact that Blade Vortex has the AoE tag, increases and decreases in AoE will augment the radius in which the skill deals damage e.g. (Module Error: No skills found with q_where = skill.active_skill_name="Increased Area of Effect", Module Error: No skills found with q_where = skill.active_skill_name="Concentrated Effect" and Module Error: No results found for item using search term "item_name = Carcass Jack").

Duration: Blade Vortex is a duration based spell and as such the duration and therefore the maximum amount of active blades can be augmented. The following list outlines ways the duration of 'Blade Vortex' can be modified:

  • Module Error: No skills found with q_where = skill.active_skill_name="Increased Duration" Gem
  • Module Error: No results found for item using search term "item_name = Chober Chaber" Unique Mallet
  • Module Error: No results found for item using search term "item_name = Conqueror's Efficiency" Unique Jewel
  • Corrupted belts can grant (5 to 8)% increased Skill Effect Duration
  • The passive mod #% Increased Skill Effect Duration

Once the maximum duration has been calculated, if it is used alongside the players cast speed, they can be used to calculate the amount of blades that are active at each time.

Active Blades = Casts per second * Blade Duration
              = 2 * 5
              = 10 

The shown DPS is your DPS when continuously casting Blade Vortex. To calculate your total DPS you have to get the DPS for each single blade (DPS * Cast Time) multiplied by the blades you can sustain.

Total DPS = Single Blade DPS * Active Blades

Example:
Shown DPS = 1321,9 / Shown Cast Time = 0,26s / Active Blades = 36

Single Blade DPS  = 1321,9 * 0,26 = 343,694
Total BV DPS      = 343,694 * 36
                  = 12372,984 


Gem level progression

Template:GemLevelTable |- ! 1 | 12 | 33 | 6 | 5–7 | 0 | 0 |- ! 2 | 15 | 39 | 7 | 6–8 | 15,249 | 15,249 |- ! 3 | 19 | 48 | 8 | 7–11 | 41,517 | 56,766 |- ! 4 | 23 | 56 | 9 | 9–13 | 81,983 | 138,749 |- ! 5 | 27 | 64 | 10 | 11–16 | 147,968 | 286,717 |- ! 6 | 31 | 73 | 11 | 13–19 | 250,557 | 537,274 |- ! 7 | 35 | 81 | 12 | 15–23 | 405,086 | 942,360 |- ! 8 | 38 | 88 | 13 | 17–26 | 447,718 | 1,390,078 |- ! 9 | 41 | 94 | 13 | 19–29 | 615,318 | 2,005,396 |- ! 10 | 44 | 100 | 14 | 22–33 | 834,639 | 2,840,035 |- ! 11 | 47 | 106 | 14 | 24–37 | 1,570,760 | 4,410,795 |- ! 12 | 50 | 113 | 15 | 27–41 | 1,633,987 | 6,044,782 |- ! 13 | 53 | 119 | 16 | 30–46 | 2,151,030 | 8,195,812 |- ! 14 | 56 | 125 | 16 | 34–51 | 2,812,189 | 11,008,001 |- ! 15 | 59 | 132 | 17 | 38–56 | 5,099,360 | 16,107,361 |- ! 16 | 62 | 138 | 18 | 42–62 | 9,400,731 | 25,508,092 |- ! 17 | 64 | 142 | 18 | 44–67 | 15,273,366 | 40,781,458 |- ! 18 | 66 | 146 | 19 | 47–71 | 26,286,582 | 67,068,040 |- ! 19 | 68 | 151 | 19 | 51–76 | 62,890,590 | 129,958,630 |- ! 20 | 70 | 155 | 19 | 54–81 | 212,046,017 | 342,004,647 |- ! 21 | 72 | 159 | 20 | 58–87 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 22 | 74 | | 21 | 61–92 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 23 | 76 | | 21 | 66–98 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 24 | 78 | | 21 | 70–105 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 25 | 80 | | 22 | 74–111 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 26 | 82 | | 23 | 79–118 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 27 | 84 | | 23 | 84–126 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 28 | 86 | | 23 | 89–134 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 29 | 88 | | 24 | 95–142 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 30 | 90 | | 24 | 101–151 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |}

Quest reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Vendor reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Version history

Version Changes
2.1.0
  • Added to the game.