Caustic Arrow: Difference between revisions
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{{ | __NOTOC__ | ||
|name = Poison Arrow | {{Gem_Infobox | ||
|type = [[ | |name=Poison Arrow | ||
|type=Active skill gem | |||
|attributes=Dexterity | |||
|keywords=[[Chaos]], [[Attack]], [[AoE]], [[Duration]], [[Bow]] | |||
|mana_reserved= | |||
|mana_cost_multiplier= | |||
|cooldown_time= | |||
|cast_time= | |||
|critical_strike_chance= | |||
|damage_effectiveness= | |||
|quality=+1% increased Area of Effect radius | |||
|mana_cost= | |||
|required_level=2 | |||
|description=Fires an arrow which explodes in a cloud of poison. Enemies who enter the cloud are poisoned for a short time, taking chaos damage. Your arrows themselves also add additional chaos damage. | |||
|modifier1=x% Physical Damage added as Chaos Damage | |||
|modifier2=Base duration is x seconds | |||
|modifier3=Poisoned enemies take (2.3 to x) Chaos Damage per second | |||
|modifier4= | |||
|modifier5= | |||
|modifier6= | |||
|modifier7= | |||
|modifier8= | |||
|modifier9= | |||
|image=Poison_Arrow.jpg | |image=Poison_Arrow.jpg | ||
}} | }} | ||
''Borrowing a bit of toxic chemistry from the secretive Oriath Necromancers guild, a skilled archer infuses their arrowhead with a wicked venom. Once enchanted, the arrow will explode violently when it impacts a target, showering both foes and the surrounding area with a cloud of choking death. Anything living caught in the cloud will suffocate quickly, suffering heavy chaos damage until they move far away.'' | ''Borrowing a bit of toxic chemistry from the secretive Oriath Necromancers guild, a skilled archer infuses their arrowhead with a wicked venom. Once enchanted, the arrow will explode violently when it impacts a target, showering both foes and the surrounding area with a cloud of choking death. Anything living caught in the cloud will suffocate quickly, suffering heavy chaos damage until they move far away.'' | ||
==Skill Functions and Interactions== | ==Skill Functions and Interactions== | ||
AoE: [[Concentrated Effect|Concentrate Area of Effect]] will not increase the life degeneration of the Poison Arrow debuff. It will only decrease the area of the skill. | AoE: [[Concentrated Effect|Concentrate Area of Effect]] will not increase the life degeneration of the Poison Arrow debuff. It will only decrease the area of the skill. | ||
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==Gem Quality== | ==Gem Quality== | ||
Each percentage of [[Quality|quality]] adds +1% | Each percentage of [[Quality|quality]] adds {{mod|+1% increased Area of Effect radius}}. | ||
==Version History== | ==Version History== | ||
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{{Navbox Skills}} | {{Navbox Skills}} | ||
[[Category:Dexterity skills]] [[Category: | [[Category:Dexterity skills]] [[Category:Chaos skills]] [[Category:Ranged attack skills]] [[Category:Area of effect skills]] [[Category:Duration skills]] [[Category:Projectile skills]] |
Revision as of 01:14, 17 March 2013
Borrowing a bit of toxic chemistry from the secretive Oriath Necromancers guild, a skilled archer infuses their arrowhead with a wicked venom. Once enchanted, the arrow will explode violently when it impacts a target, showering both foes and the surrounding area with a cloud of choking death. Anything living caught in the cloud will suffocate quickly, suffering heavy chaos damage until they move far away.
Skill Functions and Interactions
AoE: Concentrate Area of Effect will not increase the life degeneration of the Poison Arrow debuff. It will only decrease the area of the skill.
Debuff: A Poison Arrow cloud causes a debuff to any enemy that enters its AoE. This debuff will cause chaos damage life degen until the debuff timer runs out. The timer will reset if an enemy is still inside the poison cloud.
Duration: Skill Duration supports and passives will increase both the duration of the poison cloud and the duration of the Damage over Time debuff. Buff/Debuff duration passives will increase only the debuff duration.
Explosive Projectile: Poison Arrow will explode either at the specified location or on the first monster or obstacle encountered. If it hits an enemy, it will deal additional chaos damage based on your weapon damage. Wherever it explodes, it will leave a poison cloud that causes a debuff.
Multiple Projectiles: Additional projectiles added will cause additional poison clouds, but multiple clouds will not cause additional debuffs.
Piercing: Piercing Poison Arrow Projectiles will cause additional clouds each time they hit and will receive the chaos damage bonus any time they impact an enemy, but multiple clouds will not cause additional debuffs.
Gem Leveling
Template:GemLevelTable |- ! 1 | 2 || class="table-na" style="text-align: center; " | N/A || 6 || 30% || 2.5s || 2.3 || 123 |- ! 2 | 3 || 14 || 7 || 31% || 2.6s || 2.7 || 542 |- ! 3 | 5 || 18 || 8 || 32% || 2.7s || 3.5 || 2,220 |- ! 4 | 8 || 25 || 9 || 33% || 2.8s || 5.0 || 8,813 |- ! 5 | 12 || 33 || 11 || 34% || 2.9s || 7.7 || 22,895 |- ! 6 | 16 || 41 || 13 || 35% || 3.0s || 11.4 || 68,427 |- ! 7 | 21 || 52 || 16 || 36% || 3.1s || 18.1 || 150,439 |- ! 8 | 26 || 62 || 18 || 37% || 3.2s || 28.0 || 581,328 |- ! 9 | 32 || 75 || 21 || 38% || 3.3s || 46.2 || 566,989 |- ! 10 | 38 || 88 || 24 || 39% || 3.4s || 74.4 || 1,143,783 |- ! 11 | 42 || 96 || 26 || 40% || 3.5s || 101.5 || 1,426,490 |- ! 12 | 46 || 104 || 28 || 41% || 3.6s || 137.5 || 2,737,323 |- ! 13 | 49 || 111 || 29 || 42% || 3.7s || 172.1 || 3,289,072 |- ! 14 | 52 || 117 || 30 || 43% || 3.8s || 214.8 || 3.351.223 |- ! 15 | 55 || 123 || 31 || 44% || 3.9s || 267.4 || 9,936,256 |- ! 16 | 58 || 130 || 32 || 45% || 4.0s || 332.3 || 21,346,376 |- ! 17 | 61 || 136 || 33 || 46% || 4.1s || 412.1 || 50,694,143 |- ! 18 | 64 || 142 || 33 || 47% || 4.2s || 510.2 || 90,050,751 |- ! 19 | || || 34 || 48% || 4.3s || || |- ! 20 | || || || || || || |}
Gem Quality
Each percentage of quality adds Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil)..
Version History
Version | Changes | 0.10.2 |
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0.9.13 |
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0.9.12 |
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0.9.9 |
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0.9.7 |
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0.9.5g |
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0.9.5 |
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0.9.4 |
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0.9.2 |
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