Vaal Burning Arrow: Difference between revisions
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>BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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Line 6: | Line 6: | ||
|size_y = 1 | |size_y = 1 | ||
|drop_level = 1 | |drop_level = 1 | ||
|tags = gem, default | |tags = up_to_level_8_gem, gem, default | ||
|metadata_id = Metadata/Items/Gems/SkillGemVaalBurningArrow | |metadata_id = Metadata/Items/Gems/SkillGemVaalBurningArrow | ||
|help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | |help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | ||
Line 18: | Line 18: | ||
|cast_time = 1.0 | |cast_time = 1.0 | ||
|required_level = 1 | |required_level = 1 | ||
|static_vaal_souls_requirement = | |static_vaal_souls_requirement = 20 | ||
|static_vaal_stored_uses = 3 | |static_vaal_stored_uses = 3 | ||
|static_stat1_id = | |static_stat1_id = skill_physical_damage_%_to_convert_to_fire | ||
|static_stat1_value = | |static_stat1_value = 50 | ||
|static_stat2_id = | |static_stat2_id = projectile_base_number_of_targets_to_pierce | ||
|static_stat2_value = | |static_stat2_value = 3 | ||
|static_stat3_id = global_always_hit | |static_stat3_id = global_always_hit | ||
|static_stat3_value = 1 | |static_stat3_value = 1 | ||
Line 30: | Line 30: | ||
|static_stat5_id = skill_can_fire_arrows | |static_stat5_id = skill_can_fire_arrows | ||
|static_stat5_value = 1 | |static_stat5_value = 1 | ||
|stat_text = Deals (160-198)% of Base Damage<br> | |stat_text = Deals (160-198)% of Base Damage<br>(30-49)% chance to Ignite enemies<br>(30-68)% more Damage with Ignite<br>50% of Physical Damage Converted to Fire Damage<br>Projectiles Pierce 3 additional Targets<br>Can't be Evaded | ||
|quality_stat_text = 3% increased Ignite Duration on enemies | |quality_stat_text = 3% increased Ignite Duration on enemies | ||
|static_quality_stat1_id = ignite_duration_+% | |static_quality_stat1_id = ignite_duration_+% | ||
Line 38: | Line 38: | ||
|level1_damage_effectiveness = 160 | |level1_damage_effectiveness = 160 | ||
|level1_damage_multiplier = 160 | |level1_damage_multiplier = 160 | ||
|level1_stat_text = | |level1_stat_text = 30% chance to Ignite enemies<br>30% more Damage with Ignite | ||
|level1_stat1_id = | |level1_stat1_id = base_chance_to_ignite_% | ||
|level1_stat1_value = | |level1_stat1_value = 30 | ||
|level1_stat2_id = ignite_triggered_ground_fire_base_damage_per_minute | |level1_stat2_id = active_skill_ignite_damage_+%_final | ||
| | |level1_stat2_value = 30 | ||
|level1_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level1_stat3_value = 192 | |||
|level2 = True | |level2 = True | ||
|level2_level_requirement = 2 | |level2_level_requirement = 2 | ||
|level2_damage_effectiveness = 162 | |level2_damage_effectiveness = 162 | ||
|level2_damage_multiplier = 162 | |level2_damage_multiplier = 162 | ||
|level2_stat_text = | |level2_stat_text = 31% chance to Ignite enemies<br>32% more Damage with Ignite | ||
|level2_stat1_id = | |level2_stat1_id = base_chance_to_ignite_% | ||
|level2_stat1_value = | |level2_stat1_value = 31 | ||
|level2_stat2_id = ignite_triggered_ground_fire_base_damage_per_minute | |level2_stat2_id = active_skill_ignite_damage_+%_final | ||
| | |level2_stat2_value = 32 | ||
|level2_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level2_stat3_value = 220 | |||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 4 | |level3_level_requirement = 4 | ||
|level3_damage_effectiveness = 164 | |level3_damage_effectiveness = 164 | ||
|level3_damage_multiplier = 164 | |level3_damage_multiplier = 164 | ||
|level3_stat_text = | |level3_stat_text = 32% chance to Ignite enemies<br>34% more Damage with Ignite | ||
|level3_stat1_id = | |level3_stat1_id = base_chance_to_ignite_% | ||
|level3_stat1_value = | |level3_stat1_value = 32 | ||
|level3_stat2_id = ignite_triggered_ground_fire_base_damage_per_minute | |level3_stat2_id = active_skill_ignite_damage_+%_final | ||
| | |level3_stat2_value = 34 | ||
|level3_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level3_stat3_value = 284 | |||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 7 | |level4_level_requirement = 7 | ||
|level4_damage_effectiveness = 166 | |level4_damage_effectiveness = 166 | ||
|level4_damage_multiplier = 166 | |level4_damage_multiplier = 166 | ||
|level4_stat_text = | |level4_stat_text = 33% chance to Ignite enemies<br>36% more Damage with Ignite | ||
|level4_stat1_id = | |level4_stat1_id = base_chance_to_ignite_% | ||
|level4_stat1_value = | |level4_stat1_value = 33 | ||
|level4_stat2_id = ignite_triggered_ground_fire_base_damage_per_minute | |level4_stat2_id = active_skill_ignite_damage_+%_final | ||
| | |level4_stat2_value = 36 | ||
|level4_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level4_stat3_value = 401 | |||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 11 | |level5_level_requirement = 11 | ||
|level5_damage_effectiveness = 168 | |level5_damage_effectiveness = 168 | ||
|level5_damage_multiplier = 168 | |level5_damage_multiplier = 168 | ||
|level5_stat_text = | |level5_stat_text = 34% chance to Ignite enemies<br>38% more Damage with Ignite | ||
|level5_stat1_id = | |level5_stat1_id = base_chance_to_ignite_% | ||
|level5_stat1_value = | |level5_stat1_value = 34 | ||
|level5_stat2_id = ignite_triggered_ground_fire_base_damage_per_minute | |level5_stat2_id = active_skill_ignite_damage_+%_final | ||
| | |level5_stat2_value = 38 | ||
|level5_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level5_stat3_value = 603 | |||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 16 | |level6_level_requirement = 16 | ||
|level6_damage_effectiveness = 170 | |level6_damage_effectiveness = 170 | ||
|level6_damage_multiplier = 170 | |level6_damage_multiplier = 170 | ||
|level6_stat_text = | |level6_stat_text = 35% chance to Ignite enemies<br>40% more Damage with Ignite | ||
|level6_stat1_id = | |level6_stat1_id = base_chance_to_ignite_% | ||
|level6_stat1_value = | |level6_stat1_value = 35 | ||
|level6_stat2_id = ignite_triggered_ground_fire_base_damage_per_minute | |level6_stat2_id = active_skill_ignite_damage_+%_final | ||
| | |level6_stat2_value = 40 | ||
|level6_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level6_stat3_value = 955 | |||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 20 | |level7_level_requirement = 20 | ||
|level7_damage_effectiveness = 172 | |level7_damage_effectiveness = 172 | ||
|level7_damage_multiplier = 172 | |level7_damage_multiplier = 172 | ||
|level7_stat_text = | |level7_stat_text = 36% chance to Ignite enemies<br>42% more Damage with Ignite | ||
|level7_stat1_id = | |level7_stat1_id = base_chance_to_ignite_% | ||
|level7_stat1_value = | |level7_stat1_value = 36 | ||
|level7_stat2_id = ignite_triggered_ground_fire_base_damage_per_minute | |level7_stat2_id = active_skill_ignite_damage_+%_final | ||
| | |level7_stat2_value = 42 | ||
|level7_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level7_stat3_value = 1341 | |||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 24 | |level8_level_requirement = 24 | ||
|level8_damage_effectiveness = 174 | |level8_damage_effectiveness = 174 | ||
|level8_damage_multiplier = 174 | |level8_damage_multiplier = 174 | ||
|level8_stat_text = | |level8_stat_text = 37% chance to Ignite enemies<br>44% more Damage with Ignite | ||
|level8_stat1_id = | |level8_stat1_id = base_chance_to_ignite_% | ||
|level8_stat1_value = | |level8_stat1_value = 37 | ||
|level8_stat2_id = ignite_triggered_ground_fire_base_damage_per_minute | |level8_stat2_id = active_skill_ignite_damage_+%_final | ||
| | |level8_stat2_value = 44 | ||
|level8_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level8_stat3_value = 1848 | |||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 28 | |level9_level_requirement = 28 | ||
|level9_damage_effectiveness = 176 | |level9_damage_effectiveness = 176 | ||
|level9_damage_multiplier = 176 | |level9_damage_multiplier = 176 | ||
|level9_stat_text = | |level9_stat_text = 38% chance to Ignite enemies<br>46% more Damage with Ignite | ||
|level9_stat1_id = | |level9_stat1_id = base_chance_to_ignite_% | ||
|level9_stat1_value = | |level9_stat1_value = 38 | ||
|level9_stat2_id = ignite_triggered_ground_fire_base_damage_per_minute | |level9_stat2_id = active_skill_ignite_damage_+%_final | ||
| | |level9_stat2_value = 46 | ||
|level9_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level9_stat3_value = 2513 | |||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 32 | |level10_level_requirement = 32 | ||
|level10_damage_effectiveness = 178 | |level10_damage_effectiveness = 178 | ||
|level10_damage_multiplier = 178 | |level10_damage_multiplier = 178 | ||
|level10_stat_text = | |level10_stat_text = 39% chance to Ignite enemies<br>48% more Damage with Ignite | ||
|level10_stat1_id = | |level10_stat1_id = base_chance_to_ignite_% | ||
|level10_stat1_value = | |level10_stat1_value = 39 | ||
|level10_stat2_id = ignite_triggered_ground_fire_base_damage_per_minute | |level10_stat2_id = active_skill_ignite_damage_+%_final | ||
| | |level10_stat2_value = 48 | ||
|level10_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level10_stat3_value = 3378 | |||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 36 | |level11_level_requirement = 36 | ||
|level11_damage_effectiveness = 180 | |level11_damage_effectiveness = 180 | ||
|level11_damage_multiplier = 180 | |level11_damage_multiplier = 180 | ||
|level11_stat_text = | |level11_stat_text = 40% chance to Ignite enemies<br>50% more Damage with Ignite | ||
|level11_stat1_id = | |level11_stat1_id = base_chance_to_ignite_% | ||
|level11_stat1_value = | |level11_stat1_value = 40 | ||
|level11_stat2_id = ignite_triggered_ground_fire_base_damage_per_minute | |level11_stat2_id = active_skill_ignite_damage_+%_final | ||
| | |level11_stat2_value = 50 | ||
|level11_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level11_stat3_value = 4499 | |||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 40 | |level12_level_requirement = 40 | ||
|level12_damage_effectiveness = 182 | |level12_damage_effectiveness = 182 | ||
|level12_damage_multiplier = 182 | |level12_damage_multiplier = 182 | ||
|level12_stat_text = | |level12_stat_text = 41% chance to Ignite enemies<br>52% more Damage with Ignite | ||
|level12_stat1_id = | |level12_stat1_id = base_chance_to_ignite_% | ||
|level12_stat1_value = | |level12_stat1_value = 41 | ||
|level12_stat2_id = ignite_triggered_ground_fire_base_damage_per_minute | |level12_stat2_id = active_skill_ignite_damage_+%_final | ||
| | |level12_stat2_value = 52 | ||
|level12_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level12_stat3_value = 5946 | |||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 44 | |level13_level_requirement = 44 | ||
|level13_damage_effectiveness = 184 | |level13_damage_effectiveness = 184 | ||
|level13_damage_multiplier = 184 | |level13_damage_multiplier = 184 | ||
|level13_stat_text = | |level13_stat_text = 42% chance to Ignite enemies<br>54% more Damage with Ignite | ||
|level13_stat1_id = | |level13_stat1_id = base_chance_to_ignite_% | ||
|level13_stat1_value = | |level13_stat1_value = 42 | ||
|level13_stat2_id = ignite_triggered_ground_fire_base_damage_per_minute | |level13_stat2_id = active_skill_ignite_damage_+%_final | ||
| | |level13_stat2_value = 54 | ||
|level13_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level13_stat3_value = 7808 | |||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 48 | |level14_level_requirement = 48 | ||
|level14_damage_effectiveness = 186 | |level14_damage_effectiveness = 186 | ||
|level14_damage_multiplier = 186 | |level14_damage_multiplier = 186 | ||
|level14_stat_text = | |level14_stat_text = 43% chance to Ignite enemies<br>56% more Damage with Ignite | ||
|level14_stat1_id = | |level14_stat1_id = base_chance_to_ignite_% | ||
|level14_stat1_value = | |level14_stat1_value = 43 | ||
|level14_stat2_id = ignite_triggered_ground_fire_base_damage_per_minute | |level14_stat2_id = active_skill_ignite_damage_+%_final | ||
| | |level14_stat2_value = 56 | ||
|level14_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level14_stat3_value = 10196 | |||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 52 | |level15_level_requirement = 52 | ||
|level15_damage_effectiveness = 188 | |level15_damage_effectiveness = 188 | ||
|level15_damage_multiplier = 188 | |level15_damage_multiplier = 188 | ||
|level15_stat_text = | |level15_stat_text = 44% chance to Ignite enemies<br>58% more Damage with Ignite | ||
|level15_stat1_id = | |level15_stat1_id = base_chance_to_ignite_% | ||
|level15_stat1_value = | |level15_stat1_value = 44 | ||
|level15_stat2_id = ignite_triggered_ground_fire_base_damage_per_minute | |level15_stat2_id = active_skill_ignite_damage_+%_final | ||
| | |level15_stat2_value = 58 | ||
|level15_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level15_stat3_value = 13251 | |||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 56 | |level16_level_requirement = 56 | ||
|level16_damage_effectiveness = 190 | |level16_damage_effectiveness = 190 | ||
|level16_damage_multiplier = 190 | |level16_damage_multiplier = 190 | ||
|level16_stat_text = | |level16_stat_text = 45% chance to Ignite enemies<br>60% more Damage with Ignite | ||
|level16_stat1_id = | |level16_stat1_id = base_chance_to_ignite_% | ||
|level16_stat1_value = | |level16_stat1_value = 45 | ||
|level16_stat2_id = ignite_triggered_ground_fire_base_damage_per_minute | |level16_stat2_id = active_skill_ignite_damage_+%_final | ||
| | |level16_stat2_value = 60 | ||
|level16_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level16_stat3_value = 17150 | |||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 60 | |level17_level_requirement = 60 | ||
|level17_damage_effectiveness = 192 | |level17_damage_effectiveness = 192 | ||
|level17_damage_multiplier = 192 | |level17_damage_multiplier = 192 | ||
|level17_stat_text = | |level17_stat_text = 46% chance to Ignite enemies<br>62% more Damage with Ignite | ||
|level17_stat1_id = | |level17_stat1_id = base_chance_to_ignite_% | ||
|level17_stat1_value = | |level17_stat1_value = 46 | ||
|level17_stat2_id = ignite_triggered_ground_fire_base_damage_per_minute | |level17_stat2_id = active_skill_ignite_damage_+%_final | ||
| | |level17_stat2_value = 62 | ||
|level17_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level17_stat3_value = 22113 | |||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 64 | |level18_level_requirement = 64 | ||
|level18_damage_effectiveness = 194 | |level18_damage_effectiveness = 194 | ||
|level18_damage_multiplier = 194 | |level18_damage_multiplier = 194 | ||
|level18_stat_text = | |level18_stat_text = 47% chance to Ignite enemies<br>64% more Damage with Ignite | ||
|level18_stat1_id = | |level18_stat1_id = base_chance_to_ignite_% | ||
|level18_stat1_value = | |level18_stat1_value = 47 | ||
|level18_stat2_id = ignite_triggered_ground_fire_base_damage_per_minute | |level18_stat2_id = active_skill_ignite_damage_+%_final | ||
| | |level18_stat2_value = 64 | ||
|level18_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level18_stat3_value = 28419 | |||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 67 | |level19_level_requirement = 67 | ||
|level19_damage_effectiveness = 196 | |level19_damage_effectiveness = 196 | ||
|level19_damage_multiplier = 196 | |level19_damage_multiplier = 196 | ||
|level19_stat_text = | |level19_stat_text = 48% chance to Ignite enemies<br>66% more Damage with Ignite | ||
|level19_stat1_id = | |level19_stat1_id = base_chance_to_ignite_% | ||
|level19_stat1_value = | |level19_stat1_value = 48 | ||
|level19_stat2_id = ignite_triggered_ground_fire_base_damage_per_minute | |level19_stat2_id = active_skill_ignite_damage_+%_final | ||
| | |level19_stat2_value = 66 | ||
|level19_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level19_stat3_value = 34237 | |||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
|level20_damage_effectiveness = 198 | |level20_damage_effectiveness = 198 | ||
|level20_damage_multiplier = 198 | |level20_damage_multiplier = 198 | ||
|level20_stat_text = | |level20_stat_text = 49% chance to Ignite enemies<br>68% more Damage with Ignite | ||
|level20_stat1_id = | |level20_stat1_id = base_chance_to_ignite_% | ||
|level20_stat1_value = | |level20_stat1_value = 49 | ||
|level20_stat2_id = ignite_triggered_ground_fire_base_damage_per_minute | |level20_stat2_id = active_skill_ignite_damage_+%_final | ||
| | |level20_stat2_value = 68 | ||
|level20_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level20_stat3_value = 41182 | |||
|level21 = True | |level21 = True | ||
|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
|level21_damage_effectiveness = 200 | |level21_damage_effectiveness = 200 | ||
|level21_damage_multiplier = 200 | |level21_damage_multiplier = 200 | ||
|level21_stat_text = | |level21_stat_text = 50% chance to Ignite enemies<br>70% more Damage with Ignite | ||
|level21_stat1_id = | |level21_stat1_id = base_chance_to_ignite_% | ||
|level21_stat1_value = | |level21_stat1_value = 50 | ||
|level21_stat2_id = ignite_triggered_ground_fire_base_damage_per_minute | |level21_stat2_id = active_skill_ignite_damage_+%_final | ||
| | |level21_stat2_value = 70 | ||
|level21_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level21_stat3_value = 46541 | |||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
|level22_damage_effectiveness = 202 | |level22_damage_effectiveness = 202 | ||
|level22_damage_multiplier = 202 | |level22_damage_multiplier = 202 | ||
|level22_stat_text = | |level22_stat_text = 51% chance to Ignite enemies<br>72% more Damage with Ignite | ||
|level22_stat1_id = | |level22_stat1_id = base_chance_to_ignite_% | ||
|level22_stat1_value = | |level22_stat1_value = 51 | ||
|level22_stat2_id = ignite_triggered_ground_fire_base_damage_per_minute | |level22_stat2_id = active_skill_ignite_damage_+%_final | ||
| | |level22_stat2_value = 72 | ||
|level22_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level22_stat3_value = 52566 | |||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
|level23_damage_effectiveness = 204 | |level23_damage_effectiveness = 204 | ||
|level23_damage_multiplier = 204 | |level23_damage_multiplier = 204 | ||
|level23_stat_text = | |level23_stat_text = 52% chance to Ignite enemies<br>74% more Damage with Ignite | ||
|level23_stat1_id = | |level23_stat1_id = base_chance_to_ignite_% | ||
|level23_stat1_value = | |level23_stat1_value = 52 | ||
|level23_stat2_id = ignite_triggered_ground_fire_base_damage_per_minute | |level23_stat2_id = active_skill_ignite_damage_+%_final | ||
| | |level23_stat2_value = 74 | ||
|level23_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level23_stat3_value = 59338 | |||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
|level24_damage_effectiveness = 206 | |level24_damage_effectiveness = 206 | ||
|level24_damage_multiplier = 206 | |level24_damage_multiplier = 206 | ||
|level24_stat_text = | |level24_stat_text = 53% chance to Ignite enemies<br>76% more Damage with Ignite | ||
|level24_stat1_id = | |level24_stat1_id = base_chance_to_ignite_% | ||
|level24_stat1_value = | |level24_stat1_value = 53 | ||
|level24_stat2_id = ignite_triggered_ground_fire_base_damage_per_minute | |level24_stat2_id = active_skill_ignite_damage_+%_final | ||
| | |level24_stat2_value = 76 | ||
|level24_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level24_stat3_value = 66945 | |||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
|level25_damage_effectiveness = 208 | |level25_damage_effectiveness = 208 | ||
|level25_damage_multiplier = 208 | |level25_damage_multiplier = 208 | ||
|level25_stat_text = | |level25_stat_text = 54% chance to Ignite enemies<br>78% more Damage with Ignite | ||
|level25_stat1_id = | |level25_stat1_id = base_chance_to_ignite_% | ||
|level25_stat1_value = | |level25_stat1_value = 54 | ||
|level25_stat2_id = ignite_triggered_ground_fire_base_damage_per_minute | |level25_stat2_id = active_skill_ignite_damage_+%_final | ||
| | |level25_stat2_value = 78 | ||
|level25_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level25_stat3_value = 75488 | |||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
|level26_damage_effectiveness = 210 | |level26_damage_effectiveness = 210 | ||
|level26_damage_multiplier = 210 | |level26_damage_multiplier = 210 | ||
|level26_stat_text = | |level26_stat_text = 55% chance to Ignite enemies<br>80% more Damage with Ignite | ||
|level26_stat1_id = | |level26_stat1_id = base_chance_to_ignite_% | ||
|level26_stat1_value = | |level26_stat1_value = 55 | ||
|level26_stat2_id = ignite_triggered_ground_fire_base_damage_per_minute | |level26_stat2_id = active_skill_ignite_damage_+%_final | ||
| | |level26_stat2_value = 80 | ||
|level26_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level26_stat3_value = 85080 | |||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
|level27_damage_effectiveness = 212 | |level27_damage_effectiveness = 212 | ||
|level27_damage_multiplier = 212 | |level27_damage_multiplier = 212 | ||
|level27_stat_text = | |level27_stat_text = 56% chance to Ignite enemies<br>82% more Damage with Ignite | ||
|level27_stat1_id = | |level27_stat1_id = base_chance_to_ignite_% | ||
|level27_stat1_value = | |level27_stat1_value = 56 | ||
|level27_stat2_id = ignite_triggered_ground_fire_base_damage_per_minute | |level27_stat2_id = active_skill_ignite_damage_+%_final | ||
| | |level27_stat2_value = 82 | ||
|level27_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level27_stat3_value = 95844 | |||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
|level28_damage_effectiveness = 214 | |level28_damage_effectiveness = 214 | ||
|level28_damage_multiplier = 214 | |level28_damage_multiplier = 214 | ||
|level28_stat_text = | |level28_stat_text = 57% chance to Ignite enemies<br>84% more Damage with Ignite | ||
|level28_stat1_id = | |level28_stat1_id = base_chance_to_ignite_% | ||
|level28_stat1_value = | |level28_stat1_value = 57 | ||
|level28_stat2_id = ignite_triggered_ground_fire_base_damage_per_minute | |level28_stat2_id = active_skill_ignite_damage_+%_final | ||
| | |level28_stat2_value = 84 | ||
|level28_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level28_stat3_value = 107922 | |||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
|level29_damage_effectiveness = 216 | |level29_damage_effectiveness = 216 | ||
|level29_damage_multiplier = 216 | |level29_damage_multiplier = 216 | ||
|level29_stat_text = | |level29_stat_text = 58% chance to Ignite enemies<br>86% more Damage with Ignite | ||
|level29_stat1_id = | |level29_stat1_id = base_chance_to_ignite_% | ||
|level29_stat1_value = | |level29_stat1_value = 58 | ||
|level29_stat2_id = ignite_triggered_ground_fire_base_damage_per_minute | |level29_stat2_id = active_skill_ignite_damage_+%_final | ||
| | |level29_stat2_value = 86 | ||
|level29_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level29_stat3_value = 121468 | |||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
|level30_damage_effectiveness = 218 | |level30_damage_effectiveness = 218 | ||
|level30_damage_multiplier = 218 | |level30_damage_multiplier = 218 | ||
|level30_stat_text = | |level30_stat_text = 59% chance to Ignite enemies<br>88% more Damage with Ignite | ||
|level30_stat1_id = | |level30_stat1_id = base_chance_to_ignite_% | ||
|level30_stat1_value = | |level30_stat1_value = 59 | ||
|level30_stat2_id = ignite_triggered_ground_fire_base_damage_per_minute | |level30_stat2_id = active_skill_ignite_damage_+%_final | ||
| | |level30_stat2_value = 88 | ||
|level30_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level30_stat3_value = 136658 | |||
|level31 = True | |||
|level31_level_requirement = 91 | |||
|level31_damage_effectiveness = 219 | |||
|level31_damage_multiplier = 219 | |||
|level31_stat_text = 59% chance to Ignite enemies<br>89% more Damage with Ignite | |||
|level31_stat1_id = base_chance_to_ignite_% | |||
|level31_stat1_value = 59 | |||
|level31_stat2_id = active_skill_ignite_damage_+%_final | |||
|level31_stat2_value = 89 | |||
|level31_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level31_stat3_value = 144929 | |||
|level32 = True | |||
|level32_level_requirement = 92 | |||
|level32_damage_effectiveness = 220 | |||
|level32_damage_multiplier = 220 | |||
|level32_stat_text = 60% chance to Ignite enemies<br>90% more Damage with Ignite | |||
|level32_stat1_id = base_chance_to_ignite_% | |||
|level32_stat1_value = 60 | |||
|level32_stat2_id = active_skill_ignite_damage_+%_final | |||
|level32_stat2_value = 90 | |||
|level32_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level32_stat3_value = 153685 | |||
|level33 = True | |||
|level33_level_requirement = 93 | |||
|level33_damage_effectiveness = 221 | |||
|level33_damage_multiplier = 221 | |||
|level33_stat_text = 60% chance to Ignite enemies<br>91% more Damage with Ignite | |||
|level33_stat1_id = base_chance_to_ignite_% | |||
|level33_stat1_value = 60 | |||
|level33_stat2_id = active_skill_ignite_damage_+%_final | |||
|level33_stat2_value = 91 | |||
|level33_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level33_stat3_value = 162954 | |||
|level34 = True | |||
|level34_level_requirement = 94 | |||
|level34_damage_effectiveness = 222 | |||
|level34_damage_multiplier = 222 | |||
|level34_stat_text = 61% chance to Ignite enemies<br>92% more Damage with Ignite | |||
|level34_stat1_id = base_chance_to_ignite_% | |||
|level34_stat1_value = 61 | |||
|level34_stat2_id = active_skill_ignite_damage_+%_final | |||
|level34_stat2_value = 92 | |||
|level34_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level34_stat3_value = 172767 | |||
|level35 = True | |||
|level35_level_requirement = 95 | |||
|level35_damage_effectiveness = 223 | |||
|level35_damage_multiplier = 223 | |||
|level35_stat_text = 61% chance to Ignite enemies<br>93% more Damage with Ignite | |||
|level35_stat1_id = base_chance_to_ignite_% | |||
|level35_stat1_value = 61 | |||
|level35_stat2_id = active_skill_ignite_damage_+%_final | |||
|level35_stat2_value = 93 | |||
|level35_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level35_stat3_value = 183153 | |||
|level36 = True | |||
|level36_level_requirement = 96 | |||
|level36_damage_effectiveness = 224 | |||
|level36_damage_multiplier = 224 | |||
|level36_stat_text = 62% chance to Ignite enemies<br>94% more Damage with Ignite | |||
|level36_stat1_id = base_chance_to_ignite_% | |||
|level36_stat1_value = 62 | |||
|level36_stat2_id = active_skill_ignite_damage_+%_final | |||
|level36_stat2_value = 94 | |||
|level36_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level36_stat3_value = 194146 | |||
|level37 = True | |||
|level37_level_requirement = 97 | |||
|level37_damage_effectiveness = 225 | |||
|level37_damage_multiplier = 225 | |||
|level37_stat_text = 62% chance to Ignite enemies<br>95% more Damage with Ignite | |||
|level37_stat1_id = base_chance_to_ignite_% | |||
|level37_stat1_value = 62 | |||
|level37_stat2_id = active_skill_ignite_damage_+%_final | |||
|level37_stat2_value = 95 | |||
|level37_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level37_stat3_value = 205780 | |||
|level38 = True | |||
|level38_level_requirement = 98 | |||
|level38_damage_effectiveness = 226 | |||
|level38_damage_multiplier = 226 | |||
|level38_stat_text = 63% chance to Ignite enemies<br>96% more Damage with Ignite | |||
|level38_stat1_id = base_chance_to_ignite_% | |||
|level38_stat1_value = 63 | |||
|level38_stat2_id = active_skill_ignite_damage_+%_final | |||
|level38_stat2_value = 96 | |||
|level38_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level38_stat3_value = 218093 | |||
|level39 = True | |||
|level39_level_requirement = 99 | |||
|level39_damage_effectiveness = 227 | |||
|level39_damage_multiplier = 227 | |||
|level39_stat_text = 63% chance to Ignite enemies<br>97% more Damage with Ignite | |||
|level39_stat1_id = base_chance_to_ignite_% | |||
|level39_stat1_value = 63 | |||
|level39_stat2_id = active_skill_ignite_damage_+%_final | |||
|level39_stat2_value = 97 | |||
|level39_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level39_stat3_value = 231122 | |||
|level40 = True | |||
|level40_level_requirement = 100 | |||
|level40_damage_effectiveness = 228 | |||
|level40_damage_multiplier = 228 | |||
|level40_stat_text = 64% chance to Ignite enemies<br>98% more Damage with Ignite | |||
|level40_stat1_id = base_chance_to_ignite_% | |||
|level40_stat1_value = 64 | |||
|level40_stat2_id = active_skill_ignite_damage_+%_final | |||
|level40_stat2_value = 98 | |||
|level40_stat3_id = ignite_triggered_ground_fire_base_damage_per_minute | |||
|level40_stat3_value = 244909 | |||
|level1_dexterity_requirement = 0 | |level1_dexterity_requirement = 0 | ||
|level1_experience = 0 | |level1_experience = 0 |
Revision as of 09:00, 1 June 2018
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
For the non-Vaal counterpart, see Burning Arrow.
Vaal Burning Arrow is a vaal attack that fires an exploding arrow with increased chance to ignite.
If Vaal Burning Arrow passes through an enemy it hits before hitting the target area (such as through Pierce and chain), then it will explode both at the target area, and on the enemy it passes through.
Gem level progression
Level | Damage Effectiveness | Attack Damage | increased Burning Damage | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|
1 | 1 | 0 | 280% | 280% | N/A | 0 | 0 |
2 | 2 | 0 | 286% | 286.3% | N/A | 70 | 70 |
3 | 4 | 16 | 293% | 292.6% | N/A | 308 | 378 |
4 | 7 | 22 | 299% | 298.9% | N/A | 1554 | 1932 |
5 | 11 | 31 | 305% | 305.3% | N/A | 6667 | 8599 |
6 | 16 | 41 | 312% | 311.6% | N/A | 26047 | 34646 |
7 | 20 | 50 | 318% | 317.9% | N/A | 49725 | 84371 |
8 | 24 | 58 | 324% | 324.2% | N/A | 95714 | 180085 |
9 | 28 | 67 | 331% | 330.5% | N/A | 169595 | 349680 |
10 | 32 | 75 | 337% | 336.8% | N/A | 283759 | 633439 |
11 | 36 | 83 | 343% | 343.2% | N/A | 453996 | 1087435 |
12 | 40 | 92 | 349% | 349.5% | N/A | 703128 | 1790563 |
13 | 44 | 100 | 356% | 355.8% | N/A | 1061223 | 2851786 |
14 | 48 | 109 | 362% | 362.1% | N/A | 2065870 | 4917656 |
15 | 52 | 117 | 368% | 368.4% | N/A | 2507110 | 7424766 |
16 | 56 | 125 | 375% | 374.7% | N/A | 5798936 | 13223702 |
17 | 60 | 134 | 381% | 381.1% | N/A | 15083919 | 28307621 |
18 | 64 | 142 | 387% | 387.4% | N/A | 27792735 | 56100356 |
19 | 67 | 148 | 394% | 393.7% | N/A | 43869739 | 99970095 |
20 | 70 | 155 | 400% | 400% | N/A | 242081556 | 342051651 |
21 | 72 | 159 | 406% | 406.3% | N/A | N/A | N/A |
22 | 74 | N/A | 413% | 412.6% | N/A | N/A | N/A |
23 | 76 | N/A | 419% | 418.9% | N/A | N/A | N/A |
24 | 78 | N/A | 425% | 425.3% | N/A | N/A | N/A |
25 | 80 | N/A | 432% | 431.6% | N/A | N/A | N/A |
26 | 82 | N/A | 438% | 437.9% | N/A | N/A | N/A |
27 | 84 | N/A | 444% | 444.2% | N/A | N/A | N/A |
28 | 86 | N/A | 451% | 450.5% | N/A | N/A | N/A |
29 | 88 | N/A | 457% | 456.8% | N/A | N/A | N/A |
30 | 90 | N/A | 463% | 463.2% | N/A | N/A | N/A |
31 | 91 | N/A | 466% | 466.3% | N/A | N/A | N/A |
32 | 92 | N/A | 469% | 469.5% | N/A | N/A | N/A |
33 | 93 | N/A | 473% | 472.6% | N/A | N/A | N/A |
34 | 94 | N/A | 476% | 475.8% | N/A | N/A | N/A |
35 | 95 | N/A | 479% | 478.9% | N/A | N/A | N/A |
36 | 96 | N/A | 482% | 482.1% | N/A | N/A | N/A |
37 | 97 | N/A | 485% | 485.3% | N/A | N/A | N/A |
38 | 98 | N/A | 488% | 488.4% | N/A | N/A | N/A |
39 | 99 | N/A | 492% | 491.6% | N/A | N/A | N/A |
40 | 100 | N/A | 495% | 494.7% | N/A | N/A | N/A |
Threshold jewel
The following threshold jewels augment the skill gem:
- Pitch DarknessPitch Darkness
Viridian Jewel(10-15)% increased Fire Damage
+10% to Fire Damage over Time MultiplierWith a fire burning brash in his golden eye,
Marceus fired his arrow into the pitch-dark sky,
And seared the hope of surprise,
From Kaom's skulking horde.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Video Demonstration
Version History
Version | Changes |
---|---|
1.2.0c |
|
1.1.0d |
|
1.1.0 |
|