Tileset: Difference between revisions
Jump to navigation
Jump to search
>Qetuth m (→Indoors: mines are act 4) |
>Qetuth (→Indoors: lunaris 3 also gone) |
||
Line 36: | Line 36: | ||
| [[Lunaris tileset|Lunaris]] | | [[Lunaris tileset|Lunaris]] | ||
| 3 | | 3 | ||
| [[The Lunaris Temple Level 1]], [[The Lunaris Temple Level 2 | | [[The Lunaris Temple Level 1]], [[The Lunaris Temple Level 2]] | ||
| [[Shrine Map]] | | [[Shrine Map]] | ||
|- | |- |
Revision as of 06:58, 11 November 2015
A tileset is a set of themed area graphics and obstacles. Each area uses a specific tileset, although lighting and environmental effects can change their appearance noticably.
Outdoor tilesets are naturally lit, whereas in indoor tilesets vision is reliant on your light radius and any light-producing decorations.
Mission areas lists the areas used in Master missions by tileset. See Hideout for a list of hideout tilesets.