Puncture: Difference between revisions
>Niightblade (update description for 0.10.8 --> two-handed swords) |
>Niightblade (use actual in-game text (oops).) |
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|mana_cost= | |mana_cost= | ||
|required_level=10 | |required_level=10 | ||
|description=Punctures the target, causing a bleeding debuff. While bleeding, they take damage over time based on how much damage was dealt in the initial hit. The bleeding deals more damage while they move. Puncture works with bows, daggers, claws | |description=Punctures the target, causing a bleeding debuff. While bleeding, they take damage over time based on how much damage was dealt in the initial hit. The bleeding deals more damage while they move. Puncture works with bows, daggers, claws or swords. | ||
|modifier1=Causes Bleeding on Hit | |modifier1=Causes Bleeding on Hit | ||
|modifier2=Bleeding targets take {{range|10|17.6}}% of the Physical Damage Dealt per second | |modifier2=Bleeding targets take {{range|10|17.6}}% of the Physical Damage Dealt per second | ||
Line 27: | Line 27: | ||
}} | }} | ||
Punctures the target, causing a bleeding debuff. While bleeding, they take damage over time based on how much damage was dealt in the initial hit. The bleeding deals more damage while they move. Puncture works with bows, daggers, claws | Punctures the target, causing a bleeding debuff. While bleeding, they take damage over time based on how much damage was dealt in the initial hit. The bleeding deals more damage while they move. Puncture works with bows, daggers, claws or swords. | ||
==Gem Leveling== | ==Gem Leveling== |
Revision as of 08:28, 10 May 2013
Punctures the target, causing a bleeding debuff. While bleeding, they take damage over time based on how much damage was dealt in the initial hit. The bleeding deals more damage while they move. Puncture works with bows, daggers, claws or swords.
Gem Leveling
Template:GemLevelTable |- ! 1 | 10 || 18 || class="table-na" style="text-align: center; " | N/A || 10 || 10.0% || 50.0% || class="table-na" style="text-align: center; " | N/A || 9,569 |- ! 2 | 13 || 22 || 15 || 10 || 10.4% || 52.0% || 4% || 18,908 |- ! 3 | 16 || 26 || 18 || 10 || 10.9% || 54.3% || 8% || 33,871 |- ! 4 | 19 || 30 || 21 || 10 || 11.4% || 57.0% || 12% || 56,446 |- ! 5 | 22 || 34 || 24 || 11 || 12.0% || 60.0% || 16% || 89,302 |- ! 6 | 25 || 38 || 26 || 11 || 12.7% || 63.3% || 20% || 135,415 |- ! 7 | 28 || 42 || 29 || 11 || 13.4% || 67.0% || 24% || 283,759 |- ! 8 | 32 || 47 || 33 || 12 || 14.2% || 71.0% || 28% || 453,996 |- ! 9 | 36 || 53 || 37 || 12 || 15.1% || 75.3% || 32% || 703,128 |- ! 10 | 40 || 58 || 40 || 12 || 16.0% || 80.0% || 36% || 1,061,223 |- ! 11 | 44 || 63 || 44 || 13 || 17.0% || 85.0% || 40% || 1,570,760 |- ! 12 | 47 || 67 || 47 || 13 || 18.1% || 90.3% || 44% || 2,286,879 |- ! 13 | 50 || 71 || 49 || 13 || 19.2% || 96.0% || 48% || 3,289,072 |- ! 14 | 53 || 75 || 52 || 14 || 20.4% || 102.0% || 52% || 3,351,223 |- ! 15 | 56 || 79 || 55 || 14 || 21.7% || 108.3% || 56% || 9,935,033 |- ! 16 | 59 || 83 || 58 || 14 || 23.0% || 115.0% || 60% || 21,343,930 |- ! 17 | 62 || 87 || 60 || 15 || 24.4% || 122.0% || 64% || 50,689,250 |- ! 18 | 64 || 90 || 62 || 15 || 25.9% || 129.3% || 68% || 90,043,412 |- ! 19 | 66 || 92 || 64 || 15 || 27.4% || 137.0% || 72% || 147,026,187 |- ! 20 | 68 || 95 || 66 || 16 || 29.0% || 145.0% || 76% || class="table-na" style="text-align: center; " | N/A |}
Gem Quality
Each percentage of quality adds Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil)..
Version History
Version | Changes |
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0.10.8 |
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0.10.0 |
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0.9.13 |
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0.9.11j |
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0.9.11 |
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0.9.10 |
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0.9.7b |
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0.9.7 |
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