Precursor's Emblem (Frenzy Charge): Difference between revisions
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{{Item | {{Item | ||
| | |rarity_id = unique | ||
|name = Precursor's Emblem | |name = Precursor's Emblem | ||
|inventory_icon = Precursor's Emblem (Frenzy Charge) | |inventory_icon = Precursor's Emblem (Frenzy Charge) |
Revision as of 10:30, 20 January 2019
Precursor's Emblem
Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
History teaches humility.
Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
<Three Frenzy Charge mods> |
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(20-40)% increased Frenzy Charge Duration (6-8) to (12-13) Added Cold Damage per Frenzy Charge +1 to Maximum Frenzy Charges +1% chance to Suppress Spell Damage per Frenzy Charge +1% Chance to Block Attack Damage per Frenzy Charge 1% additional Physical Damage Reduction per Frenzy Charge 1% increased Movement Speed per Frenzy Charge 10% chance to gain a Frenzy Charge on Hit 10% chance to gain a Frenzy Charge on Kill 10% increased Accuracy Rating per Frenzy Charge 15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges 5% increased Damage per Frenzy Charge 6% increased Critical Strike Chance per Frenzy Charge 8% increased Evasion Rating per Frenzy Charge Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges Regenerate 0.3% of Life per second per Frenzy Charge You have Iron Reflexes while at maximum Frenzy Charges |
Vendor Offer
11x Alteration ShardMetadata
Item class: Ring
11x Alteration ShardMetadata
Item class: Ring
Main page: Precursor's Emblem
Precursor's Emblem is a unique Sapphire RingSapphire RingRequires Level 8+(20-30)% to Cold Resistance.
Item acquisition
Precursor's Emblem has restrictions on where or how it can drop. It cannot be chanced.
Recipes
Precursor's Emblem can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
1 | Uzaza's MeadowUzaza's Meadow Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum LifeCold winds blasted what little grew on the icy surface. The gifts of the land lay hidden deeper, and only patience and persistence would free them.This item can be combined with a Mountain and Valley ring at a Vendor. | N/A | M |
1 | Uzaza's MountainUzaza's Mountain Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum LifeThe narrow path turned to rough rocks that led towards the sky. One last obstacle in a life-long journey to find a land they could call home.This item can be combined with a Meadow and Valley ring at a Vendor. | ||
1 | Uzaza's ValleyUzaza's Valley Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum LifeSheltered beneath thick ice, the river ferried fat fish towards the sea. But the First King knew the river's secret, and the fish were not the only ones who grew fat.This item can be combined with a Meadow and Mountain ring at a Vendor. | ||
8 | RemembranceRemembrance8Precursor's Emblem Corrupted"For all your struggles, all your achievements, even for the greatest of us, a story is all that remains. Write it well." -Julius Perandus, Father of Chitus | Random corrupted Precursor's Emblem | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Modifiers
Frenzy Charge Modifiers
Stats |
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10% increased Accuracy Rating per Frenzy Charge |
(6-8) to (12-13) Added Cold Damage per Frenzy Charge |
+1% Chance to Block Attack Damage per Frenzy Charge |
15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges |
Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge |
6% increased Critical Strike Chance per Frenzy Charge |
5% increased Damage per Frenzy Charge |
+1% chance to Suppress Spell Damage per Frenzy Charge |
8% increased Evasion Rating per Frenzy Charge |
Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges |
(20-40)% increased Frenzy Charge Duration |
10% chance to gain a Frenzy Charge on Hit |
10% chance to gain a Frenzy Charge on Kill |
You have Iron Reflexes while at maximum Frenzy Charges |
Regenerate 0.3% of Life per second per Frenzy Charge |
+1 to Maximum Frenzy Charges |
1% increased Movement Speed per Frenzy Charge |
Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges |
1% additional Physical Damage Reduction per Frenzy Charge |
Stats |
---|
+1 to Maximum Frenzy Charges |
You have Iron Reflexes while at maximum Frenzy Charges |
Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges |
Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges |
10% chance to gain a Frenzy Charge on Hit |
Version history
Version | Changes |
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3.4.0 |
|