|gem_description = Throws a trap that creates an explosion when triggered, dealing spell damage in an area around it. A number of smaller explosions occur within a secondary area around the trap in quick succession after the first.
|gem_description = Throws a trap that creates an explosion when triggered, dealing spell damage in an area around it. A number of smaller explosions occur within a secondary area around the trap in quick succession after the first.
|stat_text = Deals (??-568) to (??-851) Physical Damage<br>Trap lasts 4 seconds<br>50% of Physical Damage Converted to Fire Damage<br>Base explosion radius is 1.8 metres<br>Base secondary radius is 3.6 metres<br>Base smaller explosion radius is 1.9 metres<br>Causes (3-7) smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|stat_text = Deals (5-568) to (7-851) Physical Damage<br>Trap lasts +4 seconds<br>Trap lasts 0 seconds<br>50% of Physical Damage Converted to Fire Damage<br>Causes (3-7) smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level1 = True
|level1 = True
|level1_level_requirement = 1
|level1_level_requirement = 1
|level1_cost_amounts = 6
|level1_cost_amounts = 6
|level2 = True
|level1_stat_text = Deals 5 to 7 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 3 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level2_stat_text = Deals 6 to 9 Physical Damage<br>Causes 3 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level3_stat_text = Deals 9 to 13 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 3 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level4_stat_text = Deals 13 to 20 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 3 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level5_stat_text = Deals 19 to 28 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 4 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level6_stat_text = Deals 28 to 42 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 4 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level7_stat_text = Deals 37 to 55 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 4 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level8_stat_text = Deals 48 to 72 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 4 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level9_stat_text = Deals 62 to 93 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 5 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level10_stat_text = Deals 79 to 118 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 5 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level11_stat_text = Deals 99 to 149 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 5 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level12_stat_text = Deals 124 to 186 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 5 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level13_stat_text = Deals 154 to 231 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 6 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level14_stat_text = Deals 190 to 286 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 6 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level15_stat_text = Deals 234 to 351 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 6 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level16_stat_text = Deals 287 to 430 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 6 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level17_stat_text = Deals 350 to 525 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 7 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level18_stat_text = Deals 425 to 638 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 7 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level19_stat_text = Deals 492 to 738 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 7 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level20_stat_text = Deals 568 to 851 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 7 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level21_stat_text = Deals 624 to 936 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 8 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level22_stat_text = Deals 686 to 1028 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 8 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level23_stat_text = Deals 753 to 1129 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 8 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level24_stat_text = Deals 826 to 1239 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 8 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level25_stat_text = Deals 906 to 1359 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 8 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level26_stat_text = Deals 993 to 1490 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 9 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level27_stat_text = Deals 1089 to 1633 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 9 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level28_stat_text = Deals 1192 to 1789 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 9 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level29_stat_text = Deals 1306 to 1958 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 9 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level30_stat_text = Deals 1429 to 2143 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 9 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level31_stat_text = Deals 1495 to 2242 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 9 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level32_stat_text = Deals 1563 to 2345 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level33_stat_text = Deals 1635 to 2452 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level34_stat_text = Deals 1709 to 2564 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level35_stat_text = Deals 1787 to 2681 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level36_stat_text = Deals 1869 to 2803 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level37_stat_text = Deals 1953 to 2930 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level38_stat_text = Deals 2042 to 3063 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level39_stat_text = Deals 2134 to 3201 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level40_stat_text = Deals 2230 to 3346 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|drop_text = This item is a [[transfigured gem]]. It can be obtained through the use of the [[Divine Font]] in the [[Lord's Labyrinth]].
|is_drop_restricted = true
|release_version = 3.23.0
|release_version = 3.23.0
|is_drop_restricted = true
|drop_text = This item is a [[transfigured gem]]. It can be obtained through the use of the [[Divine Font]] in the [[Lord's Labyrinth]].
}}
}}
Revision as of 08:10, 9 December 2023
Explosive Trap of ShrapnelTrap, Spell, AoE, Fire, Physical Level: (1-20) Cost: (6-20) Mana Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 120%Throws a trap that creates an explosion when triggered, dealing spell damage in an area around it. A number of smaller explosions occur within a secondary area around the trap in quick succession after the first.Deals (5-568) to (7-851) Physical Damage Trap lasts +4 seconds Trap lasts 0 seconds 50% of Physical Damage Converted to Fire Damage Causes (3-7) smaller explosions Smaller explosions have between 30% reduced and 30% increased base radius at random
Additional Effects From 1-20% Quality: Causes +0.1 smaller explosionsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.File:Explosive Trap of Shrapnel skill icon.png
Explosive Trap of Shrapnel is a spell that throws a trap that creates multiple explosions when triggered. It deals physical damage that's converted to fire damage.
It is a transfigured version of Explosive TrapExplosive TrapTrap, Spell, AoE, Fire, Physical Level: (1-20) Cost: (6-20) Mana Cast Time: 1.00 sec Critical Strike Chance: 6.00%Throws a trap that creates an explosion when triggered, dealing spell damage in an area around it. A number of smaller explosions occur within a secondary area around the trap in quick succession after the first.Deals (4-437) to (6-655) Physical Damage Trap lasts 4 seconds 50% of Physical Damage Converted to Fire Damage Base explosion radius is (1.2-1.8) metres Base secondary radius is (1.2-1.8) metres Base smaller explosion radius is (0.7-1.3) metres Causes (3-7) smaller explosions Smaller explosions have between 30% reduced and 30% increased base radius at random
Additional Effects From 1-20% Quality: Causes +(0.1-2) smaller explosionsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Unlike the original skill, this transfigured version has more damage and damage effectiveness and has a larger secondary radius and larger secondary explosions.
Skill functions and interactions
Gem level progression
Level
Mana Cost
Exp.
Total Exp.
1
1
0
0
6
0
0
2
2
0
0
6
70
70
3
4
0
0
7
308
378
4
7
14
0
8
1554
1932
5
11
19
0
9
6667
8599
6
16
26
18
10
26047
34646
7
20
31
22
11
49725
84371
8
24
37
25
12
95714
180085
9
28
42
29
13
169595
349680
10
32
47
33
14
283759
633439
11
36
52
36
14
453996
1087435
12
40
58
40
15
703128
1790563
13
44
63
44
16
1061223
2851786
14
48
68
48
16
2065870
4917656
15
52
74
51
17
2507110
7424766
16
56
79
55
18
5798936
13223702
17
60
84
59
18
15083919
28307621
18
64
90
62
19
27792735
56100356
19
67
94
65
19
43869739
99970095
20
70
98
68
20
242081556
342051651
21
72
100
70
20
N/A
N/A
22
74
N/A
N/A
21
N/A
N/A
23
76
N/A
N/A
21
N/A
N/A
24
78
N/A
N/A
21
N/A
N/A
25
80
N/A
N/A
22
N/A
N/A
26
82
N/A
N/A
23
N/A
N/A
27
84
N/A
N/A
23
N/A
N/A
28
86
N/A
N/A
23
N/A
N/A
29
88
N/A
N/A
24
N/A
N/A
30
90
N/A
N/A
24
N/A
N/A
31
91
N/A
N/A
25
N/A
N/A
32
92
N/A
N/A
25
N/A
N/A
33
93
N/A
N/A
25
N/A
N/A
34
94
N/A
N/A
26
N/A
N/A
35
95
N/A
N/A
27
N/A
N/A
36
96
N/A
N/A
27
N/A
N/A
37
97
N/A
N/A
27
N/A
N/A
38
98
N/A
N/A
28
N/A
N/A
39
99
N/A
N/A
28
N/A
N/A
40
100
N/A
N/A
29
N/A
N/A
Gem quality
Type
Additional Effects per 1-20% Quality
Weight
Superior
Causes +(0.1-2) smaller explosions
1
Item acquisition
Explosive Trap of Shrapnel has restrictions on where or how it can drop.
This item is a transfigured gem. It can be obtained through the use of the Divine Font in the Lord's Labyrinth.
Recipes
Explosive Trap of Shrapnel can be created from the following recipes:
Amount
Part
Description
Meta
4
The Blessing of MooshThe Blessing of Moosh4Level 21 Transfigured Gem CorruptedWhile the Labyrinth traps have claimed countless adventurers, they were not designed with felines in mind.
Random corruptedlevel 21 transfigured gem
A
8
The HookThe Hook8Level 21 Transfigured Gem Quality:+23% CorruptedEvery obsession began with a single, innocent taste.
Random corruptedlevel 21 transfigured gem with 23% quality
A
3
Doryani's EpiphanyDoryani's Epiphany3Level 21 Transfigured Gem Quality:+20% Corrupted"Virtue gems have facets beyond those that can be seen by the mortal eye. Let us look deeper..."
Random corruptedlevel 21 transfigured gem with 20% quality
A
8
Dying AnguishDying Anguish8Level 19 Transfigured Gem Quality:+19%Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home.
level 19 transfigured gem with 19% quality
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.