The Gluttonous Tide: Difference between revisions
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|flavour_text = To eat, to feast, to forget the horror of endless agonizing existence<br/>if but for a moment... only to disgorge and do it all again... | |flavour_text = To eat, to feast, to forget the horror of endless agonizing existence<br/>if but for a moment... only to disgorge and do it all again... | ||
|flavour_text_id = | |flavour_text_id = | ||
| | |explicit1 = LocalIncreasedPhysicalDamagePercentUnique__44 | ||
| | |explicit2 = LocalIncreasedAttackSpeedUnique__37___ | ||
| | |explicit3 = BowAttacksFrenzyChargesArrowsUnique__1 | ||
| | |explicit4 = CriticalStrikeMultiplierFrenzyChargesUnique__1 | ||
| | |explicit5 = FrenzyChargePerEnemyCritUnique__1 | ||
|release_version = 3.17.0 | |release_version = 3.17.0 | ||
|drop_monsters = Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeBoss | |||
|drop_monsters = Metadata/Monsters/AtlasInvaders/ConsumeMonsters/ConsumeBoss | |||
}} | }} | ||
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==Mechanics== | ==Mechanics== | ||
* {{c|mod|Lose all Frenzy Charges on reaching Maximum Frenzy Charges to make the next Bow Attack you perform fire that many additional Arrows}} will store additional arrows until you make a Bow Attack. | * {{c|mod|Lose all Frenzy Charges on reaching Maximum Frenzy Charges to make the next Bow Attack you perform fire that many additional Arrows}} will store additional arrows until you make a Bow Attack. | ||
* {{c|mod|+(30-50)% Global Critical Strike Multiplier while you have a Frenzy Charge}} - by having a minimum Frenzy Charge (e.g. from [[Disciple of the Slaughter]]), the Global Crit Multi will also apply to the attack that lost the Frenzy Charges. | * {{c|mod|+(30-50)% Global Critical Strike Multiplier while you have a Frenzy Charge}} - by having a minimum Frenzy Charge (e.g. from [[Disciple of the Slaughter]]), the Global Crit Multi will also apply to the attack that lost the Frenzy Charges. | ||
* {{c|mod|(20-40)% chance to gain a Frenzy Charge for each Enemy you hit with a Critical Strike}} can grant multiple Frenzy Charges per attack or cast, unlike other sources of Frenzy Charge on Crit (which are limited to one per attack or cast) due to specifying "for each enemy hit". | * {{c|mod|(20-40)% chance to gain a Frenzy Charge for each Enemy you hit with a Critical Strike}} can grant multiple Frenzy Charges per attack or cast, unlike other sources of Frenzy Charge on Crit (which are limited to one per attack or cast) due to specifying "for each enemy hit". | ||
The bow can combine with [[Inner Conviction]] (e.g. from {{il|Voll's Protector}}) and +1 minimum Frenzy Charge mods, so that the player character never reach max Frenzy Charge but having the benefit of the mod from this bow. | |||
{{Item acquisition}} | {{Item acquisition}} | ||
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* Introduced to the game. | * Introduced to the game. | ||
|} | |} | ||
{{Navbox Unique Items}} | {{Navbox Unique Items}} | ||
[[Category:Unique bows with 3D art]] | [[Category:Unique bows with 3D art]] |
Revision as of 23:11, 29 April 2022
Citadel BowBow
Physical Damage: (79.2-93.6) to (316.8-374.4)
Critical Strike Chance: 6.00%
Attacks per Second: (1.45-1.50)Requires Level 58, 185 Dex(120-160)% increased Physical Damage
(16-20)% increased Attack Speed
Lose all Frenzy Charges on reaching Maximum Frenzy Charges to make the next Bow Attack you perform fire that many additional Arrows
+(30-50)% Global Critical Strike Multiplier while you have a Frenzy Charge
(20-40)% chance to gain a Frenzy Charge for each Enemy you hit with a Critical StrikeTo eat, to feast, to forget the horror of endless agonizing existence
if but for a moment... only to disgorge and do it all again...
Drop restrictedVendor Offer
10x Alchemy Shard
8x Alteration ShardWeapon DPS
Physical: (287.1-351.0)
Phys+Chaos: (287.1-351.0)
Total: (287.1-351.0)Metadata
Item class: Bow
The Gluttonous Tide is a unique Citadel BowCitadel BowBow
Physical Damage: 36-144
Critical Strike Chance: 6.00%
Attacks per Second: 1.25Requires Level 58, 185 Dex.
Mechanics
- Lose all Frenzy Charges on reaching Maximum Frenzy Charges to make the next Bow Attack you perform fire that many additional Arrows will store additional arrows until you make a Bow Attack.
- +(30-50)% Global Critical Strike Multiplier while you have a Frenzy Charge - by having a minimum Frenzy Charge (e.g. from Disciple of the Slaughter), the Global Crit Multi will also apply to the attack that lost the Frenzy Charges.
- (20-40)% chance to gain a Frenzy Charge for each Enemy you hit with a Critical Strike can grant multiple Frenzy Charges per attack or cast, unlike other sources of Frenzy Charge on Crit (which are limited to one per attack or cast) due to specifying "for each enemy hit".
The bow can combine with Inner Conviction (e.g. from Voll's ProtectorVoll's Protector
Holy ChainmailArmour: (388-582)
Energy Shield: (82-122)
Movement Speed: -5%Requires Level 35, 53 Str, 53 Int(100-150)% increased Armour and Energy Shield
50% reduced maximum Mana
Gain a Power Charge for each Enemy you hit with a Critical Strike
Inner ConvictionAlthough a great leader during the war,
Voll proved disastrous in times of peace.) and +1 minimum Frenzy Charge mods, so that the player character never reach max Frenzy Charge but having the benefit of the mod from this bow.
Item acquisition
The Gluttonous Tide has restrictions on where or how it can drop. It cannot be chanced.
Monster restrictions
This item can be acquired from the following monsters:
Gallery
-
3D
Version history
Version | Changes |
---|---|
3.17.0 |
|