Vaal Lightning StrikeVaal, Attack, Melee, Strike, Duration, Lightning, Projectile Level: (1-20) Souls Per Use: 20 Can Store 1 Use(s) Attack Damage: (80-98)% of base Effectiveness of Added Damage: (80-98)%Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy becomes an orb attached to the enemy you hit, or the ground if you don't hit an enemy. The orb will periodically fire projectiles at other nearby enemies for a duration, which will also damage the enemy the orb is attached to.Deals (80-98.2)% of Base Attack Damage 50% of Physical Damage Converted to Lightning Damage Base duration is 8 seconds Fires (4-8) additional Projectiles (1-9) to (13-179) Added Lightning Damage Can't be Evaded Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Additional Effects From 1-20% Quality: 1% increased Damage 1% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Lightning Strike (often referred to as VLS) is a vaalmeleeattack with the secondary effect of launching projectiles periodically from the target struck or from the ground if no enemy is hit. These projectiles deal lightning damage based on the player's weapon damage.
Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).