Punishment: Difference between revisions
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Revision as of 10:01, 18 March 2013
A trick often employed by masters of minion control, the feared Punishment curse has brought down entire armies. The malady causes afflicted targets to suffer a substantial amount of the damage they deal from their own attacks, so the harder they hit, the faster they die. The secret is in making sure that incoming blows land on the dry bones and withered flesh of enemies rather than on the caster of the Curse.
Gem Leveling
Template:GemLevelTable |- ! 1 | 19 || 30 || 21 || 30 || 9.0s || 0% || 30% || 24% || 18% || 9% || 81,983 |- ! 2 | 23 || 35 || 25 || 30 || 9.1s || 5% || 31% || 25% || 19% || 9% || 63,765 |- ! 3 | 25 || 38 || 26 || 36 || 9.2s || 10% || 32% || 26% || 19% || 10% || 135,415 |- ! 4 | 28 || 42 || 29 || 38 || 9.3s || 15% || 33% || 26% || 20% || 10% || 199,345 |- ! 5 | 31 || 46 || 32 || 42 || 9.4s || 20% || 34% || 27% || 20% || 10% || 285,815 |- ! 6 | 34 || 50 || 35 || 44 || 9.5s || 25% || 35% || 28% || 21% || 11% || 401,344 |- ! 7 | 37 || 54 || 37 || 48 || 9.6s || 30% || 36% || 29% || 22% || 11% || 554,379 |- ! 8 | 40 || 58 || 40 || 50 || 9.7s || 35% || 37% || 30% || 22% || 11% || 755,049 |- ! 9 | 43 || 62 || 43 || 54 || 9.8s || 40% || 38% || 30% || 23% || 11% || 1,016,533 |- ! 10 | 46 || 66 || 46 || 56 || 9.9s || 45% || 39% || 31% || 23% || 12% || 1,355,511 |- ! 11 | 49 || 70 || || || 10.0s || 50% || 40% || 32% || 24% || 12% || |- ! 12 | 52 || 74 || 51 || 61 || 10.1s || 55% || 41% || 33% || 25% || 12% || 1,498,138 |- ! 13 | 54 || 76 || 53 || 62 || 10.2s || 60% || 42% || 34% || 25% || 13% || 1,790,934 |- ! 14 | 56 || 79 || 55 || 64 || 10.3s || 65% || 43% || 34% || 26% || 13% || 3,551,223 |- ! 15 | 58 || 82 || 57 || 65 || 10.4s || 70% || 44% || 35% || 26% || 13% || 9,922,564 |- ! 16 | 58 || 84 || 59 || 66 || 10.5s || 75% || 45% || 36% || 27% || 14% || 21,318,990 |- ! 17 | || || || || || || || || || || |- ! 18 | || || || || || || || || || || |- ! 19 | || || || || || || || || || || |- ! 20 | || || || || || || || || || || |}
Gem Quality
Each percentage of quality adds 0.5% vs. Normal, ~0.3% vs. Magic, ~0.15% vs. Rare and ~0.1% vs. Unique enemies.
Version History
Version | Changes | 0.10.0e |
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0.10.0 |
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0.9.5 |
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0.9.2 |
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