Accuracy and Crits Aura: Difference between revisions
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{{for|the player skill|Precision}} | {{for|the player skill|Precision}} | ||
{{Status | {{Status | ||
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|bonuses= #% increased Global Accuracy Rating<br/>100% increased Global Critical Strike Chance | |bonuses= #% increased Global Accuracy Rating<br/>100% increased Global Critical Strike Chance | ||
}} | }} | ||
'''Accuracy and Crits Aura''' is a [[monster aura]]. It is originally granted from [[monster modifier]] {{ml|MonsterAuraAccuracyAndCrits1}} but the mod is now spawn disabled. The aura | '''Accuracy and Crits Aura''' is a [[monster aura]]. It is granted by a monster modifier. | ||
Monster implicit mod (e.g. {{ml|MonsterImplicitAuraAccuracyAndCritsSextant}}) as well as unique monster's mod may also grant the monster with this aura. | |||
It is originally granted from [[monster modifier]] {{ml|MonsterAuraAccuracyAndCrits1}} but the mod is now spawn disabled. The aura was granted by new [[Archnemesis]] monster mod <span style="color:olive">Deadeye</span> (known as affix form {{ml|MonsterArchnemesisDeadeye}}; rare rarity version only) from version 3.18 to 3.19 (the <span style="color:olive">Deadeye</span> version as league mechanic during game ver.3.17 (Archnemesis league) does not grants aura). | |||
The aura is mostly the same function as {{il|Precision}} aura uses by the player, but the monster version is introduced to the game much earlier than the gem variant. Also note that the gem version grants flat Accuracy Rating, while the monster aura grants increased Accuracy Rating. | The aura is mostly the same function as {{il|Precision}} aura uses by the player, but the monster version is introduced to the game much earlier than the gem variant. Also note that the gem version grants flat Accuracy Rating, while the monster aura grants increased Accuracy Rating. | ||
The | The mod can be stolen by {{il|Headhunter}}, {{il|Replica Headhunter}} or {{il|Inspired Learning}} to grant the player the aura as well as player's allies. | ||
Player can also affected by this aura when converting a special [[Fickle Totem]]<ref>[[Monster:Metadata/Monsters/Totems/SextantMapHasteAndCritChance]] | Player can also affected by this aura when converting a special [[Fickle Totem]]<ref>[[Monster:Metadata/Monsters/Totems/SextantMapHasteAndCritChance]] | ||
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.20.0| | |||
* Monster mods now only do one specific thing. Monster mods now say exactly what they do. | |||
}} | |||
{{Version history table row|3.18.0| | {{Version history table row|3.18.0| | ||
* Archnemesis modifiers have been rebalanced and added to the core game. Existing Magic and Rare monster modifiers have been replaced with Archnemesis modifiers. | * Archnemesis modifiers have been rebalanced and added to the core game. Existing Magic and Rare monster modifiers have been replaced with Archnemesis modifiers. |
Revision as of 12:03, 19 January 2023
Allies have increased Accuracy and Critical Strike Chance
#% increased Global Accuracy Rating100% increased Global Critical Strike Chance
Accuracy and Crits Aura is a monster aura. It is granted by a monster modifier.
Monster implicit mod (e.g. Module Error: No results found.) as well as unique monster's mod may also grant the monster with this aura.
It is originally granted from monster modifier Module Error: No results found. but the mod is now spawn disabled. The aura was granted by new Archnemesis monster mod Deadeye (known as affix form of Accuracyof Accuracy
Intrinsic
20% increased Damage (Hidden); rare rarity version only) from version 3.18 to 3.19 (the Deadeye version as league mechanic during game ver.3.17 (Archnemesis league) does not grants aura).
The aura is mostly the same function as PrecisionPrecisionAura, Critical, Spell, AoE
Level: (1-20)
Reservation: (22-186) Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 10Casts an aura that grants accuracy and critical strike chance to you and your allies.+(0-1.9) metres to radius
You and nearby allies gain (20-58)% increased Critical Strike Chance
You and nearby allies gain +(93-701) to Accuracy Rating
Additional Effects From 1-20% Quality:
(2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. aura uses by the player, but the monster version is introduced to the game much earlier than the gem variant. Also note that the gem version grants flat Accuracy Rating, while the monster aura grants increased Accuracy Rating.
The mod can be stolen by HeadhunterHeadhunter
Leather BeltRequires Level 40+(25-40) to maximum Life+(40-55) to Strength
+(40-55) to Dexterity
+(50-60) to maximum Life
(20-30)% increased Damage with Hits against Rare monsters
When you Kill a Rare monster, you gain its Modifiers for 60 seconds"A man's soul rules from a cavern of bone, learns and
judges through flesh-born windows. The heart is meat.
The head is where the Man is."
- Lavianga, Advisor to Kaom, Replica HeadhunterReplica Headhunter
Leather BeltRequires Level 40+(25-40) to maximum Life+(40-55) to Strength
+(40-55) to Dexterity
+(50-60) to maximum Life
(20-30)% increased Damage with Hits against Magic monsters
20% chance when you Kill a Magic Monster to gain its Modifiers for 60 seconds"A type Delta test subject escaped with Prototype #18. He was last seen
ten times the height of a man and crashing straight through walls." or Inspired LearningInspired Learning
Crimson JewelRadius: SmallWith 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 secondsIf you do not learn from a won battle
then you have already lost the war.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. to grant the player the aura as well as player's allies.
Player can also affected by this aura when converting a special Fickle Totem[1] (which has MonsterImplicitAuraAccuracyAndCritsSextant and MonsterImplicitAuraSpeedSextant mods) to friendlies due to the sextant mod Areas contain # additional packs of Monsters that Convert when Killed, or converting any monsters with this aura skill as friendlies temporarily by using Conversion TrapConversion TrapTrap, Spell, Duration
Level: (1-20)
Cost: (6-23) Mana
Cooldown Time: 8.00 sec
Can Store 3 Use(s)
Cast Time: 1.00 secRequires Level 4Throws a trap that, when triggered by an enemy, converts that enemy to your side for a short duration. Does not affect unique monsters or players.Traps do not Trigger at the end of their Duration
Trap lasts 4 seconds
Base duration is (5.30-10.00) seconds
Additional Effects From 1-20% Quality:
Base duration is (0.2-4) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
The Archnemesis version is much stronger than sextant totem version, which the Archnemesis' (Deadeye's) Accuracy and Crits Aura grants 100% increased Global Accuracy Rating and 100% increased Global Critical Strike Chance, as well as other effect that grant to the mod owner of the Deadeye mod. While the totem spawned the sextant mod, only grant 45% increased Global Accuracy Rating and 100% increased Global Critical Strike Chance, despite the totem also grants Speed Aura buff.
Not to be confused with Speed Aura, which has a similar-looking visual effect.
Gallery
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A monster with Deadeye and Steel-infused monster mods, showing the Accuracy and Crits Aura visual effect
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Official game beta screenshot[2]
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The default visual effect of the Precision aura is a subdued version of the Accuracy and Crits monster aura
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Visual of a player character that has stolen a few monster mods, including Deadeye (Accuracy and Crits Aura) and Hasted (Speed Aura)
References
Version history
Version | Changes |
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3.20.0 |
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3.18.0 |
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Before 0.10.0 |
|