Vaal Cyclone: Difference between revisions
Jump to navigation
Jump to search
(→top: drop restricted) |
OneRobotBot (talk | contribs) (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
||
Line 6: | Line 6: | ||
|size_y = 1 | |size_y = 1 | ||
|drop_level = 28 | |drop_level = 28 | ||
|tags = gem, default | |tags = vaal_gem, gem, default | ||
|metadata_id = Metadata/Items/Gems/SkillGemVaalCyclone | |metadata_id = Metadata/Items/Gems/SkillGemVaalCyclone | ||
|help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | |help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | ||
Line 22: | Line 22: | ||
|quality_type1_stat1_id = base_skill_area_of_effect_+% | |quality_type1_stat1_id = base_skill_area_of_effect_+% | ||
|quality_type1_stat1_value = 500 | |quality_type1_stat1_value = 500 | ||
|static_vaal_souls_requirement = | |static_vaal_souls_requirement = 25 | ||
|static_vaal_stored_uses = 1 | |static_vaal_stored_uses = 1 | ||
|static_attack_speed_multiplier = | |static_vaal_soul_gain_prevention_time = 5 | ||
|static_attack_speed_multiplier = 300 | |||
|static_stat1_id = base_skill_effect_duration | |static_stat1_id = base_skill_effect_duration | ||
|static_stat1_value = 5000 | |static_stat1_value = 5000 | ||
Line 39: | Line 40: | ||
|static_stat7_id = skill_can_add_multiple_charges_per_action | |static_stat7_id = skill_can_add_multiple_charges_per_action | ||
|static_stat7_value = 1 | |static_stat7_value = 1 | ||
|stat_text = | |stat_text = Base duration is 5 seconds<br>(5-28) to (8-42) Added Attack Physical Damage<br>8% increased Area of Effect per 1 additional Melee Strike Range<br>Can't be Evaded<br>Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 28 | |level1_level_requirement = 28 | ||
|level1_damage_effectiveness = | |level1_damage_effectiveness = 80 | ||
|level1_damage_multiplier = | |level1_damage_multiplier = 80 | ||
|level1_stat_text = 5 to 8 Added Attack Physical Damage | |level1_stat_text = 5 to 8 Added Attack Physical Damage | ||
|level1_stat1_id = attack_minimum_added_physical_damage | |level1_stat1_id = attack_minimum_added_physical_damage | ||
Line 51: | Line 52: | ||
|level2 = True | |level2 = True | ||
|level2_level_requirement = 31 | |level2_level_requirement = 31 | ||
|level2_damage_effectiveness = | |level2_damage_effectiveness = 82 | ||
|level2_damage_multiplier = | |level2_damage_multiplier = 81.5 | ||
|level2_stat_text = 6 to 9 Added Attack Physical Damage | |level2_stat_text = 6 to 9 Added Attack Physical Damage | ||
|level2_stat1_id = attack_minimum_added_physical_damage | |level2_stat1_id = attack_minimum_added_physical_damage | ||
Line 60: | Line 61: | ||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 34 | |level3_level_requirement = 34 | ||
|level3_damage_effectiveness = | |level3_damage_effectiveness = 83 | ||
|level3_damage_multiplier = | |level3_damage_multiplier = 83.1 | ||
|level3_stat_text = 7 to 10 Added Attack Physical Damage | |level3_stat_text = 7 to 10 Added Attack Physical Damage | ||
|level3_stat1_id = attack_minimum_added_physical_damage | |level3_stat1_id = attack_minimum_added_physical_damage | ||
Line 69: | Line 70: | ||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 37 | |level4_level_requirement = 37 | ||
|level4_damage_effectiveness = | |level4_damage_effectiveness = 85 | ||
|level4_damage_multiplier = | |level4_damage_multiplier = 84.6 | ||
|level4_stat_text = 8 to 12 Added Attack Physical Damage | |level4_stat_text = 8 to 12 Added Attack Physical Damage | ||
|level4_stat1_id = attack_minimum_added_physical_damage | |level4_stat1_id = attack_minimum_added_physical_damage | ||
Line 78: | Line 79: | ||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 40 | |level5_level_requirement = 40 | ||
|level5_damage_effectiveness = | |level5_damage_effectiveness = 86 | ||
|level5_damage_multiplier = | |level5_damage_multiplier = 86.1 | ||
|level5_stat_text = 9 to 13 Added Attack Physical Damage | |level5_stat_text = 9 to 13 Added Attack Physical Damage | ||
|level5_stat1_id = attack_minimum_added_physical_damage | |level5_stat1_id = attack_minimum_added_physical_damage | ||
Line 87: | Line 88: | ||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 42 | |level6_level_requirement = 42 | ||
|level6_damage_effectiveness = | |level6_damage_effectiveness = 88 | ||
|level6_damage_multiplier = | |level6_damage_multiplier = 87.6 | ||
|level6_stat_text = 10 to 14 Added Attack Physical Damage | |level6_stat_text = 10 to 14 Added Attack Physical Damage | ||
|level6_stat1_id = attack_minimum_added_physical_damage | |level6_stat1_id = attack_minimum_added_physical_damage | ||
Line 96: | Line 97: | ||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 44 | |level7_level_requirement = 44 | ||
|level7_damage_effectiveness = | |level7_damage_effectiveness = 89 | ||
|level7_damage_multiplier = | |level7_damage_multiplier = 89.2 | ||
|level7_stat_text = 10 to 16 Added Attack Physical Damage | |level7_stat_text = 10 to 16 Added Attack Physical Damage | ||
|level7_stat1_id = attack_minimum_added_physical_damage | |level7_stat1_id = attack_minimum_added_physical_damage | ||
Line 105: | Line 106: | ||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 46 | |level8_level_requirement = 46 | ||
|level8_damage_effectiveness = | |level8_damage_effectiveness = 91 | ||
|level8_damage_multiplier = | |level8_damage_multiplier = 90.7 | ||
|level8_stat_text = 11 to 17 Added Attack Physical Damage | |level8_stat_text = 11 to 17 Added Attack Physical Damage | ||
|level8_stat1_id = attack_minimum_added_physical_damage | |level8_stat1_id = attack_minimum_added_physical_damage | ||
Line 114: | Line 115: | ||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 48 | |level9_level_requirement = 48 | ||
|level9_damage_effectiveness = | |level9_damage_effectiveness = 92 | ||
|level9_damage_multiplier = | |level9_damage_multiplier = 92.2 | ||
|level9_stat_text = 12 to 18 Added Attack Physical Damage | |level9_stat_text = 12 to 18 Added Attack Physical Damage | ||
|level9_stat1_id = attack_minimum_added_physical_damage | |level9_stat1_id = attack_minimum_added_physical_damage | ||
Line 123: | Line 124: | ||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 50 | |level10_level_requirement = 50 | ||
|level10_damage_effectiveness = | |level10_damage_effectiveness = 94 | ||
|level10_damage_multiplier = | |level10_damage_multiplier = 93.7 | ||
|level10_stat_text = 13 to 20 Added Attack Physical Damage | |level10_stat_text = 13 to 20 Added Attack Physical Damage | ||
|level10_stat1_id = attack_minimum_added_physical_damage | |level10_stat1_id = attack_minimum_added_physical_damage | ||
Line 132: | Line 133: | ||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 52 | |level11_level_requirement = 52 | ||
|level11_damage_effectiveness = | |level11_damage_effectiveness = 95 | ||
|level11_damage_multiplier = | |level11_damage_multiplier = 95.3 | ||
|level11_stat_text = 14 to 22 Added Attack Physical Damage | |level11_stat_text = 14 to 22 Added Attack Physical Damage | ||
|level11_stat1_id = attack_minimum_added_physical_damage | |level11_stat1_id = attack_minimum_added_physical_damage | ||
Line 141: | Line 142: | ||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 54 | |level12_level_requirement = 54 | ||
|level12_damage_effectiveness = | |level12_damage_effectiveness = 97 | ||
|level12_damage_multiplier = | |level12_damage_multiplier = 96.8 | ||
|level12_stat_text = 16 to 23 Added Attack Physical Damage | |level12_stat_text = 16 to 23 Added Attack Physical Damage | ||
|level12_stat1_id = attack_minimum_added_physical_damage | |level12_stat1_id = attack_minimum_added_physical_damage | ||
Line 150: | Line 151: | ||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 56 | |level13_level_requirement = 56 | ||
|level13_damage_effectiveness = | |level13_damage_effectiveness = 98 | ||
|level13_damage_multiplier = | |level13_damage_multiplier = 98.3 | ||
|level13_stat_text = 17 to 25 Added Attack Physical Damage | |level13_stat_text = 17 to 25 Added Attack Physical Damage | ||
|level13_stat1_id = attack_minimum_added_physical_damage | |level13_stat1_id = attack_minimum_added_physical_damage | ||
Line 159: | Line 160: | ||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 58 | |level14_level_requirement = 58 | ||
|level14_damage_effectiveness = | |level14_damage_effectiveness = 100 | ||
|level14_damage_multiplier = | |level14_damage_multiplier = 99.8 | ||
|level14_stat_text = 18 to 27 Added Attack Physical Damage | |level14_stat_text = 18 to 27 Added Attack Physical Damage | ||
|level14_stat1_id = attack_minimum_added_physical_damage | |level14_stat1_id = attack_minimum_added_physical_damage | ||
Line 168: | Line 169: | ||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 60 | |level15_level_requirement = 60 | ||
|level15_damage_effectiveness = | |level15_damage_effectiveness = 101 | ||
|level15_damage_multiplier = | |level15_damage_multiplier = 101.4 | ||
|level15_stat_text = 20 to 29 Added Attack Physical Damage | |level15_stat_text = 20 to 29 Added Attack Physical Damage | ||
|level15_stat1_id = attack_minimum_added_physical_damage | |level15_stat1_id = attack_minimum_added_physical_damage | ||
Line 177: | Line 178: | ||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 62 | |level16_level_requirement = 62 | ||
|level16_damage_effectiveness = | |level16_damage_effectiveness = 103 | ||
|level16_damage_multiplier = | |level16_damage_multiplier = 102.9 | ||
|level16_stat_text = 21 to 32 Added Attack Physical Damage | |level16_stat_text = 21 to 32 Added Attack Physical Damage | ||
|level16_stat1_id = attack_minimum_added_physical_damage | |level16_stat1_id = attack_minimum_added_physical_damage | ||
Line 186: | Line 187: | ||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 64 | |level17_level_requirement = 64 | ||
|level17_damage_effectiveness = | |level17_damage_effectiveness = 104 | ||
|level17_damage_multiplier = | |level17_damage_multiplier = 104.4 | ||
|level17_stat_text = 23 to 34 Added Attack Physical Damage | |level17_stat_text = 23 to 34 Added Attack Physical Damage | ||
|level17_stat1_id = attack_minimum_added_physical_damage | |level17_stat1_id = attack_minimum_added_physical_damage | ||
Line 195: | Line 196: | ||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 66 | |level18_level_requirement = 66 | ||
|level18_damage_effectiveness = | |level18_damage_effectiveness = 106 | ||
|level18_damage_multiplier = | |level18_damage_multiplier = 105.9 | ||
|level18_stat_text = 24 to 37 Added Attack Physical Damage | |level18_stat_text = 24 to 37 Added Attack Physical Damage | ||
|level18_stat1_id = attack_minimum_added_physical_damage | |level18_stat1_id = attack_minimum_added_physical_damage | ||
Line 204: | Line 205: | ||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 68 | |level19_level_requirement = 68 | ||
|level19_damage_effectiveness = | |level19_damage_effectiveness = 107 | ||
|level19_damage_multiplier = | |level19_damage_multiplier = 107.5 | ||
|level19_stat_text = 26 to 39 Added Attack Physical Damage | |level19_stat_text = 26 to 39 Added Attack Physical Damage | ||
|level19_stat1_id = attack_minimum_added_physical_damage | |level19_stat1_id = attack_minimum_added_physical_damage | ||
Line 213: | Line 214: | ||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
|level20_damage_effectiveness = | |level20_damage_effectiveness = 109 | ||
|level20_damage_multiplier = | |level20_damage_multiplier = 109 | ||
|level20_stat_text = 28 to 42 Added Attack Physical Damage | |level20_stat_text = 28 to 42 Added Attack Physical Damage | ||
|level20_stat1_id = attack_minimum_added_physical_damage | |level20_stat1_id = attack_minimum_added_physical_damage | ||
Line 222: | Line 223: | ||
|level21 = True | |level21 = True | ||
|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
|level21_damage_effectiveness = | |level21_damage_effectiveness = 111 | ||
|level21_damage_multiplier = | |level21_damage_multiplier = 110.5 | ||
|level21_stat_text = 30 to 45 Added Attack Physical Damage | |level21_stat_text = 30 to 45 Added Attack Physical Damage | ||
|level21_stat1_id = attack_minimum_added_physical_damage | |level21_stat1_id = attack_minimum_added_physical_damage | ||
Line 231: | Line 232: | ||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
|level22_damage_effectiveness = | |level22_damage_effectiveness = 112 | ||
|level22_damage_multiplier = | |level22_damage_multiplier = 112.1 | ||
|level22_stat_text = 32 to 49 Added Attack Physical Damage | |level22_stat_text = 32 to 49 Added Attack Physical Damage | ||
|level22_stat1_id = attack_minimum_added_physical_damage | |level22_stat1_id = attack_minimum_added_physical_damage | ||
Line 240: | Line 241: | ||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
|level23_damage_effectiveness = | |level23_damage_effectiveness = 114 | ||
|level23_damage_multiplier = | |level23_damage_multiplier = 113.6 | ||
|level23_stat_text = 35 to 52 Added Attack Physical Damage | |level23_stat_text = 35 to 52 Added Attack Physical Damage | ||
|level23_stat1_id = attack_minimum_added_physical_damage | |level23_stat1_id = attack_minimum_added_physical_damage | ||
Line 249: | Line 250: | ||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
|level24_damage_effectiveness = | |level24_damage_effectiveness = 115 | ||
|level24_damage_multiplier = | |level24_damage_multiplier = 115.1 | ||
|level24_stat_text = 37 to 56 Added Attack Physical Damage | |level24_stat_text = 37 to 56 Added Attack Physical Damage | ||
|level24_stat1_id = attack_minimum_added_physical_damage | |level24_stat1_id = attack_minimum_added_physical_damage | ||
Line 258: | Line 259: | ||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
|level25_damage_effectiveness = | |level25_damage_effectiveness = 117 | ||
|level25_damage_multiplier = | |level25_damage_multiplier = 116.6 | ||
|level25_stat_text = 40 to 60 Added Attack Physical Damage | |level25_stat_text = 40 to 60 Added Attack Physical Damage | ||
|level25_stat1_id = attack_minimum_added_physical_damage | |level25_stat1_id = attack_minimum_added_physical_damage | ||
Line 267: | Line 268: | ||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
|level26_damage_effectiveness = | |level26_damage_effectiveness = 118 | ||
|level26_damage_multiplier = | |level26_damage_multiplier = 118.2 | ||
|level26_stat_text = 43 to 64 Added Attack Physical Damage | |level26_stat_text = 43 to 64 Added Attack Physical Damage | ||
|level26_stat1_id = attack_minimum_added_physical_damage | |level26_stat1_id = attack_minimum_added_physical_damage | ||
Line 276: | Line 277: | ||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
|level27_damage_effectiveness = | |level27_damage_effectiveness = 120 | ||
|level27_damage_multiplier = | |level27_damage_multiplier = 119.7 | ||
|level27_stat_text = 46 to 69 Added Attack Physical Damage | |level27_stat_text = 46 to 69 Added Attack Physical Damage | ||
|level27_stat1_id = attack_minimum_added_physical_damage | |level27_stat1_id = attack_minimum_added_physical_damage | ||
Line 285: | Line 286: | ||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
|level28_damage_effectiveness = | |level28_damage_effectiveness = 121 | ||
|level28_damage_multiplier = | |level28_damage_multiplier = 121.2 | ||
|level28_stat_text = 49 to 73 Added Attack Physical Damage | |level28_stat_text = 49 to 73 Added Attack Physical Damage | ||
|level28_stat1_id = attack_minimum_added_physical_damage | |level28_stat1_id = attack_minimum_added_physical_damage | ||
Line 294: | Line 295: | ||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
|level29_damage_effectiveness = | |level29_damage_effectiveness = 123 | ||
|level29_damage_multiplier = | |level29_damage_multiplier = 122.7 | ||
|level29_stat_text = 52 to 78 Added Attack Physical Damage | |level29_stat_text = 52 to 78 Added Attack Physical Damage | ||
|level29_stat1_id = attack_minimum_added_physical_damage | |level29_stat1_id = attack_minimum_added_physical_damage | ||
Line 303: | Line 304: | ||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
|level30_damage_effectiveness = | |level30_damage_effectiveness = 124 | ||
|level30_damage_multiplier = | |level30_damage_multiplier = 124.3 | ||
|level30_stat_text = 56 to 84 Added Attack Physical Damage | |level30_stat_text = 56 to 84 Added Attack Physical Damage | ||
|level30_stat1_id = attack_minimum_added_physical_damage | |level30_stat1_id = attack_minimum_added_physical_damage | ||
Line 312: | Line 313: | ||
|level31 = True | |level31 = True | ||
|level31_level_requirement = 91 | |level31_level_requirement = 91 | ||
|level31_damage_effectiveness = | |level31_damage_effectiveness = 125 | ||
|level31_damage_multiplier = | |level31_damage_multiplier = 125 | ||
|level31_stat_text = 58 to 87 Added Attack Physical Damage | |level31_stat_text = 58 to 87 Added Attack Physical Damage | ||
|level31_stat1_id = attack_minimum_added_physical_damage | |level31_stat1_id = attack_minimum_added_physical_damage | ||
Line 321: | Line 322: | ||
|level32 = True | |level32 = True | ||
|level32_level_requirement = 92 | |level32_level_requirement = 92 | ||
|level32_damage_effectiveness = | |level32_damage_effectiveness = 126 | ||
|level32_damage_multiplier = | |level32_damage_multiplier = 125.8 | ||
|level32_stat_text = 60 to 89 Added Attack Physical Damage | |level32_stat_text = 60 to 89 Added Attack Physical Damage | ||
|level32_stat1_id = attack_minimum_added_physical_damage | |level32_stat1_id = attack_minimum_added_physical_damage | ||
Line 330: | Line 331: | ||
|level33 = True | |level33 = True | ||
|level33_level_requirement = 93 | |level33_level_requirement = 93 | ||
|level33_damage_effectiveness = | |level33_damage_effectiveness = 127 | ||
|level33_damage_multiplier = | |level33_damage_multiplier = 126.6 | ||
|level33_stat_text = 62 to 92 Added Attack Physical Damage | |level33_stat_text = 62 to 92 Added Attack Physical Damage | ||
|level33_stat1_id = attack_minimum_added_physical_damage | |level33_stat1_id = attack_minimum_added_physical_damage | ||
Line 339: | Line 340: | ||
|level34 = True | |level34 = True | ||
|level34_level_requirement = 94 | |level34_level_requirement = 94 | ||
|level34_damage_effectiveness = | |level34_damage_effectiveness = 127 | ||
|level34_damage_multiplier = | |level34_damage_multiplier = 127.3 | ||
|level34_stat_text = 64 to 96 Added Attack Physical Damage | |level34_stat_text = 64 to 96 Added Attack Physical Damage | ||
|level34_stat1_id = attack_minimum_added_physical_damage | |level34_stat1_id = attack_minimum_added_physical_damage | ||
Line 348: | Line 349: | ||
|level35 = True | |level35 = True | ||
|level35_level_requirement = 95 | |level35_level_requirement = 95 | ||
|level35_damage_effectiveness = | |level35_damage_effectiveness = 128 | ||
|level35_damage_multiplier = | |level35_damage_multiplier = 128.1 | ||
|level35_stat_text = 66 to 99 Added Attack Physical Damage | |level35_stat_text = 66 to 99 Added Attack Physical Damage | ||
|level35_stat1_id = attack_minimum_added_physical_damage | |level35_stat1_id = attack_minimum_added_physical_damage | ||
Line 357: | Line 358: | ||
|level36 = True | |level36 = True | ||
|level36_level_requirement = 96 | |level36_level_requirement = 96 | ||
|level36_damage_effectiveness = | |level36_damage_effectiveness = 129 | ||
|level36_damage_multiplier = | |level36_damage_multiplier = 128.8 | ||
|level36_stat_text = 68 to 102 Added Attack Physical Damage | |level36_stat_text = 68 to 102 Added Attack Physical Damage | ||
|level36_stat1_id = attack_minimum_added_physical_damage | |level36_stat1_id = attack_minimum_added_physical_damage | ||
Line 366: | Line 367: | ||
|level37 = True | |level37 = True | ||
|level37_level_requirement = 97 | |level37_level_requirement = 97 | ||
|level37_damage_effectiveness = | |level37_damage_effectiveness = 130 | ||
|level37_damage_multiplier = | |level37_damage_multiplier = 129.6 | ||
|level37_stat_text = 70 to 105 Added Attack Physical Damage | |level37_stat_text = 70 to 105 Added Attack Physical Damage | ||
|level37_stat1_id = attack_minimum_added_physical_damage | |level37_stat1_id = attack_minimum_added_physical_damage | ||
Line 375: | Line 376: | ||
|level38 = True | |level38 = True | ||
|level38_level_requirement = 98 | |level38_level_requirement = 98 | ||
|level38_damage_effectiveness = | |level38_damage_effectiveness = 130 | ||
|level38_damage_multiplier = | |level38_damage_multiplier = 130.4 | ||
|level38_stat_text = 73 to 109 Added Attack Physical Damage | |level38_stat_text = 73 to 109 Added Attack Physical Damage | ||
|level38_stat1_id = attack_minimum_added_physical_damage | |level38_stat1_id = attack_minimum_added_physical_damage | ||
Line 384: | Line 385: | ||
|level39 = True | |level39 = True | ||
|level39_level_requirement = 99 | |level39_level_requirement = 99 | ||
|level39_damage_effectiveness = | |level39_damage_effectiveness = 131 | ||
|level39_damage_multiplier = | |level39_damage_multiplier = 131.1 | ||
|level39_stat_text = 75 to 112 Added Attack Physical Damage | |level39_stat_text = 75 to 112 Added Attack Physical Damage | ||
|level39_stat1_id = attack_minimum_added_physical_damage | |level39_stat1_id = attack_minimum_added_physical_damage | ||
Line 393: | Line 394: | ||
|level40 = True | |level40 = True | ||
|level40_level_requirement = 100 | |level40_level_requirement = 100 | ||
|level40_damage_effectiveness = | |level40_damage_effectiveness = 132 | ||
|level40_damage_multiplier = | |level40_damage_multiplier = 131.9 | ||
|level40_stat_text = 77 to 116 Added Attack Physical Damage | |level40_stat_text = 77 to 116 Added Attack Physical Damage | ||
|level40_stat1_id = attack_minimum_added_physical_damage | |level40_stat1_id = attack_minimum_added_physical_damage | ||
Line 462: | Line 463: | ||
|level21_strength_requirement = 70 | |level21_strength_requirement = 70 | ||
|level21_dexterity_requirement = 100 | |level21_dexterity_requirement = 100 | ||
|drop_text = Vaal Cyclone can drop from the Vaal Vessels found in [[Vaal side area]]s. | |||
|is_drop_restricted = true | |||
|release_version = 1.1.0 | |release_version = 1.1.0 | ||
}} | }} | ||
Revision as of 05:22, 16 October 2021
Vaal CycloneVaal, Attack, AoE, Duration, Melee, Movement, Channelling, Physical
Level: (1-20)
Souls Per Use: 25
Can Store 1 Use(s)
Soul Gain Prevention: 5 sec
Attack Speed: 300% of base
Attack Damage: (80-109)% of base
Effectiveness of Added Damage: (80-109)%Requires Level 28Spin and attack in place, damaging nearby enemies and pulling others towards you. While using this skill, you cannot be stunned or knocked back. Cannot be supported by Ruthless.Base duration is 5 seconds
(5-28) to (8-42) Added Attack Physical Damage
8% increased Area of Effect per 1 additional Melee Strike Range
Can't be Evaded
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Additional Effects From 1-20% Quality:
0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level: (1-20)
Souls Per Use: 25
Can Store 1 Use(s)
Soul Gain Prevention: 5 sec
Attack Speed: 300% of base
Attack Damage: (80-109)% of base
Effectiveness of Added Damage: (80-109)%Requires Level 28Spin and attack in place, damaging nearby enemies and pulling others towards you. While using this skill, you cannot be stunned or knocked back. Cannot be supported by Ruthless.Base duration is 5 seconds
(5-28) to (8-42) Added Attack Physical Damage
8% increased Area of Effect per 1 additional Melee Strike Range
Can't be Evaded
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Additional Effects From 1-20% Quality:
0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop restricted
Drop level: 28
Vaal Cyclone can drop from the Vaal Vessels found in Vaal side areas.Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemVaalCyclone
Drop restricted
Drop level: 28
Vaal Cyclone can drop from the Vaal Vessels found in Vaal side areas.Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemVaalCyclone
For the non-Vaal counterpart, see Cyclone.
Vaal Cyclone is a vaal melee attack, for a duration spinning in place while pulling all nearby enemies towards the player and attacking them.
Gem level progression
Level | Damage Effectiveness | Attack Damage | Attack Physical Damage | Exp. | Total Exp. | |||
---|---|---|---|---|---|---|---|---|
1 | 28 | 42 | 29 | 80% | 80% | 5 to 8 | 0 | 0 |
2 | 31 | 46 | 32 | 82% | 81.5% | 6 to 9 | 199345 | 199345 |
3 | 34 | 50 | 35 | 83% | 83.1% | 7 to 10 | 285815 | 485160 |
4 | 37 | 54 | 37 | 85% | 84.6% | 8 to 12 | 401344 | 886504 |
5 | 40 | 58 | 40 | 86% | 86.1% | 9 to 13 | 554379 | 1440883 |
6 | 42 | 60 | 42 | 88% | 87.6% | 10 to 14 | 477437 | 1918320 |
7 | 44 | 63 | 44 | 89% | 89.2% | 10 to 16 | 583786 | 2502106 |
8 | 46 | 66 | 46 | 91% | 90.7% | 11 to 17 | 710359 | 3212465 |
9 | 48 | 68 | 48 | 92% | 92.2% | 12 to 18 | 1355511 | 4567976 |
10 | 50 | 71 | 49 | 94% | 93.7% | 13 to 20 | 1138877 | 5706853 |
11 | 52 | 74 | 51 | 95% | 95.3% | 14 to 22 | 1368233 | 7075086 |
12 | 54 | 76 | 53 | 97% | 96.8% | 16 to 23 | 1638338 | 8713424 |
13 | 56 | 79 | 55 | 98% | 98.3% | 17 to 25 | 1956648 | 10670072 |
14 | 58 | 82 | 57 | 100% | 99.8% | 18 to 27 | 3655184 | 14325256 |
15 | 60 | 84 | 59 | 101% | 101.4% | 20 to 29 | 3017327 | 17342583 |
16 | 62 | 87 | 60 | 103% | 102.9% | 21 to 32 | 7759995 | 25102578 |
17 | 64 | 90 | 62 | 104% | 104.4% | 23 to 34 | 15138193 | 40240771 |
18 | 66 | 92 | 64 | 106% | 105.9% | 24 to 37 | 26083825 | 66324596 |
19 | 68 | 95 | 66 | 107% | 107.5% | 26 to 39 | 62620247 | 128944843 |
20 | 70 | 98 | 68 | 109% | 109% | 28 to 42 | 211708088 | 340652931 |
21 | 72 | 100 | 70 | 111% | 110.5% | 30 to 45 | N/A | N/A |
22 | 74 | N/A | N/A | 112% | 112.1% | 32 to 49 | N/A | N/A |
23 | 76 | N/A | N/A | 114% | 113.6% | 35 to 52 | N/A | N/A |
24 | 78 | N/A | N/A | 115% | 115.1% | 37 to 56 | N/A | N/A |
25 | 80 | N/A | N/A | 117% | 116.6% | 40 to 60 | N/A | N/A |
26 | 82 | N/A | N/A | 118% | 118.2% | 43 to 64 | N/A | N/A |
27 | 84 | N/A | N/A | 120% | 119.7% | 46 to 69 | N/A | N/A |
28 | 86 | N/A | N/A | 121% | 121.2% | 49 to 73 | N/A | N/A |
29 | 88 | N/A | N/A | 123% | 122.7% | 52 to 78 | N/A | N/A |
30 | 90 | N/A | N/A | 124% | 124.3% | 56 to 84 | N/A | N/A |
31 | 91 | N/A | N/A | 125% | 125% | 58 to 87 | N/A | N/A |
32 | 92 | N/A | N/A | 126% | 125.8% | 60 to 89 | N/A | N/A |
33 | 93 | N/A | N/A | 127% | 126.6% | 62 to 92 | N/A | N/A |
34 | 94 | N/A | N/A | 127% | 127.3% | 64 to 96 | N/A | N/A |
35 | 95 | N/A | N/A | 128% | 128.1% | 66 to 99 | N/A | N/A |
36 | 96 | N/A | N/A | 129% | 128.8% | 68 to 102 | N/A | N/A |
37 | 97 | N/A | N/A | 130% | 129.6% | 70 to 105 | N/A | N/A |
38 | 98 | N/A | N/A | 130% | 130.4% | 73 to 109 | N/A | N/A |
39 | 99 | N/A | N/A | 131% | 131.1% | 75 to 112 | N/A | N/A |
40 | 100 | N/A | N/A | 132% | 131.9% | 77 to 116 | N/A | N/A |
Item acquisition
Vaal Cyclone has restrictions on where or how it can drop. Vaal Cyclone can drop from the Vaal Vessels found in Vaal side areas.
Recipes
Vaal Cyclone can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
9 | Volatile PowerVolatile Power9Vaal Gem Quality: +20% CorruptedUnlimited power is apt to corrupt the minds of those who possess it. | Random corrupted Vaal gem with 20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Video demonstration
Alternate skill effects
Vaal Cyclone has the following alternate skill effects:
Item | Effect(s) |
---|---|
Automaton Cyclone EffectAutomaton Cyclone EffectSkill Gem EffectYour Cyclone becomes an Automaton Effect. | Your Cyclone becomes an Automaton Effect. |
Blue Cyclone EffectBlue Cyclone EffectSkill Gem EffectYour Cyclone becomes blue. | Your Cyclone becomes blue. |
Celestial Cyclone EffectCelestial Cyclone EffectSkill Gem EffectYour Cyclone becomes a Celestial Effect. | Your Cyclone becomes a Celestial Effect. |
Currency Cyclone EffectCurrency Cyclone EffectSkill Gem EffectYour Cyclone becomes a Currency Effect. | Your Cyclone becomes a Currency Effect. |
Dark Cyclone EffectDark Cyclone EffectSkill Gem EffectYour Cyclone gains a dark effect. | Your Cyclone gains a dark effect. |
Darkshard Cyclone EffectDarkshard Cyclone EffectSkill Gem EffectYour Cyclone becomes a Darkshard Effect. | Your Cyclone becomes a Darkshard Effect. |
Ghostflame Cyclone EffectGhostflame Cyclone EffectSkill Gem EffectYour Cyclone becomes a Ghostflame Effect. | Your Cyclone becomes a Ghostflame Effect. |
Illusionist Cyclone EffectIllusionist Cyclone EffectSkill Gem EffectYour Cyclone becomes a Illusionist Effect. | Your Cyclone becomes a Illusionist Effect. |
Sawblade Cyclone EffectSawblade Cyclone EffectSkill Gem EffectYour Cyclone becomes augmented with spinning sawblades. | Your Cyclone becomes augmented with spinning sawblades. |
Shark Cyclone EffectShark Cyclone EffectSkill Gem EffectYour Cyclone becomes a Shark Effect. | Your Cyclone becomes a Shark Effect. |
White Cyclone EffectWhite Cyclone EffectSkill Gem EffectYour Cyclone becomes white. | Your Cyclone becomes white. |
Version history
Version | Changes |
---|---|
3.15.0 |
|
3.14.0 |
|
3.7.0 |
|
1.1.5 |
|
1.1.0d |
|
1.1.0 |
|