|stat_text = Deals (5-568) to (7-851) Physical Damage<br>Trap lasts 4 seconds<br>50% of Physical Damage Converted to Fire Damage<br>Base explosion radius is (1.2-1.8) metres<br>Base secondary radius is (3-3.6) metres<br>Base smaller explosion radius is (1.3-1.9) metres<br>Causes (3-7) smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|stat_text = Deals (5-635) to (8-952) Physical Damage<br>Trap lasts 4 seconds<br>50% of Physical Damage Converted to Fire Damage<br>Base explosion radius is (1.2-1.8) metres<br>Base secondary radius is (2.4-3) metres<br>Base smaller explosion radius is (0.7-1.3) metres<br>Causes (3-7) smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level1 = True
|level1 = True
|level1_level_requirement = 1
|level1_level_requirement = 1
|level1_cost_amounts = 6
|level1_cost_amounts = 6
|level1_stat_text = Deals 5 to 7 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 3 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level1_stat_text = Deals 5 to 8 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 2.4 metres<br>Base smaller explosion radius is 0.7 metres<br>Causes 3 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level2_stat_text = Deals 6 to 9 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 3 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level2_stat_text = Deals 7 to 11 Physical Damage<br>Base explosion radius is 1.2 metres<br>Base secondary radius is 2.4 metres<br>Base smaller explosion radius is 0.7 metres<br>Causes 3 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level3_stat_text = Deals 9 to 13 Physical Damage<br>Base explosion radius is 1.3 metres<br>Base secondary radius is 3.1 metres<br>Base smaller explosion radius is 1.4 metres<br>Causes 3 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level3_stat_text = Deals 10 to 15 Physical Damage<br>Base explosion radius is 1.3 metres<br>Base secondary radius is 2.5 metres<br>Base smaller explosion radius is 0.8 metres<br>Causes 3 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level4_stat_text = Deals 13 to 20 Physical Damage<br>Base explosion radius is 1.3 metres<br>Base secondary radius is 3.1 metres<br>Base smaller explosion radius is 1.4 metres<br>Causes 3 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level4_stat_text = Deals 15 to 22 Physical Damage<br>Base explosion radius is 1.3 metres<br>Base secondary radius is 2.5 metres<br>Base smaller explosion radius is 0.8 metres<br>Causes 3 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level5_stat_text = Deals 19 to 28 Physical Damage<br>Base explosion radius is 1.3 metres<br>Base secondary radius is 3.1 metres<br>Base smaller explosion radius is 1.4 metres<br>Causes 4 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level5_stat_text = Deals 21 to 31 Physical Damage<br>Base explosion radius is 1.3 metres<br>Base secondary radius is 2.5 metres<br>Base smaller explosion radius is 0.8 metres<br>Causes 4 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level6_stat_text = Deals 28 to 42 Physical Damage<br>Base explosion radius is 1.4 metres<br>Base secondary radius is 3.2 metres<br>Base smaller explosion radius is 1.5 metres<br>Causes 4 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level6_stat_text = Deals 31 to 47 Physical Damage<br>Base explosion radius is 1.4 metres<br>Base secondary radius is 2.6 metres<br>Base smaller explosion radius is 0.9 metres<br>Causes 4 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level7_stat_text = Deals 37 to 55 Physical Damage<br>Base explosion radius is 1.4 metres<br>Base secondary radius is 3.2 metres<br>Base smaller explosion radius is 1.5 metres<br>Causes 4 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level7_stat_text = Deals 41 to 62 Physical Damage<br>Base explosion radius is 1.4 metres<br>Base secondary radius is 2.6 metres<br>Base smaller explosion radius is 0.9 metres<br>Causes 4 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level8_stat_text = Deals 48 to 72 Physical Damage<br>Base explosion radius is 1.4 metres<br>Base secondary radius is 3.2 metres<br>Base smaller explosion radius is 1.5 metres<br>Causes 4 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level8_stat_text = Deals 54 to 81 Physical Damage<br>Base explosion radius is 1.4 metres<br>Base secondary radius is 2.6 metres<br>Base smaller explosion radius is 0.9 metres<br>Causes 4 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level9_stat_text = Deals 62 to 93 Physical Damage<br>Base explosion radius is 1.5 metres<br>Base secondary radius is 3.3 metres<br>Base smaller explosion radius is 1.6 metres<br>Causes 5 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level9_stat_text = Deals 69 to 104 Physical Damage<br>Base explosion radius is 1.5 metres<br>Base secondary radius is 2.7 metres<br>Base smaller explosion radius is 1 metre<br>Causes 5 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level10_stat_text = Deals 79 to 118 Physical Damage<br>Base explosion radius is 1.5 metres<br>Base secondary radius is 3.3 metres<br>Base smaller explosion radius is 1.6 metres<br>Causes 5 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level10_stat_text = Deals 88 to 132 Physical Damage<br>Base explosion radius is 1.5 metres<br>Base secondary radius is 2.7 metres<br>Base smaller explosion radius is 1 metre<br>Causes 5 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level11_stat_text = Deals 99 to 149 Physical Damage<br>Base explosion radius is 1.5 metres<br>Base secondary radius is 3.3 metres<br>Base smaller explosion radius is 1.6 metres<br>Causes 5 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level11_stat_text = Deals 111 to 166 Physical Damage<br>Base explosion radius is 1.5 metres<br>Base secondary radius is 2.7 metres<br>Base smaller explosion radius is 1 metre<br>Causes 5 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level12_stat_text = Deals 124 to 186 Physical Damage<br>Base explosion radius is 1.6 metres<br>Base secondary radius is 3.4 metres<br>Base smaller explosion radius is 1.7 metres<br>Causes 5 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level12_stat_text = Deals 139 to 208 Physical Damage<br>Base explosion radius is 1.6 metres<br>Base secondary radius is 2.8 metres<br>Base smaller explosion radius is 1.1 metres<br>Causes 5 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level13_stat_text = Deals 154 to 231 Physical Damage<br>Base explosion radius is 1.6 metres<br>Base secondary radius is 3.4 metres<br>Base smaller explosion radius is 1.7 metres<br>Causes 6 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level13_stat_text = Deals 172 to 258 Physical Damage<br>Base explosion radius is 1.6 metres<br>Base secondary radius is 2.8 metres<br>Base smaller explosion radius is 1.1 metres<br>Causes 6 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level14_stat_text = Deals 190 to 286 Physical Damage<br>Base explosion radius is 1.6 metres<br>Base secondary radius is 3.4 metres<br>Base smaller explosion radius is 1.7 metres<br>Causes 6 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level14_stat_text = Deals 213 to 319 Physical Damage<br>Base explosion radius is 1.6 metres<br>Base secondary radius is 2.8 metres<br>Base smaller explosion radius is 1.1 metres<br>Causes 6 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level15_stat_text = Deals 234 to 351 Physical Damage<br>Base explosion radius is 1.7 metres<br>Base secondary radius is 3.5 metres<br>Base smaller explosion radius is 1.8 metres<br>Causes 6 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level15_stat_text = Deals 262 to 393 Physical Damage<br>Base explosion radius is 1.7 metres<br>Base secondary radius is 2.9 metres<br>Base smaller explosion radius is 1.2 metres<br>Causes 6 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level16_stat_text = Deals 287 to 430 Physical Damage<br>Base explosion radius is 1.7 metres<br>Base secondary radius is 3.5 metres<br>Base smaller explosion radius is 1.8 metres<br>Causes 6 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level16_stat_text = Deals 321 to 481 Physical Damage<br>Base explosion radius is 1.7 metres<br>Base secondary radius is 2.9 metres<br>Base smaller explosion radius is 1.2 metres<br>Causes 6 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level17_stat_text = Deals 350 to 525 Physical Damage<br>Base explosion radius is 1.7 metres<br>Base secondary radius is 3.5 metres<br>Base smaller explosion radius is 1.8 metres<br>Causes 7 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level17_stat_text = Deals 391 to 587 Physical Damage<br>Base explosion radius is 1.7 metres<br>Base secondary radius is 2.9 metres<br>Base smaller explosion radius is 1.2 metres<br>Causes 7 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level18_stat_text = Deals 425 to 638 Physical Damage<br>Base explosion radius is 1.8 metres<br>Base secondary radius is 3.6 metres<br>Base smaller explosion radius is 1.9 metres<br>Causes 7 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level18_stat_text = Deals 476 to 714 Physical Damage<br>Base explosion radius is 1.8 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 7 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level19_stat_text = Deals 492 to 738 Physical Damage<br>Base explosion radius is 1.8 metres<br>Base secondary radius is 3.6 metres<br>Base smaller explosion radius is 1.9 metres<br>Causes 7 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level19_stat_text = Deals 550 to 825 Physical Damage<br>Base explosion radius is 1.8 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 7 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level20_stat_text = Deals 568 to 851 Physical Damage<br>Base explosion radius is 1.8 metres<br>Base secondary radius is 3.6 metres<br>Base smaller explosion radius is 1.9 metres<br>Causes 7 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level20_stat_text = Deals 635 to 952 Physical Damage<br>Base explosion radius is 1.8 metres<br>Base secondary radius is 3 metres<br>Base smaller explosion radius is 1.3 metres<br>Causes 7 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level21_stat_text = Deals 624 to 936 Physical Damage<br>Base explosion radius is 1.9 metres<br>Base secondary radius is 3.7 metres<br>Base smaller explosion radius is 2 metres<br>Causes 8 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level21_stat_text = Deals 698 to 1047 Physical Damage<br>Base explosion radius is 1.9 metres<br>Base secondary radius is 3.1 metres<br>Base smaller explosion radius is 1.4 metres<br>Causes 8 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level22_stat_text = Deals 686 to 1028 Physical Damage<br>Base explosion radius is 1.9 metres<br>Base secondary radius is 3.7 metres<br>Base smaller explosion radius is 2 metres<br>Causes 8 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level22_stat_text = Deals 767 to 1150 Physical Damage<br>Base explosion radius is 1.9 metres<br>Base secondary radius is 3.1 metres<br>Base smaller explosion radius is 1.4 metres<br>Causes 8 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level23_stat_text = Deals 753 to 1129 Physical Damage<br>Base explosion radius is 1.9 metres<br>Base secondary radius is 3.7 metres<br>Base smaller explosion radius is 2 metres<br>Causes 8 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level23_stat_text = Deals 842 to 1263 Physical Damage<br>Base explosion radius is 1.9 metres<br>Base secondary radius is 3.1 metres<br>Base smaller explosion radius is 1.4 metres<br>Causes 8 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level24_stat_text = Deals 826 to 1239 Physical Damage<br>Base explosion radius is 2 metres<br>Base secondary radius is 3.8 metres<br>Base smaller explosion radius is 2.1 metres<br>Causes 8 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level24_stat_text = Deals 924 to 1386 Physical Damage<br>Base explosion radius is 2 metres<br>Base secondary radius is 3.2 metres<br>Base smaller explosion radius is 1.5 metres<br>Causes 8 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level25_stat_text = Deals 906 to 1359 Physical Damage<br>Base explosion radius is 2 metres<br>Base secondary radius is 3.8 metres<br>Base smaller explosion radius is 2.1 metres<br>Causes 8 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level25_stat_text = Deals 1013 to 1520 Physical Damage<br>Base explosion radius is 2 metres<br>Base secondary radius is 3.2 metres<br>Base smaller explosion radius is 1.5 metres<br>Causes 8 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level26_stat_text = Deals 993 to 1490 Physical Damage<br>Base explosion radius is 2 metres<br>Base secondary radius is 3.8 metres<br>Base smaller explosion radius is 2.1 metres<br>Causes 9 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level26_stat_text = Deals 1111 to 1666 Physical Damage<br>Base explosion radius is 2 metres<br>Base secondary radius is 3.2 metres<br>Base smaller explosion radius is 1.5 metres<br>Causes 9 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level27_stat_text = Deals 1089 to 1633 Physical Damage<br>Base explosion radius is 2.1 metres<br>Base secondary radius is 3.9 metres<br>Base smaller explosion radius is 2.2 metres<br>Causes 9 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level27_stat_text = Deals 1217 to 1826 Physical Damage<br>Base explosion radius is 2.1 metres<br>Base secondary radius is 3.3 metres<br>Base smaller explosion radius is 1.6 metres<br>Causes 9 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level28_stat_text = Deals 1192 to 1789 Physical Damage<br>Base explosion radius is 2.1 metres<br>Base secondary radius is 3.9 metres<br>Base smaller explosion radius is 2.2 metres<br>Causes 9 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level28_stat_text = Deals 1334 to 2000 Physical Damage<br>Base explosion radius is 2.1 metres<br>Base secondary radius is 3.3 metres<br>Base smaller explosion radius is 1.6 metres<br>Causes 9 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level29_stat_text = Deals 1306 to 1958 Physical Damage<br>Base explosion radius is 2.1 metres<br>Base secondary radius is 3.9 metres<br>Base smaller explosion radius is 2.2 metres<br>Causes 9 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level29_stat_text = Deals 1460 to 2190 Physical Damage<br>Base explosion radius is 2.1 metres<br>Base secondary radius is 3.3 metres<br>Base smaller explosion radius is 1.6 metres<br>Causes 9 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level30_stat_text = Deals 1429 to 2143 Physical Damage<br>Base explosion radius is 2.2 metres<br>Base secondary radius is 4 metres<br>Base smaller explosion radius is 2.3 metres<br>Causes 9 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level30_stat_text = Deals 1598 to 2397 Physical Damage<br>Base explosion radius is 2.2 metres<br>Base secondary radius is 3.4 metres<br>Base smaller explosion radius is 1.7 metres<br>Causes 9 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level31_stat_text = Deals 1495 to 2242 Physical Damage<br>Base explosion radius is 2.2 metres<br>Base secondary radius is 4 metres<br>Base smaller explosion radius is 2.3 metres<br>Causes 9 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level31_stat_text = Deals 1671 to 2507 Physical Damage<br>Base explosion radius is 2.2 metres<br>Base secondary radius is 3.4 metres<br>Base smaller explosion radius is 1.7 metres<br>Causes 9 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level32_stat_text = Deals 1563 to 2345 Physical Damage<br>Base explosion radius is 2.2 metres<br>Base secondary radius is 4 metres<br>Base smaller explosion radius is 2.3 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level32_stat_text = Deals 1748 to 2622 Physical Damage<br>Base explosion radius is 2.2 metres<br>Base secondary radius is 3.4 metres<br>Base smaller explosion radius is 1.7 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level33_stat_text = Deals 1635 to 2452 Physical Damage<br>Base explosion radius is 2.2 metres<br>Base secondary radius is 4 metres<br>Base smaller explosion radius is 2.3 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level33_stat_text = Deals 1828 to 2742 Physical Damage<br>Base explosion radius is 2.2 metres<br>Base secondary radius is 3.4 metres<br>Base smaller explosion radius is 1.7 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level34_stat_text = Deals 1709 to 2564 Physical Damage<br>Base explosion radius is 2.2 metres<br>Base secondary radius is 4 metres<br>Base smaller explosion radius is 2.3 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level34_stat_text = Deals 1912 to 2867 Physical Damage<br>Base explosion radius is 2.2 metres<br>Base secondary radius is 3.4 metres<br>Base smaller explosion radius is 1.7 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level35_stat_text = Deals 1787 to 2681 Physical Damage<br>Base explosion radius is 2.3 metres<br>Base secondary radius is 4.1 metres<br>Base smaller explosion radius is 2.4 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level35_stat_text = Deals 1999 to 2998 Physical Damage<br>Base explosion radius is 2.3 metres<br>Base secondary radius is 3.5 metres<br>Base smaller explosion radius is 1.8 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level36_stat_text = Deals 1869 to 2803 Physical Damage<br>Base explosion radius is 2.3 metres<br>Base secondary radius is 4.1 metres<br>Base smaller explosion radius is 2.4 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level36_stat_text = Deals 2090 to 3134 Physical Damage<br>Base explosion radius is 2.3 metres<br>Base secondary radius is 3.5 metres<br>Base smaller explosion radius is 1.8 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level37_stat_text = Deals 1953 to 2930 Physical Damage<br>Base explosion radius is 2.3 metres<br>Base secondary radius is 4.1 metres<br>Base smaller explosion radius is 2.4 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level37_stat_text = Deals 2184 to 3277 Physical Damage<br>Base explosion radius is 2.3 metres<br>Base secondary radius is 3.5 metres<br>Base smaller explosion radius is 1.8 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level38_stat_text = Deals 2042 to 3063 Physical Damage<br>Base explosion radius is 2.3 metres<br>Base secondary radius is 4.1 metres<br>Base smaller explosion radius is 2.4 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level38_stat_text = Deals 2283 to 3425 Physical Damage<br>Base explosion radius is 2.3 metres<br>Base secondary radius is 3.5 metres<br>Base smaller explosion radius is 1.8 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level39_stat_text = Deals 2134 to 3201 Physical Damage<br>Base explosion radius is 2.3 metres<br>Base secondary radius is 4.1 metres<br>Base smaller explosion radius is 2.4 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level39_stat_text = Deals 2387 to 3580 Physical Damage<br>Base explosion radius is 2.3 metres<br>Base secondary radius is 3.5 metres<br>Base smaller explosion radius is 1.8 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level40_stat_text = Deals 2230 to 3346 Physical Damage<br>Base explosion radius is 2.3 metres<br>Base secondary radius is 4.1 metres<br>Base smaller explosion radius is 2.4 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
|level40_stat_text = Deals 2494 to 3741 Physical Damage<br>Base explosion radius is 2.3 metres<br>Base secondary radius is 3.5 metres<br>Base smaller explosion radius is 1.8 metres<br>Causes 10 smaller explosions<br>Smaller explosions have between 30% reduced and 30% increased base radius at random
* now has 140% Effectiveness of Added Damage (previously 120%), and now deals 5 to 8 Physical Damage at gem level 1 (previously 5 to 7), scaling up to 635 to 952 at gem level 20 (previously 568 to 851). The base secondary radius is now 2.4 metres at gem level 1 (previously 3), and 3 metres at gem level 20 (previously 3.6). The base smaller explosion radius is now 0.7 metres at gem level 1 (previously 1.3), and 1.3 at gem level 20 (previously 1.9).
}}
{{Version history table row|3.23.0|
{{Version history table row|3.23.0|
* Added to the game.
* Added to the game.
Latest revision as of 22:20, 29 May 2024
Explosive Trap of ShrapnelTrap, Spell, AoE, Fire, Physical Level: (1-20) Cost: (6-20) Mana Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 140%Throws a trap that creates an explosion when triggered, dealing spell damage in an area around it. A number of smaller explosions occur within a secondary area around the trap in quick succession after the first.Deals (5-635) to (8-952) Physical Damage Trap lasts 4 seconds 50% of Physical Damage Converted to Fire Damage Base explosion radius is (1.2-1.8) metres Base secondary radius is (2.4-3) metres Base smaller explosion radius is (0.7-1.3) metres Causes (3-7) smaller explosions Smaller explosions have between 30% reduced and 30% increased base radius at random
Additional Effects From 1-20% Quality: Causes +(0.1-2) smaller explosionsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Explosive Trap of Shrapnel is a spell that throws a trap that creates multiple explosions when triggered. It deals physical damage that's converted to fire damage.
It is a transfigured version of Explosive TrapExplosive TrapTrap, Spell, AoE, Fire, Physical Level: (1-20) Cost: (6-20) Mana Cast Time: 1.00 sec Critical Strike Chance: 6.00%Throws a trap that creates an explosion when triggered, dealing spell damage in an area around it. A number of smaller explosions occur within a secondary area around the trap in quick succession after the first.Deals (4-437) to (6-655) Physical Damage Trap lasts 4 seconds 50% of Physical Damage Converted to Fire Damage Base explosion radius is (1.2-1.8) metres Base secondary radius is (1.2-1.8) metres Base smaller explosion radius is (0.7-1.3) metres Causes (3-7) smaller explosions Smaller explosions have between 30% reduced and 30% increased base radius at random
Additional Effects From 1-20% Quality: Causes +(0.1-2) smaller explosionsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Unlike the original skill, this transfigured version has more damage, higher damage effectiveness, and distributes its secondary explosions over a wider area.
Skill functions and interactions
Gem level progression
Level
Mana Cost
Physical Damage
Radius (Base)
Radius (Secondary)
Radius (Smaller)
# Explosions
Exp.
Total Exp.
1
1
0
0
6
5 to 8
1.2m
2.4m
0.7m
3
0
0
2
2
0
0
6
7 to 11
1.2m
2.4m
0.7m
3
70
70
3
4
0
0
7
10 to 15
1.3m
2.5m
0.8m
3
308
378
4
7
14
0
8
15 to 22
1.3m
2.5m
0.8m
3
1554
1932
5
11
19
0
9
21 to 31
1.3m
2.5m
0.8m
4
6667
8599
6
16
26
18
10
31 to 47
1.4m
2.6m
0.9m
4
26047
34646
7
20
31
22
11
41 to 62
1.4m
2.6m
0.9m
4
49725
84371
8
24
37
25
12
54 to 81
1.4m
2.6m
0.9m
4
95714
180085
9
28
42
29
13
69 to 104
1.5m
2.7m
N/A
5
169595
349680
10
32
47
33
14
88 to 132
1.5m
2.7m
N/A
5
283759
633439
11
36
52
36
14
111 to 166
1.5m
2.7m
N/A
5
453996
1087435
12
40
58
40
15
139 to 208
1.6m
2.8m
1.1m
5
703128
1790563
13
44
63
44
16
172 to 258
1.6m
2.8m
1.1m
6
1061223
2851786
14
48
68
48
16
213 to 319
1.6m
2.8m
1.1m
6
2065870
4917656
15
52
74
51
17
262 to 393
1.7m
2.9m
1.2m
6
2507110
7424766
16
56
79
55
18
321 to 481
1.7m
2.9m
1.2m
6
5798936
13223702
17
60
84
59
18
391 to 587
1.7m
2.9m
1.2m
7
15083919
28307621
18
64
90
62
19
476 to 714
1.8m
3m
1.3m
7
27792735
56100356
19
67
94
65
19
550 to 825
1.8m
3m
1.3m
7
43869739
99970095
20
70
98
68
20
635 to 952
1.8m
3m
1.3m
7
242081556
342051651
21
72
100
70
20
698 to 1047
1.9m
3.1m
1.4m
8
N/A
N/A
22
74
N/A
N/A
21
767 to 1150
1.9m
3.1m
1.4m
8
N/A
N/A
23
76
N/A
N/A
21
842 to 1263
1.9m
3.1m
1.4m
8
N/A
N/A
24
78
N/A
N/A
21
924 to 1386
2m
3.2m
1.5m
8
N/A
N/A
25
80
N/A
N/A
22
1013 to 1520
2m
3.2m
1.5m
8
N/A
N/A
26
82
N/A
N/A
23
1111 to 1666
2m
3.2m
1.5m
9
N/A
N/A
27
84
N/A
N/A
23
1217 to 1826
2.1m
3.3m
1.6m
9
N/A
N/A
28
86
N/A
N/A
23
1334 to 2000
2.1m
3.3m
1.6m
9
N/A
N/A
29
88
N/A
N/A
24
1460 to 2190
2.1m
3.3m
1.6m
9
N/A
N/A
30
90
N/A
N/A
24
1598 to 2397
2.2m
3.4m
1.7m
9
N/A
N/A
31
91
N/A
N/A
25
1671 to 2507
2.2m
3.4m
1.7m
9
N/A
N/A
32
92
N/A
N/A
25
1748 to 2622
2.2m
3.4m
1.7m
10
N/A
N/A
33
93
N/A
N/A
25
1828 to 2742
2.2m
3.4m
1.7m
10
N/A
N/A
34
94
N/A
N/A
26
1912 to 2867
2.2m
3.4m
1.7m
10
N/A
N/A
35
95
N/A
N/A
27
1999 to 2998
2.3m
3.5m
1.8m
10
N/A
N/A
36
96
N/A
N/A
27
2090 to 3134
2.3m
3.5m
1.8m
10
N/A
N/A
37
97
N/A
N/A
27
2184 to 3277
2.3m
3.5m
1.8m
10
N/A
N/A
38
98
N/A
N/A
28
2283 to 3425
2.3m
3.5m
1.8m
10
N/A
N/A
39
99
N/A
N/A
28
2387 to 3580
2.3m
3.5m
1.8m
10
N/A
N/A
40
100
N/A
N/A
29
2494 to 3741
2.3m
3.5m
1.8m
10
N/A
N/A
Item acquisition
Explosive Trap of Shrapnel has restrictions on where or how it can drop.
This item is a transfigured gem. It can be obtained through the use of the Divine Font in the Lord's Labyrinth.
Recipes
Explosive Trap of Shrapnel can be created from the following recipes:
Amount
Part
Description
Meta
4
The Blessing of MooshThe Blessing of Moosh4Level 21 Transfigured Gem CorruptedWhile the Labyrinth traps have claimed countless adventurers, they were not designed with felines in mind.
Random corruptedlevel 21 transfigured gem
A
8
The HookThe Hook8Level 21 Transfigured Gem Quality:+23% CorruptedEvery obsession began with a single, innocent taste.
Random corruptedlevel 21 transfigured gem with 23% quality
A
3
Doryani's EpiphanyDoryani's Epiphany3Level 21 Transfigured Gem Quality:+20% Corrupted"Virtue gems have facets beyond those that can be seen by the mortal eye. Let us look deeper..."
Random corruptedlevel 21 transfigured gem with 20% quality
A
8
Dying AnguishDying Anguish8Level 19 Transfigured Gem Quality:+19%Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home.
level 19 transfigured gem with 19% quality
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
now has 140% Effectiveness of Added Damage (previously 120%), and now deals 5 to 8 Physical Damage at gem level 1 (previously 5 to 7), scaling up to 635 to 952 at gem level 20 (previously 568 to 851). The base secondary radius is now 2.4 metres at gem level 1 (previously 3), and 3 metres at gem level 20 (previously 3.6). The base smaller explosion radius is now 0.7 metres at gem level 1 (previously 1.3), and 1.3 at gem level 20 (previously 1.9).