Vaal Spectral Throw: Difference between revisions
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{{ | {{Base item | ||
| | |rarity_id = normal | ||
|name | |name = Vaal Spectral Throw | ||
| | |class_id = Active Skill Gem | ||
|size_x | |size_x = 1 | ||
|size_y | |size_y = 1 | ||
|drop_level | |drop_level = 1 | ||
|tags | |tags = up_to_level_8_gem, vaal_gem, gem, default | ||
|metadata_id | |metadata_id = Metadata/Items/Gems/SkillGemVaalThrownWeapon | ||
|help_text | |help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | ||
|strength_percent | |is_vaal_skill_gem = true | ||
|dexterity_percent | |strength_percent = 40 | ||
|gem_tags | |dexterity_percent = 60 | ||
|gem_description | |gem_tags = Attack, Projectile, Vaal | ||
|active_skill_name | |secondary_skill_id = ThrownWeapon | ||
| | |gem_description = Throws several spectral copies of your melee weapon. They fly out and then return to you, in a spinning attack that damages enemies in their path. | ||
|skill_id | |active_skill_name = Vaal Spectral Throw | ||
|cast_time | |item_class_id_restriction = Claw, Dagger, One Hand Sword, Thrusting One Hand Sword, One Hand Axe, One Hand Mace, Sceptre, Staff, Two Hand Sword, Two Hand Axe, Two Hand Mace, Warstaff, Rune Dagger | ||
|required_level | |skill_id = VaalThrownWeapon | ||
| | |cast_time = 1.0 | ||
| | |required_level = 1 | ||
| | |quality_type1_weight = 1 | ||
| | |quality_type1_stat_text = Projectiles that have Pierced deal (0.5-10)% more Damage | ||
| | |quality_type1_breakpoints = 2.0 | ||
| | |quality_type1_stat1_id = projectile_damage_+%_final_if_pierced_enemy | ||
| | |quality_type1_stat1_value = 500 | ||
| | |static_vaal_souls_requirement = 15 | ||
| | |static_vaal_stored_uses = 1 | ||
| | |static_vaal_soul_gain_prevention_time = 4 | ||
| | |static_attack_speed_multiplier = 110 | ||
| | |static_stat1_id = base_is_projectile | ||
| | |static_stat1_value = 1 | ||
| | |static_stat2_id = cannot_cancel_skill_before_contact_point | ||
| | |static_stat2_value = 1 | ||
| | |static_stat3_id = projectile_spiral_nova_starting_angle_offset | ||
| | |static_stat3_value = -15 | ||
| | |static_stat4_id = projectile_spiral_nova_time_ms | ||
| | |static_stat4_value = 2000 | ||
| | |static_stat5_id = projectiles_not_offset | ||
| | |static_stat5_value = 1 | ||
| | |static_stat6_id = spectral_throw_forget_hit_list_time_override | ||
| | |static_stat6_value = 225 | ||
| | |static_stat7_id = base_number_of_projectiles_in_spiral_nova | ||
| | |static_stat7_value = 8 | ||
| | |static_stat8_id = projectile_spiral_nova_angle | ||
| | |static_stat8_value = 180 | ||
| | |static_stat9_id = projectile_spiral_nova_both_directions | ||
| | |static_stat9_value = 1 | ||
| | |static_stat10_id = global_always_hit | ||
| | |static_stat10_value = 1 | ||
| | |stat_text = Fires 8 Projectiles in each of two mirrored spirals<br>Can't be Evaded | ||
| | |level1 = True | ||
| | |level1_level_requirement = 1 | ||
| | |level1_damage_effectiveness = 70 | ||
| | |level1_damage_multiplier = 70 | ||
| | |level2 = True | ||
| | |level2_level_requirement = 2 | ||
| | |level2_damage_effectiveness = 72 | ||
| | |level2_damage_multiplier = 72.1 | ||
| | |level3 = True | ||
| | |level3_level_requirement = 4 | ||
| | |level3_damage_effectiveness = 74 | ||
| | |level3_damage_multiplier = 74.2 | ||
| | |level4 = True | ||
| | |level4_level_requirement = 7 | ||
|level4_damage_effectiveness = 76 | |||
| | |level4_damage_multiplier = 76.3 | ||
| | |level5 = True | ||
| | |level5_level_requirement = 11 | ||
| | |level5_damage_effectiveness = 78 | ||
| | |level5_damage_multiplier = 78.4 | ||
| | |level6 = True | ||
| | |level6_level_requirement = 16 | ||
| | |level6_damage_effectiveness = 81 | ||
| | |level6_damage_multiplier = 80.5 | ||
| | |level7 = True | ||
| | |level7_level_requirement = 20 | ||
| | |level7_damage_effectiveness = 83 | ||
| | |level7_damage_multiplier = 82.6 | ||
| | |level8 = True | ||
| | |level8_level_requirement = 24 | ||
| | |level8_damage_effectiveness = 85 | ||
| | |level8_damage_multiplier = 84.7 | ||
| | |level9 = True | ||
| | |level9_level_requirement = 28 | ||
| | |level9_damage_effectiveness = 87 | ||
| | |level9_damage_multiplier = 86.8 | ||
| | |level10 = True | ||
| | |level10_level_requirement = 32 | ||
| | |level10_damage_effectiveness = 89 | ||
| | |level10_damage_multiplier = 88.9 | ||
| | |level11 = True | ||
| | |level11_level_requirement = 36 | ||
| | |level11_damage_effectiveness = 91 | ||
| | |level11_damage_multiplier = 91.1 | ||
| | |level12 = True | ||
| | |level12_level_requirement = 40 | ||
| | |level12_damage_effectiveness = 93 | ||
| | |level12_damage_multiplier = 93.2 | ||
| | |level13 = True | ||
| | |level13_level_requirement = 44 | ||
| | |level13_damage_effectiveness = 95 | ||
| | |level13_damage_multiplier = 95.3 | ||
| | |level14 = True | ||
| | |level14_level_requirement = 48 | ||
| | |level14_damage_effectiveness = 97 | ||
| | |level14_damage_multiplier = 97.4 | ||
| | |level15 = True | ||
| | |level15_level_requirement = 52 | ||
| | |level15_damage_effectiveness = 99 | ||
| | |level15_damage_multiplier = 99.5 | ||
| | |level16 = True | ||
| | |level16_level_requirement = 56 | ||
| | |level16_damage_effectiveness = 102 | ||
| | |level16_damage_multiplier = 101.6 | ||
| | |level17 = True | ||
| | |level17_level_requirement = 60 | ||
| | |level17_damage_effectiveness = 104 | ||
| | |level17_damage_multiplier = 103.7 | ||
| | |level18 = True | ||
| | |level18_level_requirement = 64 | ||
| | |level18_damage_effectiveness = 106 | ||
| | |level18_damage_multiplier = 105.8 | ||
| | |level19 = True | ||
| | |level19_level_requirement = 67 | ||
| | |level19_damage_effectiveness = 108 | ||
| | |level19_damage_multiplier = 107.9 | ||
| | |level20 = True | ||
| | |level20_level_requirement = 70 | ||
| | |level20_damage_effectiveness = 110 | ||
| | |level20_damage_multiplier = 110 | ||
| | |level21 = True | ||
| | |level21_level_requirement = 72 | ||
| | |level21_damage_effectiveness = 112 | ||
| | |level21_damage_multiplier = 112.1 | ||
| | |level22 = True | ||
| | |level22_level_requirement = 74 | ||
| | |level22_damage_effectiveness = 114 | ||
| | |level22_damage_multiplier = 114.2 | ||
| | |level23 = True | ||
| | |level23_level_requirement = 76 | ||
| | |level23_damage_effectiveness = 116 | ||
| | |level23_damage_multiplier = 116.3 | ||
| | |level24 = True | ||
| | |level24_level_requirement = 78 | ||
| | |level24_damage_effectiveness = 118 | ||
| | |level24_damage_multiplier = 118.4 | ||
| | |level25 = True | ||
| | |level25_level_requirement = 80 | ||
| | |level25_damage_effectiveness = 121 | ||
| | |level25_damage_multiplier = 120.5 | ||
| | |level26 = True | ||
| | |level26_level_requirement = 82 | ||
| | |level26_damage_effectiveness = 123 | ||
| | |level26_damage_multiplier = 122.6 | ||
| | |level27 = True | ||
| | |level27_level_requirement = 84 | ||
| | |level27_damage_effectiveness = 125 | ||
| | |level27_damage_multiplier = 124.7 | ||
| | |level28 = True | ||
| | |level28_level_requirement = 86 | ||
| | |level28_damage_effectiveness = 127 | ||
| | |level28_damage_multiplier = 126.8 | ||
| | |level29 = True | ||
| | |level29_level_requirement = 88 | ||
| | |level29_damage_effectiveness = 129 | ||
| | |level29_damage_multiplier = 128.9 | ||
| | |level30 = True | ||
| | |level30_level_requirement = 90 | ||
| | |level30_damage_effectiveness = 131 | ||
| | |level30_damage_multiplier = 131.1 | ||
| | |level31 = True | ||
| | |level31_level_requirement = 91 | ||
| | |level31_damage_effectiveness = 132 | ||
| | |level31_damage_multiplier = 132.1 | ||
| | |level32 = True | ||
| | |level32_level_requirement = 92 | ||
| | |level32_damage_effectiveness = 133 | ||
| | |level32_damage_multiplier = 133.2 | ||
| | |level33 = True | ||
| | |level33_level_requirement = 93 | ||
| | |level33_damage_effectiveness = 134 | ||
| | |level33_damage_multiplier = 134.2 | ||
| | |level34 = True | ||
| | |level34_level_requirement = 94 | ||
| | |level34_damage_effectiveness = 135 | ||
| | |level34_damage_multiplier = 135.3 | ||
| | |level35 = True | ||
| | |level35_level_requirement = 95 | ||
| | |level35_damage_effectiveness = 136 | ||
| | |level35_damage_multiplier = 136.3 | ||
| | |level36 = True | ||
| | |level36_level_requirement = 96 | ||
| | |level36_damage_effectiveness = 137 | ||
| | |level36_damage_multiplier = 137.4 | ||
| | |level37 = True | ||
| | |level37_level_requirement = 97 | ||
| | |level37_damage_effectiveness = 138 | ||
| | |level37_damage_multiplier = 138.4 | ||
| | |level38 = True | ||
| | |level38_level_requirement = 98 | ||
| | |level38_damage_effectiveness = 139 | ||
| | |level38_damage_multiplier = 139.5 | ||
| | |level39 = True | ||
| | |level39_level_requirement = 99 | ||
| | |level39_damage_effectiveness = 141 | ||
| | |level39_damage_multiplier = 140.5 | ||
| | |level40 = True | ||
| | |level40_level_requirement = 100 | ||
| | |level40_damage_effectiveness = 142 | ||
| | |level40_damage_multiplier = 141.6 | ||
| | |level1_strength_requirement = 0 | ||
| | |level1_dexterity_requirement = 0 | ||
| | |level1_experience = 0 | ||
| | |level2_strength_requirement = 0 | ||
| | |level2_dexterity_requirement = 0 | ||
|level2_experience = 70 | |||
|level3_strength_requirement = 0 | |||
|level3_dexterity_requirement = 0 | |||
|level3_experience = 378 | |||
|level4_strength_requirement = 0 | |||
|level4_dexterity_requirement = 14 | |||
|level4_experience = 1932 | |||
|level5_strength_requirement = 0 | |||
|level5_dexterity_requirement = 19 | |||
|level5_experience = 8599 | |||
|level6_strength_requirement = 18 | |||
|level6_dexterity_requirement = 26 | |||
|level6_experience = 34646 | |||
|level7_strength_requirement = 22 | |||
|level7_dexterity_requirement = 31 | |||
|level7_experience = 84371 | |||
|level8_strength_requirement = 25 | |||
|level8_dexterity_requirement = 37 | |||
|level8_experience = 180085 | |||
|level9_strength_requirement = 29 | |||
|level9_dexterity_requirement = 42 | |||
|level9_experience = 349680 | |||
|level10_strength_requirement = 33 | |||
|level10_dexterity_requirement = 47 | |||
|level10_experience = 633439 | |||
|level11_strength_requirement = 36 | |||
|level11_dexterity_requirement = 52 | |||
|level11_experience = 1087435 | |||
|level12_strength_requirement = 40 | |||
|level12_dexterity_requirement = 58 | |||
|level12_experience = 1790563 | |||
|level13_strength_requirement = 44 | |||
|level13_dexterity_requirement = 63 | |||
|level13_experience = 2851786 | |||
|level14_strength_requirement = 48 | |||
|level14_dexterity_requirement = 68 | |||
|level14_experience = 4917656 | |||
|level15_strength_requirement = 51 | |||
|level15_dexterity_requirement = 74 | |||
|level15_experience = 7424766 | |||
|level16_strength_requirement = 55 | |||
|level16_dexterity_requirement = 79 | |||
|level16_experience = 13223702 | |||
|level17_strength_requirement = 59 | |||
|level17_dexterity_requirement = 84 | |||
|level17_experience = 28307621 | |||
|level18_strength_requirement = 62 | |||
|level18_dexterity_requirement = 90 | |||
|level18_experience = 56100356 | |||
|level19_strength_requirement = 65 | |||
|level19_dexterity_requirement = 94 | |||
|level19_experience = 99970095 | |||
|level20_strength_requirement = 68 | |||
|level20_dexterity_requirement = 98 | |||
|level20_experience = 342051651 | |||
|level21_strength_requirement = 70 | |||
|level21_dexterity_requirement = 100 | |||
|drop_text = Vaal Spectral Throw can drop from the Vaal Vessels found in [[Vaal side area]]s. | |||
|is_drop_restricted = true | |||
|is_corrupted = True | |||
|release_version = 1.1.0 | |||
}} | }} | ||
'''Vaal Spectral Throw''' is a [[Vaal skill|vaal]] [[projectile]] [[attack]] that throws a copy of the player's melee weapon, spiralling outwards from the character and hitting enemies in its path. | |||
==Skill functions and interactions== | |||
* '''Terrain collision''': Unlike {{il|Spectral Throw}}, projectiles from Vaal Spectral Throw will disappear if they collide with terrain. | |||
==Skill | * '''Projectile speed''': Projectile speed affects the distance projectiles will travel before returning. With high projectile speed, it is possible for projectiles to despawn and be unable to return if the player moves too far away. | ||
* '''Terrain''': | * {{c|mod|Fires # Projectiles in each of two mirrored spirals}}: Starting in the direction the player is facing, projectiles fire in a spiralling [[nova (projectile behaviour)|nova]] in both clockwise and counterclockwise directions. Adding additional projectiles adds to both spirals and extends the spiral's rotation. A half-spiral fires approximately 8 projectiles, while a full spiral fires approximately 16 projectiles. | ||
* '''Projectile | |||
* | |||
==Gem level progression== | ==Gem level progression== | ||
Line 232: | Line 289: | ||
}} | }} | ||
{{Item acquisition}} | |||
==Video demonstration== | |||
{{#ev:youtube|UcsMXOVDFrg|300}} | |||
= | {{Skill threshold jewel list|stat_id=spectral_throw}} | ||
{{ | {{Skill enchantment modifier list}} | ||
==Version | {{Alternate skill effect list|skill=Spectral Throw}} | ||
{{ | |||
{{ | ==Version history== | ||
{{Version history table header}} | |||
{{Version history table row|3.23.0| | |||
* Quality now causes Projectiles that have Pierced to deal 0-10% more Damage, instead of providing 0-10% increased Attack Speed. | |||
}} | |||
{{Version history table row|3.15.0| | |||
* No longer fires 8 additional projectiles, no longer fires projectiles in a circle, now fires 8 projectiles in each of two mirrored spirals. | |||
* Now stores up to 1 use (previously 3). | |||
* Now deals 110% of Base Damage, and has 110% Effectiveness of Added Damage at gem level 20 (previously 170%). | |||
* Now throws several spectral copies of your melee weapon. They fly out and then return to you, in a spinning attack that damages enemies in their path. No longer fires projectiles in a circle. | |||
}} | |||
{{Version history table row|3.14.0| | |||
*Now deals 125% of base Attack Damage at gem level 1 (previously 91%) and 170% of base Attack Damage at gem level 20 (previously 135%). | |||
*Now fires 8 additional projectiles (previously 4). | |||
*Now expends 15 Souls per use (previously 10). | |||
*Now has a Soul Gain Prevention duration of 4 seconds (previously 6). | |||
* Vaal Skill Gems can now only be obtained from a set of specific methods such as Corrupting Gems, Vaal Side Areas, Divination Cards (that specifically grant Vaal Skill Gems) and the Lapidary Lens in the Temple of Atzoatl. | |||
}} | |||
{{Version history table row|1.1.0d| | |||
* Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch). | * Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch). | ||
{{ | }} | ||
{{Version history table row|1.1.0| | |||
* Introduced to the game. | * Introduced to the game. | ||
}} | |||
{{Version history table end}} | |||
{{Navbox Vaal Skill Gems}} | {{Navbox Vaal Skill Gems}} | ||
[[ru:Призрачный бросок ваал]] |
Revision as of 17:32, 22 May 2024
Level: (1-20)
Souls Per Use: 15
Can Store 1 Use(s)
Soul Gain Prevention: 4 sec
Attack Speed: 110% of base
Attack Damage: (70-110)% of base
Effectiveness of Added Damage: (70-110)%Throws several spectral copies of your melee weapon. They fly out and then return to you, in a spinning attack that damages enemies in their path.Fires 8 Projectiles in each of two mirrored spirals
Can't be Evaded
Additional Effects From 1-20% Quality:
Projectiles that have Pierced deal (0.5-10)% more DamageCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop restricted
Drop level: 1
Vaal Spectral Throw can drop from the Vaal Vessels found in Vaal side areas.Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemVaalThrownWeapon
Vaal Spectral Throw is a vaal projectile attack that throws a copy of the player's melee weapon, spiralling outwards from the character and hitting enemies in its path.
Skill functions and interactions
- Terrain collision: Unlike Spectral ThrowSpectral ThrowAttack, Projectile
Level: (1-20)
Cost: (5-8) Mana
Attack Speed: 110% of base
Attack Damage: (80-125)% of base
Effectiveness of Added Damage: (80-125)%
Projectile Speed: 1000Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.
Additional Effects From 1-20% Quality:
Projectiles that have Pierced deal (0.5-10)% more DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., projectiles from Vaal Spectral Throw will disappear if they collide with terrain. - Projectile speed: Projectile speed affects the distance projectiles will travel before returning. With high projectile speed, it is possible for projectiles to despawn and be unable to return if the player moves too far away.
- Fires # Projectiles in each of two mirrored spirals: Starting in the direction the player is facing, projectiles fire in a spiralling nova in both clockwise and counterclockwise directions. Adding additional projectiles adds to both spirals and extends the spiral's rotation. A half-spiral fires approximately 8 projectiles, while a full spiral fires approximately 16 projectiles.
Gem level progression
Level | Damage Effectiveness | Attack Damage | Exp. | Total Exp. | |||
---|---|---|---|---|---|---|---|
1 | 1 | 0 | 0 | 70% | 70% | 0 | 0 |
2 | 2 | 0 | 0 | 72% | 72.1% | 70 | 70 |
3 | 4 | 0 | 0 | 74% | 74.2% | 308 | 378 |
4 | 7 | 14 | 0 | 76% | 76.3% | 1554 | 1932 |
5 | 11 | 19 | 0 | 78% | 78.4% | 6667 | 8599 |
6 | 16 | 26 | 18 | 81% | 80.5% | 26047 | 34646 |
7 | 20 | 31 | 22 | 83% | 82.6% | 49725 | 84371 |
8 | 24 | 37 | 25 | 85% | 84.7% | 95714 | 180085 |
9 | 28 | 42 | 29 | 87% | 86.8% | 169595 | 349680 |
10 | 32 | 47 | 33 | 89% | 88.9% | 283759 | 633439 |
11 | 36 | 52 | 36 | 91% | 91.1% | 453996 | 1087435 |
12 | 40 | 58 | 40 | 93% | 93.2% | 703128 | 1790563 |
13 | 44 | 63 | 44 | 95% | 95.3% | 1061223 | 2851786 |
14 | 48 | 68 | 48 | 97% | 97.4% | 2065870 | 4917656 |
15 | 52 | 74 | 51 | 99% | 99.5% | 2507110 | 7424766 |
16 | 56 | 79 | 55 | 102% | 101.6% | 5798936 | 13223702 |
17 | 60 | 84 | 59 | 104% | 103.7% | 15083919 | 28307621 |
18 | 64 | 90 | 62 | 106% | 105.8% | 27792735 | 56100356 |
19 | 67 | 94 | 65 | 108% | 107.9% | 43869739 | 99970095 |
20 | 70 | 98 | 68 | 110% | 110% | 242081556 | 342051651 |
21 | 72 | 100 | 70 | 112% | 112.1% | N/A | N/A |
22 | 74 | N/A | N/A | 114% | 114.2% | N/A | N/A |
23 | 76 | N/A | N/A | 116% | 116.3% | N/A | N/A |
24 | 78 | N/A | N/A | 118% | 118.4% | N/A | N/A |
25 | 80 | N/A | N/A | 121% | 120.5% | N/A | N/A |
26 | 82 | N/A | N/A | 123% | 122.6% | N/A | N/A |
27 | 84 | N/A | N/A | 125% | 124.7% | N/A | N/A |
28 | 86 | N/A | N/A | 127% | 126.8% | N/A | N/A |
29 | 88 | N/A | N/A | 129% | 128.9% | N/A | N/A |
30 | 90 | N/A | N/A | 131% | 131.1% | N/A | N/A |
31 | 91 | N/A | N/A | 132% | 132.1% | N/A | N/A |
32 | 92 | N/A | N/A | 133% | 133.2% | N/A | N/A |
33 | 93 | N/A | N/A | 134% | 134.2% | N/A | N/A |
34 | 94 | N/A | N/A | 135% | 135.3% | N/A | N/A |
35 | 95 | N/A | N/A | 136% | 136.3% | N/A | N/A |
36 | 96 | N/A | N/A | 137% | 137.4% | N/A | N/A |
37 | 97 | N/A | N/A | 138% | 138.4% | N/A | N/A |
38 | 98 | N/A | N/A | 139% | 139.5% | N/A | N/A |
39 | 99 | N/A | N/A | 141% | 140.5% | N/A | N/A |
40 | 100 | N/A | N/A | 142% | 141.6% | N/A | N/A |
Item acquisition
Vaal Spectral Throw has restrictions on where or how it can drop. Vaal Spectral Throw can drop from the Vaal Vessels found in Vaal side areas.
Recipes
Vaal Spectral Throw can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
9 | Volatile PowerVolatile Power9Vaal Gem Quality: +20% CorruptedUnlimited power is apt to corrupt the minds of those who possess it. | Random corrupted Vaal gem with 20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Video demonstration
Threshold jewels
The following threshold jewels augment Vaal Spectral Throw:
Note that the jewels may be drop disabled and can only be found in permanent leagues as legacy items.
Item | Limit | Radius | Stats | Drop Enabled |
---|---|---|---|---|
Steel SpiritSteel Spirit Viridian JewelRadius: Medium(7-10)% increased Projectile Damage With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it HitsThe Sekhema rode to the mountain, With her tribe, devoted and strong. And sewed shut the mouth of nightmare, So that it would not consume her world.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | N/A | Medium | (7-10)% increased Projectile Damage With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits | 0 |
Related helmet enchantments
The following helmet enchantments affect Vaal Spectral Throw.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Spectral Throw Damage 1 | 66 | Merciless Labyrinth | 25% increased Spectral Throw Damage | helmet 100 |
Enchantment Spectral Throw Damage 2 | 75 | Eternal Labyrinth | 40% increased Spectral Throw Damage | helmet 100 |
Enchantment Spectral Throw Projectile Deceleration 1 | 66 | Merciless Labyrinth | 20% reduced Spectral Throw Projectile Deceleration | helmet 100 |
Enchantment Spectral Throw Projectile Deceleration 2 | 75 | Eternal Labyrinth | 30% reduced Spectral Throw Projectile Deceleration | helmet 100 |
Enchantment Spectral Throw Projectile Speed 1 | 66 | Merciless Labyrinth | 20% increased Spectral Throw Projectile Speed | helmet 100 |
Enchantment Spectral Throw Projectile Speed 2 | 75 | Eternal Labyrinth | 30% increased Spectral Throw Projectile Speed | helmet 100 |
Alternate skill effects
Vaal Spectral Throw has the following alternate skill effects:
Item | Effect(s) |
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Demonic Spectral Throw EffectDemonic Spectral Throw EffectSkill Gem EffectYour Spectral Throw becomes a demonic effect. | Your Spectral Throw becomes a demonic effect. |
Golden Spectral Throw EffectGolden Spectral Throw EffectSkill Gem EffectYour Spectral Throw becomes golden. | Your Spectral Throw becomes golden. |
Reaper Spectral Throw EffectReaper Spectral Throw EffectSkill Gem EffectYour Spectral Throw becomes a deadly scythe. | Your Spectral Throw becomes a deadly scythe. |
Seraph Spectral Throw EffectSeraph Spectral Throw EffectSkill Gem EffectYour Spectral Throw projectile becomes a glowing, feathery wing. | Your Spectral Throw projectile becomes a glowing, feathery wing. |
Triple Blade Spectral Throw EffectTriple Blade Spectral Throw EffectSkill Gem EffectYour Spectral Throw becomes a triple blade effect. | Your Spectral Throw becomes a triple blade effect. |
Version history
Version | Changes |
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3.23.0 |
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3.15.0 |
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3.14.0 |
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1.1.0d |
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1.1.0 |
|