Vaal Cyclone: Difference between revisions
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{{ | {{Base item | ||
|name=Vaal Cyclone | |rarity_id = normal | ||
| | |name = Vaal Cyclone | ||
| | |class_id = Active Skill Gem | ||
| | |size_x = 1 | ||
| | |size_y = 1 | ||
| | |drop_level = 28 | ||
| | |tags = vaal_gem, gem, default | ||
|cast_time=1. | |metadata_id = Metadata/Items/Gems/SkillGemVaalCyclone | ||
| | |help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | ||
| | |is_vaal_skill_gem = true | ||
| | |strength_percent = 40 | ||
| | |dexterity_percent = 60 | ||
| | |gem_tags = Attack, AoE, Duration, Vaal, Melee, Movement, Channelling, Physical | ||
| | |secondary_skill_id = Cyclone | ||
| | |gem_description = Spin and attack in place, damaging nearby enemies and pulling others towards you. While using this skill, you cannot be stunned or knocked back. Cannot be supported by Ruthless. | ||
| | |active_skill_name = Vaal Cyclone | ||
| | |item_class_id_restriction = Claw, Dagger, One Hand Sword, Thrusting One Hand Sword, One Hand Axe, One Hand Mace, Sceptre, Staff, Two Hand Sword, Two Hand Axe, Two Hand Mace, Unarmed, Warstaff, Rune Dagger | ||
| | |skill_id = VaalCyclone | ||
| | |cast_time = 1.0 | ||
| | |required_level = 28 | ||
| | |quality_type1_weight = 1 | ||
| | |quality_type1_stat_text = (0.5-10)% increased Area of Effect | ||
| | |quality_type1_breakpoints = 2.0 | ||
| | |quality_type1_stat1_id = base_skill_area_of_effect_+% | ||
| | |quality_type1_stat1_value = 500 | ||
| | |static_vaal_souls_requirement = 25 | ||
| | |static_vaal_stored_uses = 1 | ||
|static_vaal_soul_gain_prevention_time = 5 | |||
|static_attack_speed_multiplier = 300 | |||
|static_duration = 5 | |||
|static_stat1_id = cannot_cancel_skill_before_contact_point | |||
|static_stat1_value = 1 | |||
|static_stat2_id = is_area_damage | |||
|static_stat2_value = 1 | |||
|static_stat3_id = skill_can_add_multiple_charges_per_action | |||
|static_stat3_value = 1 | |||
|static_stat4_id = base_skill_effect_duration | |||
|static_stat4_value = 5000 | |||
|static_stat5_id = modifiers_to_skill_effect_duration_also_affect_soul_prevention_duration | |||
|static_stat5_value = 1 | |||
|static_stat6_id = cyclone_area_of_effect_+%_per_additional_melee_range | |||
|static_stat6_value = 10 | |||
|static_stat7_id = global_always_hit | |||
|static_stat7_value = 1 | |||
|stat_text = Base duration is 5.00 seconds<br>(5-28) to (8-42) Added Attack Physical Damage<br>Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention<br>10% increased Area of Effect per 0.1 metre additional Melee Strike Range<br>Can't be Evaded | |||
|level1 = True | |||
|level1_level_requirement = 28 | |||
|level1_damage_effectiveness = 80 | |||
|level1_damage_multiplier = 80 | |||
|level1_stat_text = 5 to 8 Added Attack Physical Damage | |||
|level1_stat1_id = attack_minimum_added_physical_damage | |||
|level1_stat1_value = 5 | |||
|level1_stat2_id = attack_maximum_added_physical_damage | |||
|level1_stat2_value = 8 | |||
|level2 = True | |||
|level2_level_requirement = 31 | |||
|level2_damage_effectiveness = 82 | |||
|level2_damage_multiplier = 81.5 | |||
|level2_stat_text = 6 to 9 Added Attack Physical Damage | |||
|level2_stat1_id = attack_minimum_added_physical_damage | |||
|level2_stat1_value = 6 | |||
|level2_stat2_id = attack_maximum_added_physical_damage | |||
|level2_stat2_value = 9 | |||
|level3 = True | |||
|level3_level_requirement = 34 | |||
|level3_damage_effectiveness = 83 | |||
|level3_damage_multiplier = 83.1 | |||
|level3_stat_text = 7 to 10 Added Attack Physical Damage | |||
|level3_stat1_id = attack_minimum_added_physical_damage | |||
|level3_stat1_value = 7 | |||
|level3_stat2_id = attack_maximum_added_physical_damage | |||
|level3_stat2_value = 10 | |||
|level4 = True | |||
|level4_level_requirement = 37 | |||
|level4_damage_effectiveness = 85 | |||
|level4_damage_multiplier = 84.6 | |||
|level4_stat_text = 8 to 12 Added Attack Physical Damage | |||
|level4_stat1_id = attack_minimum_added_physical_damage | |||
|level4_stat1_value = 8 | |||
|level4_stat2_id = attack_maximum_added_physical_damage | |||
|level4_stat2_value = 12 | |||
|level5 = True | |||
|level5_level_requirement = 40 | |||
|level5_damage_effectiveness = 86 | |||
|level5_damage_multiplier = 86.1 | |||
|level5_stat_text = 9 to 13 Added Attack Physical Damage | |||
|level5_stat1_id = attack_minimum_added_physical_damage | |||
|level5_stat1_value = 9 | |||
|level5_stat2_id = attack_maximum_added_physical_damage | |||
|level5_stat2_value = 13 | |||
|level6 = True | |||
|level6_level_requirement = 42 | |||
|level6_damage_effectiveness = 88 | |||
|level6_damage_multiplier = 87.6 | |||
|level6_stat_text = 10 to 14 Added Attack Physical Damage | |||
|level6_stat1_id = attack_minimum_added_physical_damage | |||
|level6_stat1_value = 10 | |||
|level6_stat2_id = attack_maximum_added_physical_damage | |||
|level6_stat2_value = 14 | |||
|level7 = True | |||
|level7_level_requirement = 44 | |||
|level7_damage_effectiveness = 89 | |||
|level7_damage_multiplier = 89.2 | |||
|level7_stat_text = 10 to 16 Added Attack Physical Damage | |||
|level7_stat1_id = attack_minimum_added_physical_damage | |||
|level7_stat1_value = 10 | |||
|level7_stat2_id = attack_maximum_added_physical_damage | |||
|level7_stat2_value = 16 | |||
|level8 = True | |||
|level8_level_requirement = 46 | |||
|level8_damage_effectiveness = 91 | |||
|level8_damage_multiplier = 90.7 | |||
|level8_stat_text = 11 to 17 Added Attack Physical Damage | |||
|level8_stat1_id = attack_minimum_added_physical_damage | |||
|level8_stat1_value = 11 | |||
|level8_stat2_id = attack_maximum_added_physical_damage | |||
|level8_stat2_value = 17 | |||
|level9 = True | |||
|level9_level_requirement = 48 | |||
|level9_damage_effectiveness = 92 | |||
|level9_damage_multiplier = 92.2 | |||
|level9_stat_text = 12 to 18 Added Attack Physical Damage | |||
|level9_stat1_id = attack_minimum_added_physical_damage | |||
|level9_stat1_value = 12 | |||
|level9_stat2_id = attack_maximum_added_physical_damage | |||
|level9_stat2_value = 18 | |||
|level10 = True | |||
|level10_level_requirement = 50 | |||
|level10_damage_effectiveness = 94 | |||
|level10_damage_multiplier = 93.7 | |||
|level10_stat_text = 13 to 20 Added Attack Physical Damage | |||
|level10_stat1_id = attack_minimum_added_physical_damage | |||
|level10_stat1_value = 13 | |||
|level10_stat2_id = attack_maximum_added_physical_damage | |||
|level10_stat2_value = 20 | |||
|level11 = True | |||
|level11_level_requirement = 52 | |||
|level11_damage_effectiveness = 95 | |||
|level11_damage_multiplier = 95.3 | |||
|level11_stat_text = 14 to 22 Added Attack Physical Damage | |||
|level11_stat1_id = attack_minimum_added_physical_damage | |||
|level11_stat1_value = 14 | |||
|level11_stat2_id = attack_maximum_added_physical_damage | |||
|level11_stat2_value = 22 | |||
|level12 = True | |||
|level12_level_requirement = 54 | |||
|level12_damage_effectiveness = 97 | |||
|level12_damage_multiplier = 96.8 | |||
|level12_stat_text = 16 to 23 Added Attack Physical Damage | |||
|level12_stat1_id = attack_minimum_added_physical_damage | |||
|level12_stat1_value = 16 | |||
|level12_stat2_id = attack_maximum_added_physical_damage | |||
|level12_stat2_value = 23 | |||
|level13 = True | |||
|level13_level_requirement = 56 | |||
|level13_damage_effectiveness = 98 | |||
|level13_damage_multiplier = 98.3 | |||
|level13_stat_text = 17 to 25 Added Attack Physical Damage | |||
|level13_stat1_id = attack_minimum_added_physical_damage | |||
|level13_stat1_value = 17 | |||
|level13_stat2_id = attack_maximum_added_physical_damage | |||
|level13_stat2_value = 25 | |||
|level14 = True | |||
|level14_level_requirement = 58 | |||
|level14_damage_effectiveness = 100 | |||
|level14_damage_multiplier = 99.8 | |||
|level14_stat_text = 18 to 27 Added Attack Physical Damage | |||
|level14_stat1_id = attack_minimum_added_physical_damage | |||
|level14_stat1_value = 18 | |||
|level14_stat2_id = attack_maximum_added_physical_damage | |||
|level14_stat2_value = 27 | |||
|level15 = True | |||
|level15_level_requirement = 60 | |||
|level15_damage_effectiveness = 101 | |||
|level15_damage_multiplier = 101.4 | |||
|level15_stat_text = 20 to 29 Added Attack Physical Damage | |||
|level15_stat1_id = attack_minimum_added_physical_damage | |||
|level15_stat1_value = 20 | |||
|level15_stat2_id = attack_maximum_added_physical_damage | |||
|level15_stat2_value = 29 | |||
|level16 = True | |||
|level16_level_requirement = 62 | |||
|level16_damage_effectiveness = 103 | |||
|level16_damage_multiplier = 102.9 | |||
|level16_stat_text = 21 to 32 Added Attack Physical Damage | |||
|level16_stat1_id = attack_minimum_added_physical_damage | |||
|level16_stat1_value = 21 | |||
|level16_stat2_id = attack_maximum_added_physical_damage | |||
|level16_stat2_value = 32 | |||
|level17 = True | |||
|level17_level_requirement = 64 | |||
|level17_damage_effectiveness = 104 | |||
|level17_damage_multiplier = 104.4 | |||
|level17_stat_text = 23 to 34 Added Attack Physical Damage | |||
|level17_stat1_id = attack_minimum_added_physical_damage | |||
|level17_stat1_value = 23 | |||
|level17_stat2_id = attack_maximum_added_physical_damage | |||
|level17_stat2_value = 34 | |||
|level18 = True | |||
|level18_level_requirement = 66 | |||
|level18_damage_effectiveness = 106 | |||
|level18_damage_multiplier = 105.9 | |||
|level18_stat_text = 24 to 37 Added Attack Physical Damage | |||
|level18_stat1_id = attack_minimum_added_physical_damage | |||
|level18_stat1_value = 24 | |||
|level18_stat2_id = attack_maximum_added_physical_damage | |||
|level18_stat2_value = 37 | |||
|level19 = True | |||
|level19_level_requirement = 68 | |||
|level19_damage_effectiveness = 107 | |||
|level19_damage_multiplier = 107.5 | |||
|level19_stat_text = 26 to 39 Added Attack Physical Damage | |||
|level19_stat1_id = attack_minimum_added_physical_damage | |||
|level19_stat1_value = 26 | |||
|level19_stat2_id = attack_maximum_added_physical_damage | |||
|level19_stat2_value = 39 | |||
|level20 = True | |||
|level20_level_requirement = 70 | |||
|level20_damage_effectiveness = 109 | |||
|level20_damage_multiplier = 109 | |||
|level20_stat_text = 28 to 42 Added Attack Physical Damage | |||
|level20_stat1_id = attack_minimum_added_physical_damage | |||
|level20_stat1_value = 28 | |||
|level20_stat2_id = attack_maximum_added_physical_damage | |||
|level20_stat2_value = 42 | |||
|level21 = True | |||
|level21_level_requirement = 72 | |||
|level21_damage_effectiveness = 111 | |||
|level21_damage_multiplier = 110.5 | |||
|level21_stat_text = 30 to 45 Added Attack Physical Damage | |||
|level21_stat1_id = attack_minimum_added_physical_damage | |||
|level21_stat1_value = 30 | |||
|level21_stat2_id = attack_maximum_added_physical_damage | |||
|level21_stat2_value = 45 | |||
|level22 = True | |||
|level22_level_requirement = 74 | |||
|level22_damage_effectiveness = 112 | |||
|level22_damage_multiplier = 112.1 | |||
|level22_stat_text = 32 to 49 Added Attack Physical Damage | |||
|level22_stat1_id = attack_minimum_added_physical_damage | |||
|level22_stat1_value = 32 | |||
|level22_stat2_id = attack_maximum_added_physical_damage | |||
|level22_stat2_value = 49 | |||
|level23 = True | |||
|level23_level_requirement = 76 | |||
|level23_damage_effectiveness = 114 | |||
|level23_damage_multiplier = 113.6 | |||
|level23_stat_text = 35 to 52 Added Attack Physical Damage | |||
|level23_stat1_id = attack_minimum_added_physical_damage | |||
|level23_stat1_value = 35 | |||
|level23_stat2_id = attack_maximum_added_physical_damage | |||
|level23_stat2_value = 52 | |||
|level24 = True | |||
|level24_level_requirement = 78 | |||
|level24_damage_effectiveness = 115 | |||
|level24_damage_multiplier = 115.1 | |||
|level24_stat_text = 37 to 56 Added Attack Physical Damage | |||
|level24_stat1_id = attack_minimum_added_physical_damage | |||
|level24_stat1_value = 37 | |||
|level24_stat2_id = attack_maximum_added_physical_damage | |||
|level24_stat2_value = 56 | |||
|level25 = True | |||
|level25_level_requirement = 80 | |||
|level25_damage_effectiveness = 117 | |||
|level25_damage_multiplier = 116.6 | |||
|level25_stat_text = 40 to 60 Added Attack Physical Damage | |||
|level25_stat1_id = attack_minimum_added_physical_damage | |||
|level25_stat1_value = 40 | |||
|level25_stat2_id = attack_maximum_added_physical_damage | |||
|level25_stat2_value = 60 | |||
|level26 = True | |||
|level26_level_requirement = 82 | |||
|level26_damage_effectiveness = 118 | |||
|level26_damage_multiplier = 118.2 | |||
|level26_stat_text = 43 to 64 Added Attack Physical Damage | |||
|level26_stat1_id = attack_minimum_added_physical_damage | |||
|level26_stat1_value = 43 | |||
|level26_stat2_id = attack_maximum_added_physical_damage | |||
|level26_stat2_value = 64 | |||
|level27 = True | |||
|level27_level_requirement = 84 | |||
|level27_damage_effectiveness = 120 | |||
|level27_damage_multiplier = 119.7 | |||
|level27_stat_text = 46 to 69 Added Attack Physical Damage | |||
|level27_stat1_id = attack_minimum_added_physical_damage | |||
|level27_stat1_value = 46 | |||
|level27_stat2_id = attack_maximum_added_physical_damage | |||
|level27_stat2_value = 69 | |||
|level28 = True | |||
|level28_level_requirement = 86 | |||
|level28_damage_effectiveness = 121 | |||
|level28_damage_multiplier = 121.2 | |||
|level28_stat_text = 49 to 73 Added Attack Physical Damage | |||
|level28_stat1_id = attack_minimum_added_physical_damage | |||
|level28_stat1_value = 49 | |||
|level28_stat2_id = attack_maximum_added_physical_damage | |||
|level28_stat2_value = 73 | |||
|level29 = True | |||
|level29_level_requirement = 88 | |||
|level29_damage_effectiveness = 123 | |||
|level29_damage_multiplier = 122.7 | |||
|level29_stat_text = 52 to 78 Added Attack Physical Damage | |||
|level29_stat1_id = attack_minimum_added_physical_damage | |||
|level29_stat1_value = 52 | |||
|level29_stat2_id = attack_maximum_added_physical_damage | |||
|level29_stat2_value = 78 | |||
|level30 = True | |||
|level30_level_requirement = 90 | |||
|level30_damage_effectiveness = 124 | |||
|level30_damage_multiplier = 124.3 | |||
|level30_stat_text = 56 to 84 Added Attack Physical Damage | |||
|level30_stat1_id = attack_minimum_added_physical_damage | |||
|level30_stat1_value = 56 | |||
|level30_stat2_id = attack_maximum_added_physical_damage | |||
|level30_stat2_value = 84 | |||
|level31 = True | |||
|level31_level_requirement = 91 | |||
|level31_damage_effectiveness = 125 | |||
|level31_damage_multiplier = 125 | |||
|level31_stat_text = 58 to 87 Added Attack Physical Damage | |||
|level31_stat1_id = attack_minimum_added_physical_damage | |||
|level31_stat1_value = 58 | |||
|level31_stat2_id = attack_maximum_added_physical_damage | |||
|level31_stat2_value = 87 | |||
|level32 = True | |||
|level32_level_requirement = 92 | |||
|level32_damage_effectiveness = 126 | |||
|level32_damage_multiplier = 125.8 | |||
|level32_stat_text = 60 to 89 Added Attack Physical Damage | |||
|level32_stat1_id = attack_minimum_added_physical_damage | |||
|level32_stat1_value = 60 | |||
|level32_stat2_id = attack_maximum_added_physical_damage | |||
|level32_stat2_value = 89 | |||
|level33 = True | |||
|level33_level_requirement = 93 | |||
|level33_damage_effectiveness = 127 | |||
|level33_damage_multiplier = 126.6 | |||
|level33_stat_text = 62 to 92 Added Attack Physical Damage | |||
|level33_stat1_id = attack_minimum_added_physical_damage | |||
|level33_stat1_value = 62 | |||
|level33_stat2_id = attack_maximum_added_physical_damage | |||
|level33_stat2_value = 92 | |||
|level34 = True | |||
|level34_level_requirement = 94 | |||
|level34_damage_effectiveness = 127 | |||
|level34_damage_multiplier = 127.3 | |||
|level34_stat_text = 64 to 96 Added Attack Physical Damage | |||
|level34_stat1_id = attack_minimum_added_physical_damage | |||
|level34_stat1_value = 64 | |||
|level34_stat2_id = attack_maximum_added_physical_damage | |||
|level34_stat2_value = 96 | |||
|level35 = True | |||
|level35_level_requirement = 95 | |||
|level35_damage_effectiveness = 128 | |||
|level35_damage_multiplier = 128.1 | |||
|level35_stat_text = 66 to 99 Added Attack Physical Damage | |||
|level35_stat1_id = attack_minimum_added_physical_damage | |||
|level35_stat1_value = 66 | |||
|level35_stat2_id = attack_maximum_added_physical_damage | |||
|level35_stat2_value = 99 | |||
|level36 = True | |||
|level36_level_requirement = 96 | |||
|level36_damage_effectiveness = 129 | |||
|level36_damage_multiplier = 128.8 | |||
|level36_stat_text = 68 to 102 Added Attack Physical Damage | |||
|level36_stat1_id = attack_minimum_added_physical_damage | |||
|level36_stat1_value = 68 | |||
|level36_stat2_id = attack_maximum_added_physical_damage | |||
|level36_stat2_value = 102 | |||
|level37 = True | |||
|level37_level_requirement = 97 | |||
|level37_damage_effectiveness = 130 | |||
|level37_damage_multiplier = 129.6 | |||
|level37_stat_text = 70 to 105 Added Attack Physical Damage | |||
|level37_stat1_id = attack_minimum_added_physical_damage | |||
|level37_stat1_value = 70 | |||
|level37_stat2_id = attack_maximum_added_physical_damage | |||
|level37_stat2_value = 105 | |||
|level38 = True | |||
|level38_level_requirement = 98 | |||
|level38_damage_effectiveness = 130 | |||
|level38_damage_multiplier = 130.4 | |||
|level38_stat_text = 73 to 109 Added Attack Physical Damage | |||
|level38_stat1_id = attack_minimum_added_physical_damage | |||
|level38_stat1_value = 73 | |||
|level38_stat2_id = attack_maximum_added_physical_damage | |||
|level38_stat2_value = 109 | |||
|level39 = True | |||
|level39_level_requirement = 99 | |||
|level39_damage_effectiveness = 131 | |||
|level39_damage_multiplier = 131.1 | |||
|level39_stat_text = 75 to 112 Added Attack Physical Damage | |||
|level39_stat1_id = attack_minimum_added_physical_damage | |||
|level39_stat1_value = 75 | |||
|level39_stat2_id = attack_maximum_added_physical_damage | |||
|level39_stat2_value = 112 | |||
|level40 = True | |||
|level40_level_requirement = 100 | |||
|level40_damage_effectiveness = 132 | |||
|level40_damage_multiplier = 131.9 | |||
|level40_stat_text = 77 to 116 Added Attack Physical Damage | |||
|level40_stat1_id = attack_minimum_added_physical_damage | |||
|level40_stat1_value = 77 | |||
|level40_stat2_id = attack_maximum_added_physical_damage | |||
|level40_stat2_value = 116 | |||
|level1_strength_requirement = 29 | |||
|level1_dexterity_requirement = 42 | |||
|level1_experience = 0 | |||
|level2_strength_requirement = 32 | |||
|level2_dexterity_requirement = 46 | |||
|level2_experience = 199345 | |||
|level3_strength_requirement = 35 | |||
|level3_dexterity_requirement = 50 | |||
|level3_experience = 485160 | |||
|level4_strength_requirement = 37 | |||
|level4_dexterity_requirement = 54 | |||
|level4_experience = 886504 | |||
|level5_strength_requirement = 40 | |||
|level5_dexterity_requirement = 58 | |||
|level5_experience = 1440883 | |||
|level6_strength_requirement = 42 | |||
|level6_dexterity_requirement = 60 | |||
|level6_experience = 1918320 | |||
|level7_strength_requirement = 44 | |||
|level7_dexterity_requirement = 63 | |||
|level7_experience = 2502106 | |||
|level8_strength_requirement = 46 | |||
|level8_dexterity_requirement = 66 | |||
|level8_experience = 3212465 | |||
|level9_strength_requirement = 48 | |||
|level9_dexterity_requirement = 68 | |||
|level9_experience = 4567976 | |||
|level10_strength_requirement = 49 | |||
|level10_dexterity_requirement = 71 | |||
|level10_experience = 5706853 | |||
|level11_strength_requirement = 51 | |||
|level11_dexterity_requirement = 74 | |||
|level11_experience = 7075086 | |||
|level12_strength_requirement = 53 | |||
|level12_dexterity_requirement = 76 | |||
|level12_experience = 8713424 | |||
|level13_strength_requirement = 55 | |||
|level13_dexterity_requirement = 79 | |||
|level13_experience = 10670072 | |||
|level14_strength_requirement = 57 | |||
|level14_dexterity_requirement = 82 | |||
|level14_experience = 14325256 | |||
|level15_strength_requirement = 59 | |||
|level15_dexterity_requirement = 84 | |||
|level15_experience = 17342583 | |||
|level16_strength_requirement = 60 | |||
|level16_dexterity_requirement = 87 | |||
|level16_experience = 25102578 | |||
|level17_strength_requirement = 62 | |||
|level17_dexterity_requirement = 90 | |||
|level17_experience = 40240771 | |||
|level18_strength_requirement = 64 | |||
|level18_dexterity_requirement = 92 | |||
|level18_experience = 66324596 | |||
|level19_strength_requirement = 66 | |||
|level19_dexterity_requirement = 95 | |||
|level19_experience = 128944843 | |||
|level20_strength_requirement = 68 | |||
|level20_dexterity_requirement = 98 | |||
|level20_experience = 340652931 | |||
|level21_strength_requirement = 70 | |||
|level21_dexterity_requirement = 100 | |||
|drop_text = Vaal Cyclone can drop from the Vaal Vessels found in [[Vaal side area]]s. | |||
|is_drop_restricted = true | |||
|is_corrupted = True | |||
|release_version = 1.1.0 | |||
}} | }} | ||
'''Vaal Cyclone''' is a [[vaal skill|vaal]] [[melee]] [[attack]], for a duration spinning in place while pulling all nearby enemies towards the player and attacking them. | |||
==Gem level progression== | |||
{{Skill progression | |||
| c1_abbr = Attack Physical Damage | |||
| c1_header = x to y Added Attack Physical Damage | |||
| c1_pattern_extract = (%d+) to (%d+) Added Attack Physical Damage | |||
| c1_pattern_value = %d to %d | |||
}} | |||
{{Item acquisition}} | |||
==Video demonstration== | |||
==Video | |||
{{#ev:youtube|VkT0M3NFQu8|350}} | {{#ev:youtube|VkT0M3NFQu8|350}} | ||
==Version | {{Alternate skill effect list|skill=Cyclone}} | ||
{{ | |||
{{ | ==Version history== | ||
{{Version history table header}} | |||
{{Version history table row|3.23.0| | |||
* Now has 10% increased Area of Effect per 0.1 metre additional Melee Strike Range at all gem levels (previously 8%). | |||
}} | |||
{{Version history table row|3.15.0| | |||
* Now deals 109% of Base Damage, and has 109% Effectiveness of Added Damage at gem level 20 (previously 99%). | |||
}} | |||
{{Version history table row|3.14.0| | |||
* Now deals 80% of base Attack Damage at gem level 1 (previously 50%) and 99% of base Attack Damage at gem level 20 (previously 61%). | |||
* Now has 300% of base Attack Speed (previously 400%). | |||
* Now expends 25 Souls per use (previously 35). | |||
* Now has a Soul Gain Prevention duration of 5 seconds (previously 7). | |||
* Vaal Skill Gems can now only be obtained from a set of specific methods such as Corrupting Gems, Vaal Side Areas, Divination Cards (that specifically grant Vaal Skill Gems) and the Lapidary Lens in the Temple of Atzoatl. | |||
}} | |||
{{Version history table row|3.7.0| | |||
* Now adds 10 to 15 physical damage to attacks at gem level 1, up to 56 to 85 at gem level 20. | |||
* Now has an attack speed multiplier of 400% (previously had 100% more attack speed). | |||
* Modifiers to melee attack range now also apply to this skill's area radius. | |||
}} | |||
{{Version history table row|1.1.5| | |||
* Fixed a crash that could occur when Vaal Cyclone was used on the Ossecati, Boneshaper unique boss. | * Fixed a crash that could occur when Vaal Cyclone was used on the Ossecati, Boneshaper unique boss. | ||
{{ | }} | ||
{{Version history table row|1.1.0d| | |||
* Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch). | * Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch). | ||
{{ | }} | ||
{{Version history table row|1.1.0| | |||
* Introduced to the game. | * Introduced to the game. | ||
}} | |||
{{Version history table end}} | |||
{{ | |||
{{Navbox Vaal Skill Gems}} | {{Navbox Vaal Skill Gems}} | ||
[[ | [[ru:Вихрь ваал]] | ||
Revision as of 17:31, 22 May 2024
Vaal CycloneAttack, AoE, Duration, Vaal, Melee, Movement, Channelling, Physical
Level: (1-20)
Souls Per Use: 25
Can Store 1 Use(s)
Soul Gain Prevention: 5 sec
Attack Speed: 300% of base
Attack Damage: (80-109)% of base
Effectiveness of Added Damage: (80-109)%Requires Level 28Spin and attack in place, damaging nearby enemies and pulling others towards you. While using this skill, you cannot be stunned or knocked back. Cannot be supported by Ruthless.Base duration is 5.00 seconds
(5-28) to (8-42) Added Attack Physical Damage
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
10% increased Area of Effect per 0.1 metre additional Melee Strike Range
Can't be Evaded
Additional Effects From 1-20% Quality:
(0.5-10)% increased Area of EffectCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level: (1-20)
Souls Per Use: 25
Can Store 1 Use(s)
Soul Gain Prevention: 5 sec
Attack Speed: 300% of base
Attack Damage: (80-109)% of base
Effectiveness of Added Damage: (80-109)%Requires Level 28Spin and attack in place, damaging nearby enemies and pulling others towards you. While using this skill, you cannot be stunned or knocked back. Cannot be supported by Ruthless.Base duration is 5.00 seconds
(5-28) to (8-42) Added Attack Physical Damage
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
10% increased Area of Effect per 0.1 metre additional Melee Strike Range
Can't be Evaded
Additional Effects From 1-20% Quality:
(0.5-10)% increased Area of EffectCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop restricted
Drop level: 28
Vaal Cyclone can drop from the Vaal Vessels found in Vaal side areas.Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemVaalCyclone
Drop restricted
Drop level: 28
Vaal Cyclone can drop from the Vaal Vessels found in Vaal side areas.Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemVaalCyclone
Vaal Cyclone is a vaal melee attack, for a duration spinning in place while pulling all nearby enemies towards the player and attacking them.
Gem level progression
Level | Damage Effectiveness | Attack Damage | Attack Physical Damage | Exp. | Total Exp. | |||
---|---|---|---|---|---|---|---|---|
1 | 28 | 42 | 29 | 80% | 80% | 5 to 8 | 0 | 0 |
2 | 31 | 46 | 32 | 82% | 81.5% | 6 to 9 | 199345 | 199345 |
3 | 34 | 50 | 35 | 83% | 83.1% | 7 to 10 | 285815 | 485160 |
4 | 37 | 54 | 37 | 85% | 84.6% | 8 to 12 | 401344 | 886504 |
5 | 40 | 58 | 40 | 86% | 86.1% | 9 to 13 | 554379 | 1440883 |
6 | 42 | 60 | 42 | 88% | 87.6% | 10 to 14 | 477437 | 1918320 |
7 | 44 | 63 | 44 | 89% | 89.2% | 10 to 16 | 583786 | 2502106 |
8 | 46 | 66 | 46 | 91% | 90.7% | 11 to 17 | 710359 | 3212465 |
9 | 48 | 68 | 48 | 92% | 92.2% | 12 to 18 | 1355511 | 4567976 |
10 | 50 | 71 | 49 | 94% | 93.7% | 13 to 20 | 1138877 | 5706853 |
11 | 52 | 74 | 51 | 95% | 95.3% | 14 to 22 | 1368233 | 7075086 |
12 | 54 | 76 | 53 | 97% | 96.8% | 16 to 23 | 1638338 | 8713424 |
13 | 56 | 79 | 55 | 98% | 98.3% | 17 to 25 | 1956648 | 10670072 |
14 | 58 | 82 | 57 | 100% | 99.8% | 18 to 27 | 3655184 | 14325256 |
15 | 60 | 84 | 59 | 101% | 101.4% | 20 to 29 | 3017327 | 17342583 |
16 | 62 | 87 | 60 | 103% | 102.9% | 21 to 32 | 7759995 | 25102578 |
17 | 64 | 90 | 62 | 104% | 104.4% | 23 to 34 | 15138193 | 40240771 |
18 | 66 | 92 | 64 | 106% | 105.9% | 24 to 37 | 26083825 | 66324596 |
19 | 68 | 95 | 66 | 107% | 107.5% | 26 to 39 | 62620247 | 128944843 |
20 | 70 | 98 | 68 | 109% | 109% | 28 to 42 | 211708088 | 340652931 |
21 | 72 | 100 | 70 | 111% | 110.5% | 30 to 45 | N/A | N/A |
22 | 74 | N/A | N/A | 112% | 112.1% | 32 to 49 | N/A | N/A |
23 | 76 | N/A | N/A | 114% | 113.6% | 35 to 52 | N/A | N/A |
24 | 78 | N/A | N/A | 115% | 115.1% | 37 to 56 | N/A | N/A |
25 | 80 | N/A | N/A | 117% | 116.6% | 40 to 60 | N/A | N/A |
26 | 82 | N/A | N/A | 118% | 118.2% | 43 to 64 | N/A | N/A |
27 | 84 | N/A | N/A | 120% | 119.7% | 46 to 69 | N/A | N/A |
28 | 86 | N/A | N/A | 121% | 121.2% | 49 to 73 | N/A | N/A |
29 | 88 | N/A | N/A | 123% | 122.7% | 52 to 78 | N/A | N/A |
30 | 90 | N/A | N/A | 124% | 124.3% | 56 to 84 | N/A | N/A |
31 | 91 | N/A | N/A | 125% | 125% | 58 to 87 | N/A | N/A |
32 | 92 | N/A | N/A | 126% | 125.8% | 60 to 89 | N/A | N/A |
33 | 93 | N/A | N/A | 127% | 126.6% | 62 to 92 | N/A | N/A |
34 | 94 | N/A | N/A | 127% | 127.3% | 64 to 96 | N/A | N/A |
35 | 95 | N/A | N/A | 128% | 128.1% | 66 to 99 | N/A | N/A |
36 | 96 | N/A | N/A | 129% | 128.8% | 68 to 102 | N/A | N/A |
37 | 97 | N/A | N/A | 130% | 129.6% | 70 to 105 | N/A | N/A |
38 | 98 | N/A | N/A | 130% | 130.4% | 73 to 109 | N/A | N/A |
39 | 99 | N/A | N/A | 131% | 131.1% | 75 to 112 | N/A | N/A |
40 | 100 | N/A | N/A | 132% | 131.9% | 77 to 116 | N/A | N/A |
Item acquisition
Vaal Cyclone has restrictions on where or how it can drop. Vaal Cyclone can drop from the Vaal Vessels found in Vaal side areas.
Recipes
Vaal Cyclone can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
9 | Volatile PowerVolatile Power9Vaal Gem Quality: +20% CorruptedUnlimited power is apt to corrupt the minds of those who possess it. | Random corrupted Vaal gem with 20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Video demonstration
Alternate skill effects
Vaal Cyclone has the following alternate skill effects:
Item | Effect(s) |
---|---|
Automaton Cyclone EffectAutomaton Cyclone EffectSkill Gem EffectYour Cyclone becomes an Automaton Effect. | Your Cyclone becomes an Automaton Effect. |
Blue Cyclone EffectBlue Cyclone EffectSkill Gem EffectYour Cyclone becomes blue. | Your Cyclone becomes blue. |
Celestial Cyclone EffectCelestial Cyclone EffectSkill Gem EffectYour Cyclone becomes a Celestial Effect. | Your Cyclone becomes a Celestial Effect. |
Currency Cyclone EffectCurrency Cyclone EffectSkill Gem EffectYour Cyclone becomes a Currency Effect. | Your Cyclone becomes a Currency Effect. |
Dark Cyclone EffectDark Cyclone EffectSkill Gem EffectYour Cyclone gains a dark effect. | Your Cyclone gains a dark effect. |
Darkshard Cyclone EffectDarkshard Cyclone EffectSkill Gem EffectYour Cyclone becomes a Darkshard Effect. | Your Cyclone becomes a Darkshard Effect. |
Ghostflame Cyclone EffectGhostflame Cyclone EffectSkill Gem EffectYour Cyclone becomes a Ghostflame Effect. | Your Cyclone becomes a Ghostflame Effect. |
Illusionist Cyclone EffectIllusionist Cyclone EffectSkill Gem EffectYour Cyclone becomes a Illusionist Effect. | Your Cyclone becomes a Illusionist Effect. |
Sawblade Cyclone EffectSawblade Cyclone EffectSkill Gem EffectYour Cyclone becomes augmented with spinning sawblades. | Your Cyclone becomes augmented with spinning sawblades. |
Shark Cyclone EffectShark Cyclone EffectSkill Gem EffectYour Cyclone becomes a Shark Effect. | Your Cyclone becomes a Shark Effect. |
White Cyclone EffectWhite Cyclone EffectSkill Gem EffectYour Cyclone becomes white. | Your Cyclone becomes white. |
Version history
Version | Changes |
---|---|
3.23.0 |
|
3.15.0 |
|
3.14.0 |
|
3.7.0 |
|
1.1.5 |
|
1.1.0d |
|
1.1.0 |
|