Primal Aegis: Difference between revisions

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==Mechanic==
==Mechanic==
*It's triggered automatically when available, has no duration and does not cost any mana.
*It's triggered automatically when available, has no duration and does not cost any mana.
*While the Aegis is active, it absorbs incoming elemental damage from hits instead of you.<ref>https://www.pathofexile.com/forum/view-thread/3008270</ref>
*While the Aegis is active, it takes elemental damage from hits before other resources, such as {{il|Molten Shell}}'s buff, [[energy shield]], or [[life]].<ref>https://www.pathofexile.com/forum/view-thread/3008270</ref> This still counts as damage taken by the player for the purpose of [[recoup]] or {{il|Cast when Damage Taken Support}}.
*The Aegis will be restored to full if it doesn't take elemental damage from hits for 5s.
*The Aegis will be restored to full if it doesn't take elemental damage from hits for 5s.
**This delay cannot be interrupted while depleted.  
**This delay cannot be interrupted while depleted.  
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{{Version history table end}}
{{Version history table end}}
==References==
{{reflist}}


{{Navbox Skills}}
{{Navbox Skills}}

Latest revision as of 07:21, 15 May 2024

NamePrimal Aegis
Skill IdPrimalAegis
Icon
Cast Time1.00 sec
Level Req.1
Attack Speed100% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Calls forth a protective aegis which takes elemental damage from hits for you until depleted. The aegis will be restored to its full value after a short delay if you stop taking elemental damage from hits, or if depleted.
This Spell is Triggered when Gained
This Skill Costs nothing

Primal Aegis is a skill granted by the Bastion of Elements ascendancy passive in the Elementalist skill tree.

Mechanic

  • It's triggered automatically when available, has no duration and does not cost any mana.
  • While the Aegis is active, it takes elemental damage from hits before other resources, such as Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
    Level: (1-20)
    Cost: (8-12) Mana
    Cooldown Time: 4.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    AoE Radius: 15
    Requires Level 4Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Base duration is 3.00 seconds
    This Skill's Cooldown does not recover during its effect
    Buff grants +(50-858) to Armour
    75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
    Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000
    Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted

    Additional Effects From 1-20% Quality:
    (1-20)% increased Skill Effect Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    's buff, energy shield, or life.[1] This still counts as damage taken by the player for the purpose of recoup or Cast when Damage Taken SupportCast when Damage Taken SupportSupport, Spell, Trigger
    Icon: !
    Level: (1-20)
    Cost & Reservation Multiplier: 250%
    Cooldown Time: 0.25 sec
    Can Store 1 Use(s)
    Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.This Gem can only Support Skill Gems requiring Level (38-70) or lower
    Supported Skills deal (65-27)% less Damage
    Trigger Supported Spells when you take (528-3272) total Damage from Hits

    Additional Effects From 1-20% Quality:
    Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    .
  • The Aegis will be restored to full if it doesn't take elemental damage from hits for 5s.
    • This delay cannot be interrupted while depleted.
  • Its value is equal to 75 multiplied by number allocated notables, including ascendancy notables.

See also

Version history

Version Changes
3.14.0
  • Primal Aegis now takes 75 Damage per Allocated Notable Passive Skill (previously 100).
3.13.0
  • Introduced to the game.

References

ru:Первородная эгида