Thirst for Blood: Difference between revisions
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{{Query skill infobox|id=VampiricIcon}} | {{Query skill infobox|id=VampiricIcon}} | ||
'''Thirst for Blood''' is a [[skill]] granted by {{il|Jack, the Axe}}. The skill [[Reservation|reserve]]s 10% [[life]] and grants 20% [[more]] damage with [[bleed]]ing. The skill also applies beams to the closest nearby bleeding enemies to a maximum of 5 enemies. [[Regenerate]]s 400 life per second for each enemy | '''Thirst for Blood''' is a [[skill]] granted by {{il|Jack, the Axe}}. The skill [[Reservation|reserve]]s 10% [[life]] and grants 20% [[more]] damage with [[bleed]]ing. The skill also applies beams to the closest nearby bleeding enemies to a maximum of 5 enemies. [[Regenerate]]s 400 life per second for each enemy affected by the beams. | ||
The regeneration gained makes this a viable source of sustain as it stacks with other | The regeneration gained makes this a viable source of sustain as it stacks with other life recovery sources such as [[leech]] and life regeneration. | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.13.0 | {{Version history table row|3.13.0| | ||
* Introduced to the game. | * Introduced to the game. | ||
}} | |||
{{Version history table end}} | {{Version history table end}} | ||
Latest revision as of 09:18, 30 July 2023
Name | Thirst for Blood |
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Skill Id | VampiricIcon |
Icon | |
Cast Time | Instant |
Level Req. | 70 |
Reservation | 10% life |
Attack Speed | 100% of base |
Attack Damage | 100% of base |
Effectiveness of Added Damage | 100% |
Stored Uses | 1 |
Cooldown | 1.20 sec |
Reserves some of your life to cause bleeding you inflict to be stronger, and grant life regeneration based on the number bleeding enemies nearby. | |
Applies beams to the closest 5 nearby Bleeding Enemies Regenerate 400 Life per second for each affected Enemy Grants 20% more Damage with Bleeding |
Thirst for Blood is a skill granted by Jack, the AxeJack, the Axe
Vaal HatchetOne Handed Axe
Physical Damage: (94.3-110) to (248.4-282.5)
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 1.1 metresRequires Level 65, 140 Str, 86 DexGrants Level 20 Thirst for Blood Skill
(130-150)% increased Physical Damage
Adds (11-14) to (18-23) Physical Damage
25% chance to cause Bleeding on Hit
+(25-35)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon
Plays Jack the Axe sounds (Hidden)"More blood... hack open flesh... must drink...". The skill reserves 10% life and grants 20% more damage with bleeding. The skill also applies beams to the closest nearby bleeding enemies to a maximum of 5 enemies. Regenerates 400 life per second for each enemy affected by the beams.
The regeneration gained makes this a viable source of sustain as it stacks with other life recovery sources such as leech and life regeneration.
Version history
Version | Changes |
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3.13.0 |
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