'''Akaali's Fang''' is a [[unique]] {{il|Fiend Dagger}}.
'''Arakaali's Fang''' is a [[unique]] {{il|Fiend Dagger}}.
==Divination cards==
==Modifiers==
* A set of 9 {{il|Assassin's Favour}} can be exchanged for a random [[unique]] dagger.
{{c|mod|100% chance to Trigger Level 1 Raise Spiders on Kill}} – See {{sl|Raise Spiders}}.
* A set of 4 {{il|Jack in the Box}} can be exchanged for a random [[unique item]].
{{Item acquisition}}
==Lore==
The item is named after [[Arakaali, Spinner of Shadows]], a spider that was worshipped as a deity by the [[Vaal Empire]].
==Alternate artwork==
{|
| [[File:Arakaali's Fang Relic inventory icon.png|78px]] || [[Foil]] version from the [[Vaal Reliquary (area)|Vaal Reliquary]].
|}
{{Item skin list}}
==Gallery==
<gallery>
File:Arakaali's Fang 3D.png|3D
</gallery>
==Version history==
{{Version history table header}}
{{Version history table row|3.8.0|
* Several Daggers are now classified as [[Rune Daggers]]. Daggers can no longer roll caster-related modifiers, while Rune Daggers retain their old mod generation behaviour.
}}
{{Version history table row|3.5.0|
* Now has a 100% (up from 20%) chance on kill to trigger {{sl|Raise Spiders}}.This affects all versions of the item, though existing items will still say the skill has a 20% chance to trigger on kill.
* The Raise Spiders Skill triggered by this item has also undergone the following changes: Adjusted visual and audio effects of the Raised Spiders skill.
* Raise Spiders now has a cooldown of 2 Seconds and has a 100% chance to trigger on Kill.
* The Raised Spiders now have 100% more Movement Speed, a longer attack range, a base duration of 30 seconds, deal 33% more Damage and always apply Poison on Hit.
* They can no longer leap.
* Raised Spiders are now Level 75, instead of the level of the area you are in, and are immune to damage. For each Raised Spider you have you now gain 2% increased Attack Speed and 12% increased Damage with Poison.
}}
{{Version history table row|3.1.0|
* Spiders created from Arakaali's Fang can no longer {{stl|taunt}} their enemies.
}}
{{Version history table row|3.0.0|
* Added 3D art
}}
{{Version history table row|2.6.0|
* Implicit mod reduced to {{c|mod|40% increased Global Critical Strike Chance}} (down from 60). This change affected all existing versions.
* Basetype has dps changes as well as change in implicit which affects all version. Read {{il|Fiend Dagger}} article for details.
}}
{{Version history table row|2.5.0|
* Introduced to the game.
}}
{{Version history table end}}
==External links==
* [https://www.youtube.com/watch?v=5jfmQSv1wrs Arakaali's Fang - Mechanics and Analysis]
{{Navbox Unique Items}}
{{Navbox Unique Items}}
[[Category:Unique daggers with 3D art]]
[[ru:Клык Аракаали]]
Revision as of 19:20, 6 April 2023
Arakaali's Fang Fiend DaggerRune Dagger Physical Damage: (81-105) to (288.9-351) Chaos Damage: 1-59 Critical Strike Chance: 6.50% Attacks per Second: 1.20 Weapon Range: 1.0 metresRequires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance100% chance to Trigger Level 1 Raise Spiders on Kill (170-200)% increased Physical Damage Adds (8-13) to (20-30) Physical Damage Adds 1 to 59 Chaos Damage 15% chance to Poison on HitAll children must eat.
Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise.
Random item
A
1
Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random item
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Several Daggers are now classified as Rune Daggers. Daggers can no longer roll caster-related modifiers, while Rune Daggers retain their old mod generation behaviour.
Now has a 100% (up from 20%) chance on kill to trigger Raise Spiders.This affects all versions of the item, though existing items will still say the skill has a 20% chance to trigger on kill.
The Raise Spiders Skill triggered by this item has also undergone the following changes: Adjusted visual and audio effects of the Raised Spiders skill.
Raise Spiders now has a cooldown of 2 Seconds and has a 100% chance to trigger on Kill.
The Raised Spiders now have 100% more Movement Speed, a longer attack range, a base duration of 30 seconds, deal 33% more Damage and always apply Poison on Hit.
They can no longer leap.
Raised Spiders are now Level 75, instead of the level of the area you are in, and are immune to damage. For each Raised Spider you have you now gain 2% increased Attack Speed and 12% increased Damage with Poison.
Implicit mod reduced to 40% increased Global Critical Strike Chance (down from 60). This change affected all existing versions.
Basetype has dps changes as well as change in implicit which affects all version. Read Fiend DaggerFiend DaggerRune Dagger Physical Damage: 22-87 Critical Strike Chance: 6.50% Attacks per Second: 1.20 Weapon Range: 1.0 metresRequires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance article for details.