Map:Jungle Valley Map (Atlas of Worlds): Difference between revisions
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{{Base item | |||
| | |rarity_id = normal | ||
| | |name = Jungle Valley Map | ||
| | |class_id = Map | ||
| | |size_x = 1 | ||
| | |size_y = 1 | ||
}} | |drop_level = 58 | ||
|drop_rarities_ids = normal, magic, rare, unique | |||
|tags = low_tier_map, forest, map, default | |||
|metadata_id = Metadata/Items/Maps/MapAtlasJungleValley | |||
|help_text = Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | |||
|purchase_cost_normal1_name = Orb of Chance | |||
|purchase_cost_normal1_amount = 1 | |||
|purchase_cost_magic1_name = Orb of Chance | |||
|purchase_cost_magic1_amount = 2 | |||
|purchase_cost_rare1_name = Orb of Chance | |||
|purchase_cost_rare1_amount = 3 | |||
|purchase_cost_unique1_name = Chaos Orb | |||
|purchase_cost_unique1_amount = 10 | |||
|map_tier = 1 | |||
|map_guild_character = 3 | |||
|map_area_id = MapAtlasJungleValley | |||
|map_series = Atlas of Worlds | |||
|map_area_level = 68 | |||
|inventory_icon = Jungle Valley Map (Atlas of Worlds) | |||
|drop_enabled = False | |||
|release_version = 2.4.0 | |||
|removal_version = 3.1.0 | |||
}} | |||
[[File:Jungle Valley t1.png|thumb]] | |||
'''Jungle Valley [[Map]]''' is based on the [[The Riverways]] zone in [[Act 2]]. Since [[version 3.1.0]] ([[War for the Atlas]]) the map item is a [[legacy variant]] of {{il|page=Jungle Valley Map (War for the Atlas)}}. | |||
==Map Layout== | |||
'''Map Type''': Outdoors | |||
===Boss Arena=== | |||
'''Jungle Valley''''s Boss Arena is called '''The Loom Chamber''', an above-ground variation of the [[Weaver's Chambers]] encounter. Like the underground version of this fight with '''[[The Weaver]]''', the area features a circular area which begins as totally empty of any hostile units. Only once the player has entered far enough into the Arena will the room slowly begin filling with {{c|normal|'''Normal spiders'''}} , descending down from an unseen area, above the arena. | |||
The encounter typically includes at least one pack of {{c|magic|'''Magic Spiders'''}}, all sharing a single monster affix, which can be either {{il|Flicker Strike}} or {{il|Viper Strike}}. | |||
After the boss has been killed, small spiderlings hatch from the eggsacks located at the edges of the Arena's web floor, and immediately proceed to attack the player. | |||
Unlike the encounter with '''The Weaver''', neither the boss, nor the lesser spiders become untargetable by retreating upwards towards the area from which they originally descended. | |||
==Boss== | |||
[[Queen of the Great Tangle]], based on [[The Weaver]]. | |||
*Casts {{il|Ethereal Knives}} | |||
*Summons spiders that use {{il|Flicker Strike}} or {{il|Viper Strike}} or fracture into hatchlings. | |||
*Spawns packs of spiders before appearing, usually at least one of them magic. | |||
==Vendor== | |||
* Three {{il|page=Jungle Valley Map (Atlas of Worlds)|name=Jungle Valley Maps}} yield one {{il|page=Beach Map (Atlas of Worlds)}} | |||
{{Item acquisition}} | |||
==Divination cards== | |||
* | The following [[divination cards]] drop in this area: | ||
* | * {{il|The Flora's Gift}} | ||
* | * {{il|The Gambler}} | ||
* | * {{il|Her Mask}} | ||
* {{il|Hope}} | |||
* {{il|The Pack Leader}} | |||
* {{il|The Web}} | |||
* {{il|The Wind}} | |||
{{Map variants}} | |||
==Version history== | |||
* | {{Version history table header}} | ||
* | {{Version history table row|3.1.0}} | ||
* Added 32 new maps including two new Unique maps. | |||
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked. | |||
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time. | |||
{{Version history table row|2.4.1}} | |||
* Fixed the "{{il|page=A Regal Death}}" prophecy not working with [[The Cursed King]], [[Queen of the Great Tangle]], [[Shivrul Goatqueen]], [[The Infernal King]] or [[the Mutated Broodqueen]]. (So much new royalty!) | |||
{{Version history table row|2.4.0}} | |||
* The Jungle Valley boss now stays on the ground for the entire duration of the fight instead of rising up out of the arena for a while. | |||
[[Category: | [[Category:Forest tileset]] | ||
[[ru:Карта долины джунглей (Атлас миров)]] | |||
{{#lst:Jungle Valley Map|version history}} |
Revision as of 00:11, 25 January 2022
Map Tier: 1
Guild Character: 3Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Drop disabled
Drop level: 58Vendor Prices
Normal | 1x Orb of Chance |
Magic | 2x Orb of Chance |
Rare | 3x Orb of Chance |
Unique | 10x Chaos Orb |
1x Scroll FragmentMetadata
Item class: Map
Metadata ID: Metadata/Items/Maps/MapAtlasJungleValley
Id | MapAtlasJungleValley |
---|---|
Act | 11 |
Area level | 68 |
Bosses | Queen of the Great Tangle |
Area type tags | forest |
Tags | map, einharmaps, forest_map_area, jungle_valley_area, windy_area, spider_boss_area, sun_nature_area |
The Shaper: Verdant canopies shroud the world in darkness. |
Jungle Valley Map is based on the The Riverways zone in Act 2. Since version 3.1.0 (War for the Atlas) the map item is a legacy variant of Jungle Valley MapJungle Valley MapMap Level: 73
Map Tier: 5
Guild Character: 5Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once..
Map Layout
Map Type: Outdoors
Boss Arena
Jungle Valley's Boss Arena is called The Loom Chamber, an above-ground variation of the Weaver's Chambers encounter. Like the underground version of this fight with The Weaver, the area features a circular area which begins as totally empty of any hostile units. Only once the player has entered far enough into the Arena will the room slowly begin filling with Normal spiders , descending down from an unseen area, above the arena.
The encounter typically includes at least one pack of Magic Spiders, all sharing a single monster affix, which can be either Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
Level: (1-20)
Cost: 10 Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Attack Speed: 120% of base
Attack Damage: (142-210)% of base
Effectiveness of Added Damage: (142-210)%Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Base duration is 3.00 seconds
10% increased Attack Speed per Frenzy Charge
15% chance to gain a Frenzy Charge on Hit
Buff grants 20% increased Movement Speed
Additional Effects From 1-20% Quality:
(0.5-10)% chance to gain a Frenzy Charge on HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. or Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
Level: (1-20)
Cost: 5 Mana
Attack Damage: (90-154)% of base
Effectiveness of Added Damage: (90-154)%Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.30% less Attack Speed if Dual Wielding
Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
Base duration is 4.00 seconds
(5-169) to (7-254) Added Chaos Damage
60% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit
Additional Effects From 1-20% Quality:
Base duration is (0.05-1) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
After the boss has been killed, small spiderlings hatch from the eggsacks located at the edges of the Arena's web floor, and immediately proceed to attack the player.
Unlike the encounter with The Weaver, neither the boss, nor the lesser spiders become untargetable by retreating upwards towards the area from which they originally descended.
Boss
Queen of the Great Tangle, based on The Weaver.
- Casts Ethereal KnivesEthereal KnivesSpell, Projectile, Physical
Level: (1-20)
Cost: (5-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 220%
Projectile Speed: 1300Fires an arc of knives outwards in front of the caster which deal physical damage.Deals (7-949) to (10-1423) Physical Damage
Fires (10-13) Projectiles
Additional Effects From 1-20% Quality:
Fires +(0.1-2) ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Summons spiders that use Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
Level: (1-20)
Cost: 10 Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Attack Speed: 120% of base
Attack Damage: (142-210)% of base
Effectiveness of Added Damage: (142-210)%Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Base duration is 3.00 seconds
10% increased Attack Speed per Frenzy Charge
15% chance to gain a Frenzy Charge on Hit
Buff grants 20% increased Movement Speed
Additional Effects From 1-20% Quality:
(0.5-10)% chance to gain a Frenzy Charge on HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. or Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
Level: (1-20)
Cost: 5 Mana
Attack Damage: (90-154)% of base
Effectiveness of Added Damage: (90-154)%Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.30% less Attack Speed if Dual Wielding
Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
Base duration is 4.00 seconds
(5-169) to (7-254) Added Chaos Damage
60% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit
Additional Effects From 1-20% Quality:
Base duration is (0.05-1) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. or fracture into hatchlings. - Spawns packs of spiders before appearing, usually at least one of them magic.
Vendor
- Three Jungle Valley MapsJungle Valley MapMap Level: 68
Map Tier: 1
Guild Character: 3Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. yield one Beach MapBeach MapMap Level: 69
Map Tier: 2
Guild Character: aTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Item acquisition
Jungle Valley Map is drop disabled.
Divination cards
The following divination cards drop in this area:
- The Flora's GiftThe Flora's Gift5Five-Link Staff
Item Level: 66Sturdy and strong,
grown from the stream.
The Flora that live here,
A combatant's dream. - The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."
- Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit. - HopeHope5Prismatic Ring
CorruptedThe others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn. - The Pack LeaderThe Pack Leader6Alpha's HowlBecome the leader you were born to be.
- The WebThe Web8Weapon of CraftingA weapon, a shelter, a prison.
The web's purpose changes
with the spider's needs.
A lesson we should
take to heart. - The WindThe Wind7WindripperWeaving through the cracks, searching for weaknesses, silent, indiscriminate, leaving sorrow in its wake.
Map variants
Item | Map Tier | Map Level | Map Series |
---|---|---|---|
Jungle Valley MapJungle Valley MapMap Level: 75 Map Tier: 8 Guild Character: 5Verdant canopies shroud the world in darkness.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 8 | 75 | Necropolis |
Jungle Valley MapJungle Valley MapMap Level: 81 Map Tier: 14 Guild Character: 5Verdant canopies shroud the world in darkness.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 14 | 81 | Affliction |
Jungle Valley MapJungle Valley MapMap Level: 79 Map Tier: 12 Guild Character: 5Verdant canopies shroud the world in darkness.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 12 | 79 | Crucible |
Jungle Valley MapJungle Valley MapMap Level: 73 Map Tier: 6 Guild Character: 5Verdant canopies shroud the world in darkness.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 6 | 73 | Kalandra |
Jungle Valley MapJungle Valley MapMap Level: 77 Map Tier: 10 Guild Character: 5Verdant canopies shroud the world in darkness.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 10 | 77 | Sentinel |
Jungle Valley MapJungle Valley MapMap Level: 73 Map Tier: 6 Guild Character: 5Verdant canopies shroud the world in darkness.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 6 | 73 | Archnemesis |
Jungle Valley MapJungle Valley MapMap Level: 71 Map Tier: 4 Guild Character: 5Verdant canopies shroud the world in darkness.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 4 | 71 | Expedition |
Jungle Valley MapJungle Valley MapMap Level: 68 Map Tier: 1 Guild Character: 5Verdant canopies shroud the world in darkness.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 1 | 68 | Ritual |
Jungle Valley MapJungle Valley MapMap Level: 71 Map Tier: 4 Guild Character: 5Verdant canopies shroud the world in darkness.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 4 | 71 | Heist |
Jungle Valley MapJungle Valley MapMap Level: 69 Map Tier: 2 Guild Character: 5Verdant canopies shroud the world in darkness.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 2 | 69 | Harvest |
Jungle Valley MapJungle Valley MapMap Level: 68 Map Tier: 1 Guild Character: 5Verdant canopies shroud the world in darkness.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 1 | 68 | Delirium |
Jungle Valley MapJungle Valley MapMap Level: 68 Map Tier: 1 Guild Character: 5Verdant canopies shroud the world in darkness.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 1 | 68 | Metamorph |
Jungle Valley MapJungle Valley MapMap Level: 68 Map Tier: 1 Guild Character: 5Verdant canopies shroud the world in darkness.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 1 | 68 | Blight |
Jungle Valley MapJungle Valley MapMap Level: 72 Map Tier: 5 Guild Character: 5Verdant canopies shroud the world in darkness.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 5 | 72 | Legion |
Jungle Valley MapJungle Valley MapMap Level: 70 Map Tier: 3 Guild Character: 5Verdant canopies shroud the world in darkness.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 3 | 70 | Synthesis |
Jungle Valley MapJungle Valley MapMap Level: 72 Map Tier: 5 Guild Character: 5Verdant canopies shroud the world in darkness.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 5 | 72 | Betrayal |
Jungle Valley MapJungle Valley MapMap Level: 73 Map Tier: 5 Guild Character: 5Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 5 | 73 | War for the Atlas |
Jungle Valley MapJungle Valley MapMap Level: 68 Map Tier: 1 Guild Character: 3Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 1 | 68 | Atlas of Worlds |
Shaped Jungle Valley MapShaped Jungle Valley MapMap Level: 73 Map Tier: 6 Guild Character: 3Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 6 | 73 | Atlas of Worlds |
Jungle Valley MapJungle Valley MapMap Level: 74 Map Tier: 7 Guild Character: 3Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 7 | 74 | The Awakening |
Jungle Valley MapJungle Valley MapMap Level: 72 Map Tier: 7 Guild Character: 3Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. | 7 | 72 | Original |
Version history
Version | Changes | ||||||||||||||||||||||||
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3.1.0 |
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2.4.1 |
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2.4.0 |
ru:Карта долины джунглей (Атлас миров) Version history
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