Map:Beach Map (Atlas of Worlds)

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Beach MapMap Level: 69
Map Tier: 2
Guild Character: a
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition
Drop disabled
Drop level: 69
Vendor Prices
Normal1x Orb of Chance
Magic2x Orb of Chance
Rare3x Orb of Chance
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Metadata ID: Metadata/Items/Maps/MapAtlasBeach
Beach
Map area
No Waypoint
IdMapAtlasBeach
Act11
Area level69
BossesGlace
Area type tagsbeach
Tagsmap, einharmaps, ocean_area, peaceful_map
The Shaper: A paradise, forever replenished by endless waves teeming with life.

Beach map is based on the The Tidal Island zone in Act 1. It is a legacy variant of Beach MapBeach MapMap Level: 69
Map Tier: 2
Guild Character: X
A paradise, forever replenished by
endless waves teeming with life.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.


Layout

The layout is similar to The Beacon in Act 6, but the map and map boss is a heavily modified version of The Tidal Island (Act 1). In fact, Part 2 of the campaign released after the first version of Beach Map.

The layout is a single broad corridor, toward the end of which; the boss arena can be found. Certain layouts have a region of shallow water along the right side of the map which contains many monster packs.

Boss Arena

The arena is a circular area - when entering, there is only a small area to move before the boss engages and seals the entrance.


Encounters

Boss

Glace (Based on Hailrake of The Tidal Island (Act 1))

Boss video


Items found in this area

The following drop-restricted items can drop in this area.

No items include this area in their drop restrictions.

Item acquisition

Beach Map is drop disabled.

Map variants

ItemMap
Tier
Map
Level
Map
Series
Beach MapBeach MapMap Level: 69
Map Tier: 2
Guild Character: X
A paradise, forever replenished by
endless waves teeming with life.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Ancestor
Beach MapBeach MapMap Level: 78
Map Tier: 11
Guild Character: X
A paradise, forever replenished by
endless waves teeming with life.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1178Crucible
Beach MapBeach MapMap Level: 81
Map Tier: 14
Guild Character: X
A paradise, forever replenished by
endless waves teeming with life.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1481Sentinel
Beach MapBeach MapMap Level: 70
Map Tier: 3
Guild Character: X
A paradise, forever replenished by
endless waves teeming with life.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Archnemesis
Beach MapBeach MapMap Level: 68
Map Tier: 1
Guild Character: X
A paradise, forever replenished by endless waves teeming with life.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
168Expedition
Beach MapBeach MapMap Level: 81
Map Tier: 14
Guild Character: X
A paradise, forever replenished by endless waves teeming with life.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1481Ritual
Beach MapBeach MapMap Level: 69
Map Tier: 2
Guild Character: X
A paradise, forever replenished by endless waves teeming with life.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Heist
Beach MapBeach MapMap Level: 69
Map Tier: 2
Guild Character: X
A paradise, forever replenished by endless waves teeming with life.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Harvest
Beach MapBeach MapMap Level: 68
Map Tier: 1
Guild Character: X
A paradise, forever replenished by endless waves teeming with life.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
168Delirium
Beach MapBeach MapMap Level: 68
Map Tier: 1
Guild Character: X
A paradise, forever replenished by endless waves teeming with life.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
168Metamorph
Beach MapBeach MapMap Level: 72
Map Tier: 5
Guild Character: X
A paradise, forever replenished by endless waves teeming with life.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
572Blight
Beach MapBeach MapMap Level: 71
Map Tier: 4
Guild Character: X
A paradise, forever replenished by endless waves teeming with life.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
471Legion
Beach MapBeach MapMap Level: 71
Map Tier: 4
Guild Character: X
A paradise, forever replenished by endless waves teeming with life.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
471Synthesis
Beach MapBeach MapMap Level: 71
Map Tier: 4
Guild Character: X
A paradise, forever replenished by endless waves teeming with life.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
471Betrayal
Beach MapBeach MapMap Level: 68
Map Tier: 1
Guild Character: X
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
168War for the Atlas
Beach MapBeach MapMap Level: 69
Map Tier: 2
Guild Character: a
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
269Atlas of Worlds
Shaped Beach MapShaped Beach MapMap Level: 74
Map Tier: 7
Guild Character: a
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
774Atlas of Worlds


Version history

Version Changes
3.23.0
  • The following Maps have been removed from the Atlas: Alleyways, Arachnid Tomb, Barrows, Beach, Cells, Cold River, Courthouse, Dungeon, Excavation, Factory, Fungal Hollow, Geode, Graveyard, Haunted Mansion, Lava Lake, Leyline, Malformation, Mausoleum, Pen, Phantasmagoria, Pit, Primordial Blocks, Primordial Pool, Silo, Sulphur Vents, Sunken City, Terrace, Tower, and Waterways.
3.21.0
  • The following Maps have been added back to the Atlas: Arid Lake, Armoury, Barrows, Beach, Belfry, Cells, Chateau, Conservatory, Core, Crystal Ore, Desert Spring, Dig, Excavation, Fields, Flooded Mine, Fungal Hollow, Geode, Jungle Valley, Lighthouse, Malformation, Marshes, Pit, Racecourse, Ramparts, Relic Chambers, Scriptorium, Siege, Stagnation, Tower, Tropical Island, Waste Pool, and Wharf.
3.19.0
  • The following Maps have been removed from the Atlas: Basilica, Bazaar, Beach, Burial Chambers, Cage, City Square, Core, Courtyard, Crystal Ore, Desert Spring, Fields, Glacier, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Palace, Pit, Reef, Sepulchre, Sunken City, Tower, Toxic Sewer, Tropical Island, and Volcano.
3.17.0
  • The following Maps have been added back to the Atlas: Bazaar, Beach, Belfry, Bramble Valley, Burial Chambers, Cage, Channel, City Square, Cold River, Coral Ruins, Coves, Desert Spring, Frozen Cabins, Graveyard, Iceberg, Infested Valley, Ivory Temple, Jungle Valley, Lava Chamber, Marshes, Mesa, Peninsula, Phantasmagoria, Precinct, Primordial Pool, Shipyard, Shrine, and Volcano.
3.16.0
  • This map has been removed from the Atlas.
  • This map can no longer drop.
  • You can still use your existing maps in the Map Device.
  • You can trade your existing maps to vendors. You will receive other maps that are still in the Atlas.
3.9.0
  • The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • The Atlas will now be shuffled every league. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Added to the game.


ru:Карта пляжа (Атлас миров)