Weapon
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Weapons are a category of equipment that are equipped to deal damage with attacks or provide various modifiers that modify a character's damage.
Swapping Weapons
- Characters can use a different weapon or weapons on a weapon swap.
- The weapon or weapons can be changed with a keybind.
Attacks and Spells
The weapon damage applies to attacks only. %Increased spell damage affects spells, but will not increase the weapon damage.
Weapon Damage modifiers
Physical Damage
- Modifiers like % Increased Physical Damage and Adds X To Physical Damage are applied directly to the weapon. They are not global modifiers.
- The minimum and maximum damage are added to the base weapon damage first. Then all the increased damage modifiers on the weapon apply.
- Modifiers that increase physical damage and add to physical damage that are not on the weapon are calculated differently.
Elemental and Chaos Damage
Other Damage Modifiers
- %Increased Minion Damage For more info See Minions.
Attack speed modifiers
%Increased attack speed is added to the base attacks per second of the weapon. Attack speed modifiers that are not on the weapon are calculated differently.
Summary
Weapon Type | H | Attri | DPS Max | Dmg Avg | AS Max | Crit Chance | Implicit Mods | Implicit Mods (Maraketh) | Implicit Mods (Experimental) |
---|---|---|---|---|---|---|---|---|---|
One Hand Mace | 1 | 89.1 | 77.5 | 1.45 | 5.0% | 10-15% reduced Enemy Stun Threshold | 4%-6% increased Attack Speed | Trigger Level (10-20) Fiery Impact on Melee Hit with this Weapon | |
Two Hand Mace | 2 | 140.2 | 127.5 | 1.35 | 5.0% | 30%-45% increased Stun Duration on enemies | 4%-6% increased Area of Effect | Warcries Exert 1 additional Attack | |
One Hand Axe | 1 | 92.4 | 77 | 1.5 | 5.0% | None (but higher base DPS) | +8%-12% increased Physical Damage | +10 to Maximum Rage | |
Two Hand Axe | 2 | 162.8 | 155 | 1.4 | 5.0% | None (but higher base DPS) | +50% increased Local Critical Strike Chance | +20% to Maximum Quality | |
One Hand Sword | 1 | 90.6 | 77 | 1.55 | 5.0% | 40% increased Global Accuracy Rating OR
+45-475 to Accuracy Rating |
4%-6% chance to Dodge Attack Hits | 100% of Physical Damage from Hits with this Weapon is Converted to a random Element | |
Two Hand Sword | 2 | 136.5 | 105 | 1.5 | 5.0%-6.0% | 40-60% increased Global Accuracy Rating OR
+60-400 to Accuracy Rating |
+40-60% to Global Critical Strike Multiplier | Attack Critical Strikes ignore Enemy Monster Elemental Resistances | |
Fishing rod | 2 | 12 | 10 | 1.2 | 5.0% | None | None | N/A | |
Thrusting One Hand Sword | 1 | 73.6 | 54.5 | 1.6 | 5.5%-6.5% | 25%-35% increased Global Critical Strike Multiplier | 15%-20% chance to cause Bleeding on Hit | N/A | |
Bow | 2 | 78.8 | 63 | 1.5 | 5.0%-6.5% | None OR +30-50% increased Critical Strike Chance OR
+15-25% to Global Critical Strike Multiplier OR +20%-24% increased Elemental Damage with Weapons OR |
+4%-6% increased Movement Speed | Adds (40–116) to (60–172) Fire Damage | |
Claw | 1 | 72 | 54 | 1.6 | 6.0%-6.5% | +3-50 Life gained for each enemy hit by your Attacks OR
1.6%-2% Physical Attack Damage Leeched as Life |
+6-14 Mana and +15-38 Life gained for each enemy hit by your Attacks | Adds (23–55) to (45–98) Chaos Damage | |
Dagger | 1 | 74.2 | 55 | 1.5 | 6.0%-6.5% | 30%-50% increased Global Critical Strike Chance | 4%-6% Chance to Block Attack Damage | All Damage from Hits with This Weapon can Poison | |
Rune Dagger | 1 | 72.6 | 60.5 | 1.5 | 6.3%-6.5% | 30%-50% increased Global Critical Strike Chance | N/A | Trigger Level 10-30 Flame Dash when you use a Socketed Skill | |
Sceptre | 1 | 81.6 | 68 | 1.5 | 6.0%-6.5% | 10%-40% increased Elemental Damage | Damage Penetrates 4%-6% Elemental Resistance | Secret of Suffering OR
Elemental Equilibrium OR Elemental Overload | |
Staff | 2 | 131.1 | 114 | 1.3 | 6.1%-7.3% | 18% Chance to Block Attack Damage while wielding a Staff | 80%-100% increased Global Critical Strike Chance | +(66–165) to maximum Energy Shield, Spend Energy Shield before Mana for Costs of Socketed Skills | |
Warstaff | 2 | 136.2 | 109 | 1.3 | 6.0%-6.5% | 18%-20% Chance to Block Attack Damage while wielding a Staff | N/A | +1 to Maximum Power Charges and Maximum Endurance Charges | |
Wand | 1 | 65 | 54 | 1.5 | 7.0%-8.0% | 8-40% increased Spell Damage | 10-14% increased Cast Speed | Gain an Endurance, Frenzy or Power Charge every 6 seconds |