Watcher's Eye

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Watcher's Eye is a unique Prismatic JewelPrismatic JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..

Item acquisition

Watcher's Eye has restrictions on where or how it can drop. It cannot be chanced. Drops from regular Elder if the Shaper remains alive (2 mod variant) and from Uber Elder (3 mod variant). Maven's Invitation: The FearedMaven's Invitation: The FearedModifiers to Item Quantity will affect the number of encounter rewards dropped
The Maven must Witness:
Cortex,
Chayula's Domain,
The Alluring Abyss,
The Shaper's Realm,
Absence of Value and Meaning
For those who must not endure it,
there may be found a perverse joy
in watching the struggle for survival.
Open portals to The Maven's Crucible by using this item in a personal Map Device.
always drops the 2 mod variant.

Monster restrictions

This item can be acquired from the following monsters:

Recipes

Watcher's Eye can be created from the following recipes:

AmountPartDescriptionMeta
3The Samurai's EyeThe Samurai's Eye3Watcher's EyeAt night, when the seas are calm, and the skies dark, he can see it. The formless fiend that took his eye, and fractured his mind.Watcher's EyeM
9Azyran's RewardAzyran's Reward9Prismatic Jewel
Corrupted
Method transcends shape and size. Do something in parallel long enough, and you will always find
another way.
random corrupted Prismatic JewelM
9The DestinationThe Destination9Watcher's Eye
Two-Implicit
Corrupted
You may be nothing to everybody, but you are everything to somebody.
Two-Implicit Corrupted Watcher's EyeM
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Random modifiers

Watcher's Eyes dropped during the Elder encounter will always have two aura modifiers while jewels dropped during the Uber Elder encounter will always have three aura modifiers.

There are combinations[confirmation needed because of 3.12 change] of possible modifiers it can roll for the two-aura variant and combinations for the three-aura variant.

Using a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. will not change the random aura modifiers to new ones.

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Legacy variants

Watcher's Eye has legacy variants:

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.12.0
  • (4-6)% increased maximum Energy Shield
  • (4-6)% increased maximum Life
  • (4-6)% increased maximum Mana
  • <Two or Three random aura modifiers>
  • 20 to 30% increased Energy Shield Recovery Rate while affected by Discipline
  • 12 to 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity
  • 20 to 30% increased Mana Recovery Rate while affected by Clarity
  • 20 to 30% increased Life Recovery Rate while affected by Vitality
  • 1 to 1.5% of Damage leeched as Life while affected by Vitality
  • 15 to 20% increased Recovery rate of Life and Energy Shield while affected by Malevolence
  • 30 to 50% to Critical Strike Multiplier while affected by Precision
  • Regenerate (100-140) Life per Second while affected by Vitality
  • 1 to 1.5% of Life Regenerated per second while affected by Vitality

{{legacy variant table row|3.8.0|

  • (4-6)% increased maximum Energy Shield
  • (4-6)% increased maximum Life
  • (4-6)% increased maximum Mana
  • <Two or Three random aura modifiers>
  • +(18-22)% to Cold Damage over Time Multiplier while affected by Malevolence
  • +(18-22)% to Non-Ailment Chaos Damage over Time Multiplier while affected by Malevolence
  • Note: above table omitted mod that not changed

The legacy DOT mods {{ml|MalevolenceColdDamageOverTimeMultiplier}] and +(18-22)% to Damage over Time Multiplier while affected by MalevolenceMalevolenceChaosNonAilmentDamageOverTimeMultiplier
Intrinsic
+(18-22)% to Damage over Time Multiplier while affected by Malevolence
can be divined into +(18-22)% to Damage over Time Multiplier while affected by Malevolence

Version history

Version Changes
3.12.0
  • Can now grant 10 to 15% increased Energy Shield Recovery Rate while affected by Discipline (from 20 to 30%). Can now grant 6 to 10% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity (from 12 to 18%). Can now grant 10 to 15% increased Mana Recovery Rate while affected by Clarity (from 20 to 30%). Can now grant 10 to 15% increased Life Recovery Rate while affected by Vitality (from 20 to 30%). Can now grant 0.8 to 1.2% of Damage leeched as Life while affected by Vitality (from 1 to 1.5%). Can now grant 8 to 12% increased Recovery rate of Life and Energy Shield while affected by Malevolence (from 15 to 20%). Can now grant +20 to 30% to Critical Strike Multiplier while affected by Precision (from 30 to 50%). Existing versions can be updated with the use of a Divine Orb. New versions can now grant 1 to 1.5% of Life Regenerated per second while affected by Vitality (instead of 100 to 140 Life Regeneration per second). Existing versions of this item with this modifier are unaffected.
3.8.0
  • Can no longer gain +% to Cold and Chaos Damage over Time Multipliers while affected by Malevolence. Instead now has +% to Damage over Time Multiplier while affected by Malevolence. This affected all versions of the item. The mana cost reduction while affected by Clarity now specifically applies to non-channeled skills. The mana leech while affected by Wrath is now Energy Shield leech while affected by Wrath. These two changes do NOT affect existing items, and cannot be obtained with a Divine Orb.
3.6.2
  • Reduced the value of the "x% increased Maximum total Recovery per second from Energy Shield Leech while affected by Zealotry" modifier found on the Watcher's Eye Unique Jewel from 180% to 30%. This modifier was unintentionally six times higher than intended. This affects all existing versions of this item.
  • The "Unaffected by Bleeding while affected by Malevolence" modifier found on Watcher's Eye unique jewels now prevents Corrupting Blood from affecting you.
3.6.0
  • New versions of Watcher's Eye can appear with mods which interact with the new Aura skills.
3.4.0
  • Fixed a bug where players with the Watcher's Eye mod that blinds enemies when they hit you while you have Grace would blind you if you hit yourself.
3.2.0
  • The Elder's Unstable phase is now more difficult, and can drop more Elder items if successfully completed. This is now the only way to obtain the Watcher's Eye unique jewel.
3.1.2
  • Fixed a bug where the "Gain x% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity" Watcher's Eye mod was granting more Energy Shield than intended.
3.1.0
  • Introduced to the game.

ru:Глаз хранителя