Viper Strike: Difference between revisions
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{{ | __NOTOC__ | ||
|name = Viper Strike | {{Gem_Infobox | ||
|type = [[ | |name=Viper Strike | ||
|type=Active skill gem | |||
|attributes=Dexterity | |||
|keywords=[[Chaos]], [[Attack]], [[Duration]], [[Melee]] | |||
|mana_reserved= | |||
|mana_cost_multiplier= | |||
|cooldown_time= | |||
|cast_time= | |||
|critical_strike_chance= | |||
|damage_effectiveness= | |||
|quality=+1.5% increased Skill Effect Duration<br>+0.5% increased Attack Speed | |||
|mana_cost= | |||
|required_level=4 | |||
|description=Inflicts a debuff on the foe, which deals chaos damage over time and can stack up to four times. Each time it is re-applied, the duration is refreshed. Requires a Claw, Dagger or Sword. | |||
|modifier1=Base Duration is x seconds | |||
|modifier2=Each Viper Strike Charge deals x Chaos Damage per second | |||
|modifier3= | |||
|modifier4= | |||
|modifier5= | |||
|modifier6= | |||
|modifier7= | |||
|modifier8= | |||
|modifier9= | |||
|image=Viper_Strike.jpg | |image=Viper_Strike.jpg | ||
}} | }} | ||
''The thieves guilds of Oriath teach a wicked skill to all initiates - the feared Viper Strike. Employing the skill, a claw, dagger or sword user coats their weapon with deadly venom, a concoction so virulent it permanently marks any weapon it contacts. Once the toxin is applied, the weapon will poison any it strikes, burning deep into their veins, causing wracking, crippling pain. Additional hits will increase the concentration of the toxin, stacking it up to lethal levels quickly. Few have survived an assault of Viper Strike and those who have never forget the agony.'' | ''The thieves guilds of Oriath teach a wicked skill to all initiates - the feared Viper Strike. Employing the skill, a claw, dagger or sword user coats their weapon with deadly venom, a concoction so virulent it permanently marks any weapon it contacts. Once the toxin is applied, the weapon will poison any it strikes, burning deep into their veins, causing wracking, crippling pain. Additional hits will increase the concentration of the toxin, stacking it up to lethal levels quickly. Few have survived an assault of Viper Strike and those who have never forget the agony.'' | ||
==Skill Functions and Interactions== | ==Skill Functions and Interactions== | ||
Duration: Each time Viper Strike is successfully applied, it will add a poison charge to the enemy. This charge has a duration which will be refreshed when a new Viper Strike charge is applied. If the enemy already has four charges of Viper Strike applied, additional hits will refresh the duration. If the timer on the charge or stack of charges ends, the health degeneration effect will stop. Increased Skill Duration passives and support will increase the timer duration. | Duration: Each time Viper Strike is successfully applied, it will add a poison charge to the enemy. This charge has a duration which will be refreshed when a new Viper Strike charge is applied. If the enemy already has four charges of Viper Strike applied, additional hits will refresh the duration. If the timer on the charge or stack of charges ends, the health degeneration effect will stop. Increased Skill Duration passives and support will increase the timer duration. | ||
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| | | 64 || 142 || 11 || 7.4s || 378.7 || 90,050,361 | ||
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Revision as of 03:58, 14 March 2013
The thieves guilds of Oriath teach a wicked skill to all initiates - the feared Viper Strike. Employing the skill, a claw, dagger or sword user coats their weapon with deadly venom, a concoction so virulent it permanently marks any weapon it contacts. Once the toxin is applied, the weapon will poison any it strikes, burning deep into their veins, causing wracking, crippling pain. Additional hits will increase the concentration of the toxin, stacking it up to lethal levels quickly. Few have survived an assault of Viper Strike and those who have never forget the agony.
Skill Functions and Interactions
Duration: Each time Viper Strike is successfully applied, it will add a poison charge to the enemy. This charge has a duration which will be refreshed when a new Viper Strike charge is applied. If the enemy already has four charges of Viper Strike applied, additional hits will refresh the duration. If the timer on the charge or stack of charges ends, the health degeneration effect will stop. Increased Skill Duration passives and support will increase the timer duration.
Gem Leveling
Template:GemLevelTable |- ! 1 | 4 || 16 || 8 || 4.0s || 3.0 || 841 |- ! 2 | 6 || 20 || 8 || 4.2s || 3.8 || 3,099 |- ! 3 | 9 || 27 || 8 || 4.4s || 5.4 || 7,433 |- ! 4 | 12 || 33 || 8 || 4.6s || 7.3 || 15,249 |- ! 5 | 15 || 39 || 8 || 4.8s || 9.7 || 41,517 |- ! 6 | 19 || 48 || 9 || 5.0s || 13.9 || 81,983 |- ! 7 | 23 || 56 || 9 || 5.2s || 19.5 || 199,180 |- ! 8 | 28 || 67 || 9 || 5.4s || 29.2 || 604,431 |- ! 9 | 33 || 77 || 9 || 5.6s || 43.0 || 631,832 |- ! 10 | 39 || 90 || 9 || 5.8s || 67.2 || 959,669 |- ! 11 | 43 || 98 || 10 || 6.0s || 89.8 || 1,426,490 |- ! 12 | 46 || 104 || 10 || 6.2s || 111.1 || 2,737,323 |- ! 13 | 49 || 111 || 10 || 6.4s || 137.1 || 3,289,072 |- ! 14 | 52 || 117 || 10 || 6.6s || 168.7 || 3,351,223 |- ! 15 | 55 || 123 || 10 || 6.8s || 193.5 || 9,936,192 |- ! 16 | 58 || 130 || 11 || 7.0s || 221.7 || 21,346,246 |- ! 17 | 61 || 136 || 11 || 7.2s || 310.3 || 50,693,883 |- ! 18 | 64 || 142 || 11 || 7.4s || 378.7 || 90,050,361 |- ! 19 | 66 || 146 || 11 || 7.6s || 432.1 || 147,034,294 |- ! 20 | || || || || || class="table-na" style="text-align: center; " | N/A |}
Gem Quality
Each percentage of quality adds Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil). and Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil)..[1]
Version History
Version | Changes | 0.9.13 |
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0.9.12qq |
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0.9.12d |
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0.9.5 |
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0.9.4 |
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0.9.2 |
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0.9.1 |
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References
- ↑ Default Trading Official Path of Exile Forums