Version 2.5.0d

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Revision as of 06:38, 16 December 2016 by >TheFrz
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Version History
2.5.0c
December 9, 2016
2.5.0d
December 14, 2016

Patch notes

These are the official patch notes for version 2.5.0d released by Grinding Gear Games.[1]

  • Introduced new microtransactions: The Lunaris Armour Set, the Golden Parakeet Pet, the Hydra Back Attachment and the Ghostflame Back Attachment.
  • Various improvements have been made to the default Item Filter.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Vaal Molten Shell". Please choose only one of the following ids:
    HoundBossVaalMoltenShell - Base duration is 5.00 seconds, Deals 217 to 325 Fire Damage, 50000 additional Armour (page)
    VaalMoltenShell - Base duration is 9.00 seconds, Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention, Buff grants +(50-858) to Armour, (35-39)% of Damage from Hits is taken from the Buff before your Life or Energy Shield, Buff can take Damage equal to 20% of your Armour, up to a maximum of 10000, Reflects (300-9000)% of Damage taken from Buff as Fire Damage each second,, or when Buff expires or is depleted (page)
    now correctly rolls for determining if it would critically strike for every hit.
  • Divination Stash Tab settings are now saved on the client.
  • Cooldowns are now displayed when mousing over skills on the Skill Bar.
  • Cast time is no longer displayed when mousing over triggered skills on the Skill Bar.
  • Further fixes to resolution changing have been made for DX9 and DX9 Ex DirectX modes.
  • Fixed a bug where Rogue Exiles possessed by a Tormented Seditionist would not drop maps.
  • Fixed a bug with Module Error: Too many skills found with q_where = skill.active_skill_name="Scorching Ray". Please choose only one of the following ids:
    KaomFireBeamTotemSpectre - 12% less Totem Damage per Summoned Totem, Totem lasts 5 seconds, Deals (3.3-1258.6) Base Fire Damage per second, Base duration is 1.50 seconds, Summons a Totem which uses this Skill, Additional Debuff stages add -40% of Damage, Fire Exposure applies -25% to Fire Resistance (page)
    FireBeam - Deals (13.4-780.7) Base Fire Damage per second, Base duration is 1.50 seconds, Modifiers to Spell Damage apply to this Skill's Damage Over Time effect, Burning Debuff can have a maximum of 8 stages, Additional Debuff stages add 60% of Damage, Fire Exposure applies -25% to Fire Resistance (page)
    Totems where the effects would not line up correctly on Predictive mode.
  • Fixed a bug where Reminder Text was causing item display hovers to widen.
  • Fixed a bug where text could sometimes appear in the wrong colour.
  • Fixed a bug with mousing over socketed gems in the Premium Quad Stash Tab.
  • Fixed a bug where the minion damage for each active Spectre granted by the Femurs of the SaintsFemurs of the Saints
    Primordial Staff
    Staff
    Physical Damage: 55-165
    Critical Strike Chance: 6.20%
    Attacks per Second: 1.15
    Weapon Range: 1.3 metres
    Requires Level 58, 99 Str, 99 Int+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Minion Gems
    Minions deal (60-80)% increased Damage
    +1% Chance to Block Attack Damage per Summoned Skeleton
    2% increased Attack and Cast Speed per Summoned Raging Spirit
    Regenerate 0.6% of Life per second for each Raised Zombie
    30% increased Mana Regeneration Rate per Raised Spectre
    "They spent a lifetime in the service of God,
    only to spend eternity in the service of me."
    - Kadavrus, Surgeon to the Umbra
    unique item was granting more than intended.
  • Fixed a bug where the Divination Stash Tab showed unobtainable Divination Cards.
  • Fixed a bug where Raging Spirits summoned by the AshcallerAshcaller
    Carved Wand
    Wand
    Physical Damage: 9-17
    Elemental Damage: (20-24) to (38-46)
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.50
    Requires Level 12, 47 Int(11-15)% increased Spell Damage25% chance to Trigger Level 10 Summon Raging Spirit on Kill
    Adds (20-24) to (38-46) Fire Damage
    Adds (20-24) to (38-46) Fire Damage to Spells
    10% chance to Cover Enemies in Ash on Hit
    "We do not command fire.
    Ngamahu lends it, and Hinekora returns it."
    - Lavianga, advisor to Kaom
    unique still had a limit of 50 active Raging Spirits.
  • Fixed a bug where Module Error: Too many skills found with q_where = skill.active_skill_name="Sunder". Please choose only one of the following ids:
    MinotaurSunder - N/A (page)
    NewSunder - (0-19)% more Area of Effect, Shockwaves deal 40% less Damage, Wave causes Shockwaves from up to 5 Enemies in each Area, Wave has (0-25)% reduced delay between Areas, Wave Damages 5 Areas, Wave cannot stop before Damaging 2 Areas, Wave gains +0.2 metres to radius with each Area in the Sequence (page)
    was doing too many evasion checks as the wave passed through enemies.
  • Fixed a bug with the Hungry AbyssHungry Abyss
    Viridian Jewel
    Limited to: 1With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage insteadCorruptedDarkness can never be sated.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    unique Jewel where it was granting too much Life Leech when converting from generic sources of Life Leech.

The following hotfix was deployed after the 2.5.0d patch:[2]

The error caused when the game failed to open a Shader Cache file should no longer open a message box. This lead to disrupted gameplay and we apologize for this issue.

References

  1. Qarl (December 14, 2016). "2.5.0d Patch Notes". Official Path of Exile Forums. Retrieved December 14, 2016.
  2. GGG_Neon (December 16, 2016). "2.5.0d Hotfix". Official Path of Exile Forums. Retrieved December 16, 2016.