Version 1.1.0d

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Subscript text

Version History
1.1.0c
March 6, 2014
1.1.0d
March 6, 2014
1.1.0e
March 10, 2014

Patch notes

These are the official patch notes for version 1.1.0d released by Grinding Gear Games.[1]

Features

Balance

  • Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).
  • Corrected the properties displayed on Shivershell so that his Vaal Detonate Dead is documented.
  • Rebalanced damage of Tailsinger's Module Error: Too many skills found with q_where = skill.active_skill_name="Frost Wall". Please choose only one of the following ids:
    WbFrostWall - Deals (2-35) to (2-52) Cold Damage, Base duration is (1.60-3.45) seconds, 0.15 seconds between appearance of Wall sections, +(1-2.7) metres to Wall length (page)
    ProphecyFrostWall - Deals (2-35) to (2-52) Cold Damage, Base duration is (1.60-3.45) seconds, 0.15 seconds between appearance of Wall sections, +(2-5.4) metres to Wall length (page)
    . It's now lower at low levels and higher and high levels.
  • Reduced Bladeback Guardian's Flame Nova damage at early levels.
  • Halved the spawn rate of Gemcutter's Strongboxes in the Ambush league.
  • Corrected a passive skill in the Marauder armour section which incorrectly had an additional 6% life.

Bug Fixes

  • Fixed a bug where alternate gem effect microtransactions would be destroyed if you corrupted the gem to a Vaal version. If this happened to you, please contact [email protected] to have the effect restored. They can see if you actually lost one, by the way.
  • Fixed some problems with trap targeting. If a trap hits the targeted monster, it will now fall to the ground and explode immediately.
  • Fixed a bug where your Animated Guardian could return from the dead during a PvP match.
  • Fixed a bug where spirals (as used by some Vaal skills) didn't work with multiple projectiles.
  • Fixed a bug in the Crypt Level 2 that could cause no boss room to spawn.
  • Fixed a problem that would allow a 0% quality gem to reach 23% quality with one Vaal OrbVaal OrbStack Size: 20Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again..
  • Fixed a bug where the Vaal Vessel would not drop items in some situations.
  • Fixed a bug where no monster corpses would spawn in PvP areas in the Invasion league.
  • Fixed a bug where monster packs in the Ancient Pyramid would have more than one totem in the Invasion league.
  • Fixed another crash related to loading fonts.
  • Fixed an instance crash that can occur in the Apex of Sacrifice and the Dominus fight.

References

  1. Chris (March 6, 2014). "1.1.0d Patch Notes". Official Path of Exile Forums. Retrieved March 7, 2014.