Unarmed: Difference between revisions

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>Illviljan
m (Undo revision 234117 by Illviljan (talk))
>Illviljan
m (Wasn't that clever to use PAGENAME-template to define the item class.)
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==Skill gems==
==Skill gems==
[[Active skill gem]]s that Unarmed can use.
<section begin=skill_gems />
{{#ask:
{{#ask:
  [[Concept:Skill gems]]
  [[Concept:Skill gems]]
  [[Has item class restrictions::~*{{PAGENAME}}*]]
  [[Has item class restrictions::~*Unarmed*]]
  OR
  OR
  [[Concept:Attack based active skill gems without item class restrictions]]
  [[Concept:Attack based active skill gems without item class restrictions]]
Line 48: Line 50:
  |userparam=level=yes, int=yes, dex=yes, str=yes
  |userparam=level=yes, int=yes, dex=yes, str=yes
  |sort=Has primary attribute, Has name
  |sort=Has primary attribute, Has name
|intro=[[Active skill gem]]s that Unarmed can use.
}}
}}
<section end=skill_gems />


== Items ==
== Items ==

Revision as of 23:01, 26 June 2016

Unarmed damage is a form of melee attack damage dealt by a character that does not have a weapon equipped. While it is unusual for most characters to ever use an unarmed attack, character builds based on unarmed damage can be made viable by using FacebreakerFacebreaker
Strapped Mitts
Evasion: (30-39)
Energy Shield: (7-9)
Requires Level 16+30% to Global Critical Strike Multiplier
10% reduced Enemy Stun Threshold
(600-800)% more Physical Damage with Unarmed Melee Attacks
Extra gore
Fly like a Storm Crow, crush like a Rhoa
or Doryani's FistDoryani's Fist
Vaal Gauntlets
Armour: (232-266)
Energy Shield: (80-100)
Requires Level 63, 100 StrGrants Level 20 Doryani's Touch Skill
+(80-100) to maximum Energy Shield
30% chance to Shock
Adds (150-225) to (525-600) Lightning Damage to Unarmed Melee Hits
Adds (90-135) to (315-360) Lightning Damage to Spells while Unarmed
+(200-250) Energy Shield gained on Killing a Shocked Enemy
30% increased Effect of Lightning Ailments
Doryani's ingenuity raised the Vaal Empire to unprecedented heights. His curiosity reduced it to ruins and bones.
.

Mechanics

Every character's unarmed attack has a base attack speed of about 1.2 attacks per second (0.83 second attack time) and a base critical strike chance of 0%. The range of unarmed attacks is 4 units, shorter than the range of any melee weapon. The base physical damage of an unarmed attack varies by class:

Class Base unarmed
physical damage
Witch 2–5
Shadow 2–5
Scion 2–6
Templar 2–6
Ranger 2–5
Marauder 2–8
Duelist 2–6

Unarmed damage is counted under the melee and attack keywords, but not the weapon keyword, and hence is not affected by modifiers to weapon damage, such as Weapon Elemental Damage.

A character with a shield or quiver equipped can still used an unarmed attack.

Skill gems

Active skill gems that Unarmed can use.

{{#ask:

Concept:Skill gems
Has item class restrictions::~*Unarmed*
OR
Concept:Attack based active skill gems without item class restrictions
|?Has name
|?Has infobox HTML
|?Has support gem letter HTML
|?Has level requirement
|?Has strength percentage
|?Has intelligence percentage
|?Has dexterity percentage
|limit=1000
|link=none
|format=template
|introtemplate=SMW item table/skill gem/intro
|template=SMW item table/skill gem
|outrotemplate=SMW item table/skill gem/outro
|named args=yes
|userparam=level=yes, int=yes, dex=yes, str=yes
|sort=Has primary attribute, Has name

}}


Items

The following items specifically mention the Unarmed keyword:

Equipment

Jewels

  • Martial ArtistryMartial Artistry
    Crimson Jewel
    Limited to: 1
    Radius: Small
    +(0.3-0.4) metres to Melee Strike Range while Unarmed
    Passive Skills in Radius also grant: 1% increased Unarmed Attack Speed with Melee Skills
    A gentle hand rarely leaves a mark on the world.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
  • PugilistPugilist
    Viridian Jewel
    Radius: Large1% increased Evasion Rating per 3 Dexterity Allocated in Radius
    1% increased Claw Physical Damage per 3 Dexterity Allocated in Radius
    1% increased Melee Physical Damage with Unarmed Attacks per 3 Dexterity Allocated in Radius
    The best dancers often make the best fighters.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
  • Warlord's ReachWarlord's Reach
    Crimson Jewel
    Limited to: 110% increased Attack Damage
    +0.2 metres to Melee Strike Range
    A steady hand can hold back an army.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.

Passives

There are passive skill nodes that provide bonuses to Unarmed.

Template:Passive table