Spectral Throw: Difference between revisions

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>Ruba159753
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
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|projectile_speed                    = 1000
|projectile_speed                    = 1000
|skill_id                            = ThrownWeapon
|skill_id                            = ThrownWeapon
|is_support_gem                      = False
|required_level                      = 1
|required_level                      = 1
|static_stat1_id                    = base_is_projectile
|static_stat1_id                    = base_is_projectile

Revision as of 19:33, 2 March 2018

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

For the Vaal-themed counterpart, see Vaal Spectral Throw.

Spectral Throw is an attack. It throws the current melee weapon at an enemy and returns to the player, dealing damage to enemies in its path.

Skill Functions and Interactions

  • Projectiles created by Spectral Throw follow a "boomerang" path: they start at high speed, slow to a stop, and return to the thrower. If the thrower moves after the throw, the projectiles will home in on the thrower after they have slowed to a stop; in particular, moving towards from the direction of the throw will shorten the duration and moving away will lengthen it. Enemies can be hit more than once by the same projectile; an enemy can be hit once (per attack) every 0.3 seconds.
  • Automatic Piercing: Spectral Throw has a 100% chance to pierce enemies. This means that Module Error: No skills found with q_where = skill.active_skill_name="Pierce", Module Error: No skills found with q_where = skill.active_skill_name="Chain", and Module Error: No skills found with q_where = skill.active_skill_name="Fork" have no effect (details). Projectiles cannot pass through terrain obstacles; they will turn back if they were traveling outbound and disappear if they were traveling inbound.
  • Multiple Projectiles: Module Error: No skills found with q_where = skill.active_skill_name="Lesser Multiple Projectiles" and Module Error: No skills found with q_where = skill.active_skill_name="Greater Multiple Projectiles" are effective on Spectral Throw, and enemies can be hit by more than one projectile in the same salvo. However, the 0.3s cooldown on hits is applied per attack, not per projectile, which means that it is not possible to "shotgun." However, if the thrower moves or some of the projectiles encounter a terrain obstacle before reaching their maximum range, this may stagger their returns enough to allow more hits.
  • Damage Modifiers: Spectral Throw is classified as an Attack and will benefit from x% increased Attack Speed but not from x% increased Casting Speed. Similarly, it is a projectile rather than a melee attack and benefits from x% increased Projectile Damage and x% increased Damage (with Weapontype), such as x% Increased Physical Damage with Two Handed (or One Handed) melee weapons, but it will not benefit from mods such as x% Increased Melee Damage or x% increased Melee Physical Damage [1]
  • Range and Projectile Speed: The skill has a base range of ~45 units[2], or roughly 60% of the way to the right edge of the screen, which is increased by projectile speed.
    Projectile Speed modifiers affect the initial speed but not the acceleration (approx. 109.09 units/second[3]). Therefore, assuming the thrower stands still:
    • Duration is proportional to the projectile speed. The base duration for the projectile to return to its origin is ~1.833 seconds[4].
    • Range is proportional to the square of the projectile speed; even a level 1 Module Error: No skills found with q_where = skill.active_skill_name="Faster Projectiles" will increase range by 69% which is sufficient to reach the edge of the screen. Targeting range is adjusted accordingly.
    • Projectiles travel their slowest when they are at their limit of the range and will therefore cause the maximum number of hits near there. Projectile speed affects the distance but not the effectiveness at which this occurs. With optimal positioning the skill can hit 3-4 times, or 4-5 times with the 30% reduced Spectral Throw Projectile Deceleration helm enchantment (depending on the size of the target)[5].
  • Dual Wielding: Dual Wielding while using Spectral Throw will cause the player to alternate weapons each attack.
  • The size of the projectile is is half of the weapon's base range (rounded down). Passive skills that affect the melee range have no effect.[6]

Gem level progression

LevelRequired LevelRequired DexterityRequired StrengthMana
Cost
Damage
Effectiveness
Attack
Damage
Exp.Total Exp.
1100580%80%00
2200582%82.4%7070
3400585%84.7%308378
47140587%87.1%15541932
511190589%89.5%66678599
6162618692%91.8%2604734646
7203122694%94.2%4972584371
8243725697%96.6%95714180085
9284229699%98.9%169595349680
103247336101%101.3%283759633439
113652367104%103.7%4539961087435
124058407106%106.1%7031281790563
134463447108%108.4%10612232851786
144868487111%110.8%20658704917656
155274517113%113.2%25071107424766
165679558116%115.5%579893613223702
176084598118%117.9%1508391928307621
186490628120%120.3%2779273556100356
196794658123%122.6%4386973999970095
207098688125%125%242081556342051651
2172100709127%127.4%N/AN/A
2274N/AN/A9130%129.7%N/AN/A
2376N/AN/A9132%132.1%N/AN/A
2478N/AN/A9134%134.5%N/AN/A
2580N/AN/A9137%136.8%N/AN/A
2682N/AN/A10139%139.2%N/AN/A
2784N/AN/A10142%141.6%N/AN/A
2886N/AN/A10144%143.9%N/AN/A
2988N/AN/A10146%146.3%N/AN/A
3090N/AN/A10149%148.7%N/AN/A
3191N/AN/A11150%149.9%N/AN/A
3292N/AN/A11151%151.1%N/AN/A
3393N/AN/A11152%152.2%N/AN/A
3494N/AN/A11153%153.4%N/AN/A
3595N/AN/A11155%154.6%N/AN/A
3696N/AN/A11156%155.8%N/AN/A
3797N/AN/A12157%157%N/AN/A
3898N/AN/A12158%158.2%N/AN/A
3999N/AN/A12159%159.3%N/AN/A
40100N/AN/A12161%160.5%N/AN/A

Quest reward

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Vendor reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Threshold jewels

The following threshold jewels augment Spectral Throw:

Note that the jewels may be drop disabled and only be found in the permanent leagues as legacy items.

ItemLimitRadiusStatsDrop
Enabled
Steel SpiritSteel Spirit
Viridian Jewel
Radius: Medium(7-10)% increased Projectile Damage
With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits
The Sekhema rode to the mountain,
With her tribe, devoted and strong.
And sewed shut the mouth of nightmare,
So that it would not consume her world.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
N/AMedium(7-10)% increased Projectile Damage
With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits
0

Alternate skill effects

Name Cost Description
Golden Spectral Throw EffectGolden Spectral Throw EffectSkill Gem EffectYour Spectral Throw becomes golden. 25 Replaces the standard effect on a Module Error: Too many skills found with q_where = skill.active_skill_name="Spectral Throw". Please choose only one of the following ids:
ThrownWeaponRoyale - N/A (page)
ThrownWeapon - N/A (page)
skill gem with a glowing, golden version.

Preview
Reaper Spectral Throw EffectReaper Spectral Throw EffectSkill Gem EffectYour Spectral Throw becomes a deadly scythe. Your Module Error: Too many skills found with q_where = skill.active_skill_name="Spectral Throw". Please choose only one of the following ids:
ThrownWeaponRoyale - N/A (page)
ThrownWeapon - N/A (page)
becomes a deadly scythe.

Preview
Seraph Spectral Throw EffectSeraph Spectral Throw EffectSkill Gem EffectYour Spectral Throw projectile becomes a glowing, feathery wing. 95 Replaces the standard effect on a Module Error: Too many skills found with q_where = skill.active_skill_name="Spectral Throw". Please choose only one of the following ids:
ThrownWeaponRoyale - N/A (page)
ThrownWeapon - N/A (page)
skill gem with a whirling, golden wing.

Preview

Related helmet enchantments

The following helmet enchantments affect Spectral Throw.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Spectral Throw Damage 166Merciless Labyrinth25% increased Spectral Throw Damagehelmet 100
Enchantment Spectral Throw Damage 275Eternal Labyrinth40% increased Spectral Throw Damagehelmet 100
Enchantment Spectral Throw Projectile Deceleration 166Merciless Labyrinth20% reduced Spectral Throw Projectile Decelerationhelmet 100
Enchantment Spectral Throw Projectile Deceleration 275Eternal Labyrinth30% reduced Spectral Throw Projectile Decelerationhelmet 100
Enchantment Spectral Throw Projectile Speed 166Merciless Labyrinth20% increased Spectral Throw Projectile Speedhelmet 100
Enchantment Spectral Throw Projectile Speed 275Eternal Labyrinth30% increased Spectral Throw Projectile Speedhelmet 100

Version history

Version Changes
2.4.2
  • Fixed a bug where Spectral Throw could travel further than intended if used when standing very close to a wall.
2.2.0
  • Spectral Throw now deals 20% more damage at all levels.
2.1.0
  • Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
  • Spectral Throw has had its damage increased. It went from dealing 38% of base damage to 45% of base damage at level one. At level 20 it went from dealing 64.6% of base damage to 75.4% of base damage.
1.2.0
  • Reduced the damage effectiveness by a flat 8% at all levels.
1.1.0
  • Spectral Throw now deals 46% of weapon damage at level 1, but increases as it levels. By level 15 of the gem, you will dealing 60% of weapon damage.
1.0.0
  • Spectral Throw has been added to the game.

References

  1. Mark_GGG (October 20, 2013). "Spectral Throw". Path of Exile Forum. Retrieved October 20, 2013.
  2. aggixx (September 11, 2017). "Base Spectral Throw Range". Retrieved September 11, 2017.
  3. aggixx (September 11, 2017). "Acceleration & max hits calculations". Retrieved September 11, 2017.
  4. aggixx (September 11, 2017). "Spectral Throw with no speed or acceleration modifiers". Retrieved September 11, 2017.
  5. Invalesco_POE (September 11, 2017). "Spectral Throw hit count". Retrieved September 11, 2017.
  6. Mark_GGG (October 24, 2013). "Spectral Throw". Path of Exile Forum. Retrieved October 24, 2013.