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  • grants (1-12) to (4-220) added Lightning Damage Aura grants (10-19)% chance to Shock Additional Effects From 1-20% Quality: -(0.5-10)% less Area DamagePlace...
    68 KB (594 words) - 11:40, 26 December 2023
  • a X% chance to shock is capable of inflicting shock. Critical strikes always inflict shock regardless of their chance to shock. Modifiers to chance to shock...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • Lightning Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 120%Requires Level 12An arc of lightning...
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  • Cast Time: 0.50 sec Critical Strike Chance: 6.00%Requires Level 16Applies a buff boosting chance to shock. When you shock an enemy while you have this buff...
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  • Critical Strike Chance: 6.00% Effectiveness of Added Damage: 320%Requires Level 16Applies a buff boosting chance to shock. When you shock an enemy while...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • that grants shock chance and lightning penetration. The Surging Thoughts has restrictions on where or how it can drop. It cannot be chanced. The Surging...
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  • of Physical Damage Converted to Lightning Damage 50% chance to Shock Hits with this Weapon Shock Enemies as though dealing 300% more Damage Damage Penetrates...
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  • (Call of the Brotherhood gives 100% chance to shock against frozen targets) You are using skill with built-in shock chance such as ArcArcSpell, Chaining, Lightning...
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  • Lightning Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 60%Requires Level 12An arc of lightning...
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  • Lightning Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 230%Requires Level 12An arc of lightning...
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  • Lightning Damage and Shock Chance Passive Skill 10% increased Lightning Damage 10% chance to Shock [1] [2] [3] Lightning Damage and Shock Chance is a small passive...
    726 bytes (39 words) - 03:43, 29 May 2023
  • effect or the ability to always shock, now requiring investment into shock chance. It also grants a lower minimum shock effect....
    1 KB (157 words) - 10:04, 8 February 2024
  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
    3 KB (285 words) - 22:34, 14 December 2023
  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
    7 KB (1,264 words) - 15:41, 9 April 2023
  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • Glorious Vanity has restrictions on where or how it can drop. It cannot be chanced. Can drop from the Vaal legion in the Domain of Timeless Conflict. Extremely...
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  • Damage 25% chance to Shock enemies +10% to Maximum Effect of Shock Additional Effects From 1-20% Quality: +(0.5-10)% to Maximum Effect of ShockPlace into...
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  • SceptreSceptre Physical Damage: (147.6-168.1) to (342-389.5) Critical Strike Chance: 6.00% Attacks per Second: 1.20 Weapon Range: 1.1 metresRequires Level 66...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • a circle 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • grants (1-17) to (7-330) added Lightning Damage Aura grants (10-19)% chance to Shock Additional Effects From 1-20% Quality: +(0.5-10)% more Area DamageCorruptedPlace...
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  • Speed (5-8)% increased Intelligence 5% increased Damage per Power Charge 25% chance that if you would gain Power Charges, you instead gain up to your maximum...
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  • Hand Mace Physical Damage: 120-180 Elemental Damage: 11-23 Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 1.3 metresRequires Level 27...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • Shield from Equipped Gloves and Boots Group: ChanceToShock #% chance to Shock #% chance to Shock #% chance to Shock Group: EnergyShieldRegeneration #% increased...
    429 bytes (2,140 words) - 19:17, 29 November 2022
  • Shield from Equipped Gloves and Boots Group: ChanceToShock #% chance to Shock #% chance to Shock #% chance to Shock Group: EnergyShieldRegeneration #% increased...
    412 bytes (2,119 words) - 19:16, 29 November 2022
  • Shield from Equipped Gloves and Boots Group: ChanceToShock #% chance to Shock #% chance to Shock #% chance to Shock Group: EnergyShieldRegeneration #% increased...
    414 bytes (2,106 words) - 19:16, 29 November 2022
  • 50-133 Critical Strike Chance: (6.50-7.50)% Attacks per Second: 1.20Requires Level 68, 212 Dex(30-50)% increased Critical Strike Chance. Nuro's Harp can drop...
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  • Shield from Equipped Gloves and Boots Group: ChanceToShock #% chance to Shock #% chance to Shock #% chance to Shock Group: EnergyShieldRegeneration #% increased...
    350 bytes (2,092 words) - 19:15, 29 November 2022
  • Shield from Equipped Gloves and Boots Group: ChanceToShock #% chance to Shock #% chance to Shock #% chance to Shock Group: EnergyShieldRegeneration #% increased...
    371 bytes (2,080 words) - 19:15, 29 November 2022
  • Shield from Equipped Gloves and Boots Group: ChanceToShock #% chance to Shock #% chance to Shock #% chance to Shock Group: EnergyShieldRegeneration #% increased...
    372 bytes (2,090 words) - 19:16, 29 November 2022
  • (20-24) to (38-46) Critical Strike Chance: 7.00% Attacks per Second: 1.50Requires Level 12, 47 Int(11-15)% increased Spell Damage25% chance to Trigger Level 10 Summon...
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  • +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock enemiesPlace...
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  • Recovery+30% Chance to Block Spell Damage while on Low Life (200-250)% increased Armour and Evasion +(20-30)% to all Elemental Resistances +100% Chance to Block...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • Charge 10% chance to gain a Frenzy Charge on Hit 10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill 10% chance to gain an...
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  • helmet 75 Enchantment Arc Shock Chance 1 66 Merciless Labyrinth Arc has +20% chance to Shock helmet 100 Enchantment Arc Shock Chance 2 75 Eternal Labyrinth...
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  • AbyssMinionAilmentOnHitChance Minions have (10-15)% chance to Ignite Minions have (10-15)% chance to cause Bleeding with Attacks Minions have (10-15)% chance to Poison...
    378 bytes (859 words) - 19:31, 29 November 2022
  • A hit of damage that has a chance to freeze is capable of inflicting freeze. Critical strikes inherently have a 100% chance to freeze. By default, only...
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  • (20-30)% increased Lightning Damage (10-15)% chance to Shock Herald of Thunder also creates a storm when you Shock an Enemy Storms Hit Enemies with (30-50)%...
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  • (20-30)% increased Attack Damage TalismanChanceToFreezeShockIgnite_ ChanceToFreezeShockIgnite (4-6)% chance to Freeze, Shock and Ignite TalismanIncreasedColdDamage...
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  • A hit of damage that has a chance to ignite is capable of inflicting ignite. Critical strikes inherently have a 100% chance to ignite. By default, only...
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  • Freezing: grants Chance to Freeze. of Shocking: grants Chance to Shock. of Bleeding: grants Chance to cause Bleeding on Hit. of Flaying: grants Chance to cause...
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  • click to remove from the Socket. - Intelligence - Witch, Templar, Shadow Shocks from your Hits always increase Damage taken by at least #%: Unlike the chill...
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  • Damage to Spells Group: ChanceToAvoidPoison #% chance to Avoid being Poisoned Group: ReducedShockChance #% chance to Avoid being Shocked Group: ReducedPhys...
    373 bytes (1,032 words) - 19:32, 29 November 2022
  • +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock enemiesPlace...
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