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  • increased Fire Damage 12% increased Area of Effect [1] Explosive Impact is a notable passive skill that grants increased fire damage and increased area of effect...
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  • in their species name. Large lurchers typically resist fire damage. Bestiary classification of lurchers: Genus: Bestiary#Lurchers Group: Crustaceans Family:...
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  • Tectonic Slam (category Fire (gem tag)) (section Skill functions and interactions)
    Sceptre, Sword, Axe, Staff, or Unarmed.60% of Physical Damage Converted to Fire Damage 5% more Area of Effect per Endurance Charge 30% fissure branching...
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  • Blazing Salvo (category Fire (gem tag)) (section Skill functions and interactions)
    Salvo Blazing Salvo is a spell that fires multiple flaming projectiles that deal fire damage in an area of effect upon landing. The further you target...
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  • Rolling Magma (category Fire (gem tag)) (section Skill functions and interactions)
    18Supports any skill with an area of effect, regardless of whether that skill deals damage.Supported Skills deal (25-39)% more Area Damage Supported Skills have...
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  • slam the ground in front of the player, dealing area of effect damage in a cone, with the damage and area scaling with the number of endurance charges used...
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  • Sceptre, Sword, Axe, Staff, or Unarmed.60% of Physical Damage Converted to Fire Damage 5% more Area of Effect per Endurance Charge 30% fissure branching...
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  • "Fire Damage" redirects here. For the passive skill, see Fire Damage (passive skill). Fire damage is one of the five damage types and of the three types...
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  • (1-20) Cost: 10 Mana Attack Speed: 90% of base Attack Damage: (110-166)% of base Effectiveness of Added Damage: (110-166)%Requires Level 28Summons an Ancestor...
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  • Firestorm (category Fire (gem tag)) (section Skill functions and interactions)
    numerous fiery bolts in an area, each bolt dealing area of effect fire damage. Area of Effect: Increased AoE will increase both the area in which the fireballs...
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  • are summoned. A fire spout opens that summons a tornado which travels slowly around the room and deals fire damage in its area of effect. Each tornado disappears...
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  • when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground...
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  • coastal areas like Prisoner's Gate are resistant to fire damage, while goatmen found in the mountains near Highgate are resistant to cold damage. Bestiary...
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  • Attack (redirect from Attack Damage) (category Damage sources) (section Spell Damage also apply to Attacks)
    away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target...
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  • Staves are an item class of two-handed melee weapons that require strength and intelligence and have a x% Chance to Block Attack Damage while wielding a Staff...
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  • Mace (section List of maces)
    page: List of maces Main page: List of one hand maces Main page: List of two hand maces Main page: List of unique maces Main page: List of unique one hand...
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  • Sceptres is an item class of one-handed melee weapons that require strength and intelligence and have a x% increased Elemental Damage implicit modifier. Maraketh...
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  • (19.7-1738.6) Base Fire Damage per second Base duration is 4.00 seconds Deals (7-659) to (11-988) Fire Damage Modifiers to Spell Damage apply to this Skill's...
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  • Axe (section List of axes)
    Cost: (5-8) Mana Attack Speed: 90% of base Attack Damage: (70-210)% of base Effectiveness of Added Damage: (70-210)%Fire a single projectile that splits on...
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  • 70, 212 DexAdds (121-133) to (184-197) Fire Damage directly adds to the weapon's base damage, of which Fire Damage is usually 0 for weapons. Default base...
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  • Suffixes Group: AreaOfEffect #% increased Area of Effect Group: PhysicalDamageConvertedToChaos #% of Physical Damage Converted to Chaos Damage Group: LocalWeaponRangeUber...
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  • dealing fire damage in an area.Base duration is (5.00-5.90) seconds (0-38)% increased Warcry Speed Damage cannot be Reflected Explosion deals Fire Damage...
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  • Gain (9-10)% of Physical Damage as Extra Chaos Damage Gain (9-10)% of Fire Damage as Extra Chaos Damage Gain (9-10)% of Lightning Damage as Extra Chaos...
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  • gems can gain experience and level up increasing both their Attribute(s) and character level requirement as well as the effect of the stats granted by the...
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  • Piety's Pets first. General Gravicius is one of the most deadly storyline bosses due to his fire damage. The quest is purely a plot device that leads the player...
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  • "Physical Damage" redirects here. For the passive skill, see Physical Damage (passive skill). Physical damage is one of the five damage types. It is the...
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  • Spell (redirect from Spell Damage) (category Damage sources) (section Spell Damage also apply to Attacks)
    spell damage is one of four damage sources. Most spells that can deal damage with hits deal spell damage unless stated otherwise. Spell damage can be...
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  • Hit (redirect from Self-damage) (section Self-damage)
    when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground...
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  • One-handed maces and sceptres are different item classes. However, some passive skill are specify for "Mace and Sceptre" Main page: List of one-handed maces...
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  • increased Radius of Area Skills implicit instead. Main page: List of two hand maces Main page: List of unique two hand maces Main page: List of skill gems usable...
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  • seconds when Summoned Recoup 25% of Damage Taken by your Totems as Life Totems Regenerate 1 Life per second per 4 of your Life Recovery per second from...
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  • "Cold Damage" redirects here. For the passive skill, see Cold Damage (passive skill). Cold damage is one of the five damage types and is one of the three...
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  • Speed: 70% of base Attack Damage: (125-244)% of base Effectiveness of Added Damage: (125-244)%Attacks with both weapons, dealing the damage of both in one...
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  • Global Physical Damage implicit. Experimented base type items with this item class have a +x to maximum Rage implicit. Main page: List of one-handed axes...
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  • Cost: (5-8) Mana Attack Speed: 90% of base Attack Damage: (70-210)% of base Effectiveness of Added Damage: (70-210)%Fire a single projectile that splits on...
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  • keybind. In the case of channelled skills, effects only count upon starting the channel and will not reoccur until channelling ends and the skill is used...
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  • Resistance (redirect from Fire Resistance) (section Damage mitigation)
    Chain (4-7) Times Fires 3 Projectiles (0-19)% increased Area of Effect 100% of Physical Damage Converted to Fire, Cold or Lightning Damage Hits treat Enemy...
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  • Hand Swords in item filter) is an item class of one-handed melee weapons that require only dexterity and usually have a x% to Global Critical Strike Multiplier...
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  • "Lightning Damage" redirects here. For the passive skill, see Lightning Damage (passive skill). Lightning damage is one of the five damage types and is one...
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  • area of effect for auras. These passive skills grant increased area of effect for curses. These passive skills grant increased damage to area of effect...
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  • 70% of your Maximum Life as Base Fire Damage per second Deals 70% of your Maximum Energy Shield as Base Fire Damage per second You Burn for 90% of your...
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  • Strike Chance implicit. Main page: List of two hand axes Main page: List of unique two hand axes Main page: List of skill gems usable with two hand axes ru:Двуручные...
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  • Oil (section List of oils)
    vast excess of one type of oil or needs a small amount of another type. Anointment order - There are 13 oils, combinations allow the use of the same oil...
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  • evasion as the primary form of damage reduction, since it requires a play style where physically avoiding enemy spells and attacks is often necessary....
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  • Spell Damage 30% chance to Avoid Elemental Ailments Nova Spells have 20% less Area of Effect Nova Spells deal 30% less Damage to Players with Hits and Ailments...
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  • Bow (section List of bows)
    # to # Fire Damage (Experimented Base Types) In additions, all bows are 2 x 4 in size, with the exception of the starter bow and another set of bows. The...
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  • Skills is Instant 25% less Effect of Supported Curses (80-88)% increased Area of Effect of Supported Curse Skills +(0-1) to Level of Supported Curse Skill Gems...
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  • (8-113) Added Fire Damage Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life 60% of Physical Damage Converted to Fire Damage Base radius...
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  • Sceptre, Sword, Axe, Staff, or Unarmed.60% of Physical Damage Converted to Fire Damage 5% more Area of Effect per Endurance Charge 30% fissure branching...
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  • deal area attack damage to enemies where they land.(2-75) to (3-113) Added Fire Damage Fires 4 Projectiles 60% of Physical Damage Converted to Fire Damage...
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