Reflection

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Revision as of 03:09, 17 June 2020 by >Neokowloon (→‎Version history)
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NameReflection
Skill IdUniqueMirageWarriors
Icon
Cast TimeInstant
Level Req.1
Attack Speed100% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Base duration10.00 sec
When you attack with The Saviour and deal a critical strike, this skill can summon a Mirage Saviour. Summoned Mirage Saviours will fight for you using whichever of your attack skills you dealt the critical strike with that caused them to be summoned. Mirage Saviours will not be resummoned using the same skills if you already have the maximum number of them.
Base duration is 10.00 seconds
This Spell is Triggered when Gained
Strike Skills used by Mirage Saviours cannot target additional Enemies
Maximum 2 Summoned Mirage Saviours
This Skill Costs nothing
Skills used by Mirage Saviours deal 50% less Damage
Not to be confused with Damage reflection.

Reflection is a skill granted by the unique sword Module Error: No results found for item using search term "item_name = The Saviour". It is similar to Module Error: No results found for item using search term "item_name = Vaal Double Strike" .

Mechanics

Reflection is triggered when you use an attack and deal a critical strike with The Saviour.

Dual wielding The Saviour does not increase the maximum number of Mirage Saviours and will instead grant you one from each sword.

The duration of Mirage Saviours can be modified by support gems socketed in The Saviour as well as other skill effect duration modifiers from passives or items. As such, support gems that affect Reflection are:

  • Module Error: No results found for item using search term "item_name = Increased Duration Support"
  • Module Error: No results found for item using search term "item_name = Less Duration Support"
  • Module Error: No results found for item using search term "item_name = Swift Affliction Support"
  • Efficacy SupportEfficacy SupportSupport, Duration
    Icon: a
    Level: (1-20)
    Cost & Reservation Multiplier: 130%
    Requires Level 8Supports any skill that deals damage or has a duration.Supported Skills deal (15-24)% more Damage over Time
    Supported Skills have (15-24)% increased Skill Effect Duration

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Damage over Time
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.

Mirage Saviours use your skill, just like totems, traps, mines, doubles, or Module Error: No results found for item using search term "item_name = Mirage Archer Support" do. Because that skill is yours, not their own, anything looking for stats of the skill will get your skill's stats. They are not using all your equipment.[1] As such they are affected by Flasks like Module Error: No results found for item using search term "item_name = Lion's Roar" or auras. This also means a Mirage Saviour will update its stats dynamically, for example if the player uses a flask while a Mirage Saviour is active, it will gain the flasks benefits even if it wasn't active at the time of summoning.

However, while they are affected by your auras if these directly influence the stats of the used attack, they do not carry auras themselves. So for example Module Error: No results found for item using search term "item_name = Pride" will only radiate from you, not from your Mirage Saviours.

Version history

Version Changes
3.11.0
  • The Saviour: Mirage Warriors have been renamed Mirage Saviours, to differentiate them from those created by Module Error: No results found for item using search term "item_name = General's Cry". Strike skills used by Mirage Saviours cannot hit additional targets. This affects all existing versions of the item.

This change is required to maintain server performance, as builds using The Saviour with certain Strike skills were causing enough calculations to put noticeable strain on the servers. It was accidentally missed in the Development Manifesto.

3.10.0
  • The Saviour: Mirage Warriors created by this weapon can now consume charges to bypass cooldowns, if the skill they use has a cooldown that can be bypassed this way. For example, Module Error: No results found for item using search term "item_name = Flicker Strike" Mirage Warriors will now consume Frenzy Charges until they run out, at which point they will only use Flicker Strike once the cooldown expires. These Mirage Warriors now have a cool new effect.
3.9.0
  • (not in patch note) Introduced to the game as a skill granted by Module Error: No results found for item using search term "item_name = The Saviour".

References

ru:Отражение