Reave: Difference between revisions

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==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable|table=collapsed|width=100%}}
{{VersionHistoryRow|2.1.0}}
{{VersionHistoryRow|2.1.0}}
* Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
* Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.

Revision as of 13:17, 11 July 2016

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For the Vaal-themed counterpart, see Vaal Reave.

Reave is a melee attack that deals damage in a small area in front of you, temporarily increasing the area of effect each time you hit an enemy.

Skill Functions and Interactions

  • Dual Wielding: Using Reave while dual wielding will alternate the weapon used for attacking.
  • More area of effect: this is a local multiplicative bonus and applies only to Reave and Vaal Reave. At 4 stacks, Reave has a total of 120% more radius which ends up at 31 units. Area of effect spreads out in a 135 degree arc.
  • Stacks: if no enemy is hit with Reave or Vaal Reave for three seconds, all stacks are lost. The maximum number of stacks that can be applied is 4, but any number of stacks can be maintained. This allows it to be possible to maintain 8 stacks by first using Vaal Reave.
  • Duration: currently there is no way to increase its duration.

Gem level progression

LevelRequired LevelRequired DexterityRequired IntelligenceDamage
Effectiveness
Attack
Damage
Exp.Total Exp.
1122114170%170%00
2152517174.2%174.2%1524915249
3193021178.4%178.4%4151756766
4233524182.6%182.6%81983138749
5274128186.8%186.8%147968286717
6314632191.1%191.1%250557537274
7355136195.3%195.3%405086942360
8385538199.5%199.5%4477181390078
9415941203.7%203.7%6153182005396
10446344207.9%207.9%8346392840035
11476747212.1%212.1%15707604410795
12507149216.3%216.3%16339876044782
13537552220.5%220.5%21510308195812
14567955224.7%224.7%281218911008001
15598358228.9%228.9%509936016107361
16628760233.2%233.2%940073125508092
17649062237.4%237.4%1527336640781458
18669264241.6%241.6%2628658267068040
19689566245.8%245.8%62890590129958630
20709868250%250%212046017342004647
217210070254.2%254.2%N/AN/A
2274N/AN/A258.4%258.4%N/AN/A
2376N/AN/A262.6%262.6%N/AN/A
2478N/AN/A266.8%266.8%N/AN/A
2580N/AN/A271.1%271.1%N/AN/A
2682N/AN/A275.3%275.3%N/AN/A
2784N/AN/A279.5%279.5%N/AN/A
2886N/AN/A283.7%283.7%N/AN/A
2988N/AN/A287.9%287.9%N/AN/A
3090N/AN/A292.1%292.1%N/AN/A
3191N/AN/A294.2%294.2%N/AN/A
3292N/AN/A296.3%296.3%N/AN/A
3393N/AN/A298.4%298.4%N/AN/A
3494N/AN/A300.5%300.5%N/AN/A
3595N/AN/A302.6%302.6%N/AN/A
3696N/AN/A304.7%304.7%N/AN/A
3797N/AN/A306.8%306.8%N/AN/A
3898N/AN/A308.9%308.9%N/AN/A
3999N/AN/A311.1%311.1%N/AN/A
40100N/AN/A313.2%313.2%N/AN/A

Quest reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Vendor reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Alternate skill effects

Name Cost Description
Demonic Reave EffectDemonic Reave EffectSkill Gem EffectYour Reave becomes a wave of demonic energy. 95 Replaces the standard effect on a Module Error: Too many skills found with q_where = skill.active_skill_name="Reave". Please choose only one of the following ids:
WbReaveChaosLeader - (5-30)% chance to gain a Power Charge on Hit, Skills Repeat an additional 3 Times, Deals 25% less Damage, 100% increased Attack Speed, 24% reduced Physical Damage, 80% more Area of Effect for each stage (page)
GemlingReave - 25% increased Attack Speed, 80% more Area of Effect for each stage (page)
skill gem with a wave of demonic energy.

Preview

Version history

Version Changes
2.1.0
  • Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
2.0.0
  • Duration on Reave increased to 3 seconds from 2.
  • The maximum number of stacks you can obtain is now 4. The area of effect per stack has been doubled to compensate for the reduced maximum stack count.
  • Now defaults to your auto-attack if you don't have enough mana to use Reave. Stacks of Reave are not removed if you use other actions.
1.2.0
  • The skill's base area has been increased by 17%. The area increase per stack has been reduced from 20% per stack to 15% per stack.
1.1.5
  • Fixed a bug where Reave dealt main-hand damage, even on off-hand hits.
1.1.3
  • Changed Reave stacks so they are shared between multiple versions of the skill, if a player uses multiple copies of the Reave gem.
0.11.6c
  • Changed Reave so you no longer lose stacks when moving to initiate a new skill. You only lose stacks when that skill starts to occur.
0.11.6
  • Reave is now not replaced with a Default attack when you are out of mana.
    This is to prevent losing Area of Effect stacks when using the skill.
0.11.5c
  • Fixed a bug where Reave would not hit all the targets within its range.
0.11.4b
  • Reave stacks no longer reset when interacting with game objects
    (for example, picking up items or opening doors).
0.11.4
  • Reave has been added to the game.