Readiness: Difference between revisions
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===Unique items=== | ===Unique items=== | ||
The following [[unique item]]s are related to Readiness: | The following [[unique item]]s are related to Readiness: | ||
{{ | |||
|q_where=items.stat_text LIKE "%Readiness%" OR items.name = "Megalomaniac" | {{Item table | ||
|q_where = items.rarity_id = "unique" | |||
AND (items.stat_text LIKE "%Readiness%" | |||
OR items.name = "Megalomaniac") | |||
|large=1 | |large=1 | ||
|base_item=1 | |base_item=1 | ||
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|stat=1 | |stat=1 | ||
}} | }} | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
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}} | }} | ||
{{Version history table end}} | {{Version history table end}} | ||
==See also== | ==See also== | ||
* [[Antifreeze]] - cold variant of this notable | * [[Antifreeze]] - cold variant of this notable | ||
* [[Non-flammable]] - fire variant of this notable | * [[Non-flammable]] - fire variant of this notable | ||
==References== | ==References== | ||
{{reflist|refs= | {{reflist|refs= |
Latest revision as of 23:29, 10 April 2024
30% chance to Avoid Bleeding
30% chance to Avoid being Impaled [1]
Readiness is a notable passive skill. This passive skill can only appear when placing cluster jewels into the player character's skill tree.
The mod can only appear in a Small Cluster JewelSmall Cluster JewelPlace into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. with an enchantment Added Small Passive Skills grant: 15% increased Evasion Rating or in a MegalomaniacMegalomaniac
Medium Cluster JewelAdds 4 Passive Skills
Added Small Passive Skills grant Nothing
<3 Random notable mods>CorruptedIf you're going to act like you're better than everyone else, make sure you are.Place into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket..
Sources
Mods
Name | Stats | Tags | Spawn Weighting | |
---|---|---|---|---|
Notable | 1 | 1 Added Passive Skill is Readiness | evasion, bleed, defences, physical, attack, ailment | affliction_evasion 1315 |
Unique items
The following unique items are related to Readiness:
Item | Base Item | Stats | |||
---|---|---|---|---|---|
MegalomaniacMegalomaniac Medium Cluster JewelAdds 4 Passive Skills Added Small Passive Skills grant Nothing <3 Random notable mods>CorruptedIf you're going to act like you're better than everyone else, make sure you are.Place into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. | Medium Cluster Jewel | 1 | Adds 4 Passive Skills Added Small Passive Skills grant Nothing
|
Version history
Version | Changes |
---|---|
3.11.0 |
|
3.10.0 |
|
See also
- Antifreeze - cold variant of this notable
- Non-flammable - fire variant of this notable
References
- ↑ Bex_GGG (June 17, 2020). "All Notables and Keystones in Path of Exile: Harvest". Official Path of Exile Forums. Retrieved July 11, 2022.
- ↑ Bex_GGG (March 10, 2020). "Cluster Jewels and their Notables". Official Path of Exile Forums. Retrieved July 11, 2022.