Orb of Storms: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>Blinkinn
>Illviljan
mNo edit summary
Line 33: Line 33:


==Skill Functions and Interactions==
==Skill Functions and Interactions==
each individual attack from the orb acts like it's own unique spell, much like a totem casting. each attack has it's own chance of being a critical hit, while other attacks from the same orb may only do normal damage unlike other skills with multiple hits like firestorm or whirlwind. each attack also has it's own chance to cause "on hit" effects.


the orb is always summoned next to the player at approximately the same distance.
Each individual cast from the orb acts like it's own unique spell, much like a totem casting. Each [[hit]] has it's own chance of being a [[critical strike]], while other hits from the same orb may only do normal damage unlike other skills with multiple hits like {{sl|Firestorm}} or {{sl|Cyclone}}. Each hit also has it's own chance to cause "on hit" effects.


the orb will only target enemies within it's circle of influence but the secondary chain hits can target enemies much further away and even slightly off the edges of the screen.  
The orb is always summoned next to the player at approximately the same distance.


the game also determines whether the orb can target an enemy based on the player's line of sight and not the LOS of the orb itself. placing an orb on the other side of a doorway may not guarantee it will attack a target even if it is right next to that target, but if you have clear line of sight to the target the orb may even fire through walls as long as the target is within it's radius.
The orb will only target enemies within it's circle of influence but the secondary chain hits can target enemies much further away and even slightly off the edges of the screen.  


despite being an AOE ability, orb of storms DOES NOT benefit from AOE damage bonuses, but effects that change the AOE radius will adjust how far out the orb will target enemies.
The game also determines whether the orb can target an enemy based on the player's line of sight and not the line of sight of the orb itself. Placing an orb on the other side of a doorway may not guarantee it will attack a target even if it is right next to that target, but if there is a clear line of sight to the target the orb may even fire through walls as long as the target is within its radius.


Despite being an [[Area of Effect]] [[skill]], orb of storms DOES NOT benefit from Area of Effect damage bonuses, but effects that change the Area of Effect-radius will adjust how far out the orb will target enemies.
==Gem level progression==
==Gem level progression==



Revision as of 12:50, 25 March 2016

Template:Gem Infobox


Skill Functions and Interactions

Each individual cast from the orb acts like it's own unique spell, much like a totem casting. Each hit has it's own chance of being a critical strike, while other hits from the same orb may only do normal damage unlike other skills with multiple hits like Module Error: Too many skills found with q_where = skill.active_skill_name="Firestorm". Please choose only one of the following ids:
KaomWarriorFireStorm - Base duration is (1.20-1.50) seconds, Deals (2-243) to (3-365) Fire Damage, 25% chance to Ignite enemies, One impact every (0.15-0.12) seconds, Base radius is 1 metre (page)
ProphecyFireStorm - Base duration is (1.20-1.50) seconds, Deals (2-84) to (3-126) Fire Damage, 25% chance to Ignite enemies, One impact every (0.12-0.10) seconds, Base radius is 1 metre (page)
or Module Error: Too many skills found with q_where = skill.active_skill_name="Cyclone". Please choose only one of the following ids:
SabreSpiderDaemonCyclone - N/A (page)
SabreSpiderDaemonCycloneRuin - N/A (page)
. Each hit also has it's own chance to cause "on hit" effects.

The orb is always summoned next to the player at approximately the same distance.

The orb will only target enemies within it's circle of influence but the secondary chain hits can target enemies much further away and even slightly off the edges of the screen.

The game also determines whether the orb can target an enemy based on the player's line of sight and not the line of sight of the orb itself. Placing an orb on the other side of a doorway may not guarantee it will attack a target even if it is right next to that target, but if there is a clear line of sight to the target the orb may even fire through walls as long as the target is within its radius.

Despite being an Area of Effect skill, orb of storms DOES NOT benefit from Area of Effect damage bonuses, but effects that change the Area of Effect-radius will adjust how far out the orb will target enemies.

Gem level progression

Template:GemLevelTable |- ! 1 | 4 | 16 | 11 | 1–3 | 2 | 0 | 0 |- ! 2 | 6 | 20 | 12 | 1–3 | 2 | 841 | 841 |- ! 3 | 9 | 27 | 13 | 1–4 | 2 | 3,099 | 3,940 |- ! 4 | 12 | 33 | 14 | 2–6 | 2 | 7,433 | 11,373 |- ! 5 | 16 | 41 | 15 | 3–8 | 2 | 22,895 | 34,268 |- ! 6 | 20 | 50 | 16 | 3–10 | 2 | 49,725 | 83,993 |- ! 7 | 24 | 58 | 17 | 4–13 | 2 | 95,714 | 179,707 |- ! 8 | 28 | 67 | 18 | 6–17 | 2 | 169,595 | 349,302 |- ! 9 | 32 | 75 | 19 | 7–22 | 3 | 283,759 | 633,061 |- ! 10 | 36 | 83 | 20 | 10–29 | 3 | 453,996 | 1,087,057 |- ! 11 | 40 | 92 | 21 | 12–36 | 3 | 703,128 | 1,790,185 |- ! 12 | 44 | 100 | 22 | 15–45 | 3 | 1,061,223 | 2,851,408 |- ! 13 | 48 | 109 | 23 | 19–56 | 3 | 2,065,870 | 4,917,278 |- ! 14 | 52 | 117 | 24 | 23–70 | 3 | 2,507,110 | 7,424,388 |- ! 15 | 55 | 123 | 25 | 27–82 | 3 | 2,573,731 | 9,998,119 |- ! 16 | 58 | 130 | 26 | 32–96 | 3 | 7,611,351 | 17,609,470 |- ! 17 | 61 | 136 | 26 | 37–112 | 4 | 13,437,908 | 31,047,378 |- ! 18 | 64 | 142 | 27 | 44–131 | 4 | 25,052,147 | 56,099,525 |- ! 19 | 67 | 148 | 27 | 51–152 | 4 | 43,869,436 | 99,968,961 |- ! 20 | 70 | 155 | 28 | 59–177 | 4 | 242,081,178 | 342,050,139 |- ! 21 | 72 | 159 | 28 | 65–195 | 4 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 22 | 74 | | 29 | 72–215 | 4 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 23 | 76 | | 29 | 79–238 | 4 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 24 | 78 | | 30 | 87–262 | 4 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 25 | 80 | | 30 | 96–289 | 5 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 26 | 82 | | 30 | 106–318 | 5 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 27 | 84 | | 30 | 117–350 | 5 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 28 | 86 | | 31 | 128–385 | 5 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 29 | 88 | | 31 | 141–424 | 5 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 30 | 90 | | 32 | 155–466 | 5 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |}

Quest reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Vendor reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Version history

Version Changes
2.2.0
  • Added to the game

References