Life Gain on Hit Support: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>OmegaK2
m (PyPoE/ExporterBot/1.0.0a0: Gem level progression)
>OmegaK2
m (PyPoE/ExporterBot/1.0.0a0: Gem level progression)
Line 38: Line 38:
{{GemLevelTable
{{GemLevelTable
| str=yes
| str=yes
| c1=x Life gained for each enemy hit by Supported Attack
| c1={{Abbr|Life<br>on hit|x Life gained for each enemy hit by Supported Attack}}
}}
}}
|-  
|-  
Line 45: Line 45:
| 18
| 18
| 6
| 6
| 0
| 0
| 0
|-  
|-  
Line 51: Line 52:
| 21
| 21
| 8
| 8
| 3,231
| 3,231
| 3,231
|-  
|-  
Line 57: Line 59:
| 25
| 25
| 10
| 10
| 9,569
| 12,800
| 12,800
|-  
|-  
Line 63: Line 66:
| 31
| 31
| 12
| 12
| 28,189
| 40,989
| 40,989
|-  
|-  
Line 69: Line 73:
| 37
| 37
| 14
| 14
| 59,146
| 100,135
| 100,135
|-  
|-  
Line 75: Line 80:
| 43
| 43
| 16
| 16
| 111,192
| 211,327
| 211,327
|-  
|-  
Line 81: Line 87:
| 49
| 49
| 18
| 18
| 193,800
| 405,127
| 405,127
|-  
|-  
Line 87: Line 94:
| 55
| 55
| 20
| 20
| 320,280
| 725,407
| 725,407
|-  
|-  
Line 93: Line 101:
| 61
| 61
| 22
| 22
| 507,839
| 1,233,246
| 1,233,246
|-  
|-  
Line 99: Line 108:
| 66
| 66
| 24
| 24
| 554,379
| 1,787,625
| 1,787,625
|-  
|-  
Line 105: Line 115:
| 70
| 70
| 26
| 26
| 755,049
| 2,542,674
| 2,542,674
|-  
|-  
Line 111: Line 122:
| 75
| 75
| 28
| 28
| 1,016,533
| 3,559,207
| 3,559,207
|-  
|-  
Line 117: Line 129:
| 79
| 79
| 30
| 30
| 1,898,602
| 5,457,809
| 5,457,809
|-  
|-  
Line 123: Line 136:
| 84
| 84
| 32
| 32
| 1,964,019
| 7,421,828
| 7,421,828
|-  
|-  
Line 129: Line 143:
| 88
| 88
| 34
| 34
| 2,573,731
| 9,995,559
| 9,995,559
|-  
|-  
Line 135: Line 150:
| 93
| 93
| 36
| 36
| 7,610,839
| 17,606,398
| 17,606,398
|-  
|-  
Line 141: Line 157:
| 97
| 97
| 38
| 38
| 13,436,884
| 31,043,282
| 31,043,282
|-  
|-  
Line 147: Line 164:
| 102
| 102
| 40
| 40
| 25,050,611
| 56,093,893
| 56,093,893
|-  
|-  
Line 153: Line 171:
| 106
| 106
| 42
| 42
| 43,867,388
| 99,961,281
| 99,961,281
|-  
|-  
Line 159: Line 178:
| 111
| 111
| 44
| 44
| 242,078,618
| 342,039,899
| 342,039,899
|-  
|-  
Line 165: Line 185:
| 114
| 114
| 46
| 46
| {{n/a}}
| {{n/a}}
| {{n/a}}
|-  
|-  
Line 171: Line 192:
|  
|  
| 48
| 48
| {{n/a}}
| {{n/a}}
| {{n/a}}
|-  
|-  
Line 177: Line 199:
|  
|  
| 50
| 50
| {{n/a}}
| {{n/a}}
| {{n/a}}
|-  
|-  
Line 183: Line 206:
|  
|  
| 52
| 52
| {{n/a}}
| {{n/a}}
| {{n/a}}
|-  
|-  
Line 189: Line 213:
|  
|  
| 54
| 54
| {{n/a}}
| {{n/a}}
| {{n/a}}
|-  
|-  
Line 195: Line 220:
|  
|  
| 56
| 56
| {{n/a}}
| {{n/a}}
| {{n/a}}
|-  
|-  
Line 201: Line 227:
|  
|  
| 58
| 58
| {{n/a}}
| {{n/a}}
| {{n/a}}
|-  
|-  
Line 207: Line 234:
|  
|  
| 60
| 60
| {{n/a}}
| {{n/a}}
| {{n/a}}
|-  
|-  
Line 213: Line 241:
|  
|  
| 62
| 62
| {{n/a}}
| {{n/a}}
| {{n/a}}
|-  
|-  
Line 219: Line 248:
|  
|  
| 64
| 64
| {{n/a}}
| {{n/a}}
| {{n/a}}
|}
|}

Revision as of 22:31, 25 August 2015

Template:Gem Infobox

For the passive skill, see Life Gain on Hit (passive skill).
For the game mechanic, see Gain on hit.

For every hit made using an attack supported by this gem, you will gain the listed amount of life instantly. The life gain is applied for every hit, not every attack - an arrow that pierces three enemies will cause the attacker to gain life for each of the three enemies that is hit.

The effect of this gem will stack with other sources of life gain on hit.

This gem should not be confused with the Module Error: No skills found with q_where = skill.active_skill_name="Life Leech" gem, which also works with spells and causes the life to be regenerated over time.

Gem level progression

Template:GemLevelTable |- ! 1 | 8 | 18 | 6 | 0 | 0 |- ! 2 | 10 | 21 | 8 | 3,231 | 3,231 |- ! 3 | 13 | 25 | 10 | 9,569 | 12,800 |- ! 4 | 17 | 31 | 12 | 28,189 | 40,989 |- ! 5 | 21 | 37 | 14 | 59,146 | 100,135 |- ! 6 | 25 | 43 | 16 | 111,192 | 211,327 |- ! 7 | 29 | 49 | 18 | 193,800 | 405,127 |- ! 8 | 33 | 55 | 20 | 320,280 | 725,407 |- ! 9 | 37 | 61 | 22 | 507,839 | 1,233,246 |- ! 10 | 40 | 66 | 24 | 554,379 | 1,787,625 |- ! 11 | 43 | 70 | 26 | 755,049 | 2,542,674 |- ! 12 | 46 | 75 | 28 | 1,016,533 | 3,559,207 |- ! 13 | 49 | 79 | 30 | 1,898,602 | 5,457,809 |- ! 14 | 52 | 84 | 32 | 1,964,019 | 7,421,828 |- ! 15 | 55 | 88 | 34 | 2,573,731 | 9,995,559 |- ! 16 | 58 | 93 | 36 | 7,610,839 | 17,606,398 |- ! 17 | 61 | 97 | 38 | 13,436,884 | 31,043,282 |- ! 18 | 64 | 102 | 40 | 25,050,611 | 56,093,893 |- ! 19 | 67 | 106 | 42 | 43,867,388 | 99,961,281 |- ! 20 | 70 | 111 | 44 | 242,078,618 | 342,039,899 |- ! 21 | 72 | 114 | 46 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 22 | 74 | | 48 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 23 | 76 | | 50 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 24 | 78 | | 52 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 25 | 80 | | 54 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 26 | 82 | | 56 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 27 | 84 | | 58 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 28 | 86 | | 60 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 29 | 88 | | 62 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |- ! 30 | 90 | | 64 | class="table-na" style="text-align: center; " | N/A | class="table-na" style="text-align: center; " | N/A |}

Quest reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Vendor reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Version history

Version Changes
0.10.3
  • Life Gain on Hit is now scaled by the Damage Effectiveness of a skill.
0.10.0
  • Life Gain on Hit has been moved from level 15 to level 12.
  • Has been improved, especially at higher levels.
0.9.3
  • Life Gain on Hit added to the game.