Life Gain on Hit Support: Difference between revisions

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{{Gem Infobox
{{Gem Infobox
|name=Life Gain on Hit
|name=Life Gain on Hit
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For every hit made using an [[attack]] supported by this gem, you will gain the listed amount of life instantly. The life gain is applied for every hit, not every attack - an arrow that [[piercing|pierces]] three enemies will cause the attacker to gain life for each of the three enemies that is hit.
For every hit made using an [[attack]] supported by this gem, you will gain the listed amount of life instantly. The life gain is applied for every hit, not every attack - an arrow that [[piercing|pierces]] three enemies will cause the attacker to gain life for each of the three enemies that is hit.


The effect of this gem will stack with [[Life#Life_Gain_on_Hit|other sources]] of life gain on hit.
The effect of this gem will stack with [[Life#Life Gain on Hit|other sources]] of life gain on hit.


This gem should not be confused with the {{sl|Life Leech}} gem, which also works with spells and causes the life to be regenerated over time.
This gem should not be confused with the {{sl|Life Leech}} gem, which also works with spells and causes the life to be regenerated over time.


==Gem Leveling==
==Gem level progression==
{{GemLevelTable
{{GemLevelTable
| str = yes
| str = yes
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|}
|}


==Gem Quality==
==Version history==
Each percentage of [[quality]] adds +0.5 {{c|mod|Life gained for each enemy hit by your Attacks}}.
 
==Version History==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
| align=center|[[Version 0.10.3|0.10.3]] ||
| align=center|[[Version 0.10.3|0.10.3]] ||

Revision as of 05:56, 7 December 2013

Template:Gem Infobox

This article is about the skill gem. For the modifier, see Life Gain on Hit

For every hit made using an attack supported by this gem, you will gain the listed amount of life instantly. The life gain is applied for every hit, not every attack - an arrow that pierces three enemies will cause the attacker to gain life for each of the three enemies that is hit.

The effect of this gem will stack with other sources of life gain on hit.

This gem should not be confused with the Module Error: No skills found with q_where = skill.active_skill_name="Life Leech" gem, which also works with spells and causes the life to be regenerated over time.

Gem level progression

Template:GemLevelTable |- ! 1 | 12 || 24 || 6 || 15,249 |- ! 2 | 15 || 28 || 8 || 28,130 |- ! 3 | 18 || 33 || 10 || 47,943 |- ! 4 | 21 || 37 || 12 || 77,012 |- ! 5 | 24 || 42 || 14 || 118,383 |- ! 6 | 27 || 46 || 16 || 250,557 |- ! 7 | 31 || 52 || 18 || 405,086 |- ! 8 | 35 || 58 || 20 || 447,718 |- ! 9 | 38 || 63 || 22 || 615,318 |- ! 10 | 41 || 67 || 24 || 1,172,630 |- ! 11 | 45 || 73 || 26 || 1,727,879 |- ! 12 | 48 || 78 || 28 || 2,507,110 |- ! 13 | 51 || 82 || 30 || 2,573,731 |- ! 14 | 54 || 87 || 32 || 3,351,223 |- ! 15 | 57 || 91 || 34 || 9,933,917 |- ! 16 | 60 || 96 || 36 || 21,341,697 |- ! 17 | 62 || 99 || 38 || 50,684,785 |- ! 18 | 64 || 102 || 40 || 90,036,713 |- ! 19 | 66 || 105 || 42 || 147,018,372 |- ! 20 | 68 || 108 || 44 || class="table-na" style="text-align: center; " | N/A |}

Version history

Version Changes 0.10.3
  • Life Gain on Hit is now scaled by the Damage Effectiveness of a skill.
0.10.0
  • Life Gain on Hit has been moved from level 15 to level 12.
  • Has been improved, especially at higher levels.