Life Gain on Hit Support: Difference between revisions

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''This article is about the [[skill gem]]. For the stat mod, see [[Life#Life Gain on Hit|Life Gain on Hit]]''
''This article is about the [[skill gem]]. For the stat mod, see [[Life#Life Gain on Hit|Life Gain on Hit]]''
__TOC__


Adds life gain on hit to linked skill(s). Unlike [[Life#Life Leech|Life Leech]], Life from this gem is applied instantly.
Adds life gain on hit to linked skill(s). Unlike [[Life#Life Leech|Life Leech]], Life from this gem is applied instantly.
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==Gem Quality==
==Gem Quality==
Each percentage of [[Quality|quality]] adds +0.35 Life gained for each enemy hit.
Each percentage of [[Quality|quality]] adds +0.35 Life gained for each enemy hit.
==Version History==
{{VersionHistoryTable}}
| align=center|[[Version 0.10.0|0.10.0]] ||
* Life Gain on Hit has been moved from level 15 to level 12.
* Has been improved, especially at higher levels.
|}


{{Navbox Support Gems}}
{{Navbox Support Gems}}


[[Category:Strength support gems]] [[Category:Attack support gems]]
[[Category:Strength support gems]] [[Category:Attack support gems]]

Revision as of 13:09, 8 February 2013

Lua error in Module:Skill at line 818: bad argument #3 to 'format' (string expected, got nil). This article is about the skill gem. For the stat mod, see Life Gain on Hit

Adds life gain on hit to linked skill(s). Unlike Life Leech, Life from this gem is applied instantly.

Gem Leveling

Template:GemLevelTable |- ! 1 | 12 || 24 || 6 || 15,249 |- ! 2 | 15 || 28 || 8 || 28,130 |- ! 3 | 18 || 33 || 10 || 47,943 |- ! 4 | 21 || 37 || 12 || 77,012 |- ! 5 | 24 || 42 || 14 || 118,383 |- ! 6 | 27 || 46 || 16 || 250,557 |- ! 7 | 31 || 52 || 18 || 405,086 |- ! 8 | 35 || 58 || 20 || 447,718 |- ! 9 | 38 || 63 || 22 || 615,318 |- ! 10 | 41 || 67 || 24 || 1,172,630 |- ! 11 | 45 || 73 || 26 || 1,727,879 |- ! 12 | 48 || 78 || 28 || 2,507,110 |- ! 13 | 51 || 82 || 30 || 2,573,731 |- ! 14 | 54 || 87 || 32 || 3,351,223 |- ! 15 | 57|| 91 || 34 || 9,933,917 |- ! 16 | || || || |- ! 17 | 62 || 99 || 38 || 50,684,785 |- ! 18 | || || || |- ! 19 | || || || |- ! 20 | || || || class="table-na" style="text-align: center; " | N/A |}

Gem Quality

Each percentage of quality adds +0.35 Life gained for each enemy hit.

Version History

Version Changes 0.10.0
  • Life Gain on Hit has been moved from level 15 to level 12.
  • Has been improved, especially at higher levels.