Keystone: Difference between revisions
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Revision as of 02:48, 29 April 2013
Keystones are unique and powerful passive skill nodes that significantly impact the way a character is played.
Interactions
Stat removal
- Stat: The stat in question.
- Removed: The stat is removed by this keystone. Keystones that source or require this stat cease to function.
- Sourced: The stat is removed by this keystone, but its value is used to determine the keystone's effect. Other keystones that source or require this stat cease to give their benefit. If this stat is removed or sourced by another keystone, this keystone ceases to give its benefit.
- Targeted: The stat relies on or is improved by this keystone. If this stat is removed or sourced by another keystone, this keystone ceases to give its benefit.
In short, keystones in the Removed and Sourced columns block the benefits of other keystones in the Sourced and Targeted columns for that stat. Only stats for which there is a potential conflict have been listed.
Stat | Removed | Sourced | Targeted |
---|---|---|---|
Armour | Acrobatics | Iron Reflexes | |
Energy Shield | Acrobatics | Eldritch Battery | Ghost Reaver, Zealot's Oath |
Evade Chance | Unwavering Stance | Arrow Dodging | |
Life | Chaos Inoculation | Blood Magic, Pain Attunement, Vaal Pact | |
Mana | Blood Magic | Eldritch Battery |
Other interactions
- Vaal Pact + Zealot's Oath: You will not regenerate Energy Shield.