Flicker Strike: Difference between revisions

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| align=center|[[Version 0.9.11|0.9.11]] ||
| align=center|[[Version 0.9.11|0.9.11]] ||
* Now has a cooldown which can be bypassed by spending a [[Frenzy Charge]].  
* Now has a cooldown which can be bypassed by spending a Frenzy Charge.  
* Corrected some mistakes in its damage progression.
* Corrected some mistakes in its damage progression.
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| align=center|[[Version 0.9.3|0.9.3]] ||
| align=center|[[Version 0.9.3|0.9.3]] ||
* Flicker Strike now only attacks one target (ignoring Frenzy charges).
* Flicker Strike now only attacks one target (ignoring Frenzy Charges).
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| align=center|[[Version 0.9.2f|0.9.2f]] ||
| align=center|[[Version 0.9.2f|0.9.2f]] ||
* Reclassified Flicker Strike as [[Melee]].
* Reclassified Flicker Strike as Melee.
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| align=center|[[Version 0.9.1|0.9.1]] ||
| align=center|[[Version 0.9.1|0.9.1]] ||

Revision as of 10:23, 25 February 2015

Template:Gem Infobox They should have known the rule: never corner a Duelist. He was surrounded by four hulking brutes, each one uglier than the one before. They had come for the fine mail tunic he wore, but he had given them nothing but insults and injury. As the Duelist fought, his speed grew more frenetic, until he was a blur of whirling steel. After a time though, superior numbers took their toll, and the attackers began to find openings. With blood oozing from a dozen wounds, the Duelist gathered himself for one final assault. He waited until just the right moment, right as his foes rushed in for the kill.

There was a flash, and in the blink of an eye, he suddenly appeared behind the first assailant, plunging his sword to the hilt in the exposed neck. Then he was beheading the second in one quick swipe. Then the third fell with a shriek, his bowels spilling onto the cobblestones. The fourth turned to run, and found himself facing the Duelist, who met his momentum with a stab through the heart. Spent, panting on the ground, the victor wiped his blade clean, and recorded four more kills with Flicker Strike.

Flicker Strike is an attack that teleports the character to a nearby enemy and strikes it with his weapon. If no specific monster is chosen, one is picked at random. The skill has a cooldown that can be bypassed by expanding a Frenzy Charge.

Skill Functions and Interactions

Additional Increased Attack Speed from Frenzy Charges: This attack gets an additional 10% increased attack speed from each frenzy charge, on top of the +5% automatically granted to all attacks from each frenzy charge. Essentially, each frenzy charge will grant attacks made with Flicker Strike a +15% attack speed bonus.

Dual Wielding: Dual Wielding while using flicker strike will cause the player to alternate weapons each attack.

Gem level progression

Template:GemLevelTable |- ! 1 | 10 || 29 || 9 || class="table-na" style="text-align: center; " | N/A || 25% || 10% || 9,569 |- ! 2 | 13 || 35 || 9 || 3% || 26% || 10% || 18,908 |- ! 3 | 16 || 41 || 9 || 6% || 27% || 10% || 33,871 |- ! 4 | 19 || 48 || 9 || 9% || 28% || 10% || 56,446 |- ! 5 | 22 || 54 || 9 || 12% || 29% || 10% || 89,302 |- ! 6 | 25 || 60 || 9 || 15% || 30% || 10% || 135,415 |- ! 7 | 28 || 67 || 10 || 18% || 30% || 10% || 283,759 |- ! 8 | 32 || 75 || 10 || 21% || 31% || 10% || 453,996 |- ! 9 | 36 || 83 || 10 || 24% || 31% || 10% || 703,128 |- ! 10 | 40 || 92 || 10 || 27% || 32% || 10% || 1,061,223 |- ! 11 | 44 || 100 || 10 || 30% || 32% || 10% || 1,570,760 |- ! 12 | 47 || 106 || 10 || 33% || 33% || 10% || 2,286,879 |- ! 13 | 50 || 113 || 11 || 36% || 33% || 10% || 3,289,072 |- ! 14 | 53 || 119 || 11 || 39% || 34% || 10% || 3,351,223 |- ! 15 | 56 || 125 || 11 || 42% || 34% || 10% || 9,935,033 |- ! 16 | 59 || 132 || 11 || 45% || 35% || 10% || 21,343,930 |- ! 17 | 62 || 138 || 11 || 48% || 35% || 10% || 50,689,250 |- ! 18 | 64 || 142 || 11 || 51% || 35% || 10% || 90,043,412 |- ! 19 | 66 || 146 || 12 || 54% || 36% || 10% || 147,026,187 |- ! 20 | 68 || 151 || 12|| 57% || 36% || 15% || class="table-na" style="text-align: center; " | N/A |- ! 21 | || || 12 || 60% || 37% || 15% || class="table-na" style="text-align: center; " | N/A |- ! 22 | || || 12 || 63% || 37% || 15% || class="table-na" style="text-align: center; " | N/A |- ! 23 | || || 12 || 66% || 38% || 15% || class="table-na" style="text-align: center; " | N/A |}

Quest reward

This skill can be gained as a reward for finishing quest:

Alternate skill effects

Name Cost Description
Module Error: No results found for item using search term "page = Vapour Flicker Strike" 90 Replaces the standard effect on a Module Error: Too many skills found with q_where = skill.active_skill_name="Flicker Strike". Please choose only one of the following ids:
LegionMarakethFlickerStrike - N/A (page)
HarvestSpiderFlickerStrike - N/A (page)
skill gem with a cloud of vapour.

Preview
Module Error: No results found for item using search term "page = Ghost Flicker Strike" 90 Replaces the standard effect on a Module Error: Too many skills found with q_where = skill.active_skill_name="Flicker Strike". Please choose only one of the following ids:
LegionMarakethFlickerStrike - N/A (page)
HarvestSpiderFlickerStrike - N/A (page)
skill gem with ghostly smoke.

Preview

Version history

Version Changes 0.9.12qq
  • Reduced damage bonus from +40% to +25%. This is now also represented as Damage Effectiveness.
0.9.12m
  • Fixed a bug where Flicker Strike would not work properly if you click on a monster outside of range.
    Now it'll run into range and perform the skill.
0.9.12
  • Flicker Strike can't be used through walls anymore.
0.9.11
  • Now has a cooldown which can be bypassed by spending a Frenzy Charge.
  • Corrected some mistakes in its damage progression.
0.9.3
  • Flicker Strike now only attacks one target (ignoring Frenzy Charges).
0.9.2f
  • Reclassified Flicker Strike as Melee.
0.9.1
  • Fixed a problem so that it'll now teleport each time.
  • Reduced damage at lower levels.