Energy Blade: Difference between revisions

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'''Energy Blade''' grants a buff which significantly lowers your maximum Energy Shield to transform your equipped weapons into Swords formed from that energy. Casting the spell again removes the buff. Requires a Non-Bow weapon.
'''Energy Blade''' grants a buff which significantly lowers your maximum Energy Shield to transform your equipped weapons into Swords formed from that energy. Casting the spell again removes the buff. Requires a Non-Bow weapon.
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==Skill functions and interactions==
==Skill functions and interactions==


* {{c|mod|Energy Blades have (minimum/maximum) Lightning Damage equal to #% of Energy Shield}}: Using Energy Blades grants a buff that completely replaces your existing weapon(s), creating one-handed [[sword]](s) or a two-handed [[sword]] based on your equipped weapon, Maximum [[Energy Shield]]. Note that the Lightning Damage granted is based on your <I>current</I> Maximum Energy Shield, which takes the {{c|mod|Buff grants 80% less Maximum Energy Shield}} modifier into account, essentially giving you 20% of the Energy Shield you would have had with the buff off.
* Energy Blades stats: By default, a one-handed Energy Blade has 7% base Critical Strike Chance, 1.7 Attacks per Second, and 11 Weapon Range. [[Dual-wielding]] while activating this buff will replace both weapons. A two-handed Energy Blade has 7% base Critical Strike Chance, 1.6 Attacks per Second, and 13 Weapon Range; it also inherently has 50% more Local Lightning Damage which is already factored in the weapon damage when activated.
* {{c|mod|Energy Blades have 10% increased Critical Strike Chance}}: The Superior Quality for this skill increases the base Critical Strike Chance of the Energy Blades, functionally similar to the {{c|mod|#% increased Critical Strike Chance}} found on weapons. This modifier is separate from generic {{c|mod|#% increased Critical Strike Chance}} found on items and the passive tree.
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==Gem level progression==
==Gem level progression==



Revision as of 20:02, 21 October 2021

This article describes new Path of Exile content released in version 3.16.0. Information may be missing or incorrect.

Please expand this article so that it provides complete and accurate information. Relevant discussion may be found on the talk page.


Energy Blade grants a buff which significantly lowers your maximum Energy Shield to transform your equipped weapons into Swords formed from that energy. Casting the spell again removes the buff. Requires a Non-Bow weapon.


Skill functions and interactions

  • Energy Blades have (minimum/maximum) Lightning Damage equal to #% of Energy Shield: Using Energy Blades grants a buff that completely replaces your existing weapon(s), creating one-handed sword(s) or a two-handed sword based on your equipped weapon, Maximum Energy Shield. Note that the Lightning Damage granted is based on your current Maximum Energy Shield, which takes the Buff grants 80% less Maximum Energy Shield modifier into account, essentially giving you 20% of the Energy Shield you would have had with the buff off.
  • Energy Blades stats: By default, a one-handed Energy Blade has 7% base Critical Strike Chance, 1.7 Attacks per Second, and 11 Weapon Range. Dual-wielding while activating this buff will replace both weapons. A two-handed Energy Blade has 7% base Critical Strike Chance, 1.6 Attacks per Second, and 13 Weapon Range; it also inherently has 50% more Local Lightning Damage which is already factored in the weapon damage when activated.
  • Energy Blades have 10% increased Critical Strike Chance: The Superior Quality for this skill increases the base Critical Strike Chance of the Energy Blades, functionally similar to the #% increased Critical Strike Chance found on weapons. This modifier is separate from generic #% increased Critical Strike Chance found on items and the passive tree.


Version history

Version Changes
3.16.0
  • Energy Blade has been added to the game.

References