Dreadbeak: Difference between revisions

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(→‎top: Fated acquisition tag)
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* You have Onslaught while on Low Life}}
* You have Onslaught while on Low Life}}


{{legacy variant table row|2.6.0/current
{{legacy variant table row|2.6.0/3.17.0
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* {{c|mod|18% increased Global Accuracy Rating}}
* {{c|mod|18% increased Global Accuracy Rating}}

Revision as of 15:22, 7 February 2022

Lua error in Module:Item2 at line 140: fated is not a valid acquisition tag.

Dreadbeak is a unique Rusted SwordRusted SwordOne Handed Sword
Physical Damage: 4-9
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Weapon Range: 1.1 metres
40% increased Global Accuracy Rating
.

Mechanics

100% increased Damage when on Low Life – While on low life, Dreadbeak grants 100% increased damage. This is a global damage modifier, which applies to all damage inflicted by the character's skills, including damage from ailments, debuffs, spells, traps, mines and totems.

Item acquisition

Dreadbeak is drop disabled.

Legacy variants

Dreadbeak has legacy variants. Due to the base item RedbeakRedbeak
Rusted Sword
One Handed Sword
Physical Damage: 9-22.5
Critical Strike Chance: 5.00%
Attacks per Second: 1.71
Weapon Range: 1.1 metres
40% increased Global Accuracy Rating100% increased Damage when on Low Life
50% increased Physical Damage
Adds 2 to 6 Physical Damage
10% increased Attack Speed
+(20-30) to maximum Life
Grants 2 Life per Enemy Hit
As battle calms, blood turns to rust.
has a legacy variant, Dreadbeak, as a fated item, carry over the legacy implicit 18% increased Global Accuracy Rating from the base unique. This can be fixed by using a Blessed OrbBlessed OrbStack Size: 20Randomises the values of the implicit modifiers of an itemRight click this item then left click another item to apply it.. For collector value or meme reason, legacy Redbeak can be fated to Dreadbeak and have the current roll of the explicit but still have the legacy implicit, as a hybrid.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.7.0
  • 40% increased Global Accuracy Rating
  • 100% increased Damage when on Low Life
  • 50% increased Physical Damage
  • Adds (90-98) to (133-140) Physical Damage
  • 10% increased Attack Speed
  • +(20-30) to maximum Life
  • +2 Life gained for each Enemy hit by Attacks
  • You have Onslaught while on Low Life


2.6.0/3.17.0
  • 18% increased Global Accuracy Rating
  • 100% increased Damage when on Low Life
  • 50% increased Physical Damage
  • Adds (83-91) to (123-130) Physical Damage
  • 10% increased Attack Speed
  • +(20-30) to maximum Life
  • +2 Life gained for each Enemy hit by Attacks
  • You have Onslaught while on Low Life
2.6.0/3.7.0
  • 18% increased Global Accuracy Rating
  • 100% increased Damage when on Low Life
  • 50% increased Physical Damage
  • Adds (90-98) to (133-140) Physical Damage
  • 10% increased Attack Speed
  • +(20-30) to maximum Life
  • +2 Life gained for each Enemy hit by Attacks
  • You have Onslaught while on Low Life

Version history

Before the removal of the prophecy system in version 3.17.0, Dreadbeak was the fated version of RedbeakRedbeak
Rusted Sword
One Handed Sword
Physical Damage: 9-22.5
Critical Strike Chance: 5.00%
Attacks per Second: 1.71
Weapon Range: 1.1 metres
40% increased Global Accuracy Rating100% increased Damage when on Low Life
50% increased Physical Damage
Adds 2 to 6 Physical Damage
10% increased Attack Speed
+(20-30) to maximum Life
Grants 2 Life per Enemy Hit
As battle calms, blood turns to rust.
. It could be obtained by fulfilling the prophecy, The Dreaded RhoaThe Dreaded RhoaThe rhoa's rage builds and boils over; a feeling of dread envelops the crimson beak.You will defeat Skullbeak while holding Redbeak.Right-click to add this prophecy to your character..

Version Changes
3.17.0
  • Removed the Prophecy mechanic from the game, and moved many of its rewards to other content.
  • Fated Unique Items not mentioned explicitly in the version 3.17.0 patch notes now have a chance to drop from any endgame map boss. This is a temporary measure to maintain their availability. They will be moved to a new acquisition system in a future expansion.
3.14.0
  • The Low threshold for Life, Mana and Energy Shield is now 50% or below (previously below 35%). This means that a single 50% reservation will now put you into a Low state. Light radius has been adjusted accordingly.
  • (Wiki editor note: GGG stated in the game balance manifesto that "As a result, certain skills, passives and items have been rebalanced to compensate.",[1] however the modifier on Dreadbeak itself is not nerfed (it is unchanged))
3.7.0
  • Now has (83-91) to (123-130) added physical damage (lowered from original value), to account for basetype changes. Existing versions can be updated using a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.
3.2.0
  • Introduced to the game.

References

  1. Community_Team (April 12, 2021). "Game Balance in Path of Exile: Ultimatum". Official Path of Exile Forums. Retrieved May 29, 2021.

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