Detonate Dead

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Revision as of 06:10, 7 December 2013 by Vinibot (talk | contribs) (Removed redundant gem quality section, removed __NOTOC__, and altered some section headers)
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Template:Gem Infobox

To a skilled practitioner of the occult, the corpses of slain foes are a tool to bend to their dark purpose. While most seek to animate the very souls of fallen enemies, a crafty handful have discovered an even more potent use. Infusing the enzymes and acids of the target's body with magical energy, the caster creates a volatile mixture that detonates violently when a final word is spoken. The explosion blasts outwards in every direction, showering nearby enemies with flame and toxic liquid. At higher levels of skill, the detonation will damage and stun foes in a wide area.

Skill Functions and Interactions

Spell damage modifiers don't affect Detonate Dead. However, modifiers such as x% increased Critical Strike Chance for Spells do affect the skill, in the same way that they affect Module Error: Too many skills found with q_where = skill.active_skill_name="Bear Trap". Please choose only one of the following ids:
IzaroDaemonBearTrap - Deals (12-1017) to (18-1423) Physical Damage, Trap lasts +30 seconds, Throw up to (2-4) additional Traps (page)
BearTrap - Deals (16-1447) to (22-2026) Physical Damage, Traps do not Trigger at the end of their Duration, Trap lasts 4 seconds, Base duration is 3.00 seconds, Locks enemy in place, Enemies take 25% increased Damage from Trap or Mine Hits, Enemies have 80% less Movement Speed when the Debuff starts (page)
or Module Error: Too many skills found with q_where = skill.active_skill_name="Shockwave Totem". Please choose only one of the following ids:
MonsterShockwaveTotem - Deals (1-61) to (3-114) Physical Damage, Knocks Enemies Back on Hit, Base radius is 2.4 metres (page)
TempestDaemonShockwave - Deals (11-3464) to (20-5773) Physical Damage, Knocks Enemies Back on Hit, Skills Repeat an additional 2 Times, 100% increased Cast Speed, Base radius is 2.4 metres (page)
. The fire damage component of the spell will receive bonuses from elemental, area, and fire damage passives and item mods.

While in a party, the explosion ignores the increased life added for each player beyond the first and treats the monster's life as if you were solo.[1]

Unique monsters have a built-in damage bonus and thus deal higher damage when they explode.[1]

Gem level progression

Template:GemLevelTable |- ! 1 | 2 || class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || 6 || 2–4 || 123 |- ! 2 | 3 || class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || 7 || 3–4 || 542 |- ! 3 | 5 || class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || 8 || 3–5 || 2,220 |- ! 4 | 8 || 15 || class="table-na" style="text-align: center; " | N/A || 9 || 4–6 || 8,813 |- ! 5 | 12 || 21 || 14 || 11 || 6–9 || 22,895 |- ! 6 | 16 || 26 || 18 || 13 || 8–11 || 68,427 |- ! 7 | 21 || 33 || 23 || 16 || 10–15 || 150,439 |- ! 8 | 26 || 39 || 27 || 18 || 13–20 || 581,328 |- ! 9 | 32 || 47 || 33 || 21 || 18–27 || 566,989 |- ! 10 | 38 || 55 || 38 || 24 || 24–36 || 1,143,783 |- ! 11 | 42 || 61 || 42 || 26 || 29–43 || 1,426,490 |- ! 12 | 46 || 66 || 46 || 28 || 34–51 || 2,737,323 |- ! 13 | 49 || 70 || 48 || 29 || 39–58 || 3,289,072 |- ! 14 | 52 || 74 || 51 || 30 || 44–66 || 3,351,223 |- ! 15 | 55 || 78 || 54 || 32 || 50–74 || 9,936,257 |- ! 16 | 58 || 82 || 57 || 33 || 56–84 || 21,346,376 |- ! 17 | 61 || 86 || 60 || 35 || 63–94 || 50,694,143 |- ! 18 | 64 || 90 || 62 || || 71–106 || 90,050,751 |- ! 19 | 66 || 92 || 64 || || 76–114 || 147,034,749 |- ! 20 | 68 || 95 || 66 || 38 || 82–123 || class="table-na" style="text-align: center; " | N/A |}

Quest reward

This skill can be gained as a reward for finishing quest:

Version history

Version Changes
1.0.0
  • Mana cost reduced.
0.10.2
  • The mana cost of Detonate Dead has been reduced at early levels so that it's around 40% cheaper.
    It ramps up to the same mana cost as before for high levels.
0.9.7
  • Slightly increased the radius of Detonate Dead's explosion.
0.9.6b
  • Improved the effects for Detonate Dead.
0.9.5g
  • Reduced the critical strike chance on Detonate Dead.
0.9.3g
  • Changed Detonate Dead to not have the damage scaled by mods that affect Spell Damage.
0.9.1
  • Fixed a crash involving Detonate Dead.

References

  1. 1.0 1.1 Mark_GGG (February 3, 2013 5:35 AM). "Devs and other GD people - Kripps Death a good thing". Path of Exile Forum. Retrieved August 2, 2013.