Damage on Full Life Support: Difference between revisions

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>@DeletedUser40283032
(Added Version History (Need to check gem quality))
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{{Skill
__NOTOC__
|name = Melee Damage on Full Life
{{Gem_Infobox
|type = [[Skills#Support Gems|Support Gem]]
|name=Melee Damage on Full Life
|image=Strength_Support_Gem_icon.png
|type=Support gem
|imagealt= Melee Damage on Full Life
|attributes=Strength
|description =  
|keywords=[[Melee]], [[Support]]
|stats = 130% Mana Cost Multiplier <br>
|mana_reserved=
[[Melee]], [[Support]]
|mana_cost_multiplier=130%
|cooldown_time=
|cast_time=
|critical_strike_chance=
|damage_effectiveness=
|quality=+0.5% increased Melee Physical Damage
|mana_cost=
|required_level=
|description=
|modifier1=x% more Melee Physical Damage when on Full Life
|modifier2=
|modifier3=
|modifier4=
|modifier5=
|modifier6=
|modifier7=
|modifier8=
|modifier9=
|image=
}}
}}
This gem adds a {{mod|more Melee Physical Damage}} modifier to attacks made with the supported skill, but only when you are on full [[life]]. Being even one life below your maximum will nullify the effect.


__TOC__
Modifiers that use the word [[more]] act as multipliers, and stack multiplicatively with all other modifiers, while [[increased]] modifiers will stack additively with other [[increased]] modifiers.


Increases melee damage of linked skill(s) when you're full life.
This gem will only affect the [[physical damage]] portion of any [[melee]] attacks made with the supported skill.
 
See also: {{sl|Melee Physical Damage}}


==Gem Leveling==
==Gem Leveling==
Line 81: Line 102:


==Gem Quality==
==Gem Quality==
Each percentage of [[Quality|quality]] adds +0.5% Melee Physical Damage.  
Each percentage of [[Quality|quality]] adds +0.5% {{mod|increased Melee Physical Damage}}.  


==Version History==
==Version History==

Revision as of 05:45, 18 February 2013

Template:Gem Infobox This gem adds a Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil). modifier to attacks made with the supported skill, but only when you are on full life. Being even one life below your maximum will nullify the effect.

Modifiers that use the word more act as multipliers, and stack multiplicatively with all other modifiers, while increased modifiers will stack additively with other increased modifiers.

This gem will only affect the physical damage portion of any melee attacks made with the supported skill.

See also: Module Error: No skills found with q_where = skill.active_skill_name="Melee Physical Damage"

Gem Leveling

Template:GemLevelTable |- ! 1 | 19 || 34 || 30% || 81,983 |- ! 2 | 23 || || 31% || 63,765 |- ! 3 | 25 || || 32% || 135,415 |- ! 4 | 28 || || 33% || 199,345 |- ! 5 | 31 || || 34% || 285,815 |- ! 6 | || || || |- ! 7 | || || || |- ! 8 | || || || |- ! 9 | 43|| || 38%|| 1,016,533 |- ! 10 | || || || |- ! 11 | || || || |- ! 12 | || || || |- ! 13 | 53 || || 42% || 2,573,731 |- ! 14 | || || || |- ! 15 | 55 || || 44% || 9,922,563 |- ! 16 | 56 || || 45% || 21,318,991 |- ! 17 | 57 || || 46% || 50,639,372 |- ! 18 | || || || |- ! 19 | || || || |- ! 20 | || || || class="table-na" style="text-align: center; " | N/A |}

Gem Quality

Each percentage of quality adds +0.5% Lua error in Module:Mod at line 102: bad argument #2 to 'format' (string expected, got nil)..

Version History

Version Changes 0.9.12qq
  • From 0.5% multiplicative melee damage per quality point to 0.35% additive melee damage.
0.9.8
  • Melee Damage on Full Life has been added to the game.