Cast when Stunned Support: Difference between revisions

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'''Cast when Stunned''' is a [[support gem]] that causes a linked [[spell]] to [[trigger]] when the player is [[stun]]ned.  
'''Cast when Stunned''' is a [[support gem]] that causes a linked [[spell]] to [[trigger]] when the player is [[stun]]ned.  



Revision as of 11:03, 2 September 2016

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required.. Cast when Stunned is a support gem that causes a linked spell to trigger when the player is stunned.

Skill Functions and Interactions

Blocking: Block recovery animation for blocking a hit that would stun does not count as actually being stunned.[1]

Gem level progression

LevelRequired LevelRequired DexterityRequired IntelligenceCast
Chance
Exp.Total Exp.
1382740N/A00
2402941N/A388734388734
3423043N/A477437866171
4443145N/A5837861449957
5463347N/A7103592160316
6483449N/A13555113515827
7503551N/A11388774654704
8523753N/A13682336022937
9543855N/A16383387661275
10563957N/A19566489617923
11584158N/A365518413273107
12604260N/A301732716290434
13624362N/A357623219866666
14644464N/A423166724098333
15654565N/A239507826493411
16664666N/A842106334914474
17674667N/A1615998351074457
18684768N/A4117036792244824
19694869N/A86794448179039272
20704870N/A157405063336444335
21725072N/AN/AN/A
2274N/AN/AN/AN/AN/A
2376N/AN/AN/AN/AN/A
2478N/AN/AN/AN/AN/A
2580N/AN/AN/AN/AN/A
2682N/AN/AN/AN/AN/A
2784N/AN/AN/AN/AN/A
2886N/AN/AN/AN/AN/A
2988N/AN/AN/AN/AN/A
3090N/AN/AN/AN/AN/A
3191N/AN/AN/AN/AN/A
3292N/AN/AN/AN/AN/A
3393N/AN/AN/AN/AN/A
3494N/AN/AN/AN/AN/A
3595N/AN/AN/AN/AN/A
3696N/AN/AN/AN/AN/A
3797N/AN/AN/AN/AN/A
3898N/AN/AN/AN/AN/A
3999N/AN/AN/AN/AN/A
40100N/AN/AN/AN/AN/A

Mechanics

Cast when Stunned targets the enemy which stunned the player. Spells that don't have targeting, like Discharge or Ice Nova, will be cast on the character as usual.

When the character is stunned, the chance to activate supported spells is rolled individually for each linked spell, then all the spells that succeeded this chance check will activate at once. Multipe copies of the same spell cannot activate at the same time, only one can, however linking multiple copies of the same spell increases the chance that at least one of them activates.

After that the global CwS cooldown occurs, which is currently 250ms. Getting stunned during cooldown time will not cause any supported spells to activate, even if you have multiple CwS groups.

Strategy

Versus Module Error: No skills found with q_where = skill.active_skill_name="Cast when Damage Taken"

Cast when Stunned has several advantages, which may tip its balance in its favour, depending on your character's build:

  • Characters who use energy shield or Mind over Matter will typically have more hit points than their Life pool (for purposes of stunning). This also results in more stuns per damage taken.
  • Unlike Module Error: No skills found with q_where = skill.active_skill_name="Cast when Damage Taken" , Cast when Stunned does not suffer a damage penalty at any level. However, it is usually still ineffective for damage-dealing purposes.
  • Most importantly, Cast when Stunned does not have a limit on active skill level. This makes it a better choice for level-dependent skills, since the trigger damage for Module Error: No skills found with q_where = skill.active_skill_name="Cast when Damage Taken" increases rapidly with level.

Quest reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Vendor reward

Lua error in Module:Quest_reward at line 157: type must be either quest_rewards or vendor_rewards.

Version history

Version Changes
1.2.2
  • Gems may now only be supported by a single trigger gem, gems supported by multiple trigger gems will be disabled.
1.0.2
  • Now has a 250ms cooldown.
1.0.0
  • Cast when Stunned has been added to the game.

References

  1. Mark_GGG (March 4, 2016). "Cast when Stunned gems don't trigger when blocking with Skyforth equipped.". Path of Exile Forums. Retrieved March 4, 2016.