Awakened Melee Physical Damage Support: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Item exporter)
(Fix to awakened gems with special effects at lvl 5)
Line 24: Line 24:
|static_stat1_id                        = support_melee_physical_damage_attack_speed_+%_final
|static_stat1_id                        = support_melee_physical_damage_attack_speed_+%_final
|static_stat1_value                      = -10
|static_stat1_value                      = -10
|static_stat2_id                        = chance_to_intimidate_on_hit_%
|stat_text                              = Supported Skills deal (50-54)% more Melee Physical Damage<br>Supported Skills deal (50-54)% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% less Attack Speed<br>Supported Skills have (0-10)% chance to Intimidate Enemies for 4 seconds on Hit
|static_stat2_value                      = 10
|stat_text                              = Supported Skills deal (50-54)% more Melee Physical Damage<br>Supported Skills deal (50-54)% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% less Attack Speed<br>Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 72
|level1_level_requirement                = 72
Line 57: Line 55:
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 80
|level5_level_requirement                = 80
|level5_stat_text                        = Supported Skills deal 54% more Melee Physical Damage<br>Supported Skills deal 54% more Damage with Bleeding and Poison caused by Melee Hits
|level5_stat_text                        = Supported Skills deal 54% more Melee Physical Damage<br>Supported Skills deal 54% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit
|level5_stat1_id                        = support_melee_physical_damage_+%_final
|level5_stat1_id                        = support_melee_physical_damage_+%_final
|level5_stat1_value                      = 54
|level5_stat1_value                      = 54
|level5_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level5_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level5_stat2_value                      = 54
|level5_stat2_value                      = 54
|level5_stat3_id                        = chance_to_intimidate_on_hit_%
|level5_stat3_value                      = 10
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 82
|level6_level_requirement                = 82
|level6_stat_text                        = Supported Skills deal 55% more Melee Physical Damage<br>Supported Skills deal 55% more Damage with Bleeding and Poison caused by Melee Hits
|level6_stat_text                        = Supported Skills deal 55% more Melee Physical Damage<br>Supported Skills deal 55% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit
|level6_stat1_id                        = support_melee_physical_damage_+%_final
|level6_stat1_id                        = support_melee_physical_damage_+%_final
|level6_stat1_value                      = 55
|level6_stat1_value                      = 55
|level6_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level6_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level6_stat2_value                      = 55
|level6_stat2_value                      = 55
|level6_stat3_id                        = chance_to_intimidate_on_hit_%
|level6_stat3_value                      = 10
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 84
|level7_level_requirement                = 84
|level7_stat_text                        = Supported Skills deal 55% more Melee Physical Damage<br>Supported Skills deal 55% more Damage with Bleeding and Poison caused by Melee Hits
|level7_stat_text                        = Supported Skills deal 55% more Melee Physical Damage<br>Supported Skills deal 55% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit
|level7_stat1_id                        = support_melee_physical_damage_+%_final
|level7_stat1_id                        = support_melee_physical_damage_+%_final
|level7_stat1_value                      = 55
|level7_stat1_value                      = 55
|level7_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level7_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level7_stat2_value                      = 55
|level7_stat2_value                      = 55
|level7_stat3_id                        = chance_to_intimidate_on_hit_%
|level7_stat3_value                      = 10
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 86
|level8_level_requirement                = 86
|level8_stat_text                        = Supported Skills deal 56% more Melee Physical Damage<br>Supported Skills deal 56% more Damage with Bleeding and Poison caused by Melee Hits
|level8_stat_text                        = Supported Skills deal 56% more Melee Physical Damage<br>Supported Skills deal 56% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit
|level8_stat1_id                        = support_melee_physical_damage_+%_final
|level8_stat1_id                        = support_melee_physical_damage_+%_final
|level8_stat1_value                      = 56
|level8_stat1_value                      = 56
|level8_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level8_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level8_stat2_value                      = 56
|level8_stat2_value                      = 56
|level8_stat3_id                        = chance_to_intimidate_on_hit_%
|level8_stat3_value                      = 10
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 88
|level9_level_requirement                = 88
|level9_stat_text                        = Supported Skills deal 56% more Melee Physical Damage<br>Supported Skills deal 56% more Damage with Bleeding and Poison caused by Melee Hits
|level9_stat_text                        = Supported Skills deal 56% more Melee Physical Damage<br>Supported Skills deal 56% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit
|level9_stat1_id                        = support_melee_physical_damage_+%_final
|level9_stat1_id                        = support_melee_physical_damage_+%_final
|level9_stat1_value                      = 56
|level9_stat1_value                      = 56
|level9_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level9_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level9_stat2_value                      = 56
|level9_stat2_value                      = 56
|level9_stat3_id                        = chance_to_intimidate_on_hit_%
|level9_stat3_value                      = 10
|level10                                = True
|level10                                = True
|level10_level_requirement              = 90
|level10_level_requirement              = 90
|level10_stat_text                      = Supported Skills deal 57% more Melee Physical Damage<br>Supported Skills deal 57% more Damage with Bleeding and Poison caused by Melee Hits
|level10_stat_text                      = Supported Skills deal 57% more Melee Physical Damage<br>Supported Skills deal 57% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit
|level10_stat1_id                        = support_melee_physical_damage_+%_final
|level10_stat1_id                        = support_melee_physical_damage_+%_final
|level10_stat1_value                    = 57
|level10_stat1_value                    = 57
|level10_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level10_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level10_stat2_value                    = 57
|level10_stat2_value                    = 57
|level10_stat3_id                        = chance_to_intimidate_on_hit_%
|level10_stat3_value                    = 10
|level11                                = True
|level11                                = True
|level11_level_requirement              = 91
|level11_level_requirement              = 91
|level11_stat_text                      = Supported Skills deal 57% more Melee Physical Damage<br>Supported Skills deal 57% more Damage with Bleeding and Poison caused by Melee Hits
|level11_stat_text                      = Supported Skills deal 57% more Melee Physical Damage<br>Supported Skills deal 57% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit
|level11_stat1_id                        = support_melee_physical_damage_+%_final
|level11_stat1_id                        = support_melee_physical_damage_+%_final
|level11_stat1_value                    = 57
|level11_stat1_value                    = 57
|level11_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level11_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level11_stat2_value                    = 57
|level11_stat2_value                    = 57
|level11_stat3_id                        = chance_to_intimidate_on_hit_%
|level11_stat3_value                    = 10
|level12                                = True
|level12                                = True
|level12_level_requirement              = 92
|level12_level_requirement              = 92
|level12_stat_text                      = Supported Skills deal 58% more Melee Physical Damage<br>Supported Skills deal 58% more Damage with Bleeding and Poison caused by Melee Hits
|level12_stat_text                      = Supported Skills deal 58% more Melee Physical Damage<br>Supported Skills deal 58% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit
|level12_stat1_id                        = support_melee_physical_damage_+%_final
|level12_stat1_id                        = support_melee_physical_damage_+%_final
|level12_stat1_value                    = 58
|level12_stat1_value                    = 58
|level12_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level12_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level12_stat2_value                    = 58
|level12_stat2_value                    = 58
|level12_stat3_id                        = chance_to_intimidate_on_hit_%
|level12_stat3_value                    = 10
|level13                                = True
|level13                                = True
|level13_level_requirement              = 93
|level13_level_requirement              = 93
|level13_stat_text                      = Supported Skills deal 58% more Melee Physical Damage<br>Supported Skills deal 58% more Damage with Bleeding and Poison caused by Melee Hits
|level13_stat_text                      = Supported Skills deal 58% more Melee Physical Damage<br>Supported Skills deal 58% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit
|level13_stat1_id                        = support_melee_physical_damage_+%_final
|level13_stat1_id                        = support_melee_physical_damage_+%_final
|level13_stat1_value                    = 58
|level13_stat1_value                    = 58
|level13_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level13_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level13_stat2_value                    = 58
|level13_stat2_value                    = 58
|level13_stat3_id                        = chance_to_intimidate_on_hit_%
|level13_stat3_value                    = 10
|level14                                = True
|level14                                = True
|level14_level_requirement              = 94
|level14_level_requirement              = 94
|level14_stat_text                      = Supported Skills deal 59% more Melee Physical Damage<br>Supported Skills deal 59% more Damage with Bleeding and Poison caused by Melee Hits
|level14_stat_text                      = Supported Skills deal 59% more Melee Physical Damage<br>Supported Skills deal 59% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit
|level14_stat1_id                        = support_melee_physical_damage_+%_final
|level14_stat1_id                        = support_melee_physical_damage_+%_final
|level14_stat1_value                    = 59
|level14_stat1_value                    = 59
|level14_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level14_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level14_stat2_value                    = 59
|level14_stat2_value                    = 59
|level14_stat3_id                        = chance_to_intimidate_on_hit_%
|level14_stat3_value                    = 10
|level15                                = True
|level15                                = True
|level15_level_requirement              = 95
|level15_level_requirement              = 95
|level15_stat_text                      = Supported Skills deal 59% more Melee Physical Damage<br>Supported Skills deal 59% more Damage with Bleeding and Poison caused by Melee Hits
|level15_stat_text                      = Supported Skills deal 59% more Melee Physical Damage<br>Supported Skills deal 59% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit
|level15_stat1_id                        = support_melee_physical_damage_+%_final
|level15_stat1_id                        = support_melee_physical_damage_+%_final
|level15_stat1_value                    = 59
|level15_stat1_value                    = 59
|level15_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level15_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level15_stat2_value                    = 59
|level15_stat2_value                    = 59
|level15_stat3_id                        = chance_to_intimidate_on_hit_%
|level15_stat3_value                    = 10
|level16                                = True
|level16                                = True
|level16_level_requirement              = 96
|level16_level_requirement              = 96
|level16_stat_text                      = Supported Skills deal 60% more Melee Physical Damage<br>Supported Skills deal 60% more Damage with Bleeding and Poison caused by Melee Hits
|level16_stat_text                      = Supported Skills deal 60% more Melee Physical Damage<br>Supported Skills deal 60% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit
|level16_stat1_id                        = support_melee_physical_damage_+%_final
|level16_stat1_id                        = support_melee_physical_damage_+%_final
|level16_stat1_value                    = 60
|level16_stat1_value                    = 60
|level16_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level16_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level16_stat2_value                    = 60
|level16_stat2_value                    = 60
|level16_stat3_id                        = chance_to_intimidate_on_hit_%
|level16_stat3_value                    = 10
|level17                                = True
|level17                                = True
|level17_level_requirement              = 97
|level17_level_requirement              = 97
|level17_stat_text                      = Supported Skills deal 60% more Melee Physical Damage<br>Supported Skills deal 60% more Damage with Bleeding and Poison caused by Melee Hits
|level17_stat_text                      = Supported Skills deal 60% more Melee Physical Damage<br>Supported Skills deal 60% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit
|level17_stat1_id                        = support_melee_physical_damage_+%_final
|level17_stat1_id                        = support_melee_physical_damage_+%_final
|level17_stat1_value                    = 60
|level17_stat1_value                    = 60
|level17_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level17_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level17_stat2_value                    = 60
|level17_stat2_value                    = 60
|level17_stat3_id                        = chance_to_intimidate_on_hit_%
|level17_stat3_value                    = 10
|level18                                = True
|level18                                = True
|level18_level_requirement              = 98
|level18_level_requirement              = 98
|level18_stat_text                      = Supported Skills deal 61% more Melee Physical Damage<br>Supported Skills deal 61% more Damage with Bleeding and Poison caused by Melee Hits
|level18_stat_text                      = Supported Skills deal 61% more Melee Physical Damage<br>Supported Skills deal 61% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit
|level18_stat1_id                        = support_melee_physical_damage_+%_final
|level18_stat1_id                        = support_melee_physical_damage_+%_final
|level18_stat1_value                    = 61
|level18_stat1_value                    = 61
|level18_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level18_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level18_stat2_value                    = 61
|level18_stat2_value                    = 61
|level18_stat3_id                        = chance_to_intimidate_on_hit_%
|level18_stat3_value                    = 10
|level19                                = True
|level19                                = True
|level19_level_requirement              = 99
|level19_level_requirement              = 99
|level19_stat_text                      = Supported Skills deal 61% more Melee Physical Damage<br>Supported Skills deal 61% more Damage with Bleeding and Poison caused by Melee Hits
|level19_stat_text                      = Supported Skills deal 61% more Melee Physical Damage<br>Supported Skills deal 61% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit
|level19_stat1_id                        = support_melee_physical_damage_+%_final
|level19_stat1_id                        = support_melee_physical_damage_+%_final
|level19_stat1_value                    = 61
|level19_stat1_value                    = 61
|level19_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level19_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level19_stat2_value                    = 61
|level19_stat2_value                    = 61
|level19_stat3_id                        = chance_to_intimidate_on_hit_%
|level19_stat3_value                    = 10
|level20                                = True
|level20                                = True
|level20_level_requirement              = 100
|level20_level_requirement              = 100
|level20_stat_text                      = Supported Skills deal 62% more Melee Physical Damage<br>Supported Skills deal 62% more Damage with Bleeding and Poison caused by Melee Hits
|level20_stat_text                      = Supported Skills deal 62% more Melee Physical Damage<br>Supported Skills deal 62% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit
|level20_stat1_id                        = support_melee_physical_damage_+%_final
|level20_stat1_id                        = support_melee_physical_damage_+%_final
|level20_stat1_value                    = 62
|level20_stat1_value                    = 62
|level20_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level20_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level20_stat2_value                    = 62
|level20_stat2_value                    = 62
|level20_stat3_id                        = chance_to_intimidate_on_hit_%
|level20_stat3_value                    = 10
|gem_description                        = Supports melee attack skills.
|gem_description                        = Supports melee attack skills.
|level1_strength_requirement            = 114
|level1_strength_requirement            = 114

Revision as of 04:33, 11 January 2022

Awakened Melee Physical Damage SupportMelee, Physical, Support, Attack
Icon: M
Level: (1-5)
Requires Level 72Supports melee attack skills.Supported Skills deal (50-54)% more Melee Physical Damage
Supported Skills deal (50-54)% more Damage with Bleeding and Poison caused by Melee Hits
Supported Skills have 10% less Attack Speed
Supported Skills have (0-10)% chance to Intimidate Enemies for 4 seconds on Hit

Additional Effects From 1-20% Quality:
Supported Skills deal 0.5% increased Melee Physical Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Acquisition
Drop restricted
Drop level: 72
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Support Gem
Metadata ID: Metadata/Items/Gems/SupportGemMeleePhysicalDamagePlus

This is the awakened variant of Melee Physical Damage SupportMelee Physical Damage SupportMelee, Physical, Support, Attack
Icon: M
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 18Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical Damage
Supported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee Hits
Supported Skills have 10% less Attack Speed

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Melee Physical Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
obtainable in maps.

In addition to better numerical stats than the base version it does offer the benefit of having a chance to intimidate enemies on hit.

Skill functions and interactions

Gem level progression

LevelRequired LevelRequired StrengthMelee
Physical
Damage
Damage with
Bleeding and Poison
Exp.Total Exp.
17211450%50%00
27411751%51%413615669413615669
37612052%52%454977235868592904
47812353%53%5004749591369067863
58012654%54%5505224551919590318
68212955%55%N/AN/A
784N/A55%55%N/AN/A
886N/A56%56%N/AN/A
988N/A56%56%N/AN/A
1090N/A57%57%N/AN/A
1191N/A57%57%N/AN/A
1292N/A58%58%N/AN/A
1393N/A58%58%N/AN/A
1494N/A59%59%N/AN/A
1595N/A59%59%N/AN/A
1696N/A60%60%N/AN/A
1797N/A60%60%N/AN/A
1898N/A61%61%N/AN/A
1999N/A61%61%N/AN/A
20100N/A62%62%N/AN/A

Item acquisition

Awakened Melee Physical Damage Support has restrictions on where or how it can drop. Can drop from either version of the Maven, from Maven's Invitations, or from Maven-witnessed map bosses.

Area restrictions

This item can be acquired in the following areas:

Monster restrictions

This item can be acquired from the following monsters:

Recipes

Awakened Melee Physical Damage Support can be created from the following recipes:

AmountPartDescriptionMeta
3The CheaterThe Cheater3Level 6 Awakened Support Gem
Quality: +20%
Corrupted
Sometimes the best way to achieve greatness is to use a shortcut.
Random corrupted level 6 awakened support gem with 20% qualityA
9Desecrated VirtueDesecrated Virtue9Level 6 Awakened Support Gem
Quality: +23%
Corrupted
Awoken virtuous slivers of the void,
defiled by the avaricious,
seized by the tyrannical.
Random corrupted level 6 awakened support gem with 23% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Version history

Version Changes
3.16.0
  • Awakened Melee Physical Damage now grants Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit at gem level 5.
3.15.0d
  • Awakened Melee Physical Damage Support now has a Cost and Reservation Multiplier of 130% (previously 140%).
3.15.0
  • Quality no longer grants chance to Intimidate Enemies for 4 seconds on Hit.
  • Now grants Supported Skills have 10% less Attack Speed.
3.9.0
  • Awakened Melee Physical Damage Support has been added to the game.

References

ru:Пробужденный: Физический урон ближнего боя