Awakened Melee Physical Damage Support: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Item exporter)
 
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|tags                                    = support_gem, gem, default
|tags                                    = support_gem, gem, default
|metadata_id                            = Metadata/Items/Gems/SupportGemMeleePhysicalDamagePlus
|metadata_id                            = Metadata/Items/Gems/SupportGemMeleePhysicalDamagePlus
|help_text                              = This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
|help_text                              = This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
|is_awakened_support_gem                = true
|strength_percent                        = 100
|strength_percent                        = 100
|gem_tags                                = Melee, Physical, Support, Attack
|gem_tags                                = Melee, Physical, Support, Attack
Line 14: Line 15:
|support_gem_letter                      = M
|support_gem_letter                      = M
|required_level                          = 72
|required_level                          = 72
|quality_type1_weight                    = 50
|quality_type1_weight                    = 1
|quality_type1_stat_text                = Supported Skills deal 0.5% increased Melee Physical Damage
|quality_type1_stat_text                = Supported Skills deal (0.5-10)% increased Melee Physical Damage
|quality_type1_breakpoints              = 2.0
|quality_type1_stat1_id                  = melee_physical_damage_+%
|quality_type1_stat1_id                  = melee_physical_damage_+%
|quality_type1_stat1_value              = 500
|quality_type1_stat1_value              = 500
|static_mana_multiplier                 = 130
|static_cost_multiplier                 = 130
|static_damage_effectiveness            = 100
|static_damage_effectiveness            = 100
|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
Line 24: Line 26:
|static_stat1_id                        = support_melee_physical_damage_attack_speed_+%_final
|static_stat1_id                        = support_melee_physical_damage_attack_speed_+%_final
|static_stat1_value                      = -10
|static_stat1_value                      = -10
|stat_text                              = Supported Skills deal (50-54)% more Melee Physical Damage<br>Supported Skills deal (50-54)% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% less Attack Speed
|stat_text                              = Supported Skills deal (50-54)% more Melee Physical Damage<br>Supported Skills deal (50-54)% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have (0-10)% chance to Intimidate Enemies for 4 seconds on Hit<br>Supported Skills have 10% less Attack Speed
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 72
|level1_level_requirement                = 72
Line 55: Line 57:
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 80
|level5_level_requirement                = 80
|level5_stat_text                        = Supported Skills deal 54% more Melee Physical Damage<br>Supported Skills deal 54% more Damage with Bleeding and Poison caused by Melee Hits
|level5_stat_text                        = Supported Skills deal 54% more Melee Physical Damage<br>Supported Skills deal 54% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit
|level5_stat1_id                        = support_melee_physical_damage_+%_final
|level5_stat1_id                        = support_melee_physical_damage_+%_final
|level5_stat1_value                      = 54
|level5_stat1_value                      = 54
|level5_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level5_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level5_stat2_value                      = 54
|level5_stat2_value                      = 54
|level5_stat3_id                        = chance_to_intimidate_on_hit_%
|level5_stat3_value                      = 10
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 82
|level6_level_requirement                = 82
|level6_stat_text                        = Supported Skills deal 55% more Melee Physical Damage<br>Supported Skills deal 55% more Damage with Bleeding and Poison caused by Melee Hits
|level6_stat_text                        = Supported Skills deal 55% more Melee Physical Damage<br>Supported Skills deal 55% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit
|level6_stat1_id                        = support_melee_physical_damage_+%_final
|level6_stat1_id                        = support_melee_physical_damage_+%_final
|level6_stat1_value                      = 55
|level6_stat1_value                      = 55
|level6_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level6_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level6_stat2_value                      = 55
|level6_stat2_value                      = 55
|level6_stat3_id                        = chance_to_intimidate_on_hit_%
|level6_stat3_value                      = 10
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 84
|level7_level_requirement                = 84
|level7_stat_text                        = Supported Skills deal 55% more Melee Physical Damage<br>Supported Skills deal 55% more Damage with Bleeding and Poison caused by Melee Hits
|level7_stat_text                        = Supported Skills deal 55% more Melee Physical Damage<br>Supported Skills deal 55% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit
|level7_stat1_id                        = support_melee_physical_damage_+%_final
|level7_stat1_id                        = support_melee_physical_damage_+%_final
|level7_stat1_value                      = 55
|level7_stat1_value                      = 55
|level7_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level7_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level7_stat2_value                      = 55
|level7_stat2_value                      = 55
|level7_stat3_id                        = chance_to_intimidate_on_hit_%
|level7_stat3_value                      = 10
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 86
|level8_level_requirement                = 86
|level8_stat_text                        = Supported Skills deal 56% more Melee Physical Damage<br>Supported Skills deal 56% more Damage with Bleeding and Poison caused by Melee Hits
|level8_stat_text                        = Supported Skills deal 56% more Melee Physical Damage<br>Supported Skills deal 56% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit
|level8_stat1_id                        = support_melee_physical_damage_+%_final
|level8_stat1_id                        = support_melee_physical_damage_+%_final
|level8_stat1_value                      = 56
|level8_stat1_value                      = 56
|level8_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level8_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level8_stat2_value                      = 56
|level8_stat2_value                      = 56
|level8_stat3_id                        = chance_to_intimidate_on_hit_%
|level8_stat3_value                      = 10
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 88
|level9_level_requirement                = 88
|level9_stat_text                        = Supported Skills deal 56% more Melee Physical Damage<br>Supported Skills deal 56% more Damage with Bleeding and Poison caused by Melee Hits
|level9_stat_text                        = Supported Skills deal 56% more Melee Physical Damage<br>Supported Skills deal 56% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit
|level9_stat1_id                        = support_melee_physical_damage_+%_final
|level9_stat1_id                        = support_melee_physical_damage_+%_final
|level9_stat1_value                      = 56
|level9_stat1_value                      = 56
|level9_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level9_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level9_stat2_value                      = 56
|level9_stat2_value                      = 56
|level9_stat3_id                        = chance_to_intimidate_on_hit_%
|level9_stat3_value                      = 10
|level10                                = True
|level10                                = True
|level10_level_requirement              = 90
|level10_level_requirement              = 90
|level10_stat_text                      = Supported Skills deal 57% more Melee Physical Damage<br>Supported Skills deal 57% more Damage with Bleeding and Poison caused by Melee Hits
|level10_stat_text                      = Supported Skills deal 57% more Melee Physical Damage<br>Supported Skills deal 57% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit
|level10_stat1_id                        = support_melee_physical_damage_+%_final
|level10_stat1_id                        = support_melee_physical_damage_+%_final
|level10_stat1_value                    = 57
|level10_stat1_value                    = 57
|level10_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level10_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level10_stat2_value                    = 57
|level10_stat2_value                    = 57
|level10_stat3_id                        = chance_to_intimidate_on_hit_%
|level10_stat3_value                    = 10
|level11                                = True
|level11                                = True
|level11_level_requirement              = 91
|level11_level_requirement              = 91
|level11_stat_text                      = Supported Skills deal 57% more Melee Physical Damage<br>Supported Skills deal 57% more Damage with Bleeding and Poison caused by Melee Hits
|level11_stat_text                      = Supported Skills deal 57% more Melee Physical Damage<br>Supported Skills deal 57% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit
|level11_stat1_id                        = support_melee_physical_damage_+%_final
|level11_stat1_id                        = support_melee_physical_damage_+%_final
|level11_stat1_value                    = 57
|level11_stat1_value                    = 57
|level11_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level11_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level11_stat2_value                    = 57
|level11_stat2_value                    = 57
|level11_stat3_id                        = chance_to_intimidate_on_hit_%
|level11_stat3_value                    = 10
|level12                                = True
|level12                                = True
|level12_level_requirement              = 92
|level12_level_requirement              = 92
|level12_stat_text                      = Supported Skills deal 58% more Melee Physical Damage<br>Supported Skills deal 58% more Damage with Bleeding and Poison caused by Melee Hits
|level12_stat_text                      = Supported Skills deal 58% more Melee Physical Damage<br>Supported Skills deal 58% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit
|level12_stat1_id                        = support_melee_physical_damage_+%_final
|level12_stat1_id                        = support_melee_physical_damage_+%_final
|level12_stat1_value                    = 58
|level12_stat1_value                    = 58
|level12_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level12_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level12_stat2_value                    = 58
|level12_stat2_value                    = 58
|level12_stat3_id                        = chance_to_intimidate_on_hit_%
|level12_stat3_value                    = 10
|level13                                = True
|level13                                = True
|level13_level_requirement              = 93
|level13_level_requirement              = 93
|level13_stat_text                      = Supported Skills deal 58% more Melee Physical Damage<br>Supported Skills deal 58% more Damage with Bleeding and Poison caused by Melee Hits
|level13_stat_text                      = Supported Skills deal 58% more Melee Physical Damage<br>Supported Skills deal 58% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit
|level13_stat1_id                        = support_melee_physical_damage_+%_final
|level13_stat1_id                        = support_melee_physical_damage_+%_final
|level13_stat1_value                    = 58
|level13_stat1_value                    = 58
|level13_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level13_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level13_stat2_value                    = 58
|level13_stat2_value                    = 58
|level13_stat3_id                        = chance_to_intimidate_on_hit_%
|level13_stat3_value                    = 10
|level14                                = True
|level14                                = True
|level14_level_requirement              = 94
|level14_level_requirement              = 94
|level14_stat_text                      = Supported Skills deal 59% more Melee Physical Damage<br>Supported Skills deal 59% more Damage with Bleeding and Poison caused by Melee Hits
|level14_stat_text                      = Supported Skills deal 59% more Melee Physical Damage<br>Supported Skills deal 59% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit
|level14_stat1_id                        = support_melee_physical_damage_+%_final
|level14_stat1_id                        = support_melee_physical_damage_+%_final
|level14_stat1_value                    = 59
|level14_stat1_value                    = 59
|level14_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level14_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level14_stat2_value                    = 59
|level14_stat2_value                    = 59
|level14_stat3_id                        = chance_to_intimidate_on_hit_%
|level14_stat3_value                    = 10
|level15                                = True
|level15                                = True
|level15_level_requirement              = 95
|level15_level_requirement              = 95
|level15_stat_text                      = Supported Skills deal 59% more Melee Physical Damage<br>Supported Skills deal 59% more Damage with Bleeding and Poison caused by Melee Hits
|level15_stat_text                      = Supported Skills deal 59% more Melee Physical Damage<br>Supported Skills deal 59% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit
|level15_stat1_id                        = support_melee_physical_damage_+%_final
|level15_stat1_id                        = support_melee_physical_damage_+%_final
|level15_stat1_value                    = 59
|level15_stat1_value                    = 59
|level15_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level15_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level15_stat2_value                    = 59
|level15_stat2_value                    = 59
|level15_stat3_id                        = chance_to_intimidate_on_hit_%
|level15_stat3_value                    = 10
|level16                                = True
|level16                                = True
|level16_level_requirement              = 96
|level16_level_requirement              = 96
|level16_stat_text                      = Supported Skills deal 60% more Melee Physical Damage<br>Supported Skills deal 60% more Damage with Bleeding and Poison caused by Melee Hits
|level16_stat_text                      = Supported Skills deal 60% more Melee Physical Damage<br>Supported Skills deal 60% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit
|level16_stat1_id                        = support_melee_physical_damage_+%_final
|level16_stat1_id                        = support_melee_physical_damage_+%_final
|level16_stat1_value                    = 60
|level16_stat1_value                    = 60
|level16_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level16_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level16_stat2_value                    = 60
|level16_stat2_value                    = 60
|level16_stat3_id                        = chance_to_intimidate_on_hit_%
|level16_stat3_value                    = 10
|level17                                = True
|level17                                = True
|level17_level_requirement              = 97
|level17_level_requirement              = 97
|level17_stat_text                      = Supported Skills deal 60% more Melee Physical Damage<br>Supported Skills deal 60% more Damage with Bleeding and Poison caused by Melee Hits
|level17_stat_text                      = Supported Skills deal 60% more Melee Physical Damage<br>Supported Skills deal 60% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit
|level17_stat1_id                        = support_melee_physical_damage_+%_final
|level17_stat1_id                        = support_melee_physical_damage_+%_final
|level17_stat1_value                    = 60
|level17_stat1_value                    = 60
|level17_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level17_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level17_stat2_value                    = 60
|level17_stat2_value                    = 60
|level17_stat3_id                        = chance_to_intimidate_on_hit_%
|level17_stat3_value                    = 10
|level18                                = True
|level18                                = True
|level18_level_requirement              = 98
|level18_level_requirement              = 98
|level18_stat_text                      = Supported Skills deal 61% more Melee Physical Damage<br>Supported Skills deal 61% more Damage with Bleeding and Poison caused by Melee Hits
|level18_stat_text                      = Supported Skills deal 61% more Melee Physical Damage<br>Supported Skills deal 61% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit
|level18_stat1_id                        = support_melee_physical_damage_+%_final
|level18_stat1_id                        = support_melee_physical_damage_+%_final
|level18_stat1_value                    = 61
|level18_stat1_value                    = 61
|level18_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level18_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level18_stat2_value                    = 61
|level18_stat2_value                    = 61
|level18_stat3_id                        = chance_to_intimidate_on_hit_%
|level18_stat3_value                    = 10
|level19                                = True
|level19                                = True
|level19_level_requirement              = 99
|level19_level_requirement              = 99
|level19_stat_text                      = Supported Skills deal 61% more Melee Physical Damage<br>Supported Skills deal 61% more Damage with Bleeding and Poison caused by Melee Hits
|level19_stat_text                      = Supported Skills deal 61% more Melee Physical Damage<br>Supported Skills deal 61% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit
|level19_stat1_id                        = support_melee_physical_damage_+%_final
|level19_stat1_id                        = support_melee_physical_damage_+%_final
|level19_stat1_value                    = 61
|level19_stat1_value                    = 61
|level19_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level19_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level19_stat2_value                    = 61
|level19_stat2_value                    = 61
|level19_stat3_id                        = chance_to_intimidate_on_hit_%
|level19_stat3_value                    = 10
|level20                                = True
|level20                                = True
|level20_level_requirement              = 100
|level20_level_requirement              = 100
|level20_stat_text                      = Supported Skills deal 62% more Melee Physical Damage<br>Supported Skills deal 62% more Damage with Bleeding and Poison caused by Melee Hits
|level20_stat_text                      = Supported Skills deal 62% more Melee Physical Damage<br>Supported Skills deal 62% more Damage with Bleeding and Poison caused by Melee Hits<br>Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit
|level20_stat1_id                        = support_melee_physical_damage_+%_final
|level20_stat1_id                        = support_melee_physical_damage_+%_final
|level20_stat1_value                    = 62
|level20_stat1_value                    = 62
|level20_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level20_stat2_id                        = support_melee_physical_damage_poison_and_bleeding_damage_+%_final_from_melee_hits
|level20_stat2_value                    = 62
|level20_stat2_value                    = 62
|level20_stat3_id                        = chance_to_intimidate_on_hit_%
|level20_stat3_value                    = 10
|gem_description                        = Supports melee attack skills.
|gem_description                        = Supports melee attack skills.
|level1_strength_requirement            = 114
|level1_strength_requirement            = 114
Line 177: Line 211:
|level5_experience                      = 1919590318
|level5_experience                      = 1919590318
|level6_strength_requirement            = 129
|level6_strength_requirement            = 129
|drop_monsters                          = Metadata/Monsters/AtlasExiles/AtlasExile1, Metadata/Monsters/AtlasExiles/AtlasExile2_, Metadata/Monsters/AtlasExiles/AtlasExile3, Metadata/Monsters/AtlasExiles/AtlasExile4, Metadata/Monsters/AtlasExiles/AtlasExile5
|drop_areas                              = MavenHub
|drop_text                              = Can drop from either version of the [[Maven]], from [[Maven's Invitation]]s, or from Maven-witnessed map bosses.
|drop_monsters                          = Metadata/Monsters/MavenBoss/TheMaven
|release_version                        = 3.9.0
|release_version                        = 3.9.0
}}
}}
Line 196: Line 232:
  |c2_pattern_extract = Supported Skills deal (%d+)%% more Damage with Bleeding and Poison caused by Melee Hits
  |c2_pattern_extract = Supported Skills deal (%d+)%% more Damage with Bleeding and Poison caused by Melee Hits
  |c2_pattern_value  = %d%%
  |c2_pattern_value  = %d%%
|c3_abbr              = Chance to<br>Intimidate<br>on hit
  |c3_header          = Supported Skills have x% chance to Intimidate Enemies for 4 seconds on Hit
  |c3_pattern_extract = Supported Skills have (%d+)%% chance to Intimidate Enemies for 4 seconds on Hit
  |c3_pattern_value  = %d%%
}}
}}
==Gem quality==
{{Skill quality}}
{{Item acquisition}}
{{Item acquisition}}


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.16.0}}
{{Version history table row|3.16.0|
* Awakened Melee Physical Damage now grants “Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit” at gem level 5.
* Awakened Melee Physical Damage now grants {{c|mod|Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit }}at gem level 5.
{{Version history table row|3.15.0d}}
}}
{{Version history table row|3.15.0d|
* Awakened Melee Physical Damage Support now has a Cost and Reservation Multiplier of 130% (previously 140%).
* Awakened Melee Physical Damage Support now has a Cost and Reservation Multiplier of 130% (previously 140%).
{{Version history table row|3.15.0}}
}}
* Quality no longer grants a chance to Intimidate Enemies for 4 seconds on Hit.
{{Version history table row|3.15.0|
* Now grants "Supported Skills have 10% less Attack Speed".
* Quality no longer grants {{c|mod|chance to Intimidate Enemies for 4 seconds on Hit}}.
{{Version history table row|3.9.0}}
* Now grants {{c|mod|Supported Skills have 10% less Attack Speed}}.
}}
{{Version history table row|3.9.0|
* Awakened Melee Physical Damage Support has been added to the game.
* Awakened Melee Physical Damage Support has been added to the game.
|}
}}
{{Version history table end}}


==References==
==References==

Latest revision as of 00:58, 24 April 2024

Melee Physical Damage SupportAwakened Melee Physical Damage Support
Awakened Melee Physical Damage SupportMelee, Physical, Support, Attack
Icon: M
Level: (1-5)
Cost & Reservation Multiplier: 130%
Requires Level 72Supports melee attack skills.Supported Skills deal (50-54)% more Melee Physical Damage
Supported Skills deal (50-54)% more Damage with Bleeding and Poison caused by Melee Hits
Supported Skills have (0-10)% chance to Intimidate Enemies for 4 seconds on Hit
Supported Skills have 10% less Attack Speed

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Melee Physical Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
Acquisition
Drop restricted
Drop level: 72
The Maven's Crucible
Can drop from either version of the Maven, from Maven's Invitations, or from Maven-witnessed map bosses.
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Support Gem
Metadata ID: Metadata/Items/Gems/SupportGemMeleePhysicalDamagePlus

This is the awakened variant of Melee Physical Damage SupportMelee Physical Damage SupportMelee, Physical, Support, Attack
Icon: M
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 18Supports melee attack skills.Supported Skills deal (30-49)% more Melee Physical Damage
Supported Skills deal (30-49)% more Damage with Bleeding and Poison caused by Melee Hits
Supported Skills have 10% less Attack Speed

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Melee Physical Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
obtainable in maps.

In addition to better numerical stats than the base version it does offer the benefit of having a chance to intimidate enemies on hit.

Skill functions and interactions

Gem level progression

LevelRequired LevelRequired StrengthMelee
Physical
Damage
Damage with
Bleeding and Poison
Chance to
Intimidate
on hit
Exp.Total Exp.
17211450%50%N/A00
27411751%51%N/A413615669413615669
37612052%52%N/A454977235868592904
47812353%53%N/A5004749591369067863
58012654%54%10%5505224551919590318
68212955%55%10%N/AN/A
784N/A55%55%10%N/AN/A
886N/A56%56%10%N/AN/A
988N/A56%56%10%N/AN/A
1090N/A57%57%10%N/AN/A
1191N/A57%57%10%N/AN/A
1292N/A58%58%10%N/AN/A
1393N/A58%58%10%N/AN/A
1494N/A59%59%10%N/AN/A
1595N/A59%59%10%N/AN/A
1696N/A60%60%10%N/AN/A
1797N/A60%60%10%N/AN/A
1898N/A61%61%10%N/AN/A
1999N/A61%61%10%N/AN/A
20100N/A62%62%10%N/AN/A

Gem quality

TypeAdditional Effects per 1-20% QualityWeight
SuperiorSupported Skills deal (0.5-10)% increased Melee Physical Damage1

Item acquisition

Awakened Melee Physical Damage Support has restrictions on where or how it can drop. Can drop from either version of the Maven, from Maven's Invitations, or from Maven-witnessed map bosses.

Area restrictions

This item can be acquired in the following areas:

Monster restrictions

This item can be acquired from the following monsters:

Recipes

Awakened Melee Physical Damage Support can be created from the following recipes:

AmountPartDescriptionMeta
3The CheaterThe Cheater3Level 6 Awakened Support Gem
Quality: +20%
Corrupted
Sometimes the best way to achieve greatness is to use a shortcut.
Random corrupted level 6 awakened support gem with 20% qualityA
9Desecrated VirtueDesecrated Virtue9Level 6 Awakened Support Gem
Quality: +23%
Corrupted
Awoken virtuous slivers of the void,
defiled by the avaricious,
seized by the tyrannical.
Random corrupted level 6 awakened support gem with 23% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Version history

Version Changes
3.16.0
  • Awakened Melee Physical Damage now grants Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit at gem level 5.
3.15.0d
  • Awakened Melee Physical Damage Support now has a Cost and Reservation Multiplier of 130% (previously 140%).
3.15.0
  • Quality no longer grants chance to Intimidate Enemies for 4 seconds on Hit.
  • Now grants Supported Skills have 10% less Attack Speed.
3.9.0
  • Awakened Melee Physical Damage Support has been added to the game.

References

ru:Пробужденный: Физический урон ближнего боя