Animate Weapon: Difference between revisions

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'''Animate Weapon''' can be used on identified [[weapon]]s, but not on any ranged weapons. Weapon must be on ground at time of casting and the weapon is permanently consumed. If you have the "Key Pickup" option enabled in the UI tab of the Options menu, you must hold down your "Highlight items and objects" key in order to cast Animate Weapon.
'''Animate Weapon''' can be used on identified [[weapon]]s, but not on any ranged weapons. Weapon must be on ground at time of casting and the weapon is permanently consumed. If you have the "Key Pickup" option enabled in the UI tab of the Options menu, you must hold down your "Highlight items and objects" key in order to cast Animate Weapon.
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|-
|-
! 17  
! 17  
| || || || || || || ||
| 61 || 86 || 60 || 41 || 228% || 66 || 32% || 50,693,883
|-
|-
! 18  
! 18  
| 64 || 90 || 62 || 42 || 236% || 69 || 34% || 900,503,361
| 64 || 90 || 62 || 42 || 236% || 69 || 34% || 90,503,361
|-
|-
! 19  
! 19  
| || || || || || || ||
| 66 || 92 || 64 || 43 || 244% || 71 || 36% || 147,034,294
|-
|-
! 20  
! 20  
| || || || || || || ||{{n/a}}
| 68 || 95 || 66 || 45 || 252% || 73 || 28% || {{n/a}}
|}
|}


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==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|1.0.1}}
* Fixed an issue with key pickup and the Animate (Weapon and Guardian) skills.
{{VersionHistoryRow|1.0.0b}}
{{VersionHistoryRow|1.0.0b}}
* Fixed a problem where an Animated Weapon would pause for too long when summoned.
* Fixed a problem where an Animated Weapon would pause for too long when summoned.

Revision as of 04:48, 8 December 2013

Template:Gem Infobox

Animate Weapon can be used on identified weapons, but not on any ranged weapons. Weapon must be on ground at time of casting and the weapon is permanently consumed. If you have the "Key Pickup" option enabled in the UI tab of the Options menu, you must hold down your "Highlight items and objects" key in order to cast Animate Weapon.

Gem level progression

Template:GemLevelTable |- ! 1 | 4 || class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || 9 || 100% || 9 || class="table-na" style="text-align: center; " | N/A || 841 |- ! 2 | 6 || class="table-na" style="text-align: center; " | N/A || class="table-na" style="text-align: center; " | N/A || 10 || 108% || 10 || 2% || 3,099 |- ! 3 | 9 || 17 || class="table-na" style="text-align: center; " | N/A || 14 || 116% || 11 || 4% || 7,433 |- ! 4 | 12 || 21 || 14 || 17 || 124% || 13 || 6% || 15,249 |- ! 5 | 15 || 25 || 17 || 20 || 132% || 15 || 8% || 41,517 |- ! 6 | 19 || 30 || 21 || 17 || 140% || 24 || 10% || 81,983 |- ! 7 | 23 || 35 || 25 || 19 || 148% || 28 || 12% || 199,180 |- ! 8 | 28 || 42 || 29 || 22 || 156% || 33 || 14% || 604,431 |- ! 9 | 33 || 49 || 34 || 25 || 164% || 38 || 16% || 631,832 |- ! 10 | 39 || 57 || 39 || 28 || 172% || 44 || 18% || 959,669 |- ! 11 | 43 || 62 || 43 || 31 || 180% || 48 || 20% || 1,426,490 |- ! 12 | 46 || 66 || 46 || 32 || 188% || 51 || 22% || 2,737,323 |- ! 13 | 49 || 70 || 48 || 34 || 196% || 54 || 24% || 3,289,072 |- ! 14 | 52 || 74 || 51 || 36 || 204% || 57 || 26% || 3,351,223 |- ! 15 | 55 || 78 || 54 || 37 || 212% || 60 || 28% || 9,936,192 |- ! 16 | 58 || 82 || 57 || 39 || 220% || 63 || 30% || 21,346,246 |- ! 17 | 61 || 86 || 60 || 41 || 228% || 66 || 32% || 50,693,883 |- ! 18 | 64 || 90 || 62 || 42 || 236% || 69 || 34% || 90,503,361 |- ! 19 | 66 || 92 || 64 || 43 || 244% || 71 || 36% || 147,034,294 |- ! 20 | 68 || 95 || 66 || 45 || 252% || 73 || 28% || class="table-na" style="text-align: center; " | N/A |}

Quest reward

This skill can be gained as a reward for finishing quest:

Version history

Version Changes
1.0.1
  • Fixed an issue with key pickup and the Animate (Weapon and Guardian) skills.
1.0.0b
  • Fixed a problem where an Animated Weapon would pause for too long when summoned.
1.0.0
  • Animate Weapon has been added to the game.